Guembu Specialization
- ID
- 4400
- Tipo
- Passive
- Nível máximo
- 5
- Custo de aprendizado
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Nível | Attribute |
|---|---|
| 1 | VIT |
| 2 | LUK |
| 3 | AGI |
| 4 | LUK |
| 5 | VIT |

Monk · 10 Habilidades Kugan · 1 ativa, 9 passiva
Guembu is the discipline of surviving long enough for the enemy to regret beginning.
Its adepts move with the patience of a sealed gate: slow when they choose, impossible when they must, and always ready to turn pressure into stillness. They do not endure because they are passive. They endure because every mistake made against them becomes another layer of defense.
The Guembu path reinforces spirit recovery, sphere generation and defensive martial forms. Dodge, Steel Body and Blade Stop become stronger survival tools, while Waltz grants emergency evasion and sphere recovery when HP falls low. Stance resists knockback and cast interruption, Resilience reduces common statuses, and Tricks grants a brief window of full physical immunity.
Guembu is not about chasing the fight. It is about making the fight break itself against you.
To face Guembu is to strike a mountain and wait for the answer.
The answer is usually silence.
| Tank | ★★★★★ | VIT, Steel Body, Dodge, physical immunity, status resistance and low-HP avoidance make Guembu extremely durable. |
|---|---|---|
| Tactical | ★★★★☆ | Blade Stop timing, sphere recovery, immunity windows and low-HP thresholds reward controlled defensive play. |
| Healer | ★★☆☆☆ | Spirits Recovery and survival tools help sustain the user, but Guembu is not a healer. |
| Buffer | ★★★☆☆ | Most buffs are self-oriented defensive states rather than party support. |
| Debuffer | ★★☆☆☆ | Blade Stop can add stun retaliation, but debuffing is secondary. |
| DPS Melee Physical | ★★☆☆☆ | Guembu can retaliate through Blade Stop, but damage is not its main identity. |
| DPS Ranged Physical | ☆☆☆☆☆ | The specialization has no ranged physical focus. |
| DPS Magical | ☆☆☆☆☆ | Guembu does not provide a magical damage route. |
| Special | ★★★★★ | Low-HP evasion, sphere surge, anti-knockback stance and physical immunity make Guembu highly distinctive. |
| Resources | ★★★★☆ | Spirit recovery and automatic sphere generation help keep the defensive engine running. |
| Mobility | ★★☆☆☆ | Guembu resists displacement more than it moves quickly. |
Os textos dos Kugans e das habilidades estão em inglês, exatamente como no jogo.
Each level grants +2 to one attribute and +1% HP/SP.
| Nível | Attribute |
|---|---|
| 1 | VIT |
| 2 | LUK |
| 3 | AGI |
| 4 | LUK |
| 5 | VIT |
Enable the use of a minored version of Spirits Recovery.
| Nível | Skill |
|---|---|
| 1 | Spirits Recovery Level 1 |
| 2 | Spirits Recovery Level 2 |
| 3 | Spirits Recovery Level 3 |
| 4 | Spirits Recovery Level 4 |
| 5 | Spirits Recovery Level 5 |
Increase the level of Spirits Recovery by 1 per Guembu Recovery level.
Enable the use of a minored version of Call Spirits.
| Nível | Skill |
|---|---|
| 1 | Call Spirits Level 1 |
| 2 | Call Spirits Level 2 |
| 3 | Call Spirits Level 3 |
| 4 | Call Spirits Level 4 |
| 5 | Call Spirits Level 5 |
Call Spirits have a small chance to be cast for one sphere when physically attacked.
| Nível | Rate |
|---|---|
| 1 | 3% |
| 2 | 6% |
| 3 | 9% |
| 4 | 12% |
| 5 | 15% |
Enable the use of a minored version of Dodge.
| Nível | Skill |
|---|---|
| 1 | Dodge Level 2 |
| 2 | Dodge Level 4 |
| 3 | Dodge Level 6 |
| 4 | Dodge Level 8 |
| 5 | Dodge Level 10 |
Increase critical defense, and has a chance to increase the Pflee for 7 seconds when being attacked.
| Nível | Critical Defense | Chance | Perfect Flee | Perfect Flee Rate |
|---|---|---|---|---|
| 1 | 2% | 5% | 2 | +5% |
| 2 | 4% | 6% | 4 | +10% |
| 3 | 6% | 7% | 6 | +15% |
| 4 | 8% | 8% | 8 | +20% |
| 5 | 10% | 9% | 10 | +25% |
Enable the use of a minored version of Steel Body.
If not in Skill Tree: All damage received are increased by 130~50% while active.
| Nível | Skill |
|---|---|
| 1 | Steel Body Level 1 |
| 2 | Steel Body Level 2 |
| 3 | Steel Body Level 3 |
| 4 | Steel Body Level 4 |
| 5 | Steel Body Level 5 |
| Damage received |
|---|
| +130% |
| +110% |
| +90% |
| +70% |
| +50% |
All damage received are reduced by 3~15% while active.
Enable the use of a minored version of Blade Stop.
| Nível | Skill |
|---|---|
| 1 | Blade Stop Level 1 |
| 2 | Blade Stop Level 2 |
| 3 | Blade Stop Level 3 |
| 4 | Blade Stop Level 4 |
| 5 | Blade Stop Level 5 |
While the user is under the effects of Blade Stop the attacks received cause battle damage and stun status.
If the user is the target of Blade Stop, instead of being the perpetrator, these effects occur in the same way.
Damage are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.
| Nível | Battle Damage | Stun Rate | Stun Duration |
|---|---|---|---|
| 1 | 100% | 20% | 1.5 seconds |
| 2 | 125% | 25% | 2 seconds |
| 3 | 150% | 30% | 2.5 seconds |
| 4 | 175% | 35% | 3 seconds |
| 5 | 200% | 40% | 3.5 seconds |
The user has a chance to avoid attacks when seriously injured (HP <50%). The lower his HP, the higher his chances.
Also when attacked, if the user is in danger (HP <30%) he has chances of automatically recovering 5 spheres. This effect has a 10 second cooldown.
| Nível | Avoid Rate | Surge Rate |
|---|---|---|
| 1 | 7% | 2% |
| 2 | 14% | 4% |
| 3 | 21% | 6% |
| 4 | 28% | 8% |
| 5 | 35% | 10% |
Increases resistance to knockback and interrupting spells.
| Nível | Cast Cancel Defense | Knockback Defense |
|---|---|---|
| 1 | 5% | 8% |
| 2 | 10% | 16% |
| 3 | 15% | 24% |
| 4 | 20% | 32% |
| 5 | 25% | 40% |
Reduces the chances of suffering a common status and their duration if applicable.
| Nível | Status Rate | Status Duration |
|---|---|---|
| 1 | Rate -2% | Duration -2% |
| 2 | Rate -4% | Duration -4% |
| 3 | Rate -6% | Duration -6% |
| 4 | Rate -8% | Duration -8% |
| 5 | Rate -10% | Duration -10% |
Grants full immunity to physical attacks for a short period of time.
| Nível | Duration |
|---|---|
| 1 | 3 seconds |
| 2 | 4 seconds |
| 3 | 5 seconds |
| 4 | 6 seconds |
| 5 | 7 seconds |