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Katars

72 items

Agent Katar [1] ATK 170Weapon Lv 3Req. Lv 90Weight 120 #1290

The Katar used by an assassin who never lose targets in any situation used. He even used his luck to focus on the target.

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Increases HIT by 1 for every 2 LUK.

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Type: Katar

Attack: 170

Weight: 120

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 90

Adv Classes

Agudo Filo [2] ATK 270Weapon Lv 4Req. Lv 90Weight 200 #28044

Katar with sharp blade.

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크리티컬 damage 5% increase.

1제련당 ATK +4.

9제련 시, 모든 크기의 적에게 주는 물리 damage 15% increase.

11제련 시, 파괴 불가, ATK +7%.

계열 : 카타르 공격 : 270

Weight: 200

Weapon Level: 4

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Requirement:

Base level 90

Assassin

Belladonna [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30349

Increases all poison element damage by 15%.

10% chance to inflict Deep Poison when physically attacking.

20% more damage on a deep poisoned targets.

Maximum HP/SP -10%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Bellum Jamadhar ATK 170Weapon Lv 4Req. Lv 90Weight 120 #1293

*Stats during WoE & PVP

Reduces the target's DEF and MDEF to 1 on successful hit. This effect does not work with skills.

Reduces after attack delay based on refine level.

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Type: Katar

Attack: 170

Weight: 120

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Assassin classes

Bellum Scale ATK 50Weapon Lv 4Req. Lv 90Weight 120 #1294

*Stats during WoE & PVP

Reduces the target's SP by 10% on successful hit. (Skill attacks are not affected by this.)

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Type: Katar

Attack: 50

Weight: 120

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Assassin classes

Bloody Fear ATK 145Weapon Lv 4Req. Lv 1 #1288

Rental Item

An excellent katar that specially made to eliminate Demihuman monsters.

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Pierces physical defense of Demihuman monsters by 100%.

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Random chance to inflict Bleeding status on target when dealing physical attack.

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When VIP status active:

ATK +10

MATK +10

Restore 1 SP when killing enemy

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Type: Katar

Attack: 145

Weight: 0

Weapon Level: 4

Refinable: No

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Requirement:

Assassin classes

Bloody Roar ATK 120Weapon Lv 4Req. Lv 75Weight 100 #1265

This katar, known for being effective against humans, is rumored to give a beastial roar when drenched in blood, hence its name.

Pierces physical defense of Demihuman monster.

Reduces FLEE and Perfect Dodge.

Disables natural HP and SP regeneration.

Class: Katar

Attack: 120

Weight: 100

Weapon Level: 4

Level Requirement: 75

Jobs: Assassin

Bloody Roar ATK 148Weapon Lv 4 #1273

Rental Item

This katar, known for being effective against humans, is rumored to give a bestial roar when drenched in blood, hence its name.

Pierces physical defense of Demihuman monster.

Recover HP +3 every 5 seconds.

Unrefineable

Class: Katar

Attack: 148

Weight: 0

Weapon Level: 4

Level Requirement: 1

Jobs: Assassin

Bloody Tears [2] ATK 120Weapon Lv 4Req. Lv 55Weight 170 #1271

A Katar that can attack at longer ranges with fearsome power.

Has 0.3% certain chance of inflicting Bleeding status to all enemies in a 5*5 cell area.

This range increases to a 11*11 cell area if weapon refined to +9 or greater.

Class: Katar

Attack: 120

Weight: 170

Weapon Level: 4

Level Requirement: 55

Jobs: Assassin Cross

Bloody Tears [3] ATK 120Weapon Lv 4Req. Lv 55Weight 170 #1295

A katar with blade shaped like shredder. Leaves deep wound on its target.

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Random chance to inflict Bleeding status on 5x5 cells when dealing physical attack.

Refine Level +9:

the area of effect increased to 11x11 cells.

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Type: Katar

Attack: 120

Weight: 170

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 55

Assassin Cross

Blue Katar [1] ATK 190Weapon Lv 3Req. Lv 80Weight 120 #28005

Blue Katar which has destructive power.

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AGI +5

STR +5

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When VIP status active:

ATK +20%

ASPD +3

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Type: Katar

Attack: 200

Weight: 120

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Assassin

Brave Carnage Katar ATK 130Weapon Lv 3Req. Lv 80 #1279

A particularly modified Katar created for battles against Demihumans. It makes for a battlefield full of blood and terrible crimes if equipped by a Master Assassin.

Str +1, Dex +1, Luk +1

Increases physical damage inflicted on Demihuman monsters by 70%.

Ignores Physical Defense of Demihuman monsters by 20%.

Indestructible

Class: Katar

Attack: 130

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Assassin

Caladbolg [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30222

Last target killed imbues this weapon with the target's race.

Adds 15% damage on race imbue in the weapon.

Ignore 30% DEF of those races imbue in the weapon.

Reduce 15% damage by race imbue in the weapon.

SP Cost increased by 20%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Caliburn [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30350

10% chance to inflict Stone when physically attacking/attacked.

20% more damage on a stoned targets.

Maximum HP/SP -10%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Chakram [2] ATK 130Weapon Lv 3Req. Lv 50Weight 100 #1285

A rare design for a katar, its design has the meaning of 'transmigration'.

When the Katar Mastery skill is mastered: Hit +10, Increases Meteor Assault damage by 20%.

When combined with Assassin's Handcuffs:

MaxHP -10%

Increases critical hit damage by 25%.

Class: Katar

Attack: 130

Weight: 100

Weapon Level: 3

Level Requirement: 50

Jobs: Assassin Cross

Colichemarde [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30348

Dark Element property.

Critical +10, Critical damage +10%

Damage increased by 10% when facing one enemy at once.

Reduces damage by 10% when facing one enemy at once.

Reduces heals recieved from skills or items by 30%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Crimson Katar [2] ATK 130Weapon Lv 3Req. Lv 70Weight 130 #28007

Katar that emitting red aura.

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ATK increased by (RefineLv*RefineLv), up to +15 refine level.

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For each 10 Base Level above 70:

ATK +5

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Type: Katar

Attack: 130

Weight: 130

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 70

Assassin classes

Drill Katar [1] ATK 110Weapon Lv 4Req. Lv 55Weight 140 #1270

A Katar fitted with spinning drills instead of blades, making it ideal for destroying armor.

Hit +30

Adds 1.5% chance of autocasting Level 1 Full Strip on target when dealing physical attack.

Class: Katar

Attack: 110

Weight: 140

Weapon Level: 4

Level Requirement: 55

Jobs: Assassin Cross

Durga [1] ATK 150Weapon Lv 3Req. Lv 90Weight 120 #1287

A katar that is specially designed for high-speed attack.

This equipment has been specifically modified to DaRO.

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Critical damage +3% for each refine level.

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When combined with Whikebain Suit:

1% chance per Durga refine level to grant Critical Damage +15% and ignore DEF for 5seconds. This effect drains 2% of the damage done.

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Type: Katar

Attack: 190

Weight: 120

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 90

Assassin Cross

Eden Katar I ATK 155Weapon Lv 3Req. Lv 60 #1289

A katar made by the Eden Group. It is suitable for those who have more advanced experience handling katars.

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Type: Katar

Attack: 155

Weight: 0

Weapon Level: 3

Refinable: No

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Requirement:

Base level 60

Assassin classes

Evil Slayer Ripper Katar [1] ATK 120Weapon Lv 3Req. Lv 80Weight 120 #28001

This katar was once used for vanquishing an evil slayer and his followers.

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Increases physical damage inflicted on Demon and Undead monsters by 10%.

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Refine Level +7:

ATK +5%

Refine Level +9:

ATK +7%

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Type: Katar

Attack: 120

Weight: 120

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Assassin

Excalazer [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30370

33% to increase AGI by 1 for 7 seconds when attacking, maximum 20 times.

Increases Maximum ASPD by 1.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Glorious Bloody Roar ATK 140Weapon Lv 3Req. Lv 80 #1281

This equipment has been specifically modified to DaRO.

STR +3, INT +3, DEX +3

MATK +15%, Heal power +15

Physical Attack Strength to Demihuman/Player +60%.

Magical Attack Strength to Demihuman/Player +30%.

Ignore 20% of Physical and Magical Defense of Demihuman/Player.

***Each Weapon Refining Level:***

Physical Attack Strength to Demihuman/Player +4%

Magical Attack Strength to Demihuman/Player +2%

Critical chance +1

Reduces damage taken from Demihuman/Player by 1%

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Indestructible

Class: Katar

Attack: 140

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Assassin

Glorious Jamadhar ATK 140Weapon Lv 3Req. Lv 80 #1282

This equipment has been specifically modified to DaRO.

STR +3, INT +3, DEX +3

MATK +15%, Heal power +15

Physical Attack Strength to Demihuman/Player +60%.

Magical Attack Strength to Demihuman/Player +30%.

Ignore 20% of Physical and Magical Defense of Demihuman/Player.

***Each Weapon Refining Level:***

Physical Attack Strength to Demihuman/Player +4%

Magical Attack Strength to Demihuman/Player +2%

Critical chance +1

Reduces damage taken from Demihuman/Player by 1%

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Indestructible

Class: Katar

Attack: 140

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Assassin

Gramr [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30345

3.3% chance to inflict Toxin, Bleeding, Poison, Burning when physically attacking.

Increases DoT damage by 20%.

ignore 15% of target's status defense.

Maximum HP/SP -10%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Guillotine Katar [1] ATK 200Weapon Lv 4Req. Lv 85Weight 150 #1291

Long ago, a Guillotine Cross used this to kill his betrayer.

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DEX +2

Flee -30

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Increases physical damage inflicted on Demihuman monsters by 50%.

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Increases damage of Cross Impact by 30%.

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Type: Katar

Attack: 200

Weight: 150

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 85

Adv Classes

Illusion Infiltrator [2] ATK 200Weapon Lv 4Req. Lv 80Weight 150 #28022

A lethal Katar that has been perfectly designed to carry out quick assasinations.

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Increases physical damage on Demihuman race enemies by 60%.

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DEF +3

Flee +5

Perfect Dodge +2.

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Refine Level +9:

Flee +5

Pefect Dodge +2

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Refine Level +10:

ATK +5%

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When combined with Illusion Ring:

Decrease after atttck delay by 10%.

Refine Level of Illusion Infiltrator is +9 or higher:

Increases critical damage by 10%.

Refine Level of Illusion Infiltrator is +11 or higher:

Increases physical damage against Brute race monsters by 25%.

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Type: Katar

Attack: 200

Weight: 150

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 80

Assassin

Illusion Sharpened Leg Bone of Ghoul [2] ATK 220Weapon Lv 3Req. Lv 80Weight 170 #28023

A katar crafted from a ghoul's femur that still radiates a dark, death aura.

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Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing melee physical attack.

During transformation:

Wielder's element changed to Undead.

Enables Endure effect.

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Type: Katar

Attack: 220

Weight: 170

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Assassin

Infiltrator ATK 140Weapon Lv 4Req. Lv 75Weight 150 #1261

A lethal Katar that has been perfectly designed to carry out quick assasinations.

Def +3

Flee +5

Perfect Dodge +2

Increases physical damage inflicted on Demihuman monsters by 50%.

Class: Katar

Attack: 140

Weight: 150

Weapon Level: 4

Level Requirement: 75

Jobs: Assassin

Infiltrator [1] ATK 140Weapon Lv 4Req. Lv 75Weight 150 #1266

A lethal Katar that has been designed for quick assassinations.

Def +3

Flee +5

Perfect Dodge +2

Increases physical damage inflicted on Demihuman monsters by 50%.

Class: Katar

Attack: 140

Weight: 150

Weapon Level: 4

Level Requirement: 75

Jobs: Assassin

Infiltrator ATK 189Weapon Lv 4Req. Lv 1 #1267

Rental Item

A lethal Katar that has been perfectly designed to carry out quick assassinations.

Def +3

Flee +5

Perfect Dodge +2

Reduces after attack delay by 5%.

Increases physical damage inflicted on Demihuman monsters by 50%.

Unrefineable

Class: Katar

Attack: 189

Weight: 0

Weapon Level: 4

Level Requirement: 1

Jobs: Assassin

Inverse Scale ATK 140Weapon Lv 4Req. Lv 55Weight 150 #1269

A Katar made from a dragon's scale.

Adds 0.3% chance of inflicting abnormal status on 5x5 cells when dealing physical attack.

Class: Katar

Attack: 140

Weight: 150

Weapon Level: 4

Level Requirement: 55

Jobs: Assassin Cross

Inverse Scale [2] ATK 140Weapon Lv 4Req. Lv 55Weight 150 #1297

A katar made from a dragon's scale.

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Random chance to inflict abnormal statuses on 5x5 cells when dealing physical attack.

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Type: Katar

Attack: 140

Weight: 150

Element: Holy

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 55

Assassin Cross

Jamadhar ATK 165Weapon Lv 3Req. Lv 33Weight 150 #1254

A specially made Katar with two blades that move like scissors to reveal a third blade from within.

Class: Katar

Attack: 165

Weight: 150

Weapon Level: 3

Level Requirement: 33

Jobs: Assassin

Jamadhar [1] ATK 165Weapon Lv 3Req. Lv 33Weight 150 #1255

A specially made Katar with two blades that move like scissors to reveal a third blade from within.

Class: Katar

Attack: 165

Weight: 150

Weapon Level: 3

Level Requirement: 33

Jobs: Assassin

Jamadhar ATK 200Weapon Lv 3Req. Lv 1 #1286

Rental Items

A specially made katar with two blades that move like scissors to reveal a third blade from within.

Increases damage against small, medium, large size monsters by 40%.

Class: Katar

Attack: 200

Weight: 0

Level Requirement: 1

Jobs: Assassin

Juliette de Rachel [2] ATK 300Weapon Lv 4Req. Lv 88Weight 250 #28010

Katar used by assassin agent. There's name of his lover on this katar.

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For each refine level:

Reduces after attack delay by 1%.

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For each 2 refine levels:

Increases physical attack by 1%.

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Indestructible in battle

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Type: Katar

Attack: 300

Weight: 250

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 88

Assassin

Jur [2] ATK 125Weapon Lv 2Req. Lv 18Weight 80 #1250

A set of Arabian style blades that are worn on the back of both hands or on the forearms.

Class: Katar

Attack: 125

Weight: 80

Weapon Level: 2

Level Requirement: 18

Jobs: Assassin

Jur [3] ATK 125Weapon Lv 2Req. Lv 18Weight 80 #1251

A set of Arabian style blades that are worn on the back of both hands or on the forearms.

Class: Katar

Attack: 125

Weight: 80

Weapon Level: 2

Level Requirement: 18

Jobs: Assassin

Dropped by: Martin 1.87%
Katar [1] ATK 148Weapon Lv 3Req. Lv 33Weight 120 #1252

A set of daggers in which the blades are positioned above the knuckles for use in close range combat.

Dex +1

Class: Katar

Attack: 148

Weight: 120

Weapon Level: 3

Level Requirement: 33

Jobs: Assassin

Katar [2] ATK 148Weapon Lv 3Req. Lv 33Weight 120 #1253

A set of daggers in which the blades are positioned above the knuckles for use in close range combat.

Dex +1

Class: Katar

Attack: 148

Weight: 120

Weapon Level: 3

Level Requirement: 33

Jobs: Assassin

Dropped by: Desert Wolf 1.09%
Katar of Cold Icicle ATK 105Weapon Lv 3Req. Lv 55Weight 120 #1256

A Katar fashioned from a cold, sharp icicle.

Adds 5% chance of inflicting Frozen status on target when dealing physical attack.

Class: Katar

Attack: 105

Weight: 120

Element: Water

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Katar of Cold Icicle [3] ATK 105Weapon Lv 3Req. Lv 55Weight 120 #1275

A Katar fashioned from a cold, sharp icicle.

Adds 5% chance of inflicting Frozen status on target when dealing physical attack.

Class: Katar

Attack: 105

Weight: 120

Element: Water

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Katar of Dusty Thornbush ATK 105Weapon Lv 3Req. Lv 55Weight 120 #1257

A Katar sculpted from earth.

Adds 5% chance of inflicting Blind status on target when dealing physical attack.

Class: Katar

Attack: 105

Weight: 120

Element: Earth

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Katar of Dusty Thornbush [3] ATK 105Weapon Lv 3Req. Lv 55Weight 120 #1276

A Katar sculpted from earth.

Adds 5% chance of inflicting Blind status on target when dealing physical attack.

Class: Katar

Attack: 105

Weight: 120

Element: Earth

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Katar of Piercing Wind ATK 105Weapon Lv 3Req. Lv 55Weight 120 #1259

A Katar forged with the power of stormy winds.

Adds 5% chance of inflicting Sleep status on target when dealing physical attack.

Class: Katar

Attack: 105

Weight: 120

Element: Wind

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Katar of Piercing Wind [3] ATK 105Weapon Lv 3Req. Lv 55Weight 120 #1278

A Katar forged with the power of stormy winds.

Adds 5% chance of inflicting Sleep status on target when dealing physical attack.

Class: Katar

Attack: 105

Weight: 120

Element: Wind

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Katar of Raging Blaze ATK 105Weapon Lv 3Req. Lv 55Weight 120 #1258

A Katar molded from an inferno.

Adds 5% chance of inflicting Silence status on target when dealing physical attack.

Class: Katar

Attack: 105

Weight: 120

Element: Fire

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Katar of Raging Blaze [3] ATK 105Weapon Lv 3Req. Lv 55Weight 120 #1277

A Katar molded from an inferno.

Adds 5% chance of inflicting Silence status on target when dealing physical attack.

Class: Katar

Attack: 105

Weight: 120

Element: Fire

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Katar of Shiver [2] ATK 110Weapon Lv 4Req. Lv 90Weight 270 #1298

Katar that has killed many victims, its shape makes enemy shiver.

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For each refine level:

Critical +1

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When combined with Mobster Card:

Increases critical hit damage by 5%.

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When combined with Sedora Card:

Increases critical hit damage by 5%.

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Type: Katar

Attack: 110

Weight: 270

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Assassin Cross

Katar of Speed ATK 175Weapon Lv 4 #1283

Rental Item

Reduces after attack delay by 3%

Increase damage of Sonic Blow by 25%.

Class: Katar

Attack: 170

Weight: 70

Weapon Level: 4

Level Requirement: 80

Jobs: Assassin

Krishna [2] ATK 120Weapon Lv 3Req. Lv 50Weight 120 #1284

A katar decorated in black. It requires huge strength just to wave it.

Increases Grim Tooth damage by 10%.

Adds 0.5% chance of autocasting Level 1 Sonic Blow (Or activate based on learned skill level) when dealing physical attack.

When combined with Assassin's Handcuffs:

Flee -10%

Increases damage of Sonic Blow by 20%.

Class: Katar

Attack: 120

Weight: 120

Weapon Level: 3

Level Requirement: 50

Jobs: Assassin Cross

Dropped by: Eremes Guile 0.5%
Lohengrin [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30233

Retains the last elemental enchantement used.

Gives 25% chance to cast the elemental bolt at Level 2

Gives 10% chance to cast that same bolt at Level 3.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Loki's Nail ATK 115Weapon Lv 3Req. Lv 55Weight 120 #1262

A double bladed katar that inflicts incurable wounds.

Adds 3% chance of inflicting Bleeding status on target when dealing physical attack.

Class: Katar

Attack: 115

Weight: 120

Weapon Level: 3

Level Requirement: 55

Jobs: Assassin

Master Katar [4] DARO ATK 110Weapon Lv 4Req. Lv 95Weight 125 #30344

Master weapon use to make Weapon Lv5.

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Type: Katar

Attack: 110

Weight: 125

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 95

Metal Katar [1] ATK 75Weapon Lv 3Req. Lv 1 #1296

Katar Made up of Metal.

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For each refine level:

ATK +5

Increases critical hit damage by 1%.

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Base Level at least 20:

For each 10 Base Level:

ATK +5

(Applies up to level 120.)

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Type: Katar

Attack: 75

Weight: 0

Weapon Level: 3

Refinable: Yes

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Requirement:

Assassin Cross

Meuchler-OS [2] ATK 190Weapon Lv 4Req. Lv 85Weight 130 #28038

Katar with black blades that engraved with turquoise colored motif.

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ATK +3%

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Refine Level +5:

Reduces after attack delay by 7%.

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Refine Level +7:

Increases damage of Cross Ripper Slasher by 15%.

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Refine Level +9:

Increases physical damage inflicted on Small and Medium size monsters by 20%.

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Type: Katar

Attack: 190

Weight: 130

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 85

Assassin

Moortimer [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30347

20% chance to finish weak targets (HP < 20%).

Have 0,5% chance to cause Coma when attacking physically.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Perfect Katar ATK 120Weapon Lv 1 #1272

Katar from Guild of Brave Adventurers.

Atk +50%

Class: Katar

Attack: 120

Weight: 0

Weapon Level: 1

Jobs: Assassin

Reaper Cross [2] ATK 250Weapon Lv 4Req. Lv 90Weight 150 #28042

범상치 않은 특이한 형태의 Katar.

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ATK +5%

1제련당 원거리 물리 damage 1%씩 increase.

9제련 시, 롤링 커터 damage 30% increase.

11제련 시, 크로스 리퍼 슬래셔 damage 20% increase.

계열 : 카타르 공격 : 250

Weight: 150

Weapon Level: 4

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Requirement:

Base level 90

Assassin

Ru Gold Katar [2] ATK 190Weapon Lv 3Req. Lv 83Weight 120 #28006

Golden katar which has destructive power.

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AGI +8

STR +8

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Type: Katar

Attack: 190

Weight: 120

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 83

Assassin

Schlaeger [3] DARO ATK 130Weapon Lv 5Req. Lv 95Weight 150 #30346

10% chance to cast Sonic Blow Level 5 when physically attacking.

10% chance to cast Strip Armor Level 5 when physically attacking.

10% chance to cast Meteor Assault Level 3 when physically attacked.

Maximum HP/SP -10%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Katar

Attack: 130

Weight: 150

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Sharpened Leg Bone of Ghoul ATK 150Weapon Lv 3Req. Lv 65Weight 170 #1260

A Katar crafted from a ghoul's femur that still radiates a dark, deathly aura.

Class: Katar

Attack: 150

Weight: 170

Element: Undead

Weapon Level: 3

Level Requirement: 65

Jobs: Assassin

Thanos Katar [1] ATK 220MATK 80Weapon Lv 4Req. Lv 80Weight 180 #28000

A katar sculpted from Gray Shard to counter Magic Sword Tartanos.

It offers incredible power and magic at a great cost.

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INT +6

VIT +6

LUK -6

MATK +80

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Adds a chance of draining 5% of physical damage into HP and SP.

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Drains 100 HP every 10 seconds.

Drains 1000 HP when unequipped.

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Type: Katar

Attack: 220

Weight: 180

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 80

Assassin

Unholy Touch ATK 151Weapon Lv 4Req. Lv 70Weight 125 #1263

A katar said to be purely forged out of the resentment of the dead.

Critical -1

Adds chance of inflicting Curse status on target when dealing physical attack.

Unrefineable

Class: Katar

Attack: 151

Weight: 125

Element: Shadow

Weapon Level: 4

Level Requirement: 70

Jobs: Assassin

Unholy Touch ATK 179Weapon Lv 4 #1274

Rental Item

A katar said to be purely forged out of the resentment of the dead.

Critical -1

Has 50% chance of causing Curse effect on enemies in battle.

Unrefineable

Indestructible

Class: Katar

Attack: 179

Weight: 0

Element: Shadow

Weapon Level: 4

Level Requirement: 1

Jobs: Assassin

Unity Katar [1] ATK 123Weapon Lv 3Req. Lv 1Weight 65 #28011

A certified kingdom equipment for adventurer.

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Increases ATK by (Refine*Refine*1.25)

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Type: Katar

Attack: 123

Weight: 65

Weapon Level: 3

Refinable: Yes

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Requirement:

Assassin classes

Upgrade Katar [1] ATK 80Weapon Lv 3Req. Lv 1Weight 100 #1292

A katar that is coated with elunium and gold.

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For each refine level:

ATK +10

Increases critical hit damage by 2%.

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Base Level at least 70:

For every 10 base level increment, increases ATK by 10.

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Type: Katar

Attack: 80

Weight: 100

Weapon Level: 3

Refinable: Yes

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Requirement:

Assassin classes

Valorous Carnage Katar ATK 130Weapon Lv 3Req. Lv 80 #1280

This equipment has been specifically modified to DaRO.

STR +3, INT +3, DEX +3

MATK +15%, Heal power +15

Physical Attack Strength to Demihuman/Player +60%.

Magical Attack Strength to Demihuman/Player +30%.

Ignore 20% of Physical and Magical Defense of Demihuman/Player.

***Each Weapon Refining Level:***

Physical Attack Strength to Demihuman/Player +4%

Magical Attack Strength to Demihuman/Player +2%

Critical and Critical Damage +1%

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Indestructible

Class: Katar

Attack: 130

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Assassin

Various Jur [4] ATK 90Weapon Lv 1Req. Lv 1Weight 80 #1264

Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.

Adds 0.1% chance of inflicting Bleeding status on wielder when dealing physical attack.

Class: Katar

Attack: 90

Weight: 80

Weapon Level: 1

Jobs: Assassin

Dropped by: Eremes Guile 4.29%
Vicious Mind Katar [1] ATK 180Weapon Lv 4Req. Lv 90Weight 180 #28008

Katar imbued with Vicious Mind.

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Increases ATK by (refinelv*refinelv).

(up to +15 refine level)

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Type: Katar

Attack: 180

Weight: 180

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Assassin

Wild Beast Claw [1] ATK 160Weapon Lv 4Req. Lv 55Weight 145 #1268

A katar crafted from the body of a huge beast, and the wounds it inflicts are very difficult to heal.

Adds 1% chance of inflicting Level 1 Critical Wound status to enemy when dealing physical attack.

Critical Wound reduces the effect of Heal, Sanctuary, Potion Pitcher, and other recovery items by 20%.

Refine Level +9: decreases healing effects by 40%.

Class: Katar

Attack: 160

Weight: 145

Weapon Level: 4

Level Requirement: 55

Jobs: Assassin Cross

Generated from game data (client itemInfo, server item_db.yml) · October 24, 2026