Seïryu Specialization
- ID
- 4420
- Tipo
- Passive
- Nível máximo
- 5
- Custo de aprendizado
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Nível | Attribute |
|---|---|
| 1 | STR |
| 2 | DEX |
| 3 | LUK |
| 4 | DEX |
| 5 | STR |

Monk · 10 Habilidades Kugan · 1 ativa, 9 passiva
Se ryu is the dragon line: direct, sudden, and never quite where the enemy last measured it.
Its adepts move ki through distance and impact, turning spirit spheres into force that can cross a battlefield or collapse into a single brutal strike. They favor precision, relocation and the cruel clarity of finishing a wounded target before it can recover.
The Se ryu path blends spirit control with mobile offense. Dragon Fear spreads wide status pressure and can add screen-wide battle damage, Investigate and Finger Offensive become sharper and faster, and Call Spirits becomes easier to prepare. Body Relocation gains Haste after movement, Ki Explosion and Trample add impact tools, Strategy increases damage against badly injured targets, and Resilience grants a short immunity to magical or special attacks.
Se ryu is about tempo: move, mark, strike, finish.
To face Se ryu is to discover that distance was only a suggestion.
The dragon had already crossed it.
| Tank | ★★★☆☆ | Magical or special immunity gives powerful short protection, but the path is not built as a constant tank. |
|---|---|---|
| Tactical | ★★★★★ | Relocation, Haste, low-HP target execution, screen pressure and immunity timing make Se ryu highly tactical. |
| Healer | ☆☆☆☆☆ | Se ryu has no healing tools. |
| Buffer | ★★☆☆☆ | Haste after Body Relocation and spirit preparation help the user, with little ally support. |
| Debuffer | ★★★★☆ | Dragon Fear can apply stun, curse, silence or bleeding in a wide area. |
| DPS Melee Physical | ★★★★☆ | Investigate, Ki Explosion, Trample and execute-style damage give strong physical pressure. |
| DPS Ranged Physical | ★★★★☆ | Finger Offensive and wide battle damage make Se ryu credible at range. |
| DPS Magical | ★☆☆☆☆ | The kit is spirit-based, but its damage identity is mostly physical. |
| Special | ★★★★★ | Body Relocation with Haste, Dragon Fear, low-HP scaling and magic/special immunity give Se ryu a unique tempo role. |
| Resources | ★★★☆☆ | Faster Call Spirits and reduced Finger Offensive cost help, though spheres and SP still drive the kit. |
| Mobility | ★★★★★ | Body Relocation with short cooldown and Haste makes mobility one of the specialization's main strengths. |
Os textos dos Kugans e das habilidades estão em inglês, exatamente como no jogo.
Each level grants +2 to one attribute and +1% HP/SP.
| Nível | Attribute |
|---|---|
| 1 | STR |
| 2 | DEX |
| 3 | LUK |
| 4 | DEX |
| 5 | STR |
Enable the use of Dragon Fear.
Dragon Fear is a NPC skill which can cause various status in a wide area.
Status is one of the following : Stun (5s), Silence (30s), Confusion (30s) or Bleeding (120s).
This skill have an after walk delay of 1 second.
| Nível | Skill | SP | Cast | Cooldown | Effect | Area | ASD |
|---|---|---|---|---|---|---|---|
| 1 | Dragon Fear Level 1 | 30 | 1.5s | 10 seconds | 100% chance to cause one random status | 3x3 | 0.5s |
| 2 | Dragon Fear Level 2 | 40 | 1.5s | 10 seconds | 100% chance to cause one random status | 5x5 | 0.5s |
| 3 | Dragon Fear Level 3 | 50 | 1.5s | 10 seconds | 100% chance to cause one random status | 7x7 | 0.5s |
| 4 | Dragon Fear Level 4 | 60 | 1.5s | 10 seconds | 100% chance to cause one random status | 9x9 | 0.5s |
| 5 | Dragon Fear Level 5 | 70 | 1.5s | 10 seconds | 100% chance to cause one random status | 11x11 | 0.5s |
When used inflict battle damage of 75/150/225/300/375% ATK based (reduced by DEF, weapon element) to all enemies in a 29x29 area around the user.
Enable the use of a minored version of Investigate.
| Nível | Skill |
|---|---|
| 1 | Investigate Level 1 |
| 2 | Investigate Level 2 |
| 3 | Investigate Level 3 |
| 4 | Investigate Level 4 |
| 5 | Investigate Level 5 |
Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%
| Nível | Damage | Casting time | After skill delay | SP cost |
|---|---|---|---|---|
| 1 | +2% | -2% | -2% | +5% |
| 2 | +3% | -3% | -3% | +10% |
| 3 | +4% | -4% | -4% | +15% |
| 4 | +5% | -5% | -5% | +20% |
| 5 | +7% | -7% | -7% | +25% |
Enable the use of a minored version of Call Spirits.
| Nível | Skill |
|---|---|
| 1 | Call Spirits Level 1 |
| 2 | Call Spirits Level 2 |
| 3 | Call Spirits Level 3 |
| 4 | Call Spirits Level 4 |
| 5 | Call Spirits Level 5 |
Call Spirits have a reduced casting time.
| Nível | Casting Time |
|---|---|
| 1 | -10% |
| 2 | -20% |
| 3 | -30% |
| 4 | -40% |
| 5 | -50% |
Enable the use of a minored version of Finger Offensive.
| Nível | Skill |
|---|---|
| 1 | Finger Offensive Level 1 |
| 2 | Finger Offensive Level 2 |
| 3 | Finger Offensive Level 3 |
| 4 | Finger Offensive Level 4 |
| 5 | Finger Offensive Level 5 |
Finger Offensive : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.
| Nível | Damage | Casting time | After skill delay | SP cost |
|---|---|---|---|---|
| 1 | +2% | -2% | -2% | +5% |
| 2 | +3% | -3% | -3% | +10% |
| 3 | +4% | -4% | -4% | +15% |
| 4 | +5% | -5% | -5% | +20% |
| 5 | +7% | -7% | -7% | +25% |
Enable the use of a minored version of Body Relocation.
| Nível | Skill | Cooldown |
|---|---|---|
| 1 | Body Relocation Level 1 | 40 seconds |
| 2 | Body Relocation Level 1 | 32 seconds |
| 3 | Body Relocation Level 1 | 24 seconds |
| 4 | Body Relocation Level 1 | 16 seconds |
| 5 | Body Relocation Level 1 | 8 seconds |
When Body Relocation is used the user receives a Haste status for a very short period of time.
Body Relocation now cost half more SP than before.
| Nível | Duration |
|---|---|
| 1 | 1.5 seconds |
| 2 | 2 seconds |
| 3 | 2.5 seconds |
| 4 | 3 seconds |
| 5 | 3.5 seconds |
Enable the use of a minored version of Ki Explosion.
| Nível | Skill |
|---|---|
| 1 | Ki Explosion Level 1 |
| 2 | Ki Explosion Level 2 |
| 3 | Ki Explosion Level 3 |
| 4 | Ki Explosion Level 4 |
| 5 | Ki Explosion Level 5 |
Increase the level of Ki Explosion by 1 per Seïryu Explosion level.
Enable the use of Trample.
Trample is a NPC skill which can cause damage to a target while splashing to a wide area.
| Nível | Skill | SP | Cast | Cooldown | Damage | Area | ASD |
|---|---|---|---|---|---|---|---|
| 1 | Trample Level 1 | 6 | 0.2s | 3 seconds | 100% of ATK, Slow 3s | 3x3 | None |
| 2 | Trample Level 2 | 9 | 0.4s | 4 seconds | 100% of ATK, Slow 4s | 5x5 | None |
| 3 | Trample Level 3 | 12 | 0.6s | 5 seconds | 100% of ATK, Slow 5s | 7x7 | None |
| 4 | Trample Level 4 | 15 | 0.8s | 6 seconds | 100% of ATK, Slow 6s | 9x9 | None |
| 5 | Trample Level 5 | 18 | 1s | 7 seconds | 100% of ATK, Slow 7s | 11x11 | None |
| Staggering |
|---|
| Stagger +20% |
| Stagger +40% |
| Stagger +60% |
| Stagger +80% |
| Stagger +100% |
Increases damage on critically injured targets (HP < 50%), the lower the target has HP and the more damage is increased.
| Nível | Damage on weak targets |
|---|---|
| 1 | Damage increased by 5% |
| 2 | Damage increased by 10% |
| 3 | Damage increased by 15% |
| 4 | Damage increased by 20% |
| 5 | Damage increased by 25% |
Grants full immunity to magical or special attacks for a short period of time.
| Nível | Duration |
|---|---|
| 1 | 3 seconds |
| 2 | 4 seconds |
| 3 | 5 seconds |
| 4 | 6 seconds |
| 5 | 7 seconds |