Arcanist

From DARO

Description

Original Job: Mage
Version: 1.0
The arcanist specializes in non-elemental magic with versatile uses.
It is largely oriented on the offensive even if some weapons are naturally more effective in defense.
It is difficult to categorize the arcanist in an attack, defense or support role, rather they are masters in the art of managing their resources and the situation at hand.

Kugans

4020.png Arcane Specialization

ID: 4020
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 LUK
3 DEX
4 LUK
5 INT

4021.png Arcane Sight

ID: 4021
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enable the use of a Minor Version of Sight.

Level Skill
1 Sight Level 1
2 Sight Level 2
3 Sight Level 3
4 Sight Level 4
5 Sight Level 5

Already in Skill Tree : Upon casting Sight, the caster can see hidden monsters and players on the screen for 2.5 seconds (similar to the Maya Purple Card).

Level Duration
1 0,5s
2 1s
3 1,5s
4 2s
5 2,5s

4022.png Arcane Napalm

ID: 4022
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enable the use a Minor Version of Napalm Beat.

Level Skill
1 Napalm Beat Level 2
2 Napalm Beat Level 4
3 Napalm Beat Level 6
4 Napalm Beat Level 8
5 Napalm Beat Level 10

Already in Skill Tree : Napalm beat has a chance of inflicting Slow Cast (double casting time) and increased SP cost for 7 seconds on the target.

Level Bonus SP cost
1 Chance to inflict Slow Cast 10% +3
2 Chance to inflict Slow Cast 20% +6
3 Chance to inflict Slow Cast 30% +9
4 Chance to inflict Slow Cast 40% +12
5 Chance to inflict Slow Cast 50% +15

4023.png Arcane Strike

ID: 4023
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use a Minor Version of Soul Strike.

Level Skill
1 Soul Strike Level 2
2 Soul Strike Level 4
3 Soul Strike Level 6
4 Soul Strike Level 8
5 Soul Strike Level 10

Already in Skill Tree : Soul Strike : Skill's damage +3~15%, Skill's SP cost +5~25%

4024.png Arcane Recovery

ID: 4024
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of Increase SP Recovery.

Level Skill
1 Increase SP Recovery Level 1
2 Increase SP Recovery Level 2
3 Increase SP Recovery Level 3
4 Increase SP Recovery Level 4
5 Increase SP Recovery Level 5

Already in Skill Tree : Further increases the natural recovery of SP.

Level Bonus
1 Natural SP recovery +4%
2 Natural SP recovery +8%
3 Natural SP recovery +12%
4 Natural SP recovery +16%
5 Natural SP recovery +20%

4025.png Arcane Shield

ID: 4025
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of Magic Shield.
Magic Shield is a NPC skill which reduces Magical and Special Damage received but increases Physical Damage received.

Level Skill SP Cast Duration Effects
1 Magic Shield Level 1 50 2s 5s Reflect 20% of magical damage
2 Magic Shield Level 2 70 2s 5s Reflect 40% of magical damage
3 Magic Shield Level 3 90 2s 5s Reflect 60% of magical damage
4 Magic Shield Level 4 110 2s 5s Reflect 80% of magical damage
5 Magic Shield Level 5 130 2s 5s Reflect 100% of magical damage

Already Soul Strike in Skill Tree : While under the effect of Magic Shield, the user counters incoming magic attacks with 40/80/120/160/200% Battle Damage and heals thmselves for 10/20/30/40/50% of their MATK (cooldown 0.5s).

4026.png Arcane Blaster

ID: 4026
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use a Minor Version of Sight Blaster.

Level Skill
1 Sight Blaster Level 1
2 Sight Blaster Level 2
3 Sight Blaster Level 3
4 Sight Blaster Level 4
5 Sight Blaster Level 5

Already in Skill Tree : Increases range by 1/1/2/2/3 and pusback targets by 0/1/1/2/2.

4027.png Arcane Knowledge

ID: 4027
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Increases users maximum MATK, especially if their INT is low. Every point in base INT reduces this bonus by 2.

Level Bonus
1 1 x BaseLevel
2 1,5 x BaseLevel
3 2 x BaseLevel
4 2,5 x BaseLevel
5 3 x BaseLevel
  • Only the base INT is counted in the calculation, all bonuses are ignored.
  • The maximum penality is -198 at a base INT of 99.
  • This skill can NOT reduce maximum MATK (meaning that if the user's INT is too high compared to their base level then this skill will not recduce their maximum MATK).
  • At base level 99, with 50 in base INT, and this kugan at level 5, the user will gain (3 x 99 bLvl) - (2 x 50 INT) = 197 max MATK.

4028.png Arcane Conversion

ID: 4028
Type: Active
Max Level: 5
Cost to learn: 1
LP cost: 15
Casting Time: 3 seconds (interruptible)
Cooldown: No
Duration: 60 seconds
Description: Turns all Mage, Wizard, Sage and Ninja magical Skills into Neutral Element property.
While this kugan is not maxed out, all skills used under this effect suffer a penalty to SP cost, damage, after skill delay and cast penalities.

Level SP cost Damage Casting Time After skill Delay
1 +100% -24% +24% +24%
2 +75% -18% +18% +18%
3 +50% -12% +12% +12%
4 +25% -6% +6% +6%
5 +0% -0% -0% -0%

4029.png Arcane Ritual

ID: 4029
Type: Active
Max Level: 5
Cost to learn: 2
LP cost: 10
Casting Time: 1 seconds (interruptible)
Cooldown: No
Duration: 15 seconds
Description: While this skill is active the caster draws on their SP to increase their damage.
Additionally, any similar effects have an increased SP/damage ratio conversion.

Level Maximum SP conversion Max Bonus Damage Ratio conversion bonus
1 Use up to 3% of current SP 13% +0%
2 Use up to 4% of current SP 16% +10%
3 Use up to 5% of current SP 19% +20%
4 Use up to 6% of current SP 22% +30%
5 Use up to 7% of current SP 25% +40%
  • Only consumes SP once per spell cast (even if the spell hits multiple times).
  • Each SP spent is worth 20 more damage (This does not include the ratio conversion bonus of this skill).
  • This effect does not work if the users' SP are lower than 50%.