Scoundrel
Description
Original Job: Thief
Version: 1.0
Scoundrels are particularly agile and mobile fighters, skillfully avoiding complicated situations.
They are capable of tricks to mystify their opponents.
Kugans
Larceny Specialization
ID: 4060
Type: Passive
Max Level: 5
Cost to learn: 2
Description: Each level grants +1 to one attribute and +1% HP/SP.
Level | Attribute |
---|---|
Larceny Dodge
ID: 4061
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of Increase Dodge.
Level | Skill |
---|---|
Increase Dodge Level 2 | |
Increase Dodge Level 4 | |
Increase Dodge Level 6 | |
Increase Dodge Level 8 | |
Increase Dodge Level 10 |
Already Learned: Passively increases Flee.
Additionally, when the player is injured each attack received grants a Flee buff for 3 seconds. The strength of the buff depends on the amount of HP missing.
Level | Flee Rate | Wounded Flee Rate |
---|---|---|
+1 flee every 5% HP lost | ||
+1 flee every 4% HP lost | ||
+1 flee every 3% HP lost | ||
+1 flee every 2% HP lost | ||
+1 flee every 1% HP lost |
Larceny Attack
ID: 4062
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of Double Attack.
- Can be cumulated with Dual Attack to learn Double Attack Level 10.
Level | Skill |
---|---|
Double Attack Level 1 | |
Double Attack Level 2 | |
Double Attack Level 3 | |
Double Attack Level 4 | |
Double Attack Level 5 |
Already Learned: Now woeks with any kind of weapons and increased odds.
Level | Add Chance |
---|---|
+2% to Double Attack | |
+4% to Double Attack | |
+6% to Double Attack | |
+8% to Double Attack | |
+10% to Double Attack |
Larceny Slide
ID: 4063
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Back Slide.
Level | Skill |
---|---|
Back Slide Level 1 | |
Back Slide Level 2 | |
Back Slide Level 3 | |
Back Slide Level 4 | |
Back Slide Level 5 |
Already Learned: In exchange for increased SP cost, the user receives a Perfect Flee bonus for 7 seconds.
Additionally, if the user is in danger (HP < 33%) when this ability triggers, the player is likely to avoid the next attack. This Avoidness effect (dodge) is based on the user's AGI and has a cooldown of 0.5 seconds.
Level | PFLEE bonus | Avoidness Duration | Avoidness Rate | SP cost |
---|---|---|---|---|
0.13 seconds | 30% | |||
0.16 seconds | 35% | |||
0.19 seconds | 40% | |||
0.22 seconds | 45% | |||
0.25 seconds | 50% |
- Odds to dodge attacks is increased by 0,3 every 1 AGI.
- Only the base AGI is counted in the calculation, all bonuses are ignored.
- With a base AGI of 99 this skill provides an dodge rate of 83%
Larceny Throw
ID: 4064
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Pick Stone & Throw Stone.
Level | Skill |
---|---|
Pick Stone & Throw Stone Level 1 | |
Throw Stone Level 2 | |
Throw Stone Level 3 | |
Throw Stone Level 4 | |
Throw Stone Level 5 |
Already Learned: Throw Stone now causes damage to the target's SP, and has a high chance of causing the Confusion status for a short period of time.
SP damage is based on minimum ATK, reduced by target's DEF, increased by target's MDEF and bears no element. The status effect has a cooldown of 10 seconds.
When Pick Stone is used player recieves more stone, this effect does not have a cooldown.
Level | SP damage | Confusion Rate | Confusion Duration | Additional Stones |
---|---|---|---|---|
6% of min ATK | 50% | 3 seconds | +0 stone | |
8% of min ATK | 62.5% | 4 seconds | +1 stones | |
10% of min ATK | 75% | 5 seconds | +1 stones | |
12% of min ATK | 87.5% | 6 seconds | +2 stones | |
14% of min ATK | 100% | 7 seconds | +2 stones |
- Heist Throw (from Bandit Specialization) can be stacked with this effect.
Larceny Steal
ID: 4065
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Steal.
Level | Skill |
---|---|
Steal Level 1 | |
Steal Level 2 | |
Steal Level 3 | |
Steal Level 4 | |
Steal Level 5 |
Already Learned: In exchange for a higher SP cost, Steal is more likely to succeed.
Level | Chance | SP cost |
---|---|---|
Larceny Mastery
ID: 4066
Type: Passive
Max Level: 5
Cost to learn: 1
Description: The character has a small chance to dodge any type of attack.
Level | Bonus |
---|---|
1 | Avoidness 2% |
2 | Avoidness 3% |
3 | Avoidness 4% |
4 | Avoidness 5% |
5 | Avoidness 7% |
Larceny Knowledge
ID: 4067
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Reduce target's defense against status inflicted by the player.
Level | Status Rate | Status Duration |
---|---|---|
1 | Natural Defense -5% | Natural Defense -5% |
2 | Natural Defense -10% | Natural Defense -10% |
3 | Natural Defense -15% | Natural Defense -15% |
4 | Natural Defense -20% | Natural Defense -20% |
5 | Natural Defense -25% | Natural Defense -25% |
- On a status which should last 10 seconds if a target has 50% natural resistance to that status and this skill is at level 5 then the status will last 6,7s instead of 5s
- On a status which should last 10 seconds if a target has 0% natural resistance to that status and this skill is at level 5 then the status will last 10s (just like without the skill)
- On a status which have 50% chance to occure if a target has 50% natural resistance to that status and this skill is at level 5 then the status will have ~31% to occure instead of 25%
- On a status which have 50% chance to occure if a target has 0% natural resistance to that status and this skill is at level 5 then the status will have 50% (just like without the skill)
- The calculations in the examples above do not take into account the resistances linked to the cards etc ... only the natural defense linked to the attributes (VIT, INT, etc)
- TLNR: This skill is more effective on target's WITH defense against a status
Larceny Wits
ID: 4068
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Damage inflicted on opponents with blind status is increased.
Level | Skill |
---|---|
1 | Damage increased by 3% |
2 | Damage increased by 6% |
3 | Damage increased by 9% |
4 | Damage increased by 12% |
5 | Damage increased by 15% |
- Works on any type of damage
Larceny Avoid
ID: 4069
Type: Active
Max Level: 5
Cost to learn: 2
LP cost: 15
Casting Time: 1 seconds (interruptible)
Cooldown: No
Duration: 15 seconds
Description: For a short time, the character receives an evasion bonus inversely proportional to his AGI.
Level | Flee Bonus |
---|---|
Flee +7 +10% of BaseLevel minus base AGI/2 | |
Flee +14 +20% of BaseLevel minus base AGI/2 | |
Flee +21 +30% of BaseLevel minus base AGI/2 | |
Flee +28 +40% of BaseLevel minus base AGI/2 | |
Flee +35 +50% of BaseLevel minus base AGI/2 |