Chrono Specialization
- ID
- 4640
- Type
- Passive
- Niveau max
- 5
- Coût d'apprentissage
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Niveau | Attribute |
|---|---|
| 1 | INT |
| 2 | VIT |
| 3 | DEX |
| 4 | LUK |
| 5 | INT |

Soul Linker · 10 Compétences Kugan · 2 actif, 8 passif
Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.
To face a Chronomancer is not merely to battle a Soul Linker.
It is to challenge the very flow of destiny.
| Tank | ★★☆☆☆ | Possesses several defensive tools but lacks true damage mitigation or front-line durability. |
|---|---|---|
| Tactical | ★★★★★ | The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption. |
| Healer | ☆☆☆☆☆ | No healing capabilities. |
| Buffer | ★★★☆☆ | Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class. |
| Debuffer | ★★★★☆ | Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor. |
| DPS Melee Physical | ☆☆☆☆☆ | No melee-oriented offensive abilities. |
| DPS Ranged Physical | ★★☆☆☆ | Pulse Strike deals respectable damage but remains primarily a utility skill. |
| DPS Magical | ★★☆☆☆ | Some magical scaling exists, but direct damage is not the specialization's focus. |
| Special | ★★★★★ | Temporal manipulation, combat state restoration and battlefield influence define the specialization. |
| Resources | ★★★★☆ | Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery. |
| Mobility | ★★★★☆ | Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools. |
Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.
Each level grants +2 to one attribute and +1% HP/SP.
| Niveau | Attribute |
|---|---|
| 1 | INT |
| 2 | VIT |
| 3 | DEX |
| 4 | LUK |
| 5 | INT |
Enable the use of Stop.
Stop is a NPC skill which stop the targets from moving away (but can act freely).
| Niveau | Skill | SP | Cast | Cooldown | Effects |
|---|---|---|---|---|---|
| 1 | Stop Level 1 | 20 | 1,2s | 16s | Inflict stop status for 4s |
| 2 | Stop Level 2 | 25 | 1,4s | 16s | Inflict stop status for 5s |
| 3 | Stop Level 3 | 30 | 1,6s | 16s | Inflict stop status for 6s |
| 4 | Stop Level 4 | 35 | 1,8s | 16s | Inflict stop status for 7s |
| 5 | Stop Level 5 | 40 | 2s | 16s | Inflict stop status for 8s |
Stop have a reduced casting time and cooldown.
| Niveau | Casting Time | Cooldown |
|---|---|---|
| 1 | -10% | -10% |
| 2 | -20% | -20% |
| 3 | -30% | -30% |
| 4 | -40% | -40% |
| 5 | -50% | -50% |
Enable the use of Slow Cast.
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects (17x17 around the user).
| Niveau | Skill | SP | Cast | Cooldown | Effects |
|---|---|---|---|---|---|
| 1 | Slow Cast Level 1 | 30 | 4s | 8s | Inflict slow cast status (20%) for 15 seconds |
| 2 | Slow Cast Level 2 | 40 | 4s | 8s | Inflict slow cast status (40%) for 15 seconds |
| 3 | Slow Cast Level 3 | 50 | 4s | 8s | Inflict slow cast status (60%) for 15 seconds |
| 4 | Slow Cast Level 4 | 60 | 4s | 8s | Inflict slow cast status (80%) for 15 seconds |
| 5 | Slow Cast Level 5 | 70 | 4s | 8s | Inflict slow cast status (100%) for 15 seconds |
Slow Cast have a reduced casting time and cooldown.
| Niveau | Casting Time | Cooldown |
|---|---|---|
| 1 | -10% | -10% |
| 2 | -20% | -20% |
| 3 | -30% | -30% |
| 4 | -40% | -40% |
| 5 | -50% | -50% |
Enable the use of Pulse Strike.
Pulse Strike is an area of effect (15x15) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.
Pulse Strike ignores entirely Pneuma (Safety Wall still blocks it).
| Niveau | Skill | SP | Cast | Cooldown | Base Damage (ATK%) | Additional Damage (ATK%) |
|---|---|---|---|---|---|---|
| 1 | Pulse Strike Level 1 | 30 | 2s | 10s | 100% | 0 |
| 2 | Pulse Strike Level 2 | 35 | 2s | 10s | 200% | 20% of max MATK |
| 3 | Pulse Strike Level 3 | 40 | 2s | 10s | 300% | 40% of max MATK |
| 4 | Pulse Strike Level 4 | 45 | 2s | 10s | 400% | 60% of max MATK |
| 5 | Pulse Strike Level 5 | 50 | 2s | 10s | 500% | 80% of max MATK |
Pulse Strike can now inflict a walking speed debuff and pflee debuff for a short period of time to enemies within the area of effects (15x15).
Also when Pulse Strike is used, self and party members within the area of effects (15x15) receive a walking speed buff and pflee buff for a short period of time.
| Niveau | Fast and Slow durations | Buff/debuff value |
|---|---|---|
| 1 | 3s | 12 |
| 2 | 4s | 14 |
| 3 | 5s | 16 |
| 4 | 6s | 18 |
| 5 | 7s | 20 |
Enable the use of Magic Mirror.
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.
Note that Soul Burn and Magic Crasher can shatter Magic Mirror effect instantly.
| Niveau | Skill | SP | Cast | Cooldown | Reflect % |
|---|---|---|---|---|---|
| 1 | Magic Mirror Level 1 | 50 | 2s | 15s | 20% |
| 2 | Magic Mirror Level 2 | 70 | 2s | 15s | 40% |
| 3 | Magic Mirror Level 3 | 90 | 2s | 15s | 60% |
| 4 | Magic Mirror Level 4 | 110 | 2s | 15s | 80% |
| 5 | Magic Mirror Level 5 | 130 | 2s | 15s | 100% |
Magic Mirror have a reduced casting time and cooldown.
| Niveau | Casting Time | Cooldown |
|---|---|---|
| 1 | -10% | -10% |
| 2 | -20% | -20% |
| 3 | -30% | -30% |
| 4 | -40% | -40% |
| 5 | -50% | -50% |
If have the initiative when being attacked, whatever the type of the attack, has a small chance to inflict Slow on the attacker for a short period of time.
| Niveau | Slow Duration | Rate if have initiative |
|---|---|---|
| 1 | 3 seconds | 1% |
| 2 | 4 seconds | 2% |
| 3 | 5 seconds | 3% |
| 4 | 6 seconds | 4% |
| 5 | 7 seconds | 5% |
Increase slightly all speed parameters.
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.
| Niveau | Speed parameters |
|---|---|
| 1 | 1% |
| 2 | 2% |
| 3 | 3% |
| 4 | 4% |
| 5 | 5% |
Allows you to dodge any misc attacks.
| Niveau | Avoid Rate |
|---|---|
| 1 | 2% |
| 2 | 4% |
| 3 | 6% |
| 4 | 8% |
| 5 | 10% |
Clear some status affecting movements on the user and nearby allies.
Status are: Decrease Agi, Quagmire, Slow Grace, Ankle Snare, Blade Stop, Close Confine, Stop, Curse, Freeze, Stone, Sleep, Slow, Chill, Slow Cast.
Also clear Walking Speed Debuff.
Allies also receive a bonus which cancels any walking speed malus for a short period of time (7 seconds).
| Niveau | Area of effects | Resistance to Walking Debuff | Casting Time |
|---|---|---|---|
| 1 | 11x11 | 100% | 0.5 seconds |
| 2 | 15x15 | 100% | 0.4 seconds |
| 3 | 19x19 | 100% | 0.3 seconds |
| 4 | 23x23 | 100% | 0.2 seconds |
| 5 | 27x27 | 100% | 0.1 seconds |
Save the actual status (HP/SP, not LP) of the user and his position (on the map).
If the user reuse this skill within the its duration he return to the same spot with the previous HP and SP.
It can be only casted on yourself.
The cooldown starts when the user returns to the saved spot.
| Niveau | HP/SP ratio | Duration | Cooldown on death | CD |
|---|---|---|---|---|
| 1 | 100% | 7 seconds | 540 seconds | 54 seconds |
| 2 | 100% | 9 seconds | 480 seconds | 48 seconds |
| 3 | 100% | 11 seconds | 420 seconds | 42 seconds |
| 4 | 100% | 13 seconds | 360 seconds | 36 seconds |
| 5 | 100% | 15 seconds | 300 seconds | 30 seconds |
The cooldown is reduced by 33%.