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Sistemas do jogo

Zodiac Signs

Este guia, por enquanto, só está disponível em inglês. Os nomes de itens, habilidades e monstros ficam em inglês em todo lugar, como no jogo.

Este guia vem do antigo wiki e está em revisão; alguns detalhes podem estar desatualizados. O Codex sempre mostra os dados atuais do jogo.

Introduction

Casting a Zodiac Sign

At the creation of the character, DARO allows you to choose a Zodiac Sign. It's up to you to make the most of it and create a character that suits you, or to enhance a build!

Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.

How to use it?

Zodiac Sign Skill, with the associated LP number (100 in that case)

Each Zodiac Sign has different effects and is a usable Skill. The casting of a Zodiac Sign costs LP (known as Limit Points). Limit Points can be viewed on the right side of the screen. You generate LP as you play, so feel free to use them whenever you want to benefit from their effects.

The Limit Point is a system exclusive to DARO. LP are generated as follows:

  • When you are attacked by an entity.
  • When you are attacking an entity.
  • When you are casting some supportive skills.
  • When you are healing a target.
If you are overweight at 70%, your LP is set to 30 and you can't recover any more.
If you are overweight at 90%, your LP is set to 0 and you can't recover any more.

Resetting your Sign

You can reset your Zodiac Sign at the Reset Girl located in the Midgard Castle. For an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want. Feel free to try different signs to find the one that best suits your character!

These vouchers can be obtained from:

  • Cash Shop. Price: 40 Mystic Points.
  • Valor Coins Shop. Price: 10 Valor Coins, obtained in PvE (Invasions / Event Bosses).
  • Silver Coins Shop. Price: 1 Silver Coin, obtained in benedictions and PvM content.
  • Poring Coins (the Casino's currency): 3000 Poring Coins. These are obtained by spending zenys only.

Zodiac Signs' List

Please find below the list of Zodiac Signs and their associated effects upon use.

SignLP costCasting TimeDurationCooldownEffects
Aries15 LPInstant30s30s
  • Damage received reduced by 20%, critical defense +20%
  • Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP
Taurus15 LPInstant12s7s
  • Grants a 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip
  • If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%
Gemini (Kind)15 LP3sN/AN/A
  • Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)
Gemini (Mad)15 LP1s30s10s
  • Each stat will receive a bonus or a malus of -10/0/+5/+10/+15/+20/+25 individually, all of those with equal chances.
Cancer10 LP2s30s30s
  • Chance and duration of status increased by 25% of their base value
  • Partially ignore target's status defenses, increase minimum status duration and increase DOT damage, all by 25%
Leo15 LP2s30s30s
  • Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK
  • Damage inflicted increased by 15% but those 15% drain 5% of HP
Virgo15 LP1s30s10s
  • 25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)
  • Reduces LP costs by 25%
Libra15 LP2s30s15s
  • For each attack received there is counter damage and a heal based on 100% of minimum ATK and MATK for damage and a third of this as heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, every cells between user and attacker increase damage by 5%, every 5k actual HP of the attack improves damage by 1%, the firsts hits received after activation always activate this effect for 3x powerness, after the first hit every hits reduce by 1% the overall effectiveness of this sign, it does nothing after 100 hits
Scorpio12 LPInstant12s7s
  • Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%
  • Damage bonus doubled for skills, also skills ignore more defenses
Sagittarius15 LPInstant12s7s
  • Removes all rooting effects, walking speed can't be reduced under 100% (ignoring debuff if needed)
  • Adds an haste effects of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)
  • Improves maximum walking speed by 15%
  • Doesn't prevent status effects nor their bad sides (besides the speed one)
Capricorn15 LP2s30s10s
  • Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)
Aquarius15 LP1s20s10s
  • Heals all negative statuses (not just common ones)
  • Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%
  • Recovery also applies on SP (based on 0.5% of maximum SP, also affected by actual hp state).
  • Every hits: 2% damage converted to hp, 0.2% converted to sp (can convert up to 33% of max sp per usage)
Pisces10 LPInstant15s15s
  • The first attack is avoided at 100%, next ones at 25% minus 1% per cell between defender and attacker