Difference between revisions of "Huntsman"
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'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Double Strafe.<br> | '''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Double Strafe.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Skill | ! Level !! Skill | ||
|- | |- | ||
− | | | + | | 1 || Double Strafe Level 2 |
|- | |- | ||
− | | | + | | 2 || Double Strafe Level 4 |
|- | |- | ||
− | | | + | | 3 || Double Strafe Level 6 |
|- | |- | ||
− | | | + | | 4 || Double Strafe Level 8 |
|- | |- | ||
− | | | + | | 5 || Double Strafe Level 10 |
|} | |} | ||
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* Battle Damage is inflicted even if Double Strafe doesn't hit. | * Battle Damage is inflicted even if Double Strafe doesn't hit. | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! ATK% | ! Level !! ATK% | ||
|- | |- | ||
− | | | + | | 1 || 25% |
|- | |- | ||
− | | | + | | 2 || 50% |
|- | |- | ||
− | | | + | | 3 || 75% |
|- | |- | ||
− | | | + | | 4 || 100% |
|- | |- | ||
− | | | + | | 5 || 125% |
|} | |} | ||
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'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Arrow Repel.<br> | '''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Arrow Repel.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Skill | ! Level !! Skill | ||
|- | |- | ||
− | | | + | | 1 || Arrow Repel Level 1 |
|- | |- | ||
− | | | + | | 2 || Arrow Repel Level 2 |
|- | |- | ||
− | | | + | | 3 || Arrow Repel Level 3 |
|- | |- | ||
− | | | + | | 4 || Arrow Repel Level 4 |
|- | |- | ||
− | | | + | | 5 || Arrow Repel Level 5 |
|} | |} | ||
'''Already Learned''': Arrow Repel receives a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Mutation_of_a_skill mutation] that reduces the target's walking speed and increases the user's walking speed for 7 seconds.<br> | '''Already Learned''': Arrow Repel receives a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Mutation_of_a_skill mutation] that reduces the target's walking speed and increases the user's walking speed for 7 seconds.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Target !! User | ! Level !! Target !! User | ||
|- | |- | ||
− | | | + | | 1 || Walking speed -5% || Walking speed +2% |
|- | |- | ||
− | | | + | | 2 || Walking speed -10% || Walking speed +4% |
|- | |- | ||
− | | | + | | 3 || Walking speed -15% || Walking speed +6% |
|- | |- | ||
− | | | + | | 4 || Walking speed -20% || Walking speed +8% |
|- | |- | ||
− | | | + | | 5 || Walking speed -25% || Walking speed +10% |
|} | |} | ||
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'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Arrow Shower.<br> | '''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Arrow Shower.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Skill | ! Level !! Skill | ||
|- | |- | ||
− | | | + | | 1 || Arrow Shower Level 2 |
|- | |- | ||
− | | | + | | 2 || Arrow Shower Level 4 |
|- | |- | ||
− | | | + | | 3 || Arrow Shower Level 6 |
|- | |- | ||
− | | | + | | 4 || Arrow Shower Level 8 |
|- | |- | ||
− | | | + | | 5 || Arrow Shower Level 10 |
|} | |} | ||
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* The user gains increased walking speed for 7 seconds. | * The user gains increased walking speed for 7 seconds. | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Snare duration !! Walking buff | ! Level !! Snare duration !! Walking buff | ||
|- | |- | ||
− | | | + | | 1 || 0,5 sec || 4% |
|- | |- | ||
− | | | + | | 2 || 1 sec || 6% |
|- | |- | ||
− | | | + | | 3 || 1,5 sec || 8% |
|- | |- | ||
− | | | + | | 4 || 2 sec || 10% |
|- | |- | ||
− | | | + | | 5 || 2,5 sec || 12% |
|} | |} | ||
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'''Description''': Increases weapon range and hit rate, depending on weapon type.<br> | '''Description''': Increases weapon range and hit rate, depending on weapon type.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! 1H Melee Weapons !! 2H Melee Weapons !! 1H Spears !! 2H Spears !! Staves/Ranged Weapons | ! Level !! 1H Melee Weapons !! 2H Melee Weapons !! 1H Spears !! 2H Spears !! Staves/Ranged Weapons | ||
|- | |- | ||
− | | | + | | 1 || HIT +2% || HIT +2% || Range +1 || Range +1 || Range +1 |
|- | |- | ||
− | | | + | | 2 || HIT +4% || Range +1, HIT +2% || Range +2, HIT +2% || Range +2 || Range +2 |
|- | |- | ||
− | | | + | | 3 || Range +1, HIT +4% || Range +1, HIT +4% || Range +2, HIT +2% || Range +2, HIT +2% || Range +3 |
|- | |- | ||
− | | | + | | 4 || Range +1, HIT +6% || Range +1, HIT +6% || Range +2, HIT +2% || Range +3, HIT +2% || Range +4 |
|- | |- | ||
− | | | + | | 5 || Range +1, HIT +8% || Range +2, HIT +6% || Range +3, HIT +4% || Range +4, HIT +2% || Range +5 |
|} | |} | ||
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'''Already Vulture Eye Learned''': Increases weapon range.<br> | '''Already Vulture Eye Learned''': Increases weapon range.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Bonus | ! Level !! Bonus | ||
|- | |- | ||
− | | | + | | 1 || Weapon Range +1 |
|- | |- | ||
− | | | + | | 2 || Weapon Range +2 |
|- | |- | ||
− | | | + | | 3 || Weapon Range +3 |
|- | |- | ||
− | | | + | | 4 || Weapon Range +4 |
|- | |- | ||
− | | | + | | 5 || Weapon Range +5 |
|} | |} | ||
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'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Sharp Shooting.<br> | '''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Sharp Shooting.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Skill | ! Level !! Skill | ||
|- | |- | ||
− | | | + | | 1 || Sharp Shooting Level 1 |
|- | |- | ||
− | | | + | | 2 || Sharp Shooting Level 2 |
|- | |- | ||
− | | | + | | 3 || Sharp Shooting Level 3 |
|- | |- | ||
− | | | + | | 4 || Sharp Shooting Level 4 |
|- | |- | ||
− | | | + | | 5 || Sharp Shooting Level 5 |
|} | |} | ||
'''Already Learned''': Increases the level of Sharp Shooting by 1 per Hunt Shooting level.<br> | '''Already Learned''': Increases the level of Sharp Shooting by 1 per Hunt Shooting level.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Sharp Shooting !! ATK% !! Cooldown !! SP !! Pushback !! After Skill Delay | ! Level !! Sharp Shooting !! ATK% !! Cooldown !! SP !! Pushback !! After Skill Delay | ||
|- | |- | ||
− | | | + | | 1 || Sharp Shooting Level 6 || 400% || 2 sec || 33 || 1 cell || 1.3 sec |
|- | |- | ||
− | | | + | | 2 || Sharp Shooting Level 7 || 450% || 2 sec || 36 || 2 cells || 1.1 sec |
|- | |- | ||
− | | | + | | 3 || Sharp Shooting Level 8 || 500% || 2 sec || 39 || 3 cells || 0.9 sec |
|- | |- | ||
− | | | + | | 4 || Sharp Shooting Level 9 || 550% || 2 sec || 42 || 4 cells || 0.7 sec |
|- | |- | ||
− | | | + | | 5 || Sharp Shooting Level 10 || 600% || 2 sec || 45 || 5 cells || 0.5 sec |
|} | |} | ||
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'''Description''': Each attack has a very low chance of causing coma.<br> | '''Description''': Each attack has a very low chance of causing coma.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Chance | ! Level !! Chance | ||
|- | |- | ||
− | | | + | | 1 || 0,1% |
|- | |- | ||
− | | | + | | 2 || 0,2% |
|- | |- | ||
− | | | + | | 3 || 0,3% |
|- | |- | ||
− | | | + | | 4 || 0,4% |
|- | |- | ||
− | | | + | | 5 || 0,5% |
|} | |} | ||
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'''Description''': User has increased Resistance to Ranged Attacks.<br> | '''Description''': User has increased Resistance to Ranged Attacks.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Bonus | ! Level !! Bonus | ||
|- | |- | ||
− | | | + | | 1 || Resistance 4% |
|- | |- | ||
− | | | + | | 2 || Resistance 8% |
|- | |- | ||
− | | | + | | 3 || Resistance 12% |
|- | |- | ||
− | | | + | | 4 || Resistance 16% |
|- | |- | ||
− | | | + | | 5 || Resistance 20% |
|} | |} | ||
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This ability can be stopped by being re-cast.<br> | This ability can be stopped by being re-cast.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Bonus | ! Level !! Bonus | ||
|- | |- | ||
− | | | + | | 1 || Damage +7.5% |
|- | |- | ||
− | | | + | | 2 || Damage +15% |
|- | |- | ||
− | | | + | | 3 || Damage +22.5% |
|- | |- | ||
− | | | + | | 4 || Damage +30% |
|- | |- | ||
− | | | + | | 5 || Damage +37.5% |
|} | |} | ||
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'''Description''': For a short time the user can sense the presence of a Boss/MVP in the vicinity. Also grants 2/3/4/5/7% passive bonus damage on Boss/MVP type monsters.<br> | '''Description''': For a short time the user can sense the presence of a Boss/MVP in the vicinity. Also grants 2/3/4/5/7% passive bonus damage on Boss/MVP type monsters.<br> | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center" |
|- | |- | ||
! Level !! Duration !! Cooldown | ! Level !! Duration !! Cooldown | ||
|- | |- | ||
− | | | + | | 1 || 4 seconds || 60 minutes |
|- | |- | ||
− | | | + | | 2 || 8 seconds || 50 minutes |
|- | |- | ||
− | | | + | | 3 || 16 seconds || 40 minutes |
|- | |- | ||
− | | | + | | 4 || 32 seconds || 30 minutes |
|- | |- | ||
− | | | + | | 5 || 64 seconds || 20 minutes |
|} | |} |
Revision as of 10:18, 6 May 2022
Description
Original Job: Archer
Version: 1.0
The huntsman is a specialist in tracking, able to strike from afar from the edge of shadows.
Their attacks can be deadly and relentless.
Kugans
Hunt Specialization
ID: 4050
Type: Passive
Max Level: 5
Cost to learn: 2
Description: Each level grants +1 to one attribute and +1% HP/SP.
Level | Attribute |
---|---|
1 | DEX |
2 | LUK |
3 | AGI |
4 | LUK |
5 | DEX |
Hunt Strafe
ID: 4051
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Double Strafe.
Level | Skill |
---|---|
1 | Double Strafe Level 2 |
2 | Double Strafe Level 4 |
3 | Double Strafe Level 6 |
4 | Double Strafe Level 8 |
5 | Double Strafe Level 10 |
Already Learned: Double Strafe receives a mutation that inflicts Battle Damage (please see Battle Damage for more information).
Battle Damage
- Battle Damage is based on maximum ATK, and reduced by target's DEF.
- Battle Damage is doubled against monsters.
- Battle Damage is of the same element as that of the user's weapon.
- When the user's normal hit fails (e.g. dealing 0 damage or miss), the Battle Damage is increased by 200%. This effect cannot occured more than once every 0,5 seconds.
- Battle Damage is inflicted even if Double Strafe doesn't hit.
Level | ATK% |
---|---|
1 | 25% |
2 | 50% |
3 | 75% |
4 | 100% |
5 | 125% |
Hunt Repel
ID: 4052
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Arrow Repel.
Level | Skill |
---|---|
1 | Arrow Repel Level 1 |
2 | Arrow Repel Level 2 |
3 | Arrow Repel Level 3 |
4 | Arrow Repel Level 4 |
5 | Arrow Repel Level 5 |
Already Learned: Arrow Repel receives a mutation that reduces the target's walking speed and increases the user's walking speed for 7 seconds.
Level | Target | User |
---|---|---|
1 | Walking speed -5% | Walking speed +2% |
2 | Walking speed -10% | Walking speed +4% |
3 | Walking speed -15% | Walking speed +6% |
4 | Walking speed -20% | Walking speed +8% |
5 | Walking speed -25% | Walking speed +10% |
Hunt Shower
ID: 4053
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Arrow Shower.
Level | Skill |
---|---|
1 | Arrow Shower Level 2 |
2 | Arrow Shower Level 4 |
3 | Arrow Shower Level 6 |
4 | Arrow Shower Level 8 |
5 | Arrow Shower Level 10 |
Already Learned: When the skill hits a target, two additional effects occure (7 sec cooldown):
- The target is snared for a set duration (see table below).
- The user gains increased walking speed for 7 seconds.
Level | Snare duration | Walking buff |
---|---|---|
1 | 0,5 sec | 4% |
2 | 1 sec | 6% |
3 | 1,5 sec | 8% |
4 | 2 sec | 10% |
5 | 2,5 sec | 12% |
Hunt Eye
ID: 4054
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Increases weapon range and hit rate, depending on weapon type.
Level | 1H Melee Weapons | 2H Melee Weapons | 1H Spears | 2H Spears | Staves/Ranged Weapons |
---|---|---|---|---|---|
1 | HIT +2% | HIT +2% | Range +1 | Range +1 | Range +1 |
2 | HIT +4% | Range +1, HIT +2% | Range +2, HIT +2% | Range +2 | Range +2 |
3 | Range +1, HIT +4% | Range +1, HIT +4% | Range +2, HIT +2% | Range +2, HIT +2% | Range +3 |
4 | Range +1, HIT +6% | Range +1, HIT +6% | Range +2, HIT +2% | Range +3, HIT +2% | Range +4 |
5 | Range +1, HIT +8% | Range +2, HIT +6% | Range +3, HIT +4% | Range +4, HIT +2% | Range +5 |
- When the weapon gains Range +3 all basic attacks become Ranged (affected by pneuma, ignored by safety wall).
Already Vulture Eye Learned: Increases weapon range.
Level | Bonus |
---|---|
1 | Weapon Range +1 |
2 | Weapon Range +2 |
3 | Weapon Range +3 |
4 | Weapon Range +4 |
5 | Weapon Range +5 |
Hunt Shooting
ID: 4055
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Sharp Shooting.
Level | Skill |
---|---|
1 | Sharp Shooting Level 1 |
2 | Sharp Shooting Level 2 |
3 | Sharp Shooting Level 3 |
4 | Sharp Shooting Level 4 |
5 | Sharp Shooting Level 5 |
Already Learned: Increases the level of Sharp Shooting by 1 per Hunt Shooting level.
Level | Sharp Shooting | ATK% | Cooldown | SP | Pushback | After Skill Delay |
---|---|---|---|---|---|---|
1 | Sharp Shooting Level 6 | 400% | 2 sec | 33 | 1 cell | 1.3 sec |
2 | Sharp Shooting Level 7 | 450% | 2 sec | 36 | 2 cells | 1.1 sec |
3 | Sharp Shooting Level 8 | 500% | 2 sec | 39 | 3 cells | 0.9 sec |
4 | Sharp Shooting Level 9 | 550% | 2 sec | 42 | 4 cells | 0.7 sec |
5 | Sharp Shooting Level 10 | 600% | 2 sec | 45 | 5 cells | 0.5 sec |
Hunt Mastery
ID: 4056
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Each attack has a very low chance of causing coma.
Level | Chance |
---|---|
1 | 0,1% |
2 | 0,2% |
3 | 0,3% |
4 | 0,4% |
5 | 0,5% |
- The damage bonus affects both physical and magic attacks.
Hunt Resilience
ID: 4057
Type: Passive
Max Level: 5
Cost to learn: 1
Description: User has increased Resistance to Ranged Attacks.
Level | Bonus |
---|---|
1 | Resistance 4% |
2 | Resistance 8% |
3 | Resistance 12% |
4 | Resistance 16% |
5 | Resistance 20% |
- Only Ranged Attacks are affected by this bonus.
- The further away the attacker, the more Resistance is applied in its entirety, and vice versa.
- When attacker is 1 square away from the user, Resistance is not applied (0% of bonus).
- When attacker is 11+ squares away from the user, Resistance is applied in full (100% of bonus).
Hunt Reach
ID: 4058
Type: Active
Max Level: 5
Cost to learn: 1
LP cost: 8
Casting Time: 2 seconds (interruptible)
Cooldown: No
Duration: 20 seconds
Description: When this ability is used the last type of enemy attacked is memorized for the duration of the skill.
While the skill is active, all damage is reduced by 50% but damage done to the memorized type of enemy is increased drastically.
This ability can be stopped by being re-cast.
Level | Bonus |
---|---|
1 | Damage +7.5% |
2 | Damage +15% |
3 | Damage +22.5% |
4 | Damage +30% |
5 | Damage +37.5% |
- Monsters are memorized by their ID, all similar monsters are affected (normal or elite).
- Players are memorized by their job, all similar jobs are affected (non-advanced and advanced are not considered the same jobs).
- Does not work on traps.
Hunt Tracking
ID: 4059
Type: Active
Max Level: 5
Cost to learn: 2
LP cost: 30
Casting Time: 5 seconds (interruptible, no DEX reduction)
Cooldown: Depends on level
Duration: Depends on level
Description: For a short time the user can sense the presence of a Boss/MVP in the vicinity. Also grants 2/3/4/5/7% passive bonus damage on Boss/MVP type monsters.
Level | Duration | Cooldown |
---|---|---|
1 | 4 seconds | 60 minutes |
2 | 8 seconds | 50 minutes |
3 | 16 seconds | 40 minutes |
4 | 32 seconds | 30 minutes |
5 | 64 seconds | 20 minutes |