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Sistemas do jogo

Custom Enchant System

Este guia, por enquanto, só está disponível em inglês. Os nomes de itens, habilidades e monstros ficam em inglês em todo lugar, como no jogo.

Este guia vem do antigo wiki e está em revisão; alguns detalhes podem estar desatualizados. O Codex sempre mostra os dados atuais do jogo.

Introduction

Enchant System Example.png

By talking to Payle Itaki, you can consume Souls in order to add STR / AGI / VIT / INT / DEX or LUK bonus statistics to your gear.

  • Unlike the official system, enchantments can have more than one stat bonus.
  • The chances of getting a better bonus depend on the Soul you give.
Note: the item can still be destroyed, so be prepared! If you want to protect your gear, you must use a Soul Protection.

You can fuse 10 Fragments of Souls into their refined version.

What are the costs?

Regardless of the type of Soul used during the process, the enchantment costs:

  • One Soul
  • 400 000 zenys
  • An Armor

How it works?

Three types of Souls are currently available on DARO. Each one gives different chances to get stats on your gear.

Uncommon Soul

Uncommon Soul.png

If the enchantment succeeds:

  • 30% chance to get a second Stat +1 (60% with a Brilliant Soul).
  • Otherwise, 100% chance to get any Stat +1.

There is a 36% chance to break your gear upon enchantment.

Rare Soul

Rare Soul.png

If the enchantment succeeds:

  • With a Brilliant Soul only: 5% chance to get two Stats +2 and one extra Stat +1.
  • 10% chance to get two Stats +2 (20% with a Brilliant Soul).
  • Otherwise, 25% chance to get a third Stat +1 (50% with a Brilliant Soul).
  • Otherwise, 60% chance to get a second Stat +1 (100% with a Brilliant Soul).
  • Otherwise, 100% chance to get any Stat +1.

There is a 16% chance to break your gear upon enchantment.

Pure Soul

Pure Soul.png

If the enchantment succeeds:

  • 5% chance to get two Stats +2 and one extra Stat +1 (10% with a Brilliant Soul).
  • Otherwise, 15% chance to get two Stats +2 (30% with a Brilliant Soul).
  • Otherwise, 50% chance to get a third Stat +1 (100% with a Brilliant Soul).
  • Otherwise, 75% chance to get a second Stat +1.
  • Otherwise, 100% chance to get any Stat +1.

There is an 8% chance to break your gear upon enchantment.

Brilliant and Shining Souls

In some cases, you may use a Brilliant or a Shining Soul instead. These high quality Souls are harder to get, but have significant effects on the process!
  • Brilliant Soul is an item doubling the chance of getting a better bonus.
  • Shining Soul can be used to choose which Stat bonus you will get.

Soul Protection

IconIDNameEffectObtention
Soul Protection.png8272Soul ProtectionPrevents items from breaking upon enchanting.Cash Shop