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Accueil › Le Codex › Jobs et compétences › Ninja
Ninja

Ninja

Expanded Jobs · 26 compétences · 21 actif, 5 passif

Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.

Throwing Mastery

#522 · NJ_TOBIDOUGU
Passive Lv max 10

Increases Throw Shuriken damage and critical 'throw skills'.

NiveauEffet
Lv 1Damage +3, Critical chance/rate throw skills +1/2%
Lv 2Damage +6, Critical chance/rate throw skills +2/4%
Lv 3Damage +9, Critical chance/rate throw skills +3/6%
Lv 4Damage +12, Critical chance/rate throw skills +4/8%
Lv 5Damage +15, Critical chance/rate throw skills +5/10%
Lv 6Damage +18, Critical chance/rate throw skills +6/12%
Lv 7Damage +21, Critical chance/rate throw skills +7/14%
Lv 8Damage +24, Critical chance/rate throw skills +8/16%
Lv 9Damage +27, Critical chance/rate throw skills +9/18%
Lv 10Damage +30, Critical chance/rate throw skills +10/20%

Throw Shuriken

#523 · NJ_SYURIKEN
Physical attack Lv max 10 Target: 1 EnemyCast: 0 secRange: 9 CellsDelay: ASPD basedSP Cost: 2Requirement: Throwing Mastery 1
▶ Voir la démoThrow Shuriken

Throws a Shuriken at a target from a distance of up to 9 cells away from the caster.

Inflict the status Brake (Which reduces ASD/CAST/ASPD). Chances slightly affected by LUK.

Each level adds 50% of the shuriken ATK into damage

Consumes 1 Shuriken.
NiveauEffet
Lv 1Damage +4+DEX, Brake lasts 1sec
Lv 2Damage +8+2*DEX, Brake lasts 2sec
Lv 3Damage +12+3*DEX, Brake lasts 3sec
Lv 4Damage +16+4*DEX, Brake lasts 4sec
Lv 5Damage +20+5*DEX, Brake lasts 5sec
Lv 6Damage +24+6*DEX, Brake lasts 6sec
Lv 7Damage +28+7*DEX, Brake lasts 7sec
Lv 8Damage +32+8*DEX, Brake lasts 8sec
Lv 9Damage +36+9*DEX, Brake lasts 9sec
Lv 10Damage +40+10*DEX, Brake lasts 10sec

Donnée ou augmentée par : Quick Shuriken (Tenchu)

Throw Kunai

#524 · NJ_KUNAI
Physical attack Lv max 5 Target: 1 EnemyCast: 0 secRange: 9 CellsDelay: 0.5 secSP Cost: 30/25/20/15/10Requirement: Throw Shuriken 5
▶ Voir la démoThrow Kunai

Throws a Kunai that will strike its target 3 times in one attack.

The attack's element is affected by the type of Kunai thrown.

Inflict the status Crack (Which reduces DEF/MDEF/DEF2/MDEF2). Chances slightly affected by LUK.

Each level adds 100% of the kunai ATK into damage (for each hits)

Consumes 1 Kunai.
NiveauEffet
Lv 1300% ATK +3*DEX + Kunai's ATK, Crack lasts 1sec
Lv 2300% ATK +6*DEX + Kunai's ATK, Crack lasts 2sec
Lv 3300% ATK +9*DEX + Kunai's ATK, Crack lasts 3sec
Lv 4300% ATK +12*DEX + Kunai's ATK, Crack lasts 4sec
Lv 5300% ATK +15*DEX + Kunai's ATK, Crack lasts 5sec

Donnée ou augmentée par : Quick Kunai (Tenchu)

Throw Huuma Shuriken

#525 · NJ_HUUMA
Physical attack Lv max 5 Target: 1 EnemyCast: 3 secRange: 9 CellsDelay: 2 secArea: 3x3 around the targetSP Cost: 20/25/30/35/40Requirement: Throwing Mastery 5, Throw Kunai 5

Throws Huuma Shuriken that will damage its target and any nearby enemies.

The total amount of damage is divided among the enemies damaged by this skill.

Raising this skill's level increases its number of strikes.

Requires a Huuma Shuriken equipped.
NiveauEffet
Lv 1300% damage
Lv 2450% damage
Lv 3600% damage
Lv 4750% damage
Lv 5900% damage

Donnée ou augmentée par : Quick Huuma (Tenchu)

Throw Zeny

#526 · NJ_ZENYNAGE
Physical attack Lv max 10 Target: 1 EnemyCast: 0 secRange: 9 CellsDelay: 5 secSP Cost: 50Requirement: Throwing Mastery 10, Throw Huuma Shuriken 5

Throws coins at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack.

NiveauEffet
Lv 1500~1000 Zeny
Lv 21000~2000 Zeny
Lv 31500~3000 Zeny
Lv 42000~4000 Zeny
Lv 52500~5000 Zeny
Lv 63000~6000 Zeny
Lv 73500~7000 Zeny
Lv 84000~8000 Zeny
Lv 94500~9000 Zeny
Lv 105000~10000 Zeny

Flip Tatami

#527 · NJ_TATAMIGAESHI
Active Lv max 5 Target: SelfDelay: 3s -0.25s per LvCooldown: 5 secSP Cost: 15
▶ Voir la démoFlip Tatami

Flips tatami in a cross-shaped area around the caster, and makes the caster ignore long range physical damage for 3 seconds.

Damages and pushes enemies 3 cells backward if they are within the skill's attack range.

NiveauEffet
Lv 11 cell range, 110% damage
Lv 22 cells range, 120% damage
Lv 32 cells range, 130% damage
Lv 43 cells range, 140% damage
Lv 53 cells range, 150% damage

Donnée ou augmentée par : Quick Tatami (Tenchu)

Haze Slash

#528 · NJ_KASUMIKIRI
Physical attack Lv max 10 Target: 1 EnemyCast: 0 secRange: 1 CellDelay: 1 secSP Cost: 8 + 2 per level (28 at level 10)Requirement: Shadow Leap 1

Strikes an enemy, and then immediately enter the Hiding status, can be followed by the Shadow Leap or Shadow Slash skill.

NiveauEffet
Lv 1110% damage
Lv 2120% damage
Lv 3130% damage
Lv 4140% damage
Lv 5150% damage
Lv 6160% damage
Lv 7170% damage
Lv 8180% damage
Lv 9190% damage
Lv 10200% damage

Donnée ou augmentée par : Ninpo Mist (Ninjutsu)

Shadow Jump

#529 · NJ_SHADOWJUMP
Active Lv max 5 Target: GroundDelay: 1 secSP Cost: 10Requirement: Flip Tatami 1

Shadow Leap can only be performed when the caster is in Hiding status, which can be enabled by the Haze Slasher skill.

This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way.

No map restrictions

NiveauEffet
Lv 17 cells range
Lv 29 cells range
Lv 311 cells range
Lv 413 cells range
Lv 515 cells range

Donnée ou augmentée par : Ninpo Jump (Ninjutsu)

Shadow Slash

#530 · NJ_KIRIKAGE
Physical attack Lv max 5 Target: 1 EnemyRange: Shadow Jump range (5 + 2 per Shadow Jump Lv, max 15)SP Cost: 12 + 2 per level (22 at level 5)Requirement: Haze Slasher 5
▶ Voir la démoShadow Slash

Shadow Slash can only be performed during Hiding status, which can be enabled by the Haze Slasher skill.

Strikes a target with an attack whose range is equal to the caster's Shadow Leap range. Casting this skill will cancel Hiding status.

Shadow Slash can now be used during War of Emperium. Requires Shadow Jump.

No map restrictions

NiveauEffet
Lv 1100% damage, +50% Skill Crit Rate
Lv 2200% damage, +50% Skill Crit Rate
Lv 3300% damage, +50% Skill Crit Rate
Lv 4400% damage, +50% Skill Crit Rate
Lv 5500% damage, +50% Skill Crit Rate

Donnée ou augmentée par : Ninpo Slash (Ninjutsu)

Cicada Skin Shed

#531 · NJ_UTSUSEMI
Active Lv max 5 Target: SelfDelay: 1 secSP Cost: 9 + 3 per level (24 at level 5, 39 at level 10)Requirement: Shadow Leap 5
▶ Voir la démoCicada Skin Shed

Enables Cicada Skin Shed status, which enables the caster to automatically dodge a set number of attacks.

Each special dodge is followed by a backward movement of 7 cells.

When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled.

NiveauEffet
Lv 120 sec, 1 Attack
Lv 230 sec, 1 Attack
Lv 340 sec, 2 Attacks
Lv 450 sec, 2 Attacks
Lv 560 sec, 3 Attacks
Lv 670 sec, 3 Attacks
Lv 780 sec, 4 Attacks
Lv 890 sec, 4 Attacks
Lv 9100 sec, 5 Attacks
Lv 10110 sec, 5 Attacks

Donnée ou augmentée par : Ninpo Shell (Ninjutsu)

Mirror Image

#532 · NJ_BUNSINJYUTSU
Active Lv max 10 Target: SelfDelay: 1 secSP Cost: 28 + 2 per level (48 at level 10)Requirement: Shadow Slash 3, Ninja Aura 1, Cicada Skin Shed 4

Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb.

Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks.

This skill cannot be used to block or evade magic based attacks.

NiveauEffet
Lv 11 Attack, 60 sec, Cast 4s
Lv 21 Attack, 80 sec, Cast 3.5s
Lv 32 Attacks, 100 sec, Cast 3s
Lv 42 Attacks, 120 sec, Cast 2.5s
Lv 53 Attacks, 140 sec, Cast 2s
Lv 63 Attacks, 160 sec, Cast 1.5s
Lv 74 Attacks, 180 sec, Cast 1s
Lv 84 Attacks, 200 sec, Cast 1s
Lv 95 Attacks, 220 sec, Cast 1s
Lv 105 Attacks, 240 sec, Cast 1s

Donnée ou augmentée par : Quick Shadow (Tenchu)

Ninja Training

#533 · NJ_NINPOU
Passive Lv max 10

Increases SP regen by training in the Ninja Arts.

The amount of SP restored by this skill is affected by the character's MaxSP.

NiveauEffet
Lv 1SP +3 every 10 Sec.
Lv 2SP +6 every 10 Sec.
Lv 3SP +9 every 10 Sec.
Lv 4SP +12 every 10 Sec.
Lv 5SP +15 every 10 Sec.
Lv 6SP +18 every 10 Sec.
Lv 7SP +21 every 10 Sec.
Lv 8SP +24 every 10 Sec.
Lv 9SP +27 every 10 Sec.
Lv 10SP +30 every 10 Sec.

Donnée ou augmentée par : Fire Mystic Training (Shugenja of Fire), Water Mystic Training (Shugenja of Water), Wind Mystic Training (Shugenja of Wind)

Flaming Petals

#534 · NJ_KOUENKA
Magical attack Lv max 10 Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsSP Cost: 16 + 2 per level (36 at level 10)Requirement: Ninja Mastery 1
▶ Voir la démoFlaming Petals

Inflicts Fire elemental damage at a target by shooting flaming petals.

Has chances to inflict Fever status. LUK slightly increases chances.

NiveauEffet
Lv 11 Hit, 80% MATK, Fever lasts 2sec
Lv 22 Hits, 160% MATK, Fever lasts 4sec
Lv 33 Hits, 240% MATK, Fever lasts 6sec
Lv 44 Hits, 320% MATK, Fever lasts 8sec
Lv 55 Hits, 400% MATK, Fever lasts 10sec
Lv 66 Hits, 480% MATK, Fever lasts 12sec
Lv 77 Hits, 560% MATK, Fever lasts 14sec
Lv 88 Hits, 640% MATK, Fever lasts 16sec
Lv 99 Hits, 720% MATK, Fever lasts 18sec
Lv 1010 Hits, 800% MATK, Fever lasts 20sec
Lv 1111 Hits, 880% MATK, Fever lasts 22sec
Lv 1212 Hits, 960% MATK, Fever lasts 24sec
Lv 1313 Hits, 1040% MATK, Fever lasts 26sec
Lv 1414 Hits, 1120% MATK, Fever lasts 28sec
Lv 1515 Hits, 1200% MATK, Fever lasts 30sec

Donnée ou augmentée par : Fire Mystic Lesser Spell (Shugenja of Fire)

Blaze Shield

#535 · NJ_KAENSIN
Magical attack Lv max 10 Target: SelfCast: 6.5 -0.5 sec per LvDelay: 1 secDuration: 20 secSP Cost: 25Requirement: Flaming Petals 5
▶ Voir la démoBlaze Shield

Summons a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range.

The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes.

Each hit deals 50% MATK and has 8+LUK/20% chance to inflict Burning.

Consumes 1 Flame Stone.
NiveauEffet
Lv 11 Hit, Burning lasts 6sec
Lv 22 Hits, Burning lasts 7sec
Lv 33 Hits, Burning lasts 8sec
Lv 44 Hits, Burning lasts 9sec
Lv 55 Hits, Burning lasts 10sec
Lv 66 Hits, Burning lasts 11sec
Lv 77 Hits, Burning lasts 12sec
Lv 88 Hits, Burning lasts 13sec
Lv 99 Hits, Burning lasts 14sec
Lv 1010 Hits, Burning lasts 15sec

Donnée ou augmentée par : Fire Mystic Medium Spell (Shugenja of Fire)

Exploding Dragon

#536 · NJ_BAKUENRYU
Magical attack Lv max 5 Target: 1 EnemyCast: 3 secRange: 9 CellsDelay: 3 secSP Cost: 15 + 5 per level (40 at level 5, 65 at level 10)Requirement: Ninja Mastery 10, Blaze Shield 7
▶ Voir la démoExploding Dragon

Summons a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill.

Consumes 1 Flame Stone.
NiveauEffet
Lv 1300% Matk, Area 5x5
Lv 2450% Matk, Area 5x5
Lv 3600% Matk, Area 5x5
Lv 4750% Matk, Area 5x5
Lv 5900% Matk, Area 5x5
Lv 61050% Matk, Area 5x5, cast 3.2s
Lv 71200% Matk, Area 5x5, cast 3.4s
Lv 81350% Matk, Area 5x5, cast 3.6s
Lv 91500% Matk, Area 5x5, cast 3.8s
Lv 101650% Matk, Area 5x5, cast 4s

Donnée ou augmentée par : Fire Mystic Higher Spell (Shugenja of Fire), Fire Mystic Attack (Shugenja of Fire), Fire Mystic Breath (Shugenja of Fire)

Freezing Spear

#537 · NJ_HYOUSENSOU
Magical attack Lv max 10 Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsSP Cost: 12 + 3 per level (42 at level 10)Requirement: Ninja Mastery 1
▶ Voir la démoFreezing Spear

Summons spears of ice that will strike a targeted enemy multiple times.

Has chances to inflict Chill status. LUK slightly increases chances.

NiveauEffet
Lv 11 Hit, 80% MATK, Chill lasts 2sec
Lv 22 Hits, 160% MATK, Chill lasts 4sec
Lv 33 Hits, 240% MATK, Chill lasts 6sec
Lv 44 Hits, 320% MATK, Chill lasts 8sec
Lv 55 Hits, 400% MATK, Chill lasts 10sec
Lv 66 Hits, 480% MATK, Chill lasts 12sec
Lv 77 Hits, 560% MATK, Chill lasts 14sec
Lv 88 Hits, 640% MATK, Chill lasts 16sec
Lv 99 Hits, 720% MATK, Chill lasts 18sec
Lv 1010 Hits, 800% MATK, Chill lasts 20sec
Lv 1111 Hits, 880% MATK, Chill lasts 22sec
Lv 1212 Hits, 960% MATK, Chill lasts 24sec
Lv 1313 Hits, 1040% MATK, Chill lasts 26sec
Lv 1414 Hits, 1120% MATK, Chill lasts 28sec
Lv 1515 Hits, 1200% MATK, Chill lasts 30sec

Donnée ou augmentée par : Water Mystic Lesser Spell (Shugenja of Water)

Watery Evasion

#538 · NJ_SUITON
Active Lv max 10 Target: GroundCast: 3 secRange: 9 CellsSP Cost: 12 + 3 per level (42 at level 10)Requirement: Freezing Spear 5
▶ Voir la démoWatery Evasion

Creates a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed.

All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties.

The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enables the use of Water Ball and Aqua Benedicta for other players.

Increases damage of Flaming Petals and Wind Blade by 2% per respective skill level if the caster stands in the area, and of Freezing Spear if the caster or the target is in the area.

Consumes 1 Ice Stone.
NiveauEffet
Lv 1Area 3x3, 15 sec, Agi -2, Speed -23%
Lv 2Area 3x3, 20 sec, Agi -4, Speed -26%
Lv 3Area 3x3, 25 sec, Agi -6, Speed -29%
Lv 4Area 5x5, 30 sec, Agi -8, Speed -32%
Lv 5Area 5x5, 35 sec, Agi -9, Speed -35%
Lv 6Area 5x5, 40 sec, Agi -11, Speed -38%
Lv 7Area 7x7, 45 sec, Agi -13, Speed -41%
Lv 8Area 7x7, 50 sec, Agi -15, Speed -44%
Lv 9Area 7x7, 55 sec, Agi -17, Speed -47%
Lv 10Area 9x9, 60 sec, Agi -19, Speed -50%
Lv 11Area 9x9, 65 sec, Agi -21, Speed -53%
Lv 12Area 9x9, 70 sec, Agi -23, Speed -56%
Lv 13Area 9x9, 75 sec, Agi -25, Speed -59%
Lv 14Area 9x9, 80 sec, Agi -27, Speed -62%
Lv 15Area 9x9, 85 sec, Agi -29, Speed -65%

Donnée ou augmentée par : Water Mystic Medium Spell (Shugenja of Water)

Snow Flake Draft

#539 · NJ_HYOUSYOURAKU
Magical attack Lv max 5 Target: SelfCast: 3secDelay: 3 secSP Cost: 35 + 5 per level (60 at level 5, 85 at level 10)Requirement: Ninja Mastery 10, Watery Evasion 7
▶ Voir la démoSnow Flake Draft

Summons a meteor of ice that will damage enemies in a 9x9 cell area around the caster.

Consumes 1 Ice Stone.
NiveauEffet
Lv 19x9 area, 190% Matk, Freeze Chance 20%
Lv 29x9 area, 230% Matk, Freeze Chance 30%
Lv 39x9 area, 270% Matk, Freeze Chance 40%
Lv 49x9 area, 310% Matk, Freeze Chance 50%
Lv 59x9 area, 350% Matk, Freeze Chance 60%
Lv 611x11 area, 390% Matk, Freeze Chance 70%, cast 3.2s
Lv 711x11 area, 430% Matk, Freeze Chance 80%, cast 3.4s
Lv 811x11 area, 470% Matk, Freeze Chance 90%, cast 3.6s
Lv 911x11 area, 510% Matk, Freeze Chance 100%, cast 3.8s
Lv 1011x11 area, 550% Matk, Freeze Chance 110%, cast 4s

Donnée ou augmentée par : Water Mystic Higher Spell (Shugenja of Water), Water Mystic Attack (Shugenja of Water), Water Mystic Breath (Shugenja of Water)

Wind Blade

#540 · NJ_HUUJIN
Magical attack Lv max 10 Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsSP Cost: 10 + 2 per level (30 at level 10)Requirement: Ninja Mastery 1
▶ Voir la démoWind Blade

Shoots a shearing blade of air that will inflict Wind elemental damage to a targeted enemy.

Has chances to inflict Feeble status. LUK slightly increases chances.

NiveauEffet
Lv 11 Hit, 80% MATK, Feeble lasts 2sec
Lv 22 Hits, 160% MATK, Feeble lasts 4sec
Lv 33 Hits, 240% MATK, Feeble lasts 6sec
Lv 44 Hits, 320% MATK, Feeble lasts 8sec
Lv 55 Hits, 400% MATK, Feeble lasts 10sec
Lv 66 Hits, 480% MATK, Feeble lasts 12sec
Lv 77 Hits, 560% MATK, Feeble lasts 14sec
Lv 88 Hits, 640% MATK, Feeble lasts 16sec
Lv 99 Hits, 720% MATK, Feeble lasts 18sec
Lv 1010 Hits, 800% MATK, Feeble lasts 20sec
Lv 1111 Hits, 880% MATK, Feeble lasts 22sec
Lv 1212 Hits, 960% MATK, Feeble lasts 24sec
Lv 1313 Hits, 1040% MATK, Feeble lasts 26sec
Lv 1414 Hits, 1120% MATK, Feeble lasts 28sec
Lv 1515 Hits, 1200% MATK, Feeble lasts 30sec

Donnée ou augmentée par : Wind Mystic Lesser Spell (Shugenja of Wind)

Lightning Jolt

#541 · NJ_RAIGEKISAI
Magical attack Lv max 10 Target: SelfCast: 4 secSP Cost: 12 + 4 per level (52 at level 10)Requirement: Wind Blade 5
▶ Voir la démoLightning Jolt

Summons lightning bolts around the caster to damage enemies within the skill's range.

Consumes 1 Wind Stone.
NiveauEffet
Lv 1200% Matk, 5x5 area
Lv 2240% Matk, 5x5 area
Lv 3280% Matk, 7x7 area
Lv 4320% Matk, 7x7 area
Lv 5360% Matk, 9x9 area
Lv 6400% Matk, 9x9 area
Lv 7440% Matk, 11x11 area
Lv 8480% Matk, 11x11 area
Lv 9520% Matk, 11x11 area
Lv 10560% Matk, 11x11 area
Lv 11600% Matk, 13x13 area
Lv 12640% Matk, 13x13 area
Lv 13680% Matk, 13x13 area
Lv 14720% Matk, 13x13 area
Lv 15760% Matk, 15x15 area

Donnée ou augmentée par : Wind Mystic Medium Spell (Shugenja of Wind)

First Wind

#542 · NJ_KAMAITACHI
Magical attack Lv max 5 Target: 1 EnemyCast: 3 secRange: 9SP Cost: 15 + 5 per level (40 at level 5, 65 at level 10)Requirement: Ninja Mastery 10, Lightning Jolt 5
▶ Voir la démoFirst Wind

Shoots a blade of sharp wind that will slash all enemies between the caster and the skill's target.

Consumes 1 Wind Stone.
NiveauEffet
Lv 1200% Matk
Lv 2300% Matk
Lv 3400% Matk
Lv 4500% Matk
Lv 5600% Matk
Lv 6700% Matk, cast 3.2s
Lv 7800% Matk, cast 3.4s
Lv 8900% Matk, cast 3.6s
Lv 91000% Matk, cast 3.8s
Lv 101100% Matk, cast 4s

Donnée ou augmentée par : Wind Mystic Higher Spell (Shugenja of Wind), Wind Mystic Attack (Shugenja of Wind), Wind Mystic Breath (Shugenja of Wind)

Ninja Aura

#543 · NJ_NEN
Active Lv max 5 Target: SelfCast: 6 - 1 sec per Lv (1 sec at level 5, then -0.1 sec per Lv)SP Cost: 10 + 10 per level (60 at level 5, 110 at level 10)Requirement: Ninja Mastery 5
▶ Voir la démoNinja Aura

Focuses spiritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses.

Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura status.

Reduces reflected magical damage by a flat value equal to user's current SP.

NiveauEffet
Lv 1Str and Int +1, 30 sec
Lv 2Str and Int +2, 45 sec
Lv 3Str and Int +3, 60 sec
Lv 4Str and Int +4, 75 sec
Lv 5Str and Int +5, 90 sec
Lv 6Str and Int +6, 105 sec
Lv 7Str and Int +7, 120 sec
Lv 8Str and Int +8, 135 sec
Lv 9Str and Int +9, 150 sec
Lv 10Str and Int +10, 165 sec

Donnée ou augmentée par : Ninpo Combo (Ninjutsu), Ninpo Final (Ninjutsu), Quick Shadow (Tenchu), Fire Mystic Soul (Shugenja of Fire), Water Mystic Soul (Shugenja of Water), Wind Mystic Soul (Shugenja of Wind)

Killing Strike

#544 · NJ_ISSEN
Physical attack Lv max 10 Target: 1 EnemyRange: 5 CellsSP Cost: 50 + 5 per level (100 at level 10)Requirement: Throwing Mastery 7, Shadow Slash 5, Ninja Aura 1

Sacrifices the caster's remaining HP to inflict devastating damage to the targeted enemy.

The amount of remaining HP affects the damage inflicted, and each cast of this skill will reduce the caster's HP to 5% of its current HP.

Damage are based on SkillLv, STR, and HP.

Odd levels: (STR + 100) * lost HP * SkillLv /2000

Even levels: (STR + 100) * actual HP * SkillLv /1000

Damage doubled on monsters regardless of level used.

Donnée ou augmentée par : Ninpo Final (Ninjutsu)

Bare Hand Mastery

#259 · MO_IRONHAND
Passive Lv max 10

Increases damage with bare hands and Knuckle class weapons.

NiveauEffet
Lv 1Damage +5
Lv 2Damage +10
Lv 3Damage +15
Lv 4Damage +20
Lv 5Damage +25
Lv 6Damage +30
Lv 7Damage +35
Lv 8Damage +40
Lv 9Damage +45
Lv 10Damage +50

Sword Mastery

#2 · SM_SWORD
Passive Lv max 10

Increases damage with One-Handed Sword and Dagger class weapon.

NiveauEffet
Lv 1Damage +5
Lv 2Damage +10
Lv 3Damage +15
Lv 4Damage +20
Lv 5Damage +25
Lv 6Damage +30
Lv 7Damage +35
Lv 8Damage +40
Lv 9Damage +45
Lv 10Damage +50

Two-Handed Weapon Mastery

#3 · SM_TWOHAND
Passive Lv max 10

Increases damage with Two-Handed Weapon class weapon.

+10 damage on skill attacks and +1/5 of the right hand weapon ATK per SkillLv.

NiveauEffet
Lv 1Damage +5, sword/axe/mace/spear damage +0.5%
Lv 2Damage +10, sword/axe/mace/spear damage +1%
Lv 3Damage +15, sword/axe/mace/spear damage +1.5%
Lv 4Damage +20, sword/axe/mace/spear damage +2%
Lv 5Damage +25, sword/axe/mace/spear damage +2.5%
Lv 6Damage +30, sword/axe/mace/spear damage +3%
Lv 7Damage +35, sword/axe/mace/spear damage +3.5%
Lv 8Damage +40, sword/axe/mace/spear damage +4%
Lv 9Damage +45, sword/axe/mace/spear damage +4.5%
Lv 10Damage +50, sword/axe/mace/spear damage +5%
Généré à partir des données du jeu (client skilldescript.lub, serveur skill_tree.yml) · October 26, 2026