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Armor

298 items

Abusive Robe [1] Req. Lv 80Weight 10 #15147

A clothes that will deal serious damage to people's spirit when the wearer talk.

This equipment has been specifically modified to DaRO.

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Increases critical rate by 5%.

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For each refine level:

Increases critical rate by 1%.

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When combined with Morrigan's Manteau:

Pierces physical defense of enemies by 5%.

For each refine level of Abusive Robe:

Pierces physical defense of enemies by 1%.

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When combined with Valkyrie Manteau:

Pierces magical defense of enemies by 5%.

For each refine level of Abusive Robe:

Pierces magical defense of enemies by 1%.

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Type: Armor

Defense: 0

Category: Light

Weight: 10

Refinable: Yes

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Requirement:

Base level 80

Abyss Dress Req. Lv 90Weight 40 #15204

A dress that looks to absorb all the light in the world.

This equipment has been specifically modified to DaRO.

MDEF +6

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Prevents knock-back effect.

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Indestructible

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Enchant armor with Dark property.

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For each Refine Level:

Increases physical and magical damage inflicted on Shadow and Undead elemental monsters by 2%.

Increases physical and magical damage inflicted on Demon and Undead monsters by 2%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 1

Category: Light

Weight: 40

Element: Shadow

Refinable: Yes

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Requirement:

Base level 90

Adventurer's Suit DEF 3Weight 30 #2305

A light, comfortable suit made just for young adventurers.

Class: Armor

Defense: 3

Category: Light

Weight: 30

Jobs: All

Adventurer's Suit [1] DEF 3Weight 30 #2306

A light, comfortable suit made just for young adventurers.

Class: Armor

Defense: 3

Category: Light

Weight: 30

Jobs: All

Aegir Armor [1] Req. Lv 85Weight 260 #15061

A suit of armor imbued with the power of God Aegir.

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All Stats +1

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When equipped by Mage, Archer and Acolyte classes:

Increases resistance against Silence status by 50%.

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When equipped by Swordman, SThief and SMerchant classes:

Increases resistance against Stun status by 50%.

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Aegir set

Aegir Helm

Aegir Manteau

Aegir Armor

Aegir Shoes

All Stats +1

Reduces damage taken from Water elemental attack by 20%.

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Indestructible in battle

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Type: Armor

Defense: 6

Category: Heavy

Weight: 260

Refinable: Yes

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Requirement:

Base level 85

Super Novice, Adv classes, Kagerou and Oboro

Dropped by: Sting Elite 0.22%
Aegir Armor [1] Req. Lv 80Weight 160 #15138

This equipment has been specifically modified to DaRO.

MDEF +2

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For each refine level:

MaxHP +120% of Base Level.

MaxSP +12% of Base Level.

3% resistance against break/strip

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[Aegir Set]

Aegir Helm (19026)

Aegir Armor (15138)

Aegir Cloak (20756)

Aegir Shoes (22059)

Increases MaxHP by 5 for each Base Level.

Increases MaxSP by 1 every 2 Base Levels.

Increases experience gained from defeating Fish monsters by 20%.

Increases physical and magical damage inflicted on Fish monsters by 50%.

Reduces damage taken from Water elemental attacks by 50%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 4

Category: Heavy

Weight: 160

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Requirement:

Base level 80

Aetherweave Robe DARO Req. Lv 40 #30503

A light armor designed for the defensive weight system.

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Type: Armor

Weight Type: Light

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Aetherweave Robe [1] DARO Req. Lv 40 #30504

A light armor designed for the defensive weight system.

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Type: Armor

Weight Type: Light

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Agenda Robe [1] Req. Lv 80 #15163

An elegant robe.

Can only be worn by high rank law officer.

This equipment has been specifically modified to DaRO.

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MATK +1 for every 2 BaseLevels.

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When combined with Cape of Ancient Lord:

Reduces variable cast time of all skills by 1% for each Refine Level.

Reduces chance to be uninterrupted while skill cast by 3% for each Refine Level.

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When combined with Manteau of Survival:

Grants 1% chance to autocast Level 1 Heal on wearer when dealing magical attacks.

For each 2 refine levels:

Increases the rate by 1%.

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Type: Armor

Defense: 0

Category: Light

Weight: 10

Refinable: Yes

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Requirement:

Base level 80

Agricultural Clothes [1] DEF 5Req. Lv 70Weight 120 #15144

This equipment has been specifically modified to DaRO.

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Increases physical and magical damage against Insect monsters by 5%.

Reduces damage taken from Insect monsters by 5%.

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For each refine level:

Increases physical and magical damage against Insect monsters by 1%.

Reduces damage taken from Insect monsters by 1%.

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Type: Armor

Defense: 5

Category: Medium

Weight: 120

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Requirement:

Base level 70

Airship Armor Req. Lv 85Weight 70 #15116

Armor wore by travelers who went on board the Ferlock's airship.

It was stolen by the monsters that attacked during airship raid.

This equipment has been specifically modified to DaRO.

MDEF +4

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All Stats +1.

MaxHP increased based on BaseLevel and Refine.

MaxSP increased based on BaseLevel and Refine.

MDEF +1 for each refine level.

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Airship set

Airship Armor

Airship Manteau

Airship Boots

MaxHP +10%

MaxSP +10%

Increases movement speed by 10%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 2

Category: Medium

Weight: 70

Refinable: No

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Requirement:

Base level 85

Dropped by: Muka Elite 0.22%
Alchemist's Veil of Knowledge [1] DARO Req. Lv 85 #30530

A neutral armor designed for the defensive weight system.

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Type: Armor

Weight Type: Neutral

MDEF Bonus: Yes

Bonus: All Stats +2

Bonus: Same refine-scaling bonuses as Neutral Armor Proficiency Lv 3.

Required Level: 85

Jobs: All

Ancient Armor of Rift [1] Req. Lv 80Weight 50 #15141

A suit of armor obtained from infinite space that emanating strange aura.

This equipment has been specifically modified to DaRO.

MDEF +4

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MaxHP +BaseLevel*5

MaxSP -BaseLevel

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Rift set

Ancient Armor of Rift

Manteau of Rift

Shoes of Rift

MaxHP +1000

Increases Healing skills by 1% for each Ancient Armor of Rift refine level.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 2

Category: Medium

Weight: 50

Refinable: Yes

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Requirement:

Base level 80

Angel's Dress Req. Lv 1Weight 100 #2358

A winged dress that is said to have been worn by an angel.

It makes you feel very lucky when you wear it.

Luk +4

MDEF +6

[+Angeling Hairpin]

Luk +6, Int +2

Flee +5

Unrefineable

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Class: Armor

Defense: 0

Category: Light

Weight: 100

Jobs: All classes

Angelic Protection [1] DEF 4Req. Lv 40Weight 60 #2355

Super Novice Guardian Angel's robe.

Mdef +20

Class: Armor

Defense: 4

Category: Medium

Weight: 60

Level Requirement: 40

Jobs: Novice

Anti-Magic Suit [1] Req. Lv 90Weight 150 #15073

This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.

This equipment has been specifically modified to DaRO.

MDEF +6

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MaxHP +4%

MDEF +1 per refine level.

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When combined with Physical Enhancer Ring:

Reduces After Skill Delay by 5%.

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When combined with Magic Intensifier Ring:

Reduces After Skill Delay by 5%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 1

Category: Light

Weight: 150

Refinable: Yes

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Requirement:

Base level 90

Aqua Robe Req. Lv 85Weight 50 #15026

This equipment has been specifically modified to DaRO.

INT +3

MDEF +6

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For each refine level:

Reduces cast time of Storm Gust by 2%.

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If user has 99 Base INT:

INT +2

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[Aqua Set]

Aqua Staff (2008)

Aqua Robe (15026)

Aqua Shoes (2468)

Aqua Orb (2860)

Increases Water elemental magic damage by 20%.

Reduces Wind elemental magic damage by 20%.

Reduces Fire and Earth elemental magic damage by 10%.

Increases resistance against Water elemental attack and monsters by 10%.

Increases damage taken from Wind elemental attack and monsters by 20%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 1

Category: Light

Weight: 50

Element: Water

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Requirement:

Base level 85

Arcane Researcher Coat DARO Req. Lv 40 #30527

A neutral armor designed for the defensive weight system.

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Type: Armor

Weight Type: Neutral

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Arcane Researcher Coat [1] DARO Req. Lv 40 #30528

A neutral armor designed for the defensive weight system.

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Type: Armor

Weight Type: Neutral

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Armor of Naga [1] DEF 5Req. Lv 70Weight 100 #2389

An armor made from the scales of Naga. It is very sharp and shiny and it seems like it will hurt anything that goes near it.

Mdef +2

Has a chance of adding ATK +20 when the wearer physically attacks an enemy.

Class: Armor

Defense: 5

Category: Medium

Weight: 100

Jobs: 2nd Class

Dropped by: Naga 1.87%
Armor of Purple Thread [1] Req. Lv 80Weight 80 #15417

A suit of armor that enhances the user, allowing them to crush their enemies. It was buried with its previous owner.

This equipment has been specifically modified to DaRO.

MDEF +2

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ATK +10.

Perfect Hit +5%.

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Every refine level:

ATK +2.

Perfect Hit +1%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 4

Category: Heavy

Weight: 80

Refinable: Yes

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Requirement:

Base level 80

Dropped by: Papila Elite 0.22%
Armor of Seiryu [1] Req. Lv 70 #15087

This armor contains the soul of the Azure Dragon.

This equipment has been specifically modified to DaRO.

MDEF +2

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Enchant armor with Water element.

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Increases physical damage inflicted on Water elemental monsters by 1% per Refine Level.

Increases damage inflicted by Water element by 5%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 4

Category: Heavy

Element: Water

Weight: 50

Refinable: Yes

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Requirement: None

Armor of the Endless Storm [1] DARO Req. Lv 70 #29893

A suit of armor forged capturing the essence of a tornado, you can feel the wind lifting you up the moment you put it on.

This equipment has been specifically modified to DaRO.

MDEF +2

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Increases damage inflicted by Wind element +5%

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Enchant armor with Wind element.

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Reduces damage received from Boss monsters by 1% per Refine Level.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 4

Category: Heavy

Weight: 40

Refinable: Yes

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Requirement:

Base level 90

Armor of the Stoneheart [1] DARO Req. Lv 90 #29894

A Suit of armor used by a Knight from the Stoneheart house, the armor protected innocents in need, you feel solid as a rock when putting the armor

This equipment has been specifically modified to DaRO.

MDEF +2

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Increases damage inflicted by Earth element +5%

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Enchant armor with Earth element.

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Reduces damage received from Boss monsters by 1% per Refine Level.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 4

Category: Heavy

Weight: 40

Refinable: Yes

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Requirement:

Base level 90

Armor of Valor #15045

A suit of armor imbued with magical power.

This equipment has been specifically modified to DaRO.

MDEF +4

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For each refine level:

Increases HP regen by 3%.

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Valor set:

MaxHP +500, MaxSP +150, Def +10, MDEF +10 ATK +5%, MATK +5%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Defense: 2

Category: Medium

Weight: 0

Refinable: Yes

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Requirement: None

Army Padding DEF 6Req. Lv 1Weight 1 #15024

A jacket worn inside an overcoat. Mora Villagers call it \"Army Padding\".

This equipment has been specifically modified to DaRO.

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Every 2 refine levels, Long distance/Misc damage -1% and Medium Size damage -1%.

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Type: Armor

Defense: 6

Category: Neutral

Weight: 1

Refinable: Yes

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Requirement: None

Assassin Robe [1] Req. Lv 80 #2378

If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.

This equipment has been specifically modified to DaRO.

MaxHP +500

Mdef +1

Reduces damage taken from Demihuman monsters by 2%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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When equipped with Battle Greaves and Captain's Manteau,

Agi +3, Walking Speed, After Hit Delay Recovery and Perfect Dodge +10%,

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Class: Armor

Defense: 4

Category: Neutral

Weight: 0

Level Requirement: 80

Jobs: All

Assaulter Plate [1] Req. Lv 80 #2376

Designed for brave warriors who face enemies at the forefront. It gives off multiple effects when compounded as a set.

This equipment has been specifically modified to DaRO.

MaxHP +500

Mdef +1

Reduces damage taken from Demihuman monsters by 2%.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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When equipped with Battle Greaves and Captain's Manteau,

Vit +3, MaxHP +10%, No Knockback.

Increases melee physical resistance by 10%.

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Class: Armor

Defense: 4

Category: Neutral

Weight: 0

Level Requirement: 80

Jobs: All

Astral Armor [1] DARO DEF 7Req. Lv 75Weight 130 #29922

An Armor covered in Gold. Despite the passing centuries, it does not have a scratch.

When touched, an golden energy manifests itself radiating an almost palpable aura.

MDEF +4

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When combined with Armor, Belt, Gauntlet, Spaulders, Boots Astral:

Transforms the apparence into Guardian (Golden palette, Golden Helmet).

Trance Skill is available in the skill tree as well as Mystic Capacities.

Being in trance is similar to Berserk and lasts 1min, amplifying HP/ATK/MATK.

1 HP left at the end of the trance with a 10min delay.

Only one mystic skill can be used during the period of trance.

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Type: Armor

Refinable: Yes

Defense: 7

Category: Neutral

Weight: 130

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Requirement:

Base Level 75

Awakening Eden Group Uniform I DEF 5Req. Lv 80 #15181

A uniform given to loyal member of Eden Group only. It's came with various size and has waterproof plus anti stain design.

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All Stats +1

MaxHP +700

MaxSP +100

MDEF +7

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Type: Armor

Defense: 5

Category: Medium

Weight: 0

Refinable: No

________________________

Requirement:

Base level 80

Awakening Eden Group Uniform II DEF 5Req. Lv 85 #15182

A uniform given to skilled member of Eden Group only. It's came with various size and has waterproof plus anti stain design.

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All Stats +1

MaxHP +1100

MaxSP +120

MDEF +11

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Type: Armor

Defense: 5

Category: Medium

Weight: 0

Refinable: No

________________________

Requirement:

Base level 85

Awakening Eden Group Uniform III DEF 6Req. Lv 85 #15183

A uniform given to trained member of Eden Group only. It's came with various size and has waterproof plus anti stain design.

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All Stats +2

MaxHP +1100

MaxSP +120

MDEF +11

________________________

Type: Armor

Defense: 6

Category: Neutral

Weight: 0

Refinable: No

________________________

Requirement:

Base level 85

Awakening Eden Group Uniform IV DEF 6Req. Lv 90 #15184

A uniform given to veteran member of Eden Group only. It's came with various size and has waterproof plus anti stain design.

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All Stats +2

MaxHP +1500

MaxSP +150

MDEF +15

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Type: Armor

Defense: 6

Category: Neutral

Weight: 0

Refinable: No

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Requirement:

Base level 90

Awakening Eden Group Uniform V DEF 7Req. Lv 90 #15185

A uniform given to full-fledged member of Eden Group only. It's came with various size and has waterproof plus anti stain design.

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All Stats +2

MaxHP +1500

MaxSP +150

MDEF +15

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Reduces damage taken from all elemental attacks, except Neutral, by 5%.

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Type: Armor

Defense: 7

Category: Neutral

Weight: 0

Refinable: No

________________________

Requirement:

Base level 90

Azuran Robe [1] DARO Weight 50 #30007

Azuran Robe - Atlantide.

MDEF +6

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Water element resistance +7%.

MDEF +4 (+1 per set piece)

Reduces SP/Gemstones/Ammo/Spirit Cost by 12%. (+3% per set piece)

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Atlantide set

Azuran Robe

Azuran Veil

Azuran Sandals

Azuran Ring

Azuran Pendant

Azuran Guard

Azuran Charm

HP +2% per set piece.

SP +2% per set piece.

Water resistance +2% per set piece.

Magical Water damage +1% per set piece.

Physical/Misc Water damage +2% per set piece.

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

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Type: Armor

Refinable: Yes

Defense: 1

Category: Light

Weight: 50

________________________

Requirement:

Base Level 75

Azure Smock [1] DEF 2Weight 30 #15060

A kindergarten uniform with name tag attached on it.

This equipment has been specifically modified to DaRO.

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Increases physical attack by 2%.

Increases magical attack by 2%.

Increases the healing power from Healing skills by 2%.

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When combined with School Bag:

Increases physical attack by 3%.

Increases magical attack by 3%.

Increases the healing power from Healing skills by 2%.

Increases speed attack by 2%.

Increases walking speed by 2%.

Reduces cast time by 2%.

Reduces After Skill Delay by 2%.

________________________

Type: Armor

Defense: 2

Category: Light

Weight: 30

Refinable: Yes

________________________

Requirement: None

Dropped by: Horn Elite 0.22%
Bakonawa Scale Armor Req. Lv 1Weight 50 #15051

Armor made from Bakonawa Scale. Lets off a mysterious moonlight effect.

This equipment has been specifically modified to DaRO.

MDEF +4

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All stats +2

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For each 2 refine levels:

Reduces damage taken from Boss monsters by 1%.

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When combined with Buwaya Sack Cloth, Bakonawa Scale Armor and Bangungot Boots of Nightmare:

MaxHP +10%

MaxSP +10%

Reduce letal damage by 30%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 50

________________________

Requirement: None

Bakonawa Scale Armor(Bayani) [1] Req. Lv 1Weight 50 #15052

Armor made from Bakonawa Scale. Lets off a mysterious moonlight effect.

All Stats +2

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For each 2 refine levels:

Reduces damage taken from Boss monsters by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 50

________________________

Requirement: None

Black Wing Suit [1] Req. Lv 85Weight 10 #15043

This equipment has been specifically modified to DaRO.

INT +2

MDEF +4

________________________

For each refine level:

ATK +3

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Black Wing Set

Black Wing Suit

Black Wing Boots

Black Wing Brooch

Black Wing Manteau

MaxHP +15%

Perfect Dodge +20

ASPD +5%

Resistance against ranged physical attack +20%

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Wing set

Black Wing Suit

Gray Wing Boots

For every 10 AGI: Increases movement speed by 1% (cumulative)

Recovers (VIT + Base Level)*2 HP when killing a monster

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 85

All

Blessed Holy Robe [1] DEF 5Req. Lv 70Weight 250 #2356

A blessed holy robe that protects its wearer from being tainted by evil.

Mdef +5

Adds +80% Blind resistance.

Class: Armor

Defense: 5

Category: Medium

Weight: 250

Level Requirement: 70

Jobs: Priest, Monk

Bloodthorn Brigandine [1] DARO Req. Lv 60 #30553

A medium armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Medium

MDEF Bonus: No

Bonus: All Stats +1

Bonus: Same refine-scaling bonuses as Medium Armor Proficiency Lv 2.

Required Level: 60

Jobs: All

Bloody Doll's Dress [1] Req. Lv 90Weight 50 #15409

A snow-white robe on which spells are embroidered.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

ATK +5, +2 per Refine Level.

MATK +5, +2 per Refine Level.

DEX +1.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 40

Refinable: Yes

________________________

Requirement:

Base level 99

Blue Robe DEF 4Req. Lv 1Weight 50 #2361

A type of traditional outfit. It brings out the hidden powers of the wearer through its spiritual power.

This equipment has been specifically modified to DaRO.

[Refine 7+] : All stats +1, MDEF +4, LUK +4

Class: Armor

Defense: 4

Category: Medium

Weight: 50

Jobs: All

Boitata Armor [1] Req. Lv 60Weight 60 #15041

The armor that made by power of mythic creature, Boitata

MDEF +4

________________________

MaxHP +5%

Flee +5

________________________

Boitata Set:

Boitata Armor

Boitata Hat

Enchant armor with Fire element.

INT+3, STR +2, Mdef +5

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 60

Refinable: Yes

________________________

Requirement:

Base level 60

Dropped by: Boitata Elite 10%
Bone Plate [1] DEF 7Req. Lv 85Weight 100 #15000

Dark Plated Armor covered with sharp bones.

When attacking has a 1% chance of autocasting 'Bleeding' around 5x5 cells of the player.

Ignore 10% of the Def from Demi-human & Animal type monsters.

Str +1, Mdef +3

Class: Armor

Defense: 7

Category: Neutral

Weight: 80

Level Requirement: 85

Jobs: Thief / Merchant / Swordman Classes

Dropped by: Rake Scaraba 1.87%
Brynhild Req. Lv 94Weight 40 #2383

Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.

This equipment has been specifically modified to DaRO.

Increase MaxHP by Base level * 5+Refine Level

Increase MaxSP by Base Level * 0,5+Refine Level

Physical damage +4%

Matk +4%

Resistance to be knocked back by 5*Refine Level%.

Increases Stuff immunity (break/strip) by 5*Refine Level%.

MDEF +2

Indestructible

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If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Class: Armor

Defense: 4

Category: Heavy

Weight: 40

Level Requirement: 94

Jobs: All

Dropped by: Emeth Elite 1%
Chain Mail DEF 8Weight 330 #2314

Heavy mail made entirely of polished, metal chain links.

Class: Armor

Defense: 8

Category: Heavy

Weight: 330

Jobs: Swordman, Merchant and Thief Classes

Chameleon Armor DEF 5Req. Lv 70Weight 170 #2386

A miraculous Armor that can change its abilities according to those of its wearer.

Increases HP and SP based on the user's base level.

When magically attacked, has a chance to activate its own ability while cancelling all spells for 2 seconds.

If worn by Swordman/Merchant/Thief Class, Def +3

If worn by Wizard/Acolyte/Archer Class, Mdef +5

Class: Armor

Defense: 5

Category: Medium

Weight: 170

Level Requirement: 70

Jobs: 2nd Class

Claire Suit [1] DEF 4Req. Lv 22Weight 280 #15013

A suit for adventurers that maximizes defense while still fitting comfortably.

This equipment has been specifically modified to DaRO.

________________________

ASPD +4%

AGI +1

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 280

Refinable: Yes

________________________

Requirement:

Base level 22

All

Clothes of Happiness [1] DEF 4Req. Lv 1Weight 100 #15070

You have a Magical feeling of cloth when weared.

This equipment has been specifically modified to DaRO.

________________________

MDEF +4

________________________

For each refine level:

LUK +1

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 100

Refinable: Yes

________________________

Requirement:

Trans Job

Coat DEF 5Weight 120 #2309

A long coat that provides remarkable warmth in cold weather.

Class: Armor

Defense: 5

Category: Medium

Weight: 120

Jobs: All except Novice

Consultation Robe [1] Req. Lv 80Weight 0.6 #15164

An elegant robe.

Can only be worn by high rank law officer.

This equipment has been specifically modified to DaRO.

________________________

VIT +5

________________________

For each refine level:

Reduces damage taken from Fire and Shadow elemental attacks by 2%.

________________________

When combined with Morrigan's Manteau:

Have 10% chance to enchant Consultation Robe0 with Ghost property when hit for 5seconds.

For each 2 refine levels of Consultation Robe:

AGI +1

For each refine level of Consultation Robe:

Flee +2

________________________

When combined with Valkyrie Manteau:

Increases resistance against Neutral by 2%

Reduces damage taken from Fire and Shadow elemental attacks by 10%.

For each 2 refine levels of Consultation Robe:

VIT +1

Increases resistance against Neutral by 1%

________________________

Type: Armor

Defense: 0

Category: Light

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 80

Cotton Shirt DEF 1Weight 10 #2301

A simple, sturdily made shirt of cotton.

Class: Armor

Defense: 1

Category: Light

Weight: 10

Jobs: All

Cotton Shirt [1] DEF 1Weight 10 #2302

A simple, sturdily made shirt of cotton.

Class: Armor

Defense: 1

Category: Light

Weight: 10

Jobs: All

Dropped by: Picky 13.45%
Crimson Robe Req. Lv 85Weight 50 #15027

This equipment has been specifically modified to DaRO.

INT +3

MDEF +6

________________________

For each refine level:

Reduces cast time of Meteor Storm by 2%.

________________________

If user has 99 Base INT:

INT +2

________________________

[Crimson Set]

Crimson Staff (2009)

Crimson Robe (15027)

Crimson Shoes (2469)

Crimson Orb (2861)

Increases Fire elemental magic damage by 20%

Reduces Water elemental magic damage by 20%

Reduces Wind and Earth elemental magic damage by 10%.

Increases resistance against Fire elemental attack and monsters by 10%.

Increases damage taken from Water elemental attack and monsters by 20%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 50

Element: Fire

________________________

Requirement:

Base level 85

Diabolus Armor [1] DEF 7Req. Lv 55Weight 60 #2375

An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.

Str +2, Dex +1,

MaxHP +150.

Tolerance to Stun and Stone +5%.

When equipped with Diabolus Ring,

Matk +3% and ATK +3%.

Class: Armor

Defense: 7

Category: Neutral

Weight: 60

Level Requirement: 55

Jobs: Swordman, Merchant, Thief

Dropped by: Wounded Morocc 30%
Diabolus Robe [1] DEF 6Req. Lv 55Weight 30 #2374

A robe which is decorated with unknown letters. The wearer feels like they're learning a new language.

MaxSP +150, Mdef +5

Reduces After Skill Delay by 10%

Increases effectiveness of Heal skill by 6%.

When equipped with Diabolus Ring,

Matk +3% and ATK +3%.

Class: Armor

Defense: 6

Category: Neutral

Weight: 30

Level Requirement: 55

Jobs: Archer, Mage, Acolyte

Dropped by: Wounded Morocc 30%
Diver's Suit [1] DEF 3Req. Lv 80Weight 30 #15125

A clothes with white color that able to attract fishes with mysterious power.

This equipment has been specifically modified to DaRO.

________________________

Random chance to drop Fresh Fish when defeating a monster.

For each refine level:

Increases chances to get Fresh Fish drop.

Increases Fresh Fish heal by 3%.

________________________

Each fish defeated heals BaseLv*refine/4 HP.

Additional drop infos: Adds a 5% + 1% per refine chance to obtain Fresh Fish when killing a monster.

________________________

Type: Armor

Defense: 3

Category: Light

Weight: 30

Refinable: Yes

________________________

Requirement:

Base level 80

Divine Cloth [1] DEF 6Req. Lv 55Weight 150 #2366

A holy garment that has been purified by a series of religious rituals.

Increases tolerance to Curse, Silence, Stun, Sleep, and Stone Curse statuses by 5%.

Class: Armor

Defense: 6

Category: Neutral

Weight: 150

Level Requirement: 55

Jobs: All classes except Novice

Divine Valhalla Plate [1] DARO Req. Lv 85 #30602

A very heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Very Heavy

MDEF Bonus: Yes

Bonus: All Stats +2

Bonus: Same refine-scaling bonuses as Very Heavy Armor Proficiency Lv 3.

Required Level: 85

Jobs: All

Drake Coat [1] Req. Lv 80Weight 120 #15209

A coat that usually worn by combat.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

MaxHP +BaseLv*RefineLv

________________________

MaxSP +BaseLv*RefineLv*0,1.

________________________

Increases physical damage by 1% every 2 Refine Levels.

________________________

No size differences when attacking.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 120

Refinable: Yes

________________________

Requirement:

Base level 80

Earth Spirit Armor DEF 4Req. Lv 45Weight 220 #2350

An armor that is enchanted with the Earth elemental.

Class: Armor

Defense: 4

Category: Medium

Weight: 220

Element: Earth

Level Requirement: 45

Jobs: Swordman and Merchant

Earth Spirit Armor [1] DEF 4Req. Lv 45Weight 220 #2351

An armor that is enchanted with the Earth elemental.

Class: Armor

Defense: 4

Category: Medium

Weight: 220

Element: Earth

Level Requirement: 45

Jobs: All except Novice

Dropped by: Bring it on! 30%
Ebone Armor [1] Req. Lv 85Weight 450 #15014

A suit of armor made of a metal called Opcidium. The decoration of a black crystal looks profound.

This equipment has been specifically modified to DaRO.

________________________

For each refine level:

Resistance against dark element +2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 450

Refinable: Yes

________________________

Requirement:

Base level 85

Knight and Crusader

Eden Group Uniform I DEF 4Req. Lv 12 #15009

A suit that is only provided for members of the Eden Group. There are various sizes so tall people don't have to worry about it.

________________________

MaxHP +100

MaxSP +10

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 0

Refinable: No

________________________

Requirement:

Base level 12

Eden Group Uniform II DEF 5Req. Lv 26 #15010

A suit that is only provided for members of the Eden Group. There are various sizes so tall people don't have to worry about it.

________________________

MaxHP +200

MaxSP +20

________________________

Type: Armor

Defense: 5

Category: Medium

Weight: 0

Refinable: No

________________________

Requirement:

Base level 26

Eden Group Uniform III DEF 6Req. Lv 40 #15011

A suit that is only provided for members of the Eden Group. There are various sizes so tall people don't have to worry about it.

________________________

MaxHP +300

MaxSP +30

MDEF +3

________________________

Type: Armor

Defense: 6

Category: Neutral

Weight: 0

Refinable: No

________________________

Requirement:

Base level 40

Eden Group Uniform IV DEF 7Req. Lv 60 #15031

A suit that is only provided for members of the Eden Group.

There are various sizes so tall people don't have to worry about it.

________________________

STR +1

INT +1

DEX +1

MaxHP +500

MaxSP +50

MDEF +5

________________________

Type: Armor

Defense: 7

Category: Neutral

Weight: 0

Refinable: No

________________________

Requirement:

Base level 60

Einherjar Armor [1] Req. Lv 90Weight 80 #15189

A suit of armor wore by Odin warriors whose fought against giants.

This equipment has been specifically modified to DaRO.

MDEF +2

________________________

ATK +2 for each Refine Level.

________________________

Reduces resistance against Curse status by 5% per Refine Level.

________________________

When compounded with Evil Druid Card:

Refine Level +9:

Prevents Curse status.

________________________

When combined with Manteau of The Fallen:

For each refine level of manteau adds ATK +2.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 80

Refinable: Yes

________________________

Requirement:

Base level 90

Elegant Doram Suit [1] DEF 7Req. Lv 175Weight 90 #15156

A tidy and elegant doram race suit.

________________________

MaxHP +15%

MaxSP +15%

________________________

For each refine level:

DEX +1

INT +1

________________________

Refine Level +9:

Reduces SP cost of all skills by 5%.

________________________

Elegant set

Elegant Doram Suit

Elegant Doram Manteau

Elegant Doram Shoes

MaxHP +4000

Enables uninterruptable skill cast.

Reduces fixed cast time of all skills by 25% (Increases reducement according sum of refine level of Suit, Manteau and Shoes).

________________________

Type: Armor

Defense: 7

Category: Neutral

Weight: 90

Refinable: Yes

________________________

Requirement:

Base level 80

Doram race

Elemental Clothes [1] Req. Lv 80Weight 50 #19048

An improved Tights that able to excert the power of four elements.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Increases physical damage inflicted by Fire, Water, Wind and Earth elements by 5%.

Increases magical damage inflicted by Fire, Water, Wind and Earth elements by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 80

Dropped by: Plagarion Elite 5%
Elemental Robe Req. Lv 80Weight 50 #15177

A robe with elemental power.

MDEF +6

________________________

MATK +5

Reduces After Skill Delay by 5%.

________________________

For each refine level:

MATK +1

Reduces After Skill Delay by 1%.

________________________

Elemental set

Elemental Robe

Elemental Cape

Elemental Origin

When a bolt is used it gives to user a bonus of 20% to all magic from that same element for 15 seconds, for that duration all other elements (from this list : fire, water, earth, wind) inflicts 20% less damage, the bolt himself is also reduced by half.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 80

All

Dropped by: Horong Elite 0.22%
Elite Archer Suit [1] Req. Lv 80 #2381

If you desire to become an accurate and efficient warrior in battle, this might help.

This equipment has been specifically modified to DaRO.

MaxHP +500

Mdef +1

Reduces damage taken from Demihuman monsters by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

When equipped with Combat Boots and Commander's Manteau,

Dex +3, Improves all damage by 4%.

________________________

Class: Armor

Defense: 3

Category: Medium

Weight: 0

Level Requirement: 80

Jobs: All

Elite Engineer Armor [1] Req. Lv 80 #2377

Designed to be used by outstanding warriors who have remarkable attack skills. It gives off multiple effects when compounded as a set.

This equipment has been specifically modified to DaRO.

MaxHP +500

Mdef +1

Reduces damage taken from Demihuman monsters by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

When equipped with Combat Greaves and Captain's Manteau,

Str +3, Increases ranged physical resistance by 10%, HIT +10%

________________________

Indestructible

Class: Armor

Defense: 4

Category: Neutral

Weight: 0

Level Requirement: 80

Jobs: All

Elite Shooter Suit [1] Req. Lv 80 #2382

If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set.

This equipment has been specifically modified to DaRO.

MaxHP +500

Mdef +1

Reduces damage taken from Demihuman monsters by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

When equipped with Battle Boots and Sheriff's Manteau,

Dex +3, Improves chances to avoid any attacks by 7%.

________________________

Class: Armor

Defense: 3

Category: Medium

Weight: 0

Level Requirement: 80

Jobs: All

Engineer Mail [1] DEF 3Req. Lv 50Weight 50 #15106

(Incomplete description - jRO)

________________________

Type: Armor

Defense: 3

Category: Light

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 50

Engraved Armor [1] Req. Lv 90Weight 300 #15066

Armor with details carved in peridot.

\"In honor of the Twilight Knights, Walter.R.Stern\"

This equipment has been specifically modified to DaRO.

________________________

MDEF +1 each refine level.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 300

Refinable: Yes

________________________

Requirement:

Base level 90

Swordman classes

Dropped by: Marduk Elite 0.6%
Evil Dragon Armor [1] #15145

A suit of armor made out of the scales of a powerful dragon that was once feared by the world. It has the power to absorb all kinds of energy.

This equipment has been specifically modified to DaRO.

MDEF +2

________________________

Every 2 Refine Level:

1% chance to restore 10% of damage as HP when performing a physical attack.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 400

Refinable: Yes

________________________

Requirement:

Base level 90

Excellion Suit DEF 5Req. Lv 90Weight 100 #15128

A suit which made from the lost technology in Research Building.

________________________

VIT +6

________________________

Base Level at least 130:

VIT +4

________________________

For each 3 refine levels:

MaxHP +4%

________________________

When combined with Excellion Wing:

Perfect Dodge +6

Reduces After Skill Delay by 10%.

________________________

Base Level at least 130:

Reduces After Skill Delay by 10%.

________________________

Indestructible in battle

________________________

Type: Armor

Defense: 5

Category: Medium

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 90

Exclusive Doram Suit [1] DEF 5Req. Lv 80Weight 70 #15126

A tidy suit for doram race.

________________________

MaxHP +500

MaxSP +100

________________________

For each 3 refine levels:

DEX +1

INT +1

________________________

Exclusive Doram set

Exclusive Doram Suit

Exclusive Doram Manteau

Exclusive Doram Shoes

MaxHP +2000

Enables uninterruptable skill cast.

Reduces fixed cast time of all skills by 15% (Increases reducement according sum of refine level of Suit, Manteau and Shoes).

________________________

Type: Armor

Defense: 5

Category: Medium

Weight: 70

Refinable: Yes

________________________

Requirement:

Base level 80

Doram race

Exorcist Robe [1] Req. Lv 60Weight 170 #18863

This robe was once worn by a famous exorcist, it instantly improves your resistance against unholy creatures.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

For each refine level:

Reduces damage taken from Demon and Angel monsters by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 170

Refinable: Yes

________________________

Requirement:

Base level 60

Fafnir Scale Req. Lv 80Weight 150 #15405

Blue armor with strong magic.

This equipment has been specifically modified to DaRO.

________________________

Unbreakable.

________________________

For each 2 refine levels:

MDEF +1

________________________

For each refine level:

Max HP/SP +3%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 90

Refinable: Yes

________________________

Requirement: None

Ferlock's Armor Req. Lv 85Weight 75 #15117

Ferlock's suit, captain of the airship.

It was stolen by the monsters that attacked during airship raid.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

All Stats +1

________________________

For each refine level:

MaxHP +BaseLevel

MaxSP +(10% of BaseLevel)

________________________

Ferlock set

Ferlock's Hat

Ferlock's Armor

Ferlock's Manteau

Ferlock's Shoes

MaxHP +5%

MaxSP +5%

Increases movement speed +5% (Cumulative).

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 75

Refinable: Yes

________________________

Requirement:

Base level 85

Fisherman's Mail [1] DEF 4Req. Lv 50Weight 50 #15104

A mail made in Alberta designed to protect when fishing in the deep sea.

This equipment has been specifically modified to DaRO.

________________________

Adds 5% physical and magical damage to fish.

Forms 5% resistance to fish.

________________________

Each refine level adds 1% bonus.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 50

Flame Armor Req. Lv 1Weight 100 #15008

A suit of armor that let you feels the heat when wearing it.

This equipment has been specifically modified to DaRO.

________________________

For each refine level:

Max HP +1%.

Max SP +1%.

Reduces damage from Fire Property monsters by 1%.

________________________

Type: Armor

Defense: 3

Category: Light

Weight: 100

Element: Fire

Refinable: Yes

________________________

Requirement: None

Flame Dragon Armor [1] Req. Lv 90 #15175

A suit of armor made out of the scales of a powerful dragon that was once feared by the world. It has the power to enhance physical abilities.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Increases damage inflicted by Fire element +5%

________________________

Enchant armor with Fire element.

________________________

Reduces damage received from Boss monsters by 1% per Refine Level.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 40

Refinable: Yes

________________________

Requirement:

Base level 90

Flame Spirit Armor DEF 4Req. Lv 45Weight 220 #2344

An armor that is enchanted with the Fire elemental.

Class: Armor

Defense: 4

Category: Medium

Weight: 220

Element: Fire

Level Requirement: 45

Jobs: Swordman and Merchant

Flame Spirit Armor [1] DEF 4Req. Lv 45Weight 220 #2345

An armor that is enchanted with the Fire elemental.

Class: Armor

Defense: 4

Category: Medium

Weight: 220

Element: Fire

Level Requirement: 45

Jobs: All except Novice

Flattery Robe [1] DEF 3Req. Lv 80Weight 10 #15146

A clothes for those who would use whatever means necessary to bring their desires to pass.

This equipment has been specifically modified to DaRO.

________________________

MDEF +3.

________________________

Enables the use of Level 1 Endure.

________________________

For each refine level of Flattery Robe:

MATK +3

Using Endure heals some HP.

________________________

When combined with Cape of Ancient Lord:

MaxSP +10% + 1% per armor refine level

Flee +10 + 1 per armor refine level

________________________

When combined with Manteau of Survival:

MaxHP +10%, +1% per armor refine level

MATK +5, +1 per armor refine level

________________________

Type: Armor

Defense: 3

Category: Light

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 80

Forest Robe Req. Lv 85Weight 50 #15028

This equipment has been specifically modified to DaRO.

INT +3

MDEF +6

________________________

For each refine level:

Reduces cast time of Heaven's Drive by 2%.

________________________

If user has 99 Base INT:

INT +2

________________________

[Forest Set]

Forest Staff (2010)

Forest Robe (15028)

Forest Shoes (2470)

Forest Orb (2862)

Increases Earth elemental magic damage by 20%.

Reduces Fire elemental magic damage by 20%.

Reduces Wind and Water elemental magic damage by 10%.

Increases resistance against Earth elemental attack and monsters by 10%.

Increases damage taken from Fire elemental attack and monsters by 20%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 50

Element: Earth

________________________

Requirement:

Base level 85

Freya Overcoat Weight 50 #2369

This equipment has been specifically modified to DaRO.

All Stats +4

MDEF +6

Indestructible

________________________

[Freya Armor Set]

Freya Crown (5306)

Freya Overcoat (2369)

Freya Cape (2533)

Freya Boots (2428)

MaxHP +20%

5% resistance to all elements

10% resistance to all races

10% resistance to Demi-Human race

100% Resistance to Freeze

Chance to autocast Frost Nova level 5 + level acquired when attacked at close range

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Class: Armor

Defense: 0

Category: Light

Weight: 50

Level Requirement: 1

Jobs: All except Novice

Freya's Spiritual Robe DEF 1Req. Lv 20Weight 30 #15003

Rental Item

A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.

________________________

MaxHP +700

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 30

Refinable: No

________________________

Requirement:

Base level 20

Freya's Spiritual Robe DEF 1Req. Lv 20Weight 30 #15004

Rental Item

A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.

________________________

MaxHP +700

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 30

Refinable: No

________________________

Requirement:

Base level 20

Freya's Spiritual Robe DEF 1Req. Lv 20Weight 30 #15005

Rental Item

A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.

________________________

MaxHP +700

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 30

Refinable: No

________________________

Requirement:

Base level 20

Freya's Spiritual Robe DEF 1Req. Lv 20Weight 30 #15006

Rental Item

A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.

________________________

MaxHP +700

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 30

Refinable: No

________________________

Requirement:

Base level 20

Frozen Breastplate Req. Lv 85Weight 150 #15100

A frozen breastplate that creates a cold steam.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

For each refine level:

Max HP +1%.

Max SP +1%.

Reduces damage from Water Property monsters by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 150

Element: Water

Refinable: Yes

________________________

Requirement:

Base level 85

Adv Classes

Full Plate Armor DEF 11Req. Lv 70Weight 550 #2341

An extremely heavy piece of armor worn by members of the Legion.

Class: Armor

Defense: 11

Category: Very Heavy

Weight: 550

Level Requirement: 70

Jobs: Crusader

Gardel Milarii [2] DARO Req. Lv 100 #30035

Gardel Milarii - Half God Armor 2 slots

________________________

Unbreakable

________________________

Having the same cards twice in this equipment makes it extremely fragile.

________________________

Unequips all other half god equipments when equipped.

________________________

Type: Armor

Refinable: No

Defense: 0

Category: Light

Weight: 0

________________________

Requirement:

Base Level 100

Geffen Magic Robe [1] Req. Lv 90Weight 100 #15074

This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.

This equipment has been specifically modified to DaRO.

MDEF +6

For each refine level:

Reduces SP cost by 2%.

Reduces Cast time by 1%.

Reduces chance to cast cancel by 2%.

________________________

When combined with Magic Intensifier Ring:

Reduces Cast time by 5%.

________________________

When combined with Physical Enhancer Ring:

Reduces After Skill Delay by 5%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 90

Glorious Mass-Production Suit #2396

MaxHP +500

Class: Armor

Defense: 0

Category: Light

Weight: 0

Jobs: All except Novice

Glorious Popularized Suit Req. Lv 61 #2395

MaxHP +600, SP Recovery rate +10%

Class: Armor

Defense: 0

Category: Light

Weight: 0

Level Requirement: 61

Jobs: All except Novice

Glorious Suit Req. Lv 81 #2394

MaxHP +20%

7% additional resistance to the attack from Demihuman monsters.

When equipped with Glorious Shoes and Glorious Muffler, attack strength to all enemies increase by 5%, Matk +5%, and gives 3% increase in the recovery amount of using Heal, Potion Pitcher, Sanctuary. Never gets freezed.

Class: Armor

Defense: 0

Category: Light

Weight: 0

Level Requirement: 81

Jobs: All except Novice

Goibne's Armor DEF 7Req. Lv 54Weight 350 #2354

An armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.

Vit +2

MaxHP +10%

Class: Armor

Defense: 7

Category: Neutral

Weight: 350

Level Requirement: 54

Jobs: All except Novice

Golden Armor [1] Weight 200 #2368

A special Armor made of a pure gold mixture.

According to legend you will gain magical strength whilst wearing this.

This equipment has been specifically modified to DaRO.

MDEF +4

For each refine:

Increases zeny gained on monsters by 10%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Class: Armor

Defense: 1

Category: Medium

Weight: 200

Jobs: All

Dropped by: Eggring Elite 0.22%
Golden Ninja Suit Req. Lv 80Weight 50 #15178

A suit wore by Ninja that hired by gold miner owner.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Flee +5, +1 for each refine level.

________________________

When combined with Golden Scarf:

Increases ranged physical attack by 15%. (Not for bow/Guns)

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 80

All

Golden Rod Robe Req. Lv 85Weight 50 #15025

This equipment has been specifically modified to DaRO.

INT +3

________________________

For each refine level:

MDEF +1

Reduces cast time of Lord of Vermilion by 2%.

________________________

If user has 99 Base INT:

INT +2

________________________

[Golden Rod Set]

Golden Rod Staff (2007)

Golden Rod Robe (15025)

Golden Rod Shoes (2467)

Golden Rod Orb (2859)

Increases Wind elemental magic damage by 20%

Reduces Earth elemental magic damage by 20%

Reduces Fire and Water elemental magic damage by 10%.

Increases resistance against Wind elemental attack and monsters by 10%.

Increases damage taken from Earth elemental attack and monsters by 20%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 50

Element: Wind

________________________

Requirement:

Base level 85

Grand Plate Armor DARO #30597

A very heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Very Heavy

MDEF Bonus: No

Required Level: 0

Jobs: All

Grand Plate Armor [1] DARO #30598

A very heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Very Heavy

MDEF Bonus: No

Required Level: 0

Jobs: All

Gray Armor [1] DEF 4Req. Lv 85Weight 240 #15090

Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this armor protects its wearer against holiness and fear.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Resistance against Holy element by 5%, +1% for each refine level.

________________________

Gray set 1

Gray Armor

Gray Helmet

Gray Boots

Gray Manteau

MaxHP +10%

ATK +5%.

Reduces damage taken from Neutral elemental attack by 10%.

0,5% chance to autocast Level 1 Drain Life when attacked by melee physical attacks.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 240

Refinable: Yes

________________________

Requirement:

Base level 85

Adv classes of Swordman, Archer, Merchant and Thief Classes

Gray Robe [1] Req. Lv 85Weight 130 #15091

Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this robe protects its wearer against holiness and fear.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

Holy resistance +5%.

Additional Holy resistance +1% per refine level.

________________________

Gray set 2

Gray Robe

Gray Helmet

Gray Boots

Gray Manteau

MaxSP +10%

MATK +5%

Reduces damage taken from Neutral elemental attack by 10%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 130

Refinable: Yes

________________________

Requirement:

Base level 85

All

Green Operation Coat [1] Req. Lv 85Weight 66 #15044

This equipment has been specifically modified to DaRO.

DEX +1

________________________

For each refine level:

MaxSP +20% of Base Level.

________________________

When combined with Scalpel (13027):

0.7% per refine chance a defeated monster will drop Immortal Heart.

0.5% per refine chance a defeated Demihuman or Brute monster will drop Alcohol.

Additional drop infos: Combo bonus: Adds a 0.7% per armor refine chance to obtain Immortal Heart when killing a DemiHuman monster.

Additional drop infos: Combo bonus: Adds a 0.5% per armor refine chance to obtain Alcohol when killing a DemiHuman monster.

Additional drop infos: Combo bonus: Adds a 0.7% per armor refine chance to obtain Immortal Heart when killing a Brute monster.

Additional drop infos: Combo bonus: Adds a 0.5% per armor refine chance to obtain Alcohol when killing a Brute monster.

________________________

Type: Armor

Defense: 0

Category: Light

Weight: 66

________________________

Requirement:

Base level 85

Half Brynhild DEF 6Req. Lv 47 #15023

Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.

________________________

Increases MaxHP by

20*Base level.

Increases MaxSP by

5*Base Level.

MATK +5%

MDEF +10

Increases physical attack by 5%.

________________________

Prevents knock-back effect.

________________________

Indestructible in battle

________________________

Type: Armor

Defense: 6

Category: Neutral

Weight: 0

Refinable: No

________________________

Requirement:

Base level 47

Hero Hidden Cloth [1] Req. Lv 90Weight 20 #15097

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

For each refine level:

1% chance to grant CRIT +10, Flee +10, ATK/MATK +20 for 10 seconds when dealing melee physical attacks.

________________________

On Thief Class:

MaxHP +5%

MaxSP +5%

Chance increased by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 20

________________________

Requirement:

Base level 90

Dropped by: Elder Elite 0.22%
Hero Judgement Shawl [1] Req. Lv 90Weight 50 #15095

Honorable robe given to those who fought Satan Morocc. The robe is enhanced with powers to increase concentration and spirit, occasionally it will release unpredictable attacks.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

0,5% chance to autocast Level 1 Lex Aeterna when attacking.

chance is increased with a higher refine level.

________________________

5% chance to autocast Level X Kyrie Eleison on wearer when magically attacking.

Skill Level increases by 1 each refine level.

________________________

On Acolyte Class:

MaxSP +5%

MaxHP +5%

Chance increases by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 90

Priest and Monk

Dropped by: Tamruan Elite 0.6%
Hero Magic Coat [1] Req. Lv 90Weight 80 #15094

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

For each refine level:

1% chance to grant CRIT +10, Flee +10, ATK/MATK +20 for 10 seconds when magically attacking

________________________

On Magician Class:

MaxHP +5%

MaxSP +5%

Chance increased by 2%

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 0

Category: Light

Weight: 80

Refinable: Yes

________________________

Requirement:

Base level 90

All

Hero Plate [1] Req. Lv 90Weight 400 #15093

Honorable plate given to those who fought Satan Morocc. There is strong power that protects this plate.

This equipment has been specifically modified to DaRO.

MDEF +2

________________________

5% chance to autocast Level 10 Heal or Level 10 Magnum Break when dealing physical attack.

________________________

On Swordman Class:

MaxHP +5%

MaxSP +5%

Increases chance by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 400

Refinable: Yes

________________________

Requirement:

Base level 90

All

Hero Target Suit [1] Req. Lv 90Weight 20 #15098

Honorable suit given to those who fought Satan Morocc. This clothes makes its wearer to attack faster.

This equipment has been specifically modified to DaRO.

MDEF +3

________________________

With a Bow Weapon:

5% chance to autocast Level 10 Improve Concentration or Level 10 Double Strafe when dealing long distance attack.

________________________

Archer Class:

MaxHP +5%

MaxSP +5%

Increases chance to inflict the status above by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 3

Category: Neutral

Weight: 20

Refinable: Yes

________________________

Requirement:

Base level 90

All

Hero Trade Mail [1] Req. Lv 90Weight 50 #15096

Honorable trade mail given to those who fought Satan Morocc. This mail enhances wearer abilities.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Add 0.5% chance per refine level to inflict Stun, Poison, Silence and/or Curse status on target when dealing misc/special attack.

________________________

Merchant Class:

Maximum HP +5%.

Maximum SP +5%.

Increases chance to inflict the status above by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 90

All

Hippie Clothes Req. Lv 80Weight 5 #15180

Clothes with a sense of free will. It looks old and sloppy.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Magical flee +5.

________________________

When combined with Hippie Rope/Guitar and Hippie Feather:

Increases critical hit damage by 20%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 80

All

Holy Aegis Plate DARO Req. Lv 40 #30599

A very heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Very Heavy

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Holy Aegis Plate [1] DARO Req. Lv 40 #30600

A very heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Very Heavy

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Holy Robe DEF 7Req. Lv 60Weight 170 #2327

A robe that emanates an aura of holiness.

Mdef +5

Reduces damage taken from Demon monster by 15%,

Reduces damage taken from Shadow elemental attacks by 10%.

Class: Armor

Defense: 7

Category: Neutral

Weight: 170

Level Requirement: 60

Jobs: Acolyte

Holy Robe [1] DEF 7Req. Lv 60Weight 170 #2373

A robe that emanates an aura of holiness.

Mdef +5

Reduces damage taken from Demon monster by 15%,

Reduces damage taken from Shadow elemental attacks by 10%.

Class: Armor

Defense: 7

Category: Neutral

Weight: 170

Level Requirement: 60

Jobs: Acolyte

Holy White Coat [1] DEF 4Req. Lv 80Weight 100 #15205

A coat that usually worn by combat medic in battlefield.

________________________

MDEF +10

________________________

Reduces After Skill Delay by 10%.

________________________

Increases Healing skills by 2%.

________________________

Increases restoration gained from Healing skills and items by 1%.

________________________

Refine Level +7:

DEF +50

Increases Healing skills by 4%.

Increases restoration gained from Healing skills and items by 2%.

Indestructible in battle

________________________

Refine Level +8:

DEF +100

Reduces damage taken from Demihuman monsters by 7%.

Increases Healing skills by 6%.

Increases restoration gained from Healing skills and items by 3%.

________________________

Refine Level +9:

DEF +150

Increases resistance against Stone Curse status by 50%.

Increases Healing skills by 8%.

Increases restoration gained from Healing skills and items by 4%.

________________________

When combined with Argiope Card:

If refine level of Holy White Coat at least +9:

Prevents Frozen status.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 80

Hope Breastplate [1] DARO #30077

Reduce 15% of damage from the last skill that killed you.

MDEF +3

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Refinable: Yes

Defense: 3

Category: Neutral

Weight: 125

________________________

Requirement:

Base Level 80

Hunter's Mail [1] Req. Lv 50Weight 50 #15102

A suitable armor for hunting animals.

This equipment has been specifically modified to DaRO.

MDEF +3

________________________

[For each refine level:]

Increases physical and magical damage against Brute monsters by 1%.

Reduces physical and magical from Brute monsters by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 3

Category: Neutral

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 50

Dropped by: Picky Elite 0.22%
Ice Prison Dress Req. Lv 90Weight 40 #15420

A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

Enchant Armor with Water Element property.

________________________

For each refine level:

Grants 3% chance to Freeze target if physically or magically attacked.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 90

Refinable: Yes

________________________

Requirement: Female Only

Dropped by: Sentry Elite 0.22%
Illusion Armor Type A [1] DEF 6Req. Lv 85Weight 100 #15376

A type A combat armor made from illusion technology.

There are various modules that can be installed to enhance it.

________________________

ATK +100

________________________

For each 2 refine levels:

ATK +10

________________________

Refine Level +7:

Reduces after attack delay by 10%.

________________________

When combined with Illusion Engine Wing Type A:

ATK +50

________________________

When combined with Illusion Engine Wing Type B:

Reduces After Skill Delay by 10%.

________________________

Type: Armor

Defense: 6

Category: Neutral

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 85

Illusion Armor Type B [1] DEF 6Req. Lv 85Weight 100 #15377

A type B combat armor made from illusion technology.

There are various modules that can be installed to enhance it.

________________________

MATK +100

________________________

For each 2 refine levels:

MATK +10

________________________

Refine Level +7:

Reduces variable cast time of all skills by 10%.

________________________

When combined with Illusion Engine Wing Type A:

Reduces after attack delay by 10%.

________________________

When combined with Illusion Engine Wing Type B:

MATK +50

________________________

Type: Armor

Defense: 6

Category: Neutral

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 85

Illusion Goibniu's Armor [1] DEF 7Req. Lv 85Weight 350 #15348

A suit of armor that was accidentally enchanted by Goibniu the blacksmith when he spilled the mystic ale of life all over it.

________________________

MaxHP +10%

________________________

Refine Level +7:

DEF +50

________________________

Refine Level +9:

DEF +100

________________________

Type: Armor

Defense: 7

Category: Neutral

Weight: 350

Refinable: Yes

________________________

Requirement:

Base level 85

All classes except Novice

Illusion Puente Robe [1] DEF 4Req. Lv 90Weight 40 #15195

A snow-white robe on which spells are embroidered.

________________________

Reduces fixed cast time of all skills by 3%.

________________________

Increases Healing skills by 5%.

For each refine level:

Increases Healing skills by 1%.

________________________

When combined with Illusion Long Mace:

MATK +100

Increases Healing skills by 20%.

________________________

If refine level of Illusion Puente Robe and Illusion Long Mace at least +7:

MATK +50

________________________

If total refine level of entire set at least +18:

Increases Healing skills by 15%.

________________________

If total refine level of entire set at least +22:

Reduces After Skill Delay by 15%.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 40

Refinable: Yes

________________________

Requirement:

Base level 99

Improved Tights [1] DEF 6Req. Lv 75Weight 40 #2390

Brand new tights developed by the Rekenber Corporation. Made of very advanced material which fit close to the body and still allows maximum movement.

Mdef +2

Perfect Dodge +3

Class: Armor

Defense: 6

Category: Neutral

Weight: 40

Level Requirement: 75

Jobs: Archer Class

Dropped by: Zakudam 1.87%
Invincible God Clothes Req. Lv 50Weight 100 #15049

Attached with the power of God.

When combined with zodiac hat, it will give various effect depend on zodiac type.

This equipment has been specifically modified to DaRO.

MDEF +2

________________________

5% chance to get All stats +1 for 10 seconds when hit, X is % HP lost divide by 10 + 1.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 50

Dropped by: Arcisis Elite 0.22%
Invincible Saint Clothes Req. Lv 50Weight 100 #15050

Attached with divine power.

When combined with zodiac hat, it will give various effect depend on zodiac type.

This equipment has been specifically modified to DaRO.

MDEF +2

________________________

All Stats -1, +1 for every 2 Refine Levels.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 50

Dropped by: Killer Elite 0.22%
Jacket [1] DEF 2Weight 20 #2304

A jacket made out of mediocre leather.

Class: Armor

Defense: 2

Category: Light

Weight: 20

Jobs: All

Dropped by: Thief Bug 8.72%
Jacket of Incredible Showman DEF 2Weight 90 #2397

A jacket wear by showman, it make body warm and protect from cold.

Class: Armor

Defense: 10

Category: Very Heavy

Weight: 90

Jobs: All

Kafra Costume [1] Req. Lv 1Weight 50 #15186

A costume of Kafra employee. It's looks as ordinary maid costume.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

Increases experience gained from defeating monsters by 5%.

Increases zeny gained from defeating monsters by 5%.

________________________

For each refine level:

Increases experience gained from defeating monsters by 1%.

Increases zeny gained from defeating monsters by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 50

Refinable: Yes

Dropped by: Savage Elite 0.22%
Kaftan [1] Weight 40 #15105

A gown that was once worn by a great saint of a distant empire.

When torn, it causes a burning sensation on the skin.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

Reduces damage taken from Undead and Demon monsters by 1% for each refine level.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 40

Refinable: Yes

________________________

Requirement: None

Kandura [1] DEF 4Req. Lv 70Weight 30 #2388

A traditional garb worn by desert dwellers that is specially designed for hot weather environments.

Agi +1

Flee +5, Reduces after attack delay by 2%

Class: Armor

Defense: 4

Category: Medium

Weight: 30

Level Requirement: 70

Jobs: Assassin Cross

Dropped by: Fanat 1.87%
Kardui's Robe [1] Req. Lv 90Weight 80 #15169

A robe of Lapine King. Contains Lapine magic.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Reduces damage taken from Demihuman and Brute monsters by 1% for each refine level.

________________________

When combined with Angeling Card:

Each refine level adds 2% resistance against Frozen, Stun, Sleep, Stone status.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 80

Refinable: Yes

________________________

Requirement:

Base level 90

Khalitzburg Knight Armor [1] Req. Lv 80Weight 10 #15191

A suit of armor wore by Khalitzburg Knight, It has great protection power.

This equipment has been specifically modified to DaRO.

MDEF +2

________________________

Reduces damage taken from Demihuman and Angel monsters by 1% per refine level.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 80

King Schmidt's Suit [1] Req. Lv 80Weight 90 #15388

A suit once used by King Schmidt.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

Increases EXP received when killing monster by 5%.

________________________

For each refine level:

Increases EXP received when killing monster by 1%.

Increases Zeny gained when killing monster by 5%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 90

Refinable: Yes

________________________

Requirement:

Base level 80

Male only

Kirin Armor [1] Req. Lv 70Weight 50 #15103

A suit of armor of Holy beast that contain the power of Kirin.

This equipment has been specifically modified to DaRO.

MDEF +3

________________________

Enchant armor with Holy element property.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 3

Category: Neutral

Weight: 50

Element: Holy

Refinable: Yes

________________________

Requirement:

Base level 70

Lava Leather Armor [1] Req. Lv 90Weight 150 #15378

Armor that combines the skins of creatures that live in the lava dungeon.

It seems to be still in heat.

This equipment has been specifically modified to DaRO.

MDEF +3

________________________

ATK +3%, Damage over Time +3%, Reduces short Physical damage by 5% + 1% per refine.

________________________

When combined with Lava Leather Manteau and Lava Leather Boots :

ATK and Damage over time +4%,

every refine of each piece of the set grants 0.5% chance to counter attack short physical damage by Fire Attack level 5

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 3

Category: Neutral

Weight: 150

Refinable: Yes

________________________

Requirement:

Base level 90

Lava Leather Robe [1] Req. Lv 90Weight 75 #15380

Robe that combines the skins of the creatures that live in the lava dungeon.

It seems to be still in heat.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

MATK +3%, Misc damage +3%, Reduces long physical damage by 5+refine%.

________________________

When combined with Lava Leather Sandals and Lava Leather Hood :

MATK +4%, Misc damage +4%, every refine of each piece of the set grants 0.5% chance to counter attack short physical damage by Fire Bolt level 5

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 90

Lava Leather Suits [1] Req. Lv 90Weight 100 #15379

Suit that combines the skins of creatures that live in the lava dungeon.

It seems to be still in heat.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Misc damage +3%, reduces misc damage by 4%.

________________________

When combined with Lava Leather Muffler and Lava Leather Shoes :

Damage +2%, Increases Critical damage by 1% for every 3 refine level of each piece of set. (max 10%)

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 100

Refinable: Yes

________________________

Requirement:

Base level 90

Life Link [1] DEF 10Req. Lv 82Weight 350 #2391

A holy armor made by the Goddess in order to cure the chosen warrior. Increases the speed of natural recovery of the wearer.

Vit +2. Mdef +5

HP Natual Recovery Speed +50%

Class: Armor

Defense: 10

Category: Very Heavy

Weight: 350

Level Requirement: 82

Jobs: Swordman Class

Lounge Suit DEF 4Req. Lv 80Weight 30 #15089

A suit usually worn by Gentleman.

This equipment has been specifically modified to DaRO.

________________________

Reduces hit attack delay by 2%.

Reduces After Skill Delay by 2%.

Reduces cast time of all skills by 2%.

ASPD +2%.

________________________

Refine Level +7:

Additional +1% to all bonuses.

________________________

Type: Armor

Defense: 5

Category: Medium

Weight: 30

Refinable: Yes

________________________

Requirement:

Base level 80

All

Lounge Suit [1] Req. Lv 80Weight 30 #15162

A suit usually worn by Gentleman.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

ASPD +2%.

Reduces After Skill Delay by 2%.

Reduces cast time of all skills by 2%.

Reduces After Hit Delay by 2%.

Increases Walking speed by 2%.

________________________

Refine Level +7:

Reduces after attack delay by 1%.

Reduces After Skill Delay by 1%.

Reduces variable cast time of all skills by 1%.

________________________

Refine Level +9:

Reduces after attack delay by 1%.

Reduces After Skill Delay by 1%.

Reduces variable cast time of all skills by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 30

Refinable: Yes

________________________

Requirement:

Base level 80

All classes except Novice

Lunareth Veil [1] DARO Req. Lv 85 #30506

A light armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Light

MDEF Bonus: Yes

Bonus: All Stats +2

Bonus: Same refine-scaling bonuses as Light Armor Proficiency Lv 3.

Required Level: 85

Jobs: All

Luxury Doram Suit [1] DEF 5Req. Lv 85Weight 80 #15129

A tidy and luxury doram race suit.

________________________

MaxHP +10%

MaxSP +10%

________________________

For each 2 refine levels:

DEX +1

INT +1

________________________

Luxury Doram set

Luxury Doram Suit

Luxury Doram Manteau

Luxury Doram Shoes

MaxHP +3000

Enables uninterruptable skill cast.

Reduces fixed cast time of all skills by 20% (Increases reducement according sum of refine level of Suit, Manteau and Shoes).

________________________

Type: Armor

Defense: 5

Category: Medium

Weight: 80

Refinable: Yes

________________________

Requirement:

Base level 85

Doram race

Mage Coat DEF 5Req. Lv 50Weight 60 #2334

An exclusive robe for Mage Class characters that contains magic power.

Int +1

Mdef +5

Class: Armor

Defense: 5

Category: Medium

Weight: 60

Level Requirement: 50

Jobs: Summoner, Mage and Soul Linker

Mantle DEF 4Weight 60 #2307

A cloak that is simple, yet elegant.

Class: Armor

Defense: 4

Category: Medium

Weight: 60

Jobs: All except Novice

Medic's Robe [1] Req. Lv 80 #2380

Designed to be used by responsible warriors who take charge of the survival of the guild or party.

This equipment has been specifically modified to DaRO.

MaxHP +500

Mdef +1

Reduces damage taken from Demihuman monsters by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

When equipped with Combat Boots and Commander's Manteau,

Int +3, Healing Skills +7%.

________________________

Class: Armor

Defense: 1

Category: Light

Weight: 0

Level Requirement: 80

Jobs: All

Meteor Plate [1] DEF 10Req. Lv 55Weight 300 #2364

This plate armor was forged using mysterious materials from a meteor.

Adds 30% tolerance to Stun and Freeze statuses.

Class: Armor

Defense: 10

Category: Very Heavy

Weight: 300

Level Requirement: 55

Jobs: Swordman and Merchant Classes

Mighty Black Threaded Armor [1] Req. Lv 80Weight 80 #15283

A suit of armor that enhances the user, allowing them to crush their enemies. It was buried with its previous owner.

This equipment has been specifically modified to DaRO.

________________________

Every refine level:

Reduces damage received by 1%.

________________________

DEF +2

MDEF +5

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 80

Refinable: Yes

________________________

Requirement:

Base level 80

Mighty White Threaded Armor [1] Req. Lv 80Weight 80 #15419

A suit of armor that enhances the user, allowing them to crush their enemies. It was buried with its previous owner.

This equipment has been specifically modified to DaRO.

________________________

Every refine level:

Reduces damage received by 2%. Decreases damage inflicted by 2%.

________________________

DEF +2

MDEF +5

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 80

Refinable: Yes

________________________

Requirement:

Base level 80

Mine Worker Vest DEF 5Req. Lv 80Weight 150 #15179

This equipment has been specifically modified to DaRO.

________________________

For each 2 refine levels:

Critical +1

Flee +1

Reduces After Skill Delay by 1%.

________________________

[Mine Worker Set]

Mine Worker Vest (15179)

Mine Worker Backpack (20822)

ATK +5%

Critical +10

Critical Damage +10%

________________________

Type: Armor

Defense: 6

Category: Neutral

Weight: 150

________________________

Requirement:

Base level 80

Mink Coat [1] DEF 6Req. Lv 30Weight 230 #2311

A fur coat that is actually made using hides from Lunatics.

Class: Armor

Defense: 6

Category: Neutral

Weight: 230

Level Requirement: 30

Jobs: All except Novice

Modified Angelic Protection [1] Req. Lv 99Weight 60 #15068

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

MDEF +10, +1 per refine level

________________________

When combined with Modified Angelic Cardigan:

Reduces damage taken from Neutral elemental attack by 5%.

________________________

When combined with Advanced Angelic Cardigan:

AGI +5, Flee +10.

________________________

Angelic's set

Modified Angelic Protection

Angelic Reincarnation

Angelic Guard

Angelic Cardigan

Angel's Kiss

MaxHP +900

MaxSP +100

Random chance to autocast Level 1 Assumptio on wearer when receiving physical attack.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 60

Refinable: Yes

________________________

Requirement:

Base level 90

Novice

Nab's Cloth [1] Req. Lv 85Weight 10 #15039

An assassin's famous historical relic.

MDEF +4

________________________

STR +2

INT +2

________________________

Nab Set

Nab's Cloth

Nab's Ring

Nab's Hood

Nab's Shoes

ATK/MATK +5%

Base STR at least 99:

ATK +30

Assassin Only: 2% chance to autocast Level 3 Soul Destroyer when dealing physical attack.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 85

All

Nature Dress Req. Lv 90Weight 40 #15352

You can feel the great power of nature by wearing this.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

For each refine level:

Max HP +1%.

Max SP +1%.

Reduces damage from Earth Property monsters by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Element: Earth

Weight: 40

Refinable: Yes

________________________

Requirement:

Base level 90

Nectar Suit [1] Req. Lv 1Weight 30 #15072

A suit dyed with potion of immortality that made of nectar.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

VIT +3

________________________

For each 2 refine levels:

Gives 1% chance to summon a slave (empowered Hornet) when hit physically.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 30

Refinable: Yes

________________________

Requirement: None

Dropped by: Hornet Elite 0.22%
Nightweaver Tunic DARO Req. Lv 40 #30551

A medium armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Medium

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Nightweaver Tunic [1] DARO Req. Lv 40 #30552

A medium armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Medium

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Ninja Scale Armor [1] Req. Lv 85Weight 180 #15054

Scale Armor told to be worn by a legendary ninja who used unique ninja skills. Specialized for close range attack.

MDEF +4

________________________

MaxHP +5%, +1% per refine level.

MaxSP -10%, -2% per refine level.

________________________

For Ninja Only:

DEF, MDEF +5%.

________________________

When combined with Wolf Armguard:

Increases physical attack by 5%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 180

Refinable: Yes

________________________

Requirement:

Base level 85

All

Ninja Suit DEF 7Req. Lv 50Weight 150 #2337

A suit for assassins that allows the wearer to move more quickly and stealthily.

Agi +1

Mdef +3

Ninja Shinobi armor set

Ninja Suit

Shinobi Sash

MaxHP +300

SP costs -20%

Class: Armor

Defense: 7

Category: Neutral

Weight: 150

Level Requirement: 50

Jobs: Thief Class & Ninja

Ninja Suit [1] DEF 7Req. Lv 50Weight 150 #2359

A sneaking suit that enables its wearer to move more quickly and stealthily.

Agi +1

Mdef +3

Ninja Shinobi armor set

Ninja Suit

Shinobi Sash

MaxHP +300

SP costs -20%

Class: Armor

Defense: 7

Category: Neutral

Weight: 150

Level Requirement: 50

Jobs: Thief Class & Ninja

Novice Adventurer's Suit [1] DEF 3 #2393

A light, comfortable suit made just for young adventurers.

Luk +2

Class: Armor

Defense: 3

Category: Light

Weight: 0

Jobs: All

Novice Breastplate [1] DEF 4Req. Lv 10Weight 50 #2340

A piece of armor that covers the chest of a Novice.

Class: Armor

Defense: 4

Category: Medium

Weight: 50

Level Requirement: 10

Jobs: Novice

Odin's Blessing [1] DEF 6Req. Lv 65Weight 250 #2353

The main component of the Hermod Armor set.

Class: Armor

Defense: 6

Category: Neutral

Weight: 250

Level Requirement: 65

Jobs: All except Novice

Odin's Blessing DEF 10 #15001

The main component of the Hermod Armor set.

________________________

Type: Armor

Defense: 10

Category: Very Heavy

Weight: 0

Refinable: Yes

________________________

Requirement:

All classes except Novice

Old Green Pantie DEF 10 #2392

Rental item

It looks has hanging for a long time in the closet. A little small, but you can still wear it.

Str +2, Vit +2, MaxHP +200

Add a 2% chance of auto casting Level 5 Call Spirit on the user when receives Physical Damage.

Mdef +1

Class: Armor

Defense: 10

Category: Very Heavy

Weight: 0

Jobs: All

Ordinary Armor Req. Lv 30 #5829

An ordinary armor, nobody knows that it can be refined or not.

________________________

Type: Armor

Defense: 0

Category: Light

Weight: 0

Refinable: Yes

________________________

Requirement:

Base level 30

Orlean's Gown [1] DEF 2Req. Lv 55Weight 30 #2365

A uniform that was once worn by a chef that was obsessed with cleanliness.

Nobody could stop him once he started talking about cuisine.

Spell casting cannot be interrupted.

Increase cast time by 25%.

Class: Armor

Defense: 2

Category: Light

Weight: 30

Level Requirement: 55

Jobs: All classes except Novice

Padded Armor DEF 7Weight 280 #2312

Armor constructed of solid metal plates that have been padded on the inside for comfort.

Class: Armor

Defense: 7

Category: Neutral

Weight: 280

Jobs: Swordman, Merchant and Thief Classes

Dropped by: Rotar Zairo 0.5%
Pantie DEF 4Weight 10 #2339

A risque undergarment that is comfortable to wear, but offers very little in the way of defense.

Class: Armor

Defense: 4

Category: Medium

Weight: 10

Jobs: All

Dropped by: Zerom 16.3%
Pantie [1] DEF 4Weight 10 #2371

A risque undergarment that is comfortable to wear, but offers very little in the way of defense.

Class: Armor

Defense: 4

Category: Medium

Weight: 10

Jobs: All

Pathfinder's Shadowcoat [1] DARO Req. Lv 60 #30505

A light armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Light

MDEF Bonus: No

Bonus: All Stats +1

Bonus: Same refine-scaling bonuses as Light Armor Proficiency Lv 2.

Required Level: 60

Jobs: All

Peuz Plate Req. Lv 85Weight 300 #15037

Armor created by purifying Peuz runestones.

This equipment has been specifically modified to DaRO.

________________________

For each refine level:

ATK +3

Flee +2

MDEF +1

________________________

On Knight Class:

Max HP +4%, DEF +2.

On Crusader Class:

Max SP +4%, MDEF +2.

________________________

Peuz set

Peuz Plate

Peuz Greaves

Peuz Manteau

Peuz Seal

For each refine level:

Increases physical attack by 1%.

Reduces SP cost by 1%.

Increases damage of Spear Boomerang and Shield Boomerang by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 300

Refinable: Yes

________________________

Requirement:

Base level 85

All

Polar Jacket DARO DEF 6Req. Lv 30Weight 35 #29807

Veste Polaire

A big jacket worn by employees from the Lutie factory .

________________________

Water resistance +5%, Frozen Status resistance +10%,

VIT +1

________________________

Type: Back

DEF : 0

MDEF : 0

Weight: 35

________________________

Requirement :

Base Level 30

Prison Uniform DEF 5Req. Lv 50Weight 150 #15040

Every prisoner wears this striped uniform.

This equipment has been specifically modified to DaRO.

________________________

Increases Hit and Flee based on refine level.

________________________

When combined with Shackles:

ATK +5

Increases ATK based of refine level of Shackles.

________________________

Type: Armor

Defense: 5

Category: Medium

Weight: 150

Refinable: Yes

________________________

Requirement:

Base level 50

Puente Robe [1] DEF 4Req. Lv 22Weight 40 #15012

A snow-white robe on which spells are embroidered.

This equipment has been specifically modified to DaRO.

________________________

Reduces cast time of all skills by 3%.

________________________

Increases Healing skills by 5%.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 40

Refinable: Yes

________________________

Requirement:

Base level 22

Recuperative Armor #2385

Rental Item

An armor that allows the master to regain his life by taking the enemies

This equipment has been specifically modified to DaRO.

MDEF +3

Natural HP Recovery +20% +2% each Refine Level.

Natural SP Recovery +10% +1% each Refine Level.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Class: Armor

Defense: 3

Category: Neutral

Weight: 0

Level Requirement: 0

Jobs: All

Red Robe [1] Req. Lv 1Weight 50 #2362

A type of traditional outfit. It brings out the hidden powers of the wearer through its spiritual power.

All stats +2

Mdef +5

Class: Armor

Defense: 0

Category: Light

Weight: 50

Jobs: All

Dropped by: Stainer Elite 0.22%
Reinforced Leather Coat DARO #30525

A neutral armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Neutral

MDEF Bonus: No

Required Level: 0

Jobs: All

Reinforced Leather Coat [1] DARO #30526

A neutral armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Neutral

MDEF Bonus: No

Required Level: 0

Jobs: All

Rider Suit [1] DEF 4Weight 100 #15058

A suit that able to protects rider's body from wind.

________________________

AGI +1

________________________

For each 2 refine levels:

AGI +1

________________________

Rider set

Rider Suit

Rider Badge

Black Leather Boots

AGI +2

Flee +5

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 100

Refinable: Yes

________________________

Requirement:

All

Dropped by: Kobold Elite 0.22%
Rite Robe [1] Req. Lv 80Weight 40 #15384

An angel's raiment where the power of holy prayers once dwelt. It is worn during ritual ceremonies, etc.

This equipment has been specifically modified to DaRO.

________________________

For each refine level:

Reduces After Skill Delay by -1%.

Increases Healing skills by 1%.

Increases resistance against Sleep, Freeze, Stun and Stone by 2%.

________________________

When combined with Bathory Card:

Prevents Freeze status.

________________________

Type: Armor

Defense: 0

Category: Light

Weight: 40

Refinable: Yes

________________________

Requirement:

Base level 80

Robe of Affection Req. Lv 85Weight 30 #15029

An ancient relic of war that once worn to help people in suffer.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

INT +1 (Additional +1 if INT = 99)

MDEF +1 for each refine level

________________________

Reduces Clementia,Candidus and Assumptio Cast time by 2% for each refine level.

________________________

Affection set

Wand of Affection

Robe of Affection

Shawl of Affection

Shoes of Affection

Increases Healing skills by 1% for each refine level of Robe of Affection.

Reduces SP cost of Heal by 2% for each refine level of Robe of Affection.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 30

Element: Holy

Refinable: Yes

________________________

Requirement:

Base level 85

All

Robe of Casting DEF 5Req. Lv 75Weight 110 #2343

A robe which aids its wearer in reducing magic casting time.

Mdef +4

Reduces cast time by 3%.

Class: Armor

Defense: 5

Category: Medium

Weight: 110

Level Requirement: 75

Jobs: Summoner, Wizard, Sage and Soul Linker

Robe of Casting [1] DEF 4Req. Lv 75Weight 110 #2360

A robe that enhances the wearer's magic casting capability.

This equipment has been specifically modified to DaRO.

Mdef +4

Reduces casting time by 4%.

Class: Armor

Defense: 4

Category: Medium

Weight: 110

Level Requirement: 75

Jobs: All

Robe of Judgement Req. Lv 85Weight 30 #15030

An ancient relic of war that once worn to fight Demon.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

STR +1 (Additional +1 if STR = 99)

INT +1 (Additional +1 if INT = 99)

MDEF +1 for each refine level.

________________________

Reduces Magnus Exorcimus cast time by 2% for each refine level.

________________________

Judgement set

Shoes of Judgement

Shawl of Judgement

Robe of Judgement

Increases physical and magical damage inflicted on Undead monsters by 15%.

Increases damage of Magnus Exorcimus by 20% and Decreases SP cost of it by 20%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 30

Element: Shadow

Refinable: Yes

________________________

Requirement:

Base level 85

All

Rune Plate [1] Req. Lv 85 #15002

A suit of armor with solid plate material adorned with gorgeous runes and jewels.

It's actually very light and solid and it feels as if magic is winding around your whole body.

This equipment has been specifically modified to DaRO.

________________________

MDEF +5, VIT +3

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 0

Refinable: Yes

________________________

Requirement:

Base level 85

Swordman classes

Dropped by: Choco Elite 0.22%
Runeforged Hauberk DARO Req. Lv 40 #30575

A heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Heavy

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Runeforged Hauberk [1] DARO Req. Lv 40 #30576

A heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Heavy

MDEF Bonus: Yes

Required Level: 40

Jobs: All

Saint's Robe DEF 6Weight 60 #2325

A robe that has been baptized with saintly power.

Mdef +5

Class: Armor

Defense: 6

Category: Neutral

Weight: 60

Jobs: Acolyte and Merchant

Salamander Mail [1] DARO Weight 50 #30000

Salamander Mail - Shivan Volcano.

MDEF +2

________________________

Fire element resistance +7%.

Counter attack with fire attack or fire bolt Lv 4 (+1 per set piece), depending on best attribute.

________________________

Shivan's Volcano set

Salamander Mail

Salamander Garb

Salamander Boots

Salamander Ring

Salamander Pendant

Salamander Aegis

Salamander Charm

HP +2% per set piece.

SP +2% per set piece.

Fire resistance +2% per set piece.

Magical Fire damage +1% per set piece.

Physical/Misc Fire damage +2% per set piece.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Refinable: Yes

Defense: 4

Category: Heavy

Weight: 150

________________________

Requirement:

Base Level 75

Sapha's Cloth [1] Req. Lv 85Weight 10 #15038

A suit of armor that contains the reliquery remains of an ancient Assassin.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

AGI +2

________________________

0,3% chance per refine level to autocast Level 3 Meteor Assault when dealing physical attack.

If higher level of this skill is learned then it will be cast.

________________________

Sapha set

Sapha's Cloth

Sapha's Ring

Sapha's Hood

Sapha's Shoes

Flee +15

Critical +10

Increases critical hit damage by 20%.

When the Perfect dodge bonus from Sapha's Ring starts, it activates 2 clones for 5 seconds (Cooldown 15 sec).

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 85

All

Dropped by: Acidus Elite 0.22%
Sarah's Battle Robe [1] DEF 4Req. Lv 88Weight 80 #15121

Sarah's robe that imbued with spiritual power.

________________________

INT +2

Random chance to increase MATK by (8*Refine Level) and CRIT + refine for 10 sec when dealing magical attack.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 80

Refinable: Yes

________________________

Requirement:

Base level 88

Scapulare DEF 4Weight 40 #2323

A blessed outer garment worn by clerics for religious ceremonies.

Class: Armor

Defense: 4

Category: Medium

Weight: 40

Jobs: Acolyte

School Uniform [1] DEF 4Weight 50 #15088

Japanese school uniform.

This equipment has been specifically modified to DaRO.

________________________

AGI +1

LUK +1

________________________

Each refine level Increases MaxHP and MaxSP based on BaseLevel

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 50

Refinable: Yes

________________________

Requirement: None

Dropped by: Gibbet Elite 0.22%
Shadow Mist [1] Req. Lv 85Weight 150 #15055

A suit of armor specially made to protect high rank Ninja executives.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

AGI +1

________________________

For Ninja Only:

5% chance to grant Perfect Dodge +50 for 5sec when physically hit.

DEF/MDEF +4

________________________

When combined with Crescent Armguard:

Flee +10

Perfect Dodge +10

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 150

Refinable: Yes

________________________

Requirement:

Base level 85

All

Shadowhide Armor DARO #30549

A medium armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Medium

MDEF Bonus: No

Required Level: 0

Jobs: All

Shadowhide Armor [1] DARO #30550

A medium armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Medium

MDEF Bonus: No

Required Level: 0

Jobs: All

Shadowveil Enchanter [1] DARO Req. Lv 85 #30554

A medium armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Medium

MDEF Bonus: Yes

Bonus: All Stats +2

Bonus: Same refine-scaling bonuses as Medium Armor Proficiency Lv 3.

Required Level: 85

Jobs: All

Siege Plate [1] DEF 7Req. Lv 80Weight 330 #15046

This equipment has been specifically modified to DaRO.

MDEF +2

Reduces damage taken from enemy players by 2%.

________________________

WoE set

WoE Greaves

WoE Manteau

WoE Plate

Critical +10 on players only.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 330

Refinable: Yes

________________________

Requirement:

Base level 80

All

Dropped by: Anemona Elite 0.22%
Siege Robe [1] DEF 5Req. Lv 80Weight 50 #15048

*Stats during WoE & PVP

MDEF +20.

Reduces damage taken from enemy players by 2%.

Refine Level +6:

Flee +5, Reduces damage taken from ranged physical attack by 15%.

Refine Level +9:

MaxHP +1000 MaxSP +100

When combined with Siege Shoes and Siege Muffler: INT +5, MDEF +10, reduces damage taken from enemy players by an additional 15%.

________________________

Type: Armor

Defense: 5

Category: Medium

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 80

Novice, Mage, Acolyte and Soul Linker

Siege Suit [1] DEF 6Req. Lv 80Weight 75 #15047

This equipment has been specifically modified to DaRO.

Increases physical and magical damage on enemy players by 2%.

MDEF +10

________________________

Siege set

Siege Boots

Siege Manteau

Siege Suit

All Stats +5

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 75

Refinable: Yes

________________________

Requirement:

Base level 80

All

Dropped by: Killer Elite 0.22%
Silk Robe DEF 3Weight 40 #2321

A finely woven, silk robe that has been enchanted with magic.

Mdef +10

Class: Armor

Defense: 3

Category: Light

Weight: 40

Jobs: Swordman, Mage, Acolyte, Merchant and Soul Linker

Silver Robe DEF 4Weight 70 #2332

A robe knit out of silver thread.

Class: Armor

Defense: 4

Category: Medium

Weight: 70

Jobs: Mage and Soul Linker

Sniping Suit [1] DEF 5Req. Lv 50Weight 75 #2367

A sniping suit that stimulates all the muscles used in firing arrows, increasing accuracy while reducing stress on the body.

Critical +6 with additional Critical bonus determined by LUK stat.

Mdef +5.

Skill Delay reduced by 23%.

Class: Armor

Defense: 5

Category: Medium

Weight: 75

Level Requirement: 50

Jobs: Sniper Job

Sniping Suit [1] DEF 5Req. Lv 50Weight 75 #2398

Sniping suits helps required muscles to move effectively for shooting an arrow.

Reduces necessary time to shoot arrows and helps to achieve improved accuracy.

Mdef +5

Critical rate +6,

Increase critical rate depending on your LUK.

Reduces after-cast skill delay by 23%.

Class: Armor

Defense: 5

Weight: 75

Level Requirement: 50

Jobs: Sniper

Sovereign's Wrath Armor [1] DARO Req. Lv 60 #30601

A very heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Very Heavy

MDEF Bonus: No

Bonus: All Stats +1

Bonus: Same refine-scaling bonuses as Very Heavy Armor Proficiency Lv 2.

Required Level: 60

Jobs: All

Special Ninja Suit DEF 7Req. Lv 85Weight 120 #15053

Newly improved ninja suit which took into consideration the opinions of skilled ninjas. Lighter and durability of the textile is better than before.

________________________

AGI +1

________________________

For each 3 refine levels:

AGI +1

________________________

When combined with Fox Armguard:

AGI +2

________________________

Type: Armor

Defense: 7

Category: Neutral

Weight: 120

Refinable: Yes

________________________

Requirement:

Base level 85

Kagerou and Oboro

Dropped by: Shinobi Elite 0.22%
Special Ninja Suit [1] Req. Lv 85Weight 120 #15056

Newly improved ninja suit which took into consideration the opinions of skilled ninjas.

Lighter and durability of the textile is better than before.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

For each 2 refine levels:

AGI +1

________________________

For Ninja Only:

AGI +2, LUK +2.

________________________

When combined with Fox Armguard:

AGI +2, Flee +5

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 120

Refinable: Yes

________________________

Requirement:

Base level 85

All

Special Sloth Clothes DEF 4Weight 100 #15069

A clothing with Sloth pattern.

This equipment has been specifically modified to DaRO.

________________________

For each BaseLevel, Restores 1 HP when killing enemy with melee physical attacks.

________________________

Increases physical damage inflicted on Water,Fire,Wind and Earth elemental monsters by 7%.

________________________

Each refine increases MaxHP by 33% of BaseLv.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 100

Refinable: Yes

________________________

Requirement: None

Spiritual Tunic #2384

A magic tunic that protect from various properties.

This equipment has been specifically modified to DaRO.

MaxHP +800

Resistance to Freeze +100%

Resistance to Earth/Fire/Wind/Poison/Holy/Dark/Ghost/Undead +20%

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Class: Armor

Defense: 4

Category: Heavy

Weight: 0

Refinable: Yes

Level Requirement: 94

Jobs: All

Dropped by: Anemona Elite 0.22%
Sprint Mail [1] DEF 3Req. Lv 70Weight 100 #2387

Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor.

Vit +1.

HP Recovery +5%

Improves the effectiveness of receiving Heals and Recovery items by 3%

Class: Armor

Defense: 3

Category: Light

Weight: 100

Level Requirement: 0

Jobs: 2nd Class

Dropped by: Cornus 1.87%
Storm Breastplate Req. Lv 85Weight 150 #15101

A stiff breastplate that emanates unshakeable strength.

This equipment has been specifically modified to DaRO.

MDEF +3

________________________

For each refine level:

Max HP +1%.

Max SP +1%.

Reduces damage from Earth Property monsters by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 3

Category: Neutral

Weight: 150

Element: Earth

Refinable: Yes

________________________

Requirement:

Base level 85

Adv Classes

Stormreaver Hauberk [1] DARO Req. Lv 60 #30577

A heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Heavy

MDEF Bonus: No

Bonus: All Stats +1

Bonus: Same refine-scaling bonuses as Heavy Armor Proficiency Lv 2.

Required Level: 60

Jobs: All

Suit of Mana Req. Lv 90Weight 60 #15067

Rental Item

Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 1% per refine level.

Drop rate +2%, MaxSP +50.

________________________

Rune set

Mana Suit

Mana Manteau

Mana Boots

Mana Ring

Increases experience gained from defeating monsters by 20%.

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 0

Refinable: No

________________________

Requirement:

Maximum Base Lv. 90

Supplement Part STR DEF 8Req. Lv 80Weight 200 #15110

This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect.

________________________

Increases physical attack by 5%.

________________________

For each 4 refine levels:

Increases physical attack by 1%.

________________________

Type: Armor

Defense: 8

Category: Heavy

Weight: 200

Refinable: Yes

________________________

Requirement:

Base level 80

Mastersmith

Surfer Swimsuit [1] DEF 1Req. Lv 40Weight 10 #15174

A swimsuit designed for a profesional surfer.

________________________

MaxHP +5%

MaxSP +5%

________________________

For each 3 refine levels:

MaxHP +1%

MaxSP +1%

________________________

When combined with Squba Mask:

Perfect Dodge +10

Reduces variable cast time of all skills by 10%.

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 40

Swimming Suit DEF 1Req. Lv 1Weight 10 #15022

Made for the best surfer.

________________________

STR +4

INT +4

MDEF +3

________________________

Reduces damage taken from Water elemental attack by 20%.

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 10

Refinable: Yes

________________________

Requirement: None

Tattered Novice Ninja Suit DEF 4Weight 0.1 #2352

An exclusive armor for new adventurers.

Unrefineable

Class: Armor

Defense: 4

Category: Medium

Weight: 0.1

Level Requirement: 1

Jobs: Novice

Tempest Vest [1] DARO Weight 50 #30014

Tempest Robe - Tyr Tower.

MDEF +4

________________________

Wind element resistance +7%.

Reduces Cast time, Delay, and increases ASPD by 4%. (+1% per set piece)

________________________

Tyr Tower set

Tempest Vest

Tempest Manteau

Tempest Shoes

Tempest Ring

Tempest Pendant

Tempest Buckler

Tempest Charm

HP +2% per set piece.

SP +2% per set piece.

Wind resistance +2% per set piece.

Magical Wind damage +1% per set piece.

Physical/Misc Wind damage +2% per set piece.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Refinable: Yes

Defense: 2

Category: Medium

Weight: 100

________________________

Requirement:

Base Level 75

Thief Clothes DEF 6Weight 10 #2335

Extremely light clothes outfitted with many pockets, making it handy for stashing stolen goods.

Agi +1

Class: Armor

Defense: 6

Category: Neutral

Weight: 10

Jobs: Thief and Ninja

Thor Plate [1] Req. Lv 90Weight 210 #15212

The plate used by Werner Institute's experiment, YSF01. There are powerful magic swirling inside seemed cut off from the world.

If used abusely, its magic power will consume its wearer.

This equipment has been specifically modified to DaRO.

________________________

For Every refine level:

Reduces damage from Boss monsters by 1%

________________________

For Every 2 refine levels:

Reduces After Skill Delay by 1%.

________________________

Thor set

Thor Plate

Thor Manteau

Thor Greaves

0,1% per refine level of each piece of gear to be immune to all physical attacks for 5 seconds when hit physically. This effect have an internal cooldown set to 10 seconds.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 210

Refinable: Yes

________________________

Requirement:

Base level 90

Tidung [1] DEF 2Weight 50 #15032

A suit of armor made from animal leather, used by the Jaty tribe during battle.

________________________

MDEF +10

________________________

Each refine reduces damage taken from all elemental attacks except neutral by 0.5%.

________________________

Increases resistance against Stun and Frozen status by 2%.

Each refine increases resistance against Stun and Frozen status by 0.5%.

________________________

Type: Armor

Defense: 2

Category: Light

Weight: 50

Refinable: Yes

________________________

Requirement:

All classes except Novice

Time Keeper Robe DEF 4Req. Lv 1 #15007

A large robe which has a little worn out due of time.

It contain many memories.

This equipment has been specifically modified to DaRO.

________________________

Increases walking speed by 4%.

Reduces cast and delay time by 4%.

ASPD +4%.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 0

Refinable: Yes

________________________

Requirement: None

Titanian Armor [1] DARO Weight 50 #30021

Titanian Armor - Titan.

________________________

Earth element resistance +7%.

DEF +4% (+1% per set piece)

20% chances to resist cast cancel (+5% per set piece)

________________________

Titan set

Titanian Armor

Titanian Pauldrons

Titanian Greaves

Titanian Ring

Titanian Pendant

Titanian Shield

Titanian Charm

HP +2% per set piece.

SP +2% per set piece.

Earth resistance +2% per set piece.

Magical Earth damage +1% per set piece.

Physical/Misc Earth damage +2% per set piece.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Refinable: Yes

Defense: 6

Category: Very Heavy

Weight: 200

________________________

Requirement:

Base Level 75

Tutorial Mantle DEF 4Req. Lv 1Weight 60 #15033

A suit of armor used by the Tutorial Instructor from Eden Group to show you what armor enchanted items looks like.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 60

Refinable: Yes

________________________

Requirement:

N/A

Tutorial Mantle [1] DEF 4Req. Lv 1Weight 60 #15034

A suit of armor used by the Tutorial Instructor from Eden Group to show you what armor enchanted items looks like.

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 60

Refinable: Yes

________________________

Requirement:

N/A

Tuxedo DARO Weight 1 #7170

A formal suit which is usually worn by the Groom during a wedding ceremony.

Although it enhances its wearer's looks, some people refer to it as a penguin suit.

________________________

Type: Collectible

Weight: 1

Unity Mail [1] Req. Lv 1Weight 30 #15152

A certified kingdom equipment for adventurer.

This equipment has been specifically modified to DaRO.

MDEF +2

________________________

For each refine level:

MaxHP +1%

Increases experience gained from defeating monsters by 1%.

________________________

For each 3 refine levels:

STR +1

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 4

Category: Heavy

Weight: 30

Refinable: Yes

________________________

Requirement: None

Unity Mantle [1] Req. Lv 1Weight 30 #15153

A certified kingdom equipment for adventurer.

This equipment has been specifically modified to DaRO.

MDEF +3

________________________

For each refine level:

Flee rate +1%

Increases experience gained from defeating monsters by 1%.

________________________

For each 3 refine levels:

AGI +1

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 3

Category: Neutral

Weight: 30

Refinable: Yes

________________________

Requirement: None

Unity Robe [1] Req. Lv 1Weight 30 #15155

A certified kingdom equipment for adventurer.

This equipment has been specifically modified to DaRO.

MDEF +6

________________________

For each refine level:

MaxSP +1%

Increases experience gained from defeating monsters by 1%.

________________________

For each 3 refine levels:

INT +1

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 1

Category: Light

Weight: 30

Refinable: Yes

________________________

Requirement: None

Unity Suit [1] Req. Lv 1Weight 30 #15154

A certified kingdom equipment for adventurer.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

For each refine level:

Critical rate +1%

Increases experience gained from defeating monsters by 1%.

________________________

For each 3 refine levels:

DEX +1

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 30

Refinable: Yes

________________________

Requirement: None

Upgrade Adventure Suit [1] DEF 3Req. Lv 1Weight 15 #15015

An adventure suit made of mixed elunium and gold.

________________________

MaxHP +3%

________________________

Type: Armor

Defense: 3

Category: Light

Weight: 15

Refinable: Yes

________________________

Requirement: None

Upgrade Coat [1] DEF 4Req. Lv 1Weight 60 #15016

A coat made of mixed elunium and gold.

________________________

MaxHP +3%

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 60

Refinable: Yes

________________________

Requirement:

All classes except Novice

Upgrade Formal Suit [1] DEF 6Req. Lv 1Weight 15 #15021

A Formal Suit made of mixed elunium and gold.

________________________

MaxHP +3%

________________________

Type: Armor

Defense: 6

Category: Neutral

Weight: 15

Refinable: Yes

________________________

Requirement:

All classes except Novice

Upgrade Mail [1] DEF 7Req. Lv 1Weight 165 #15020

A Mail made of mixed elunium and gold.

________________________

MaxHP +3%

________________________

Type: Armor

Defense: 7

Category: Neutral

Weight: 165

Refinable: Yes

________________________

Requirement:

Knight and Crusader classes

Upgrade Part - Plate DEF 8Req. Lv 80Weight 300 #15111

Designed to be worn over the frames of Mado Gears for enhanced Defense, this part is easy to assemble and disassemble.

________________________

Reduces damage taken from Small and Large size monsters by 10%.

________________________

Refine Level +7:

Reduces damage taken from Large size monsters by 10%.

Refine Level +9:

Reduces damage taken from Small and Medium size monsters by 5%.

________________________

Upgrade Part set

Upgrade Part - Engine

Upgrade Part - Gloves

Upgrade Part - Booster

Upgrade Part - Barrel

Increases damage of Arms Cannon by 50%.

________________________

Indestructible in battle

________________________

Type: Armor

Defense: 8

Category: Heavy

Weight: 300

Refinable: Yes

________________________

Requirement:

Base level 80

Mastersmith

Upgrade Saint Robe [1] DEF 4Req. Lv 1Weight 30 #15017

A Saint Robe made of mixed elunium and gold.

________________________

MaxHP +3%

MDEF +5

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 30

Refinable: Yes

________________________

Requirement:

Merchant and Acolyte

Upgrade Thief Clothes [1] DEF 6Req. Lv 1Weight 10 #15019

A Thief Clothes made of mixed elunium and gold.

________________________

AGI +1

MaxHP +3%

________________________

Type: Armor

Defense: 6

Category: Neutral

Weight: 10

Refinable: Yes

________________________

Requirement:

Thief and Ninja

Ur Plate Req. Lv 85Weight 300 #15036

Armor created by purifying Ur runestones.

This equipment has been specifically modified to DaRO.

________________________

For each refine level:

MDEF +1

Reduces damage taken from Neutral elemental attack by 1%.

Reduces damage taken from Medium Size monsters by 1%.

________________________

On Knight Class:

Max HP +4%, DEF +2.

On Crusader Class:

Max SP +4%, MDEF +2.

________________________

Ur set

Ur Plate

Ur Greaves

Ur Manteau

Ur Seal

For each refine level:

Increases SP cost of all skills by 1%.

Reduces damage taken from Neutral elemental attack by 1%.

Fix a maximum damage taken in a single blow at 95% of maximum HP.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 6

Category: Very Heavy

Weight: 300

Refinable: Yes

________________________

Requirement:

Base level 85

All

Used Mage Coat #2370

Coat from Guild of Traveler.

This equipment has been specifically modified to DaRO.

MATK +3%

MaxSP +5%

Cast time -5%

Grants 2% chance to break weapon when physically attacking

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Class: Armor

Defense: 6

Category: Very Heavy

Weight: 0

Level Requirement: 1

Jobs: All

Dropped by: Solider Elite 0.22%
Valkyrie Armor [1] DEF 6Req. Lv 1Weight 280 #2357

A set of shining white armor worn by Valkyries, the battle maidens that serve the god Odin.

All stats +1

Indestructible

[Mage,Archer,Acolyte]

Increases resistance against Silence status by 50%.

[Swordman,Merchant,Thief]

Increases resistance against Stun status by 50%.

Valkyrian Armor Set

Valkyrie Helm

Valkyrie Armor

Valkyrie Manteau

Valkyrie Shoes

All stats +1

Class: Armor

Defense: 6

Category: Neutral

Weight: 280

Jobs: All classes except Novice

Valkyrie Robe [1] DEF 7Req. Lv 1Weight 280 #15071

This equipment has been specifically modified to DaRO.

All Stats +1

________________________

Increases resistance against Stun and Freeze status by 15%.

________________________

Type: Armor

Defense: 7

Category: Neutral

Weight: 280

Refinable: Yes

________________________

Requirement:

Trancendent classes

Dropped by: Angelgolt Elite 10%
Venomous Insect Armor [1] Req. Lv 70Weight 50 #15108

A suit of armor made out of a urn which contained all kinds of venomous snakes and insects.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

Enchant armor with Poison property.

________________________

Increases physical damage inflicted by Poison element by 5%.

________________________

Resistance against Poison monsters by 5%, +1% per refine level.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Element: Poison

Weight: 50

Refinable: Yes

________________________

Requirement:

Base level 70

Dropped by: Worm Elite 0.22%
Vermin Clothes [1] Req. Lv 70Weight 120 #15143

Apparel with power to defeat plant creature. It seems to have been used for some ceremony.

This equipment has been specifically modified to DaRO.

MDEF +4

________________________

For each refine level:

Reduces damage taken from Plant and Insect monsters by 1%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 120

Refinable: Yes

________________________

Requirement:

Base level 70

Dropped by: Phen Elite 0.22%
Vigilante Suit [1] Req. Lv 80Weight 50 #15176

This equipment has been specifically modified to DaRO.

All Stats +1

All Damage -5%

________________________

For each refine level:

All Damage +1%

________________________

When combined with Vigilante Badge (28441):

All Damage +5%

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 50

________________________

Requirement:

Base level 80

Wanderer's Garb DARO #30501

A light armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Light

MDEF Bonus: No

Required Level: 0

Jobs: All

Wanderer's Garb [1] DARO #30502

A light armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Light

MDEF Bonus: No

Required Level: 0

Jobs: All

Warlock's Battle Robe [1] Req. Lv 80 #2379

A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.

This equipment has been specifically modified to DaRO.

MaxHP +500

Mdef +1

Reduces damage taken from Demihuman monsters by 2%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

When equipped with Combat Boots and Commander's Manteau,

Int +3, Magical resistance +10%, Cast -10%, MaxSP +10%.

________________________

Class: Armor

Defense: 1

Category: Light

Weight: 0

Level Requirement: 80

Jobs: All

Warlord Armor [1] DARO #30076

Resistnce against pushback +50%, natural HP regeneration +20%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Refinable: Yes

Defense: 6

Category: Very Heavy

Weight: 200

________________________

Requirement:

Base Level 80

Warlord Mail [1] DARO #30075

MDEF +2

Leech 5% HP/SP

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Refinable: Yes

Defense: 4

Category: Heavy

Weight: 150

________________________

Requirement:

Base Level 80

Warlord Robe [1] DARO #30073

MDEF +6

Natural SP regeneration +20%, Grants a maximum of 20% damage reduction by using up to 5% of actual SP (1:10 conversion rate, third on monsters).

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Refinable: Yes

Defense: 1

Category: Light

Weight: 50

________________________

Requirement:

Base Level 80

Warlord Vest [1] DARO #30074

MDEF +4

After Skill Delay -20%

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Refinable: Yes

Defense: 2

Category: Medium

Weight: 100

________________________

Requirement:

Base Level 80

Warlord's Hauberk DARO #30573

A heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Heavy

MDEF Bonus: No

Required Level: 0

Jobs: All

Warlord's Hauberk [1] DARO #30574

A heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Heavy

MDEF Bonus: No

Required Level: 0

Jobs: All

Warweaver's Runemail [1] DARO Req. Lv 85 #30578

A heavy armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Heavy

MDEF Bonus: Yes

Bonus: All Stats +2

Bonus: Same refine-scaling bonuses as Heavy Armor Proficiency Lv 3.

Required Level: 85

Jobs: All

Water Spirit Armor DEF 4Req. Lv 45Weight 220 #2346

An armor that is enchanted with the Water elemental.

Class: Armor

Defense: 4

Category: Medium

Weight: 220

Element: Water

Level Requirement: 45

Jobs: Swordman and Merchant

Water Spirit Armor [1] DEF 4Req. Lv 45Weight 220 #2347

An armor that is enchanted with the Water elemental.

Class: Armor

Defense: 4

Category: Medium

Weight: 220

Element: Water

Level Requirement: 45

Jobs: All except Novice

Wedding Dress DARO Weight 50 #2338

A wedding dress that is immaculately white.

Mdef +15

Class: Armor

Defense: 0

Category: Light

Weight: 50

Jobs: Female Only

All jobs except Novice

Whikebain Suit [1] Req. Lv 80Weight 90 #15123

A suit that made from special thread.

MDEF +3

________________________

For each refine level:

0.5% chance to autocast Level 1 Charmink Wink when attacking.

Critical Damage +1%.

________________________

When combined with Durga:

1% chance per Durga refine level to grant Critical Damage +15% and ignore DEF for 5seconds. This effect drains 2% of the damage done.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 3

Category: Neutral

Weight: 90

Refinable: Yes

________________________

Requirement:

Base level 80

White Apron [1] Weight 60 #15057

A pure white apron with no single stain. Gives elegance feeling.

This equipment has been specifically modified to DaRO.

________________________

For each refine level:

Increases Healing skills by 1%.

________________________

Type: Armor

Defense: 0

Category: Light

Weight: 60

Refinable: Yes

________________________

Requirement:

Base level 50

White Eco Shirt [1] DEF 4Req. Lv 15Weight 10 #15151

A white shirt that promote an environment friendly clothing.

________________________

MaxHP +150

Flee +10

________________________

Type: Armor

Defense: 4

Category: Medium

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 15

Doram race

White Robe Req. Lv 1Weight 50 #2363

A type of traditional outfit. It brings out the hidden powers of the wearer through its spiritual power.

This equipment has been specifically modified to DaRO.

________________________

MDEF +6

All stats +1

For Novice or Super Novice: All stats +2

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Class: Armor

Defense: 0

Category: Light

Weight: 50

Jobs: All

Dropped by: Nymph Elite 0.3%
White Shirt [1] DEF 2Req. Lv 6Weight 5 #15150

A white, clear and clean shirt.

________________________

MaxHP +70

Flee +5

________________________

Type: Armor

Defense: 2

Category: Light

Weight: 5

Refinable: Yes

________________________

Requirement:

Base level 6

Doram race

White Wing Suit [1] Req. Lv 85Weight 10 #15042

A suit of armor of the brilliant archer known as Icarus.

MDEF +4

________________________

For each refine level:

Perfect Dodge +1

________________________

For each 2 refine levels:

Increases ranged physical attack by 1%.

0,5% chance to grant +50% Walking Speed (Cumulative) for 5seconds when physically attacked.

________________________

White Wing set

White Wing Suit

White Wing Boots

White Wing Brooch

White Wing Manteau

ASPD +5%

0,5% chance per weapon refine level to autocast Level 3 Double Strafe when dealing ranged physical damage.

________________________

Wing set

White Wing Suit

Gray Wing Boots

For every 10 AGI: Increases movement speed by 1% (cumulative).

For every 10 LUK: Increases critical damage by 4%.

________________________

If worn by Swordman or Merchant Class:

DEF +4

If worn by Mage or Acolyte Class:

MDEF +4

If worn by other Classes:

DEF & MDEF +2

________________________

Type: Armor

Defense: 2

Category: Medium

Weight: 10

Refinable: Yes

________________________

Requirement:

Base level 85

All

Wind Spirit Armor DEF 4Req. Lv 45Weight 220 #2348

An armor that is enchanted with the Wind elemental.

Class: Armor

Defense: 4

Category: Medium

Weight: 220

Element: Wind

Level Requirement: 45

Jobs: Swordman and Merchant

Wind Spirit Armor [1] DEF 4Req. Lv 45Weight 220 #2349

An armor that is enchanted with the Wind elemental.

Class: Armor

Defense: 4

Category: Medium

Weight: 220

Element: Wind

Level Requirement: 45

Jobs: All except Novice

Dropped by: Bring it on! 30%
Wooden Mail DEF 4Weight 100 #2328

Armor constructed out of wood.

Class: Armor

Defense: 4

Category: Medium

Weight: 100

Jobs: Swordman and Merchant

Wooden Mail [1] DEF 4Weight 100 #2329

A simple set of armor carved out of solid wood.

Class: Armor

Defense: 4

Category: Medium

Weight: 100

Jobs: Swordman and Merchant

Wyrmscale Harness [1] DARO Req. Lv 60 #30529

A neutral armor designed for the defensive weight system.

________________________

Type: Armor

Weight Type: Neutral

MDEF Bonus: No

Bonus: All Stats +1

Bonus: Same refine-scaling bonuses as Neutral Armor Proficiency Lv 2.

Required Level: 60

Jobs: All

Generated from game data (client itemInfo, server item_db.yml) · October 26, 2026