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Accueil › Le Codex › Kugan : Spécialisations › Tenchu

Tenchu

Ninja · 10 Compétences Kugan · 1 actif, 9 passif

WIP L'histoire et les notes de cette spécialisation sont en cours d'écriture.

Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.

Quick Specialization

Passive Lv max 5
ID
4600
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Each level grants +2 to one attribute and +1% HP/SP.

NiveauAttribute
1DEX
2AGI
3LUK
4AGI
5DEX
  • HP/SP bonus: +1% per level (+5% at level 5).

Quick Shuriken

Passive Lv max 5
ID
4601
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Throw Shuriken.

NiveauSkill
1Throw Shuriken Level 1
2Throw Shuriken Level 2
3Throw Shuriken Level 3
4Throw Shuriken Level 4
5Throw Shuriken Level 5
Already in Skill Tree

Throw Shuriken have some chance to autocast itself, without limits. Throw Shuriken is not granted.

Chances are based on base DEX.

NiveauRecast
1bDEX * 0.05%
2bDEX * 0.10%
3bDEX * 0.15%
4bDEX * 0.20%
5bDEX * 0.25%
  • The minored version costs 50% more SP and has no weapon restriction.
  • The autocast uses the learned level of Throw Shuriken.

Quick Kunaï

Passive Lv max 5
ID
4602
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Throw Kunai.

NiveauSkill
1Throw Kunai Level 1
2Throw Kunai Level 2
3Throw Kunai Level 3
4Throw Kunai Level 4
5Throw Kunai Level 5
Already in Skill Tree

Throw Kunai can cast itself again on every hits. Throw Kunai is not granted.

In addition, Throw Kunai stagger targets more efficiently.

NiveauRatesStaggering
110%Stagger +10%
220%Stagger +20%
330%Stagger +30%
440%Stagger +40%
550%Stagger +50%

Quick Tatami

Passive Lv max 5
ID
4603
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of Reverse Tatami with an increased cooldown.

NiveauSkillCooldown
1Reverse Tatami Level 125 seconds
2Reverse Tatami Level 121 seconds
3Reverse Tatami Level 117 seconds
4Reverse Tatami Level 113 seconds
5Reverse Tatami Level 19 seconds
Already in Skill Tree

Now Reverse Tatami have an increased pushback and reduced after skill delay and cooldown. Reverse Tatami is not granted.

NiveauPushbackASDCooldown
1+1-10%-10%
2+1-20%-20%
3+2-30%-30%
4+2-40%-40%
5+3-50%-50%
  • Reverse Tatami is granted in its normal version (not minored).

Quick Shadow

Passive Lv max 5
ID
4604
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Illusionary Shadow and Ninja Aura.

NiveauSkill
1Illusionary Shadow Level 1, Ninja Aura Level 1
2Illusionary Shadow Level 2, Ninja Aura Level 1
3Illusionary Shadow Level 3, Ninja Aura Level 1
4Illusionary Shadow Level 4, Ninja Aura Level 1
5Illusionary Shadow Level 5, Ninja Aura Level 1
Already in Skill Tree

While having Illusionary Shadow active the user may cast throw shurikens any time a long ranged attack is performed. Illusionary Shadow is not granted.

While having Illusionary Shadow active the user may cast throw kunai any time a long ranged attack is received.

The chance of those effects does not depend on the number of illusion still actives.

NiveauThrow Shuriken chanceThrow Kunai chance
110%4%
220%8%
330%12%
440%16%
550%20%
  • The minored versions cost 50% more SP and have no weapon restriction.
  • Throw Shuriken and Throw Kunai are cast at their learned level.

Quick Flee

Passive Lv max 5
ID
4605
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Grants chance to avoid any misc attacks received.

This includes skills like: Asura, Falcon Assault, Traps, Acid Demonstration...

NiveauAvoid chance
14%
28%
312%
416%
520%
  • The attacker's Perfect Hit bonus reduces this chance.

Quick Casting

Passive Lv max 5
ID
4606
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Deals more damage when doing attacks while hiding or cloaking status on.

NiveauDamage bonus
1+4%
2+8%
3+12%
4+16%
5+20%

Quick Haste

Passive Lv max 5
ID
4607
Type
Passive
Niveau max
5
Coût d'apprentissage
1

The dexterity of the user is turned into several speed bonuses.

Bonus are ASD (after skill delay), casting time, speed (walking speed), ASPD (attack speed) and hit.

Only hit is express as +x bonus instead of +x%.

Niveaubonus formula
11% every 33 base DEX
21% every 27 base DEX
31% every 21 base DEX
41% every 15 base DEX
51% every 9 base DEX

Quick Huuma

Passive Lv max 5
ID
4608
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Throw Huuma Shuriken.

NiveauSkill
1Throw Huuma Shuriken Level 1
2Throw Huuma Shuriken Level 2
3Throw Huuma Shuriken Level 3
4Throw Huuma Shuriken Level 4
5Throw Huuma Shuriken Level 5
Already in Skill Tree

Throw Huuma Shuriken grants high chance to cast Throw Shuriken on every use. Throw Huuma Shuriken is not granted.

Chance depends on base DEX.

NiveauEffectChance
1Throw Shuriken Level 210 + DEX * 0.06%
2Throw Shuriken Level 410 + DEX * 0.12%
3Throw Shuriken Level 610 + DEX * 0.18%
4Throw Shuriken Level 810 + DEX * 0.24%
5Throw Shuriken Level 1010 + DEX * 0.30%

Quick Counter

Active Lv max 5
ID
4609
Type
Active
Niveau max
5
Coût d'apprentissage
2
LP Cost
4
Casting Time
No
Cooldown
No
Duration
1/1.25/1.5/1.75/2 seconds

For a very short period of time the user can counter attack to ONE melee attacks by using Throw Kunai.

Also the user can counter attack to a long ranged attack by using Throw Shuriken.

After the counter attack happen this effect wears off.

NiveauSkill level usedDuration
1Level acquired +21 second
2Level acquired +41.25 seconds
3Level acquired +61.5 seconds
4Level acquired +81.75 seconds
5Level acquired +102 seconds
  • Only an attack that deals damage to the user triggers the counter attack.
Généré à partir des données du jeu (client skilldescript.lub, serveur skill_kugan_specialization_db.yml) · October 26, 2026