Katars
72 items
Agent Katar [1]
ATK 170Weapon Lv 3Req. Lv 90Weight 120
#1290
The Katar used by an assassin who never lose targets in any situation used. He even used his luck to focus on the target.
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Increases HIT by 1 for every 2 LUK.
________________________
Type: Katar
Attack: 170
Weight: 120
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Base level 90
Adv Classes
Agudo Filo [2]
ATK 270Weapon Lv 4Req. Lv 90Weight 200
#28044
Katar with sharp blade.
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크리티컬 damage 5% increase.
1제련당 ATK +4.
9제련 시, 모든 크기의 적에게 주는 물리 damage 15% increase.
11제련 시, 파괴 불가, ATK +7%.
계열 : 카타르 공격 : 270
Weight: 200
Weapon Level: 4
________________________
Requirement:
Base level 90
Assassin
Belladonna [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30349
Increases all poison element damage by 15%.
10% chance to inflict Deep Poison when physically attacking.
20% more damage on a deep poisoned targets.
Maximum HP/SP -10%.
Lv5 weapons : Grants 2% more damage and heal per refine.
________________________
Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Bellum Jamadhar
ATK 170Weapon Lv 4Req. Lv 90Weight 120
#1293
*Stats during WoE & PVP
Reduces the target's DEF and MDEF to 1 on successful hit. This effect does not work with skills.
Reduces after attack delay based on refine level.
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Type: Katar
Attack: 170
Weight: 120
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 90
Assassin classes
Bellum Scale
ATK 50Weapon Lv 4Req. Lv 90Weight 120
#1294
*Stats during WoE & PVP
Reduces the target's SP by 10% on successful hit. (Skill attacks are not affected by this.)
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Type: Katar
Attack: 50
Weight: 120
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 90
Assassin classes
Bloody Fear
ATK 145Weapon Lv 4Req. Lv 1
#1288
Rental Item
An excellent katar that specially made to eliminate Demihuman monsters.
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Pierces physical defense of Demihuman monsters by 100%.
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Random chance to inflict Bleeding status on target when dealing physical attack.
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When VIP status active:
ATK +10
MATK +10
Restore 1 SP when killing enemy
________________________
Type: Katar
Attack: 145
Weight: 0
Weapon Level: 4
Refinable: No
________________________
Requirement:
Assassin classes
Bloody Roar
ATK 120Weapon Lv 4Req. Lv 75Weight 100
#1265
This katar, known for being effective against humans, is rumored to give a beastial roar when drenched in blood, hence its name.
Pierces physical defense of Demihuman monster.
Reduces FLEE and Perfect Dodge.
Disables natural HP and SP regeneration.
Class: Katar
Attack: 120
Weight: 100
Weapon Level: 4
Level Requirement: 75
Jobs: Assassin
Bloody Roar
ATK 148Weapon Lv 4
#1273
Rental Item
This katar, known for being effective against humans, is rumored to give a bestial roar when drenched in blood, hence its name.
Pierces physical defense of Demihuman monster.
Recover HP +3 every 5 seconds.
Unrefineable
Class: Katar
Attack: 148
Weight: 0
Weapon Level: 4
Level Requirement: 1
Jobs: Assassin
Bloody Tears [2]
ATK 120Weapon Lv 4Req. Lv 55Weight 170
#1271
A Katar that can attack at longer ranges with fearsome power.
Has 0.3% certain chance of inflicting Bleeding status to all enemies in a 5*5 cell area.
This range increases to a 11*11 cell area if weapon refined to +9 or greater.
Class: Katar
Attack: 120
Weight: 170
Weapon Level: 4
Level Requirement: 55
Jobs: Assassin Cross
Skogul Elite 2.18%
Skogul 1.09%
Bloody Tears [3]
ATK 120Weapon Lv 4Req. Lv 55Weight 170
#1295
A katar with blade shaped like shredder. Leaves deep wound on its target.
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Random chance to inflict Bleeding status on 5x5 cells when dealing physical attack.
Refine Level +9:
the area of effect increased to 11x11 cells.
________________________
Type: Katar
Attack: 120
Weight: 170
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 55
Assassin Cross
Blue Katar [1]
ATK 190Weapon Lv 3Req. Lv 80Weight 120
#28005
Blue Katar which has destructive power.
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AGI +5
STR +5
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When VIP status active:
ATK +20%
ASPD +3
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Type: Katar
Attack: 200
Weight: 120
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Base level 80
Assassin
Brave Carnage Katar
ATK 130Weapon Lv 3Req. Lv 80
#1279
A particularly modified Katar created for battles against Demihumans. It makes for a battlefield full of blood and terrible crimes if equipped by a Master Assassin.
Str +1, Dex +1, Luk +1
Increases physical damage inflicted on Demihuman monsters by 70%.
Ignores Physical Defense of Demihuman monsters by 20%.
Indestructible
Class: Katar
Attack: 130
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Assassin
Caladbolg [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30222
Last target killed imbues this weapon with the target's race.
Adds 15% damage on race imbue in the weapon.
Ignore 30% DEF of those races imbue in the weapon.
Reduce 15% damage by race imbue in the weapon.
SP Cost increased by 20%.
Lv5 weapons : Grants 2% more damage and heal per refine.
________________________
Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Caliburn [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30350
10% chance to inflict Stone when physically attacking/attacked.
20% more damage on a stoned targets.
Maximum HP/SP -10%.
Lv5 weapons : Grants 2% more damage and heal per refine.
________________________
Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Chakram [2]
ATK 130Weapon Lv 3Req. Lv 50Weight 100
#1285
A rare design for a katar, its design has the meaning of 'transmigration'.
When the Katar Mastery skill is mastered: Hit +10, Increases Meteor Assault damage by 20%.
When combined with Assassin's Handcuffs:
MaxHP -10%
Increases critical hit damage by 25%.
Class: Katar
Attack: 130
Weight: 100
Weapon Level: 3
Level Requirement: 50
Jobs: Assassin Cross
Colichemarde [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30348
Dark Element property.
Critical +10, Critical damage +10%
Damage increased by 10% when facing one enemy at once.
Reduces damage by 10% when facing one enemy at once.
Reduces heals recieved from skills or items by 30%.
Lv5 weapons : Grants 2% more damage and heal per refine.
________________________
Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Crimson Katar [2]
ATK 130Weapon Lv 3Req. Lv 70Weight 130
#28007
Katar that emitting red aura.
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ATK increased by (RefineLv*RefineLv), up to +15 refine level.
________________________
For each 10 Base Level above 70:
ATK +5
________________________
Type: Katar
Attack: 130
Weight: 130
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Base level 70
Assassin classes
Drill Katar [1]
ATK 110Weapon Lv 4Req. Lv 55Weight 140
#1270
A Katar fitted with spinning drills instead of blades, making it ideal for destroying armor.
Hit +30
Adds 1.5% chance of autocasting Level 1 Full Strip on target when dealing physical attack.
Class: Katar
Attack: 110
Weight: 140
Weapon Level: 4
Level Requirement: 55
Jobs: Assassin Cross
Durga [1]
ATK 150Weapon Lv 3Req. Lv 90Weight 120
#1287
A katar that is specially designed for high-speed attack.
This equipment has been specifically modified to DaRO.
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Critical damage +3% for each refine level.
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When combined with Whikebain Suit:
1% chance per Durga refine level to grant Critical Damage +15% and ignore DEF for 5seconds. This effect drains 2% of the damage done.
________________________
Type: Katar
Attack: 190
Weight: 120
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Base level 90
Assassin Cross
Eden Katar I
ATK 155Weapon Lv 3Req. Lv 60
#1289
A katar made by the Eden Group. It is suitable for those who have more advanced experience handling katars.
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Type: Katar
Attack: 155
Weight: 0
Weapon Level: 3
Refinable: No
________________________
Requirement:
Base level 60
Assassin classes
Evil Slayer Ripper Katar [1]
ATK 120Weapon Lv 3Req. Lv 80Weight 120
#28001
This katar was once used for vanquishing an evil slayer and his followers.
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Increases physical damage inflicted on Demon and Undead monsters by 10%.
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Refine Level +7:
ATK +5%
Refine Level +9:
ATK +7%
________________________
Type: Katar
Attack: 120
Weight: 120
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Base level 80
Assassin
Excalazer [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30370
33% to increase AGI by 1 for 7 seconds when attacking, maximum 20 times.
Increases Maximum ASPD by 1.
Lv5 weapons : Grants 2% more damage and heal per refine.
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Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Glorious Bloody Roar
ATK 140Weapon Lv 3Req. Lv 80
#1281
This equipment has been specifically modified to DaRO.
STR +3, INT +3, DEX +3
MATK +15%, Heal power +15
Physical Attack Strength to Demihuman/Player +60%.
Magical Attack Strength to Demihuman/Player +30%.
Ignore 20% of Physical and Magical Defense of Demihuman/Player.
***Each Weapon Refining Level:***
Physical Attack Strength to Demihuman/Player +4%
Magical Attack Strength to Demihuman/Player +2%
Critical chance +1
Reduces damage taken from Demihuman/Player by 1%
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Indestructible
Class: Katar
Attack: 140
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Assassin
Glorious Jamadhar
ATK 140Weapon Lv 3Req. Lv 80
#1282
This equipment has been specifically modified to DaRO.
STR +3, INT +3, DEX +3
MATK +15%, Heal power +15
Physical Attack Strength to Demihuman/Player +60%.
Magical Attack Strength to Demihuman/Player +30%.
Ignore 20% of Physical and Magical Defense of Demihuman/Player.
***Each Weapon Refining Level:***
Physical Attack Strength to Demihuman/Player +4%
Magical Attack Strength to Demihuman/Player +2%
Critical chance +1
Reduces damage taken from Demihuman/Player by 1%
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Indestructible
Class: Katar
Attack: 140
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Assassin
Gramr [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30345
3.3% chance to inflict Toxin, Bleeding, Poison, Burning when physically attacking.
Increases DoT damage by 20%.
ignore 15% of target's status defense.
Maximum HP/SP -10%.
Lv5 weapons : Grants 2% more damage and heal per refine.
________________________
Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Guillotine Katar [1]
ATK 200Weapon Lv 4Req. Lv 85Weight 150
#1291
Long ago, a Guillotine Cross used this to kill his betrayer.
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DEX +2
Flee -30
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Increases physical damage inflicted on Demihuman monsters by 50%.
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Increases damage of Cross Impact by 30%.
________________________
Type: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 85
Adv Classes
Illusion Infiltrator [2]
ATK 200Weapon Lv 4Req. Lv 80Weight 150
#28022
A lethal Katar that has been perfectly designed to carry out quick assasinations.
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Increases physical damage on Demihuman race enemies by 60%.
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DEF +3
Flee +5
Perfect Dodge +2.
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Refine Level +9:
Flee +5
Pefect Dodge +2
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Refine Level +10:
ATK +5%
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When combined with Illusion Ring:
Decrease after atttck delay by 10%.
Refine Level of Illusion Infiltrator is +9 or higher:
Increases critical damage by 10%.
Refine Level of Illusion Infiltrator is +11 or higher:
Increases physical damage against Brute race monsters by 25%.
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Type: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 80
Assassin
Illusion Sharpened Leg Bone of Ghoul [2]
ATK 220Weapon Lv 3Req. Lv 80Weight 170
#28023
A katar crafted from a ghoul's femur that still radiates a dark, death aura.
________________________
Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing melee physical attack.
During transformation:
Wielder's element changed to Undead.
Enables Endure effect.
________________________
Type: Katar
Attack: 220
Weight: 170
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Base level 80
Assassin
Infiltrator
ATK 140Weapon Lv 4Req. Lv 75Weight 150
#1261
A lethal Katar that has been perfectly designed to carry out quick assasinations.
Def +3
Flee +5
Perfect Dodge +2
Increases physical damage inflicted on Demihuman monsters by 50%.
Class: Katar
Attack: 140
Weight: 150
Weapon Level: 4
Level Requirement: 75
Jobs: Assassin
Infiltrator [1]
ATK 140Weapon Lv 4Req. Lv 75Weight 150
#1266
A lethal Katar that has been designed for quick assassinations.
Def +3
Flee +5
Perfect Dodge +2
Increases physical damage inflicted on Demihuman monsters by 50%.
Class: Katar
Attack: 140
Weight: 150
Weapon Level: 4
Level Requirement: 75
Jobs: Assassin
Sweet Nightmare Elite 1.06%
Sweet Nightmare 0.53%
Infiltrator
ATK 189Weapon Lv 4Req. Lv 1
#1267
Rental Item
A lethal Katar that has been perfectly designed to carry out quick assassinations.
Def +3
Flee +5
Perfect Dodge +2
Reduces after attack delay by 5%.
Increases physical damage inflicted on Demihuman monsters by 50%.
Unrefineable
Class: Katar
Attack: 189
Weight: 0
Weapon Level: 4
Level Requirement: 1
Jobs: Assassin
Inverse Scale
ATK 140Weapon Lv 4Req. Lv 55Weight 150
#1269
A Katar made from a dragon's scale.
Adds 0.3% chance of inflicting abnormal status on 5x5 cells when dealing physical attack.
Class: Katar
Attack: 140
Weight: 150
Weapon Level: 4
Level Requirement: 55
Jobs: Assassin Cross
Inverse Scale [2]
ATK 140Weapon Lv 4Req. Lv 55Weight 150
#1297
A katar made from a dragon's scale.
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Random chance to inflict abnormal statuses on 5x5 cells when dealing physical attack.
________________________
Type: Katar
Attack: 140
Weight: 150
Element: Holy
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 55
Assassin Cross
Nightmare Elite 0.1%
Jamadhar
ATK 165Weapon Lv 3Req. Lv 33Weight 150
#1254
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
Class: Katar
Attack: 165
Weight: 150
Weapon Level: 3
Level Requirement: 33
Jobs: Assassin
Jamadhar [1]
ATK 165Weapon Lv 3Req. Lv 33Weight 150
#1255
A specially made Katar with two blades that move like scissors to reveal a third blade from within.
Class: Katar
Attack: 165
Weight: 150
Weapon Level: 3
Level Requirement: 33
Jobs: Assassin
Jamadhar
ATK 200Weapon Lv 3Req. Lv 1
#1286
Rental Items
A specially made katar with two blades that move like scissors to reveal a third blade from within.
Increases damage against small, medium, large size monsters by 40%.
Class: Katar
Attack: 200
Weight: 0
Level Requirement: 1
Jobs: Assassin
Juliette de Rachel [2]
ATK 300Weapon Lv 4Req. Lv 88Weight 250
#28010
Katar used by assassin agent. There's name of his lover on this katar.
________________________
For each refine level:
Reduces after attack delay by 1%.
________________________
For each 2 refine levels:
Increases physical attack by 1%.
________________________
Indestructible in battle
________________________
Type: Katar
Attack: 300
Weight: 250
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 88
Assassin
Jur [2]
ATK 125Weapon Lv 2Req. Lv 18Weight 80
#1250
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
Class: Katar
Attack: 125
Weight: 80
Weapon Level: 2
Level Requirement: 18
Jobs: Assassin
Jur [3]
ATK 125Weapon Lv 2Req. Lv 18Weight 80
#1251
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
Class: Katar
Attack: 125
Weight: 80
Weapon Level: 2
Level Requirement: 18
Jobs: Assassin
Martin 1.87%
Katar [1]
ATK 148Weapon Lv 3Req. Lv 33Weight 120
#1252
A set of daggers in which the blades are positioned above the knuckles for use in close range combat.
Dex +1
Class: Katar
Attack: 148
Weight: 120
Weapon Level: 3
Level Requirement: 33
Jobs: Assassin
Katar [2]
ATK 148Weapon Lv 3Req. Lv 33Weight 120
#1253
A set of daggers in which the blades are positioned above the knuckles for use in close range combat.
Dex +1
Class: Katar
Attack: 148
Weight: 120
Weapon Level: 3
Level Requirement: 33
Jobs: Assassin
Desert Wolf 1.09%
Katar of Cold Icicle
ATK 105Weapon Lv 3Req. Lv 55Weight 120
#1256
A Katar fashioned from a cold, sharp icicle.
Adds 5% chance of inflicting Frozen status on target when dealing physical attack.
Class: Katar
Attack: 105
Weight: 120
Element: Water
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Katar of Cold Icicle [3]
ATK 105Weapon Lv 3Req. Lv 55Weight 120
#1275
A Katar fashioned from a cold, sharp icicle.
Adds 5% chance of inflicting Frozen status on target when dealing physical attack.
Class: Katar
Attack: 105
Weight: 120
Element: Water
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Katar of Dusty Thornbush
ATK 105Weapon Lv 3Req. Lv 55Weight 120
#1257
A Katar sculpted from earth.
Adds 5% chance of inflicting Blind status on target when dealing physical attack.
Class: Katar
Attack: 105
Weight: 120
Element: Earth
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Sandman Elite 1%
Sandman 0.5%
Katar of Dusty Thornbush [3]
ATK 105Weapon Lv 3Req. Lv 55Weight 120
#1276
A Katar sculpted from earth.
Adds 5% chance of inflicting Blind status on target when dealing physical attack.
Class: Katar
Attack: 105
Weight: 120
Element: Earth
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Katar of Piercing Wind
ATK 105Weapon Lv 3Req. Lv 55Weight 120
#1259
A Katar forged with the power of stormy winds.
Adds 5% chance of inflicting Sleep status on target when dealing physical attack.
Class: Katar
Attack: 105
Weight: 120
Element: Wind
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Joker Elite 1%
Joker 0.5%
Katar of Piercing Wind [3]
ATK 105Weapon Lv 3Req. Lv 55Weight 120
#1278
A Katar forged with the power of stormy winds.
Adds 5% chance of inflicting Sleep status on target when dealing physical attack.
Class: Katar
Attack: 105
Weight: 120
Element: Wind
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Katar of Raging Blaze
ATK 105Weapon Lv 3Req. Lv 55Weight 120
#1258
A Katar molded from an inferno.
Adds 5% chance of inflicting Silence status on target when dealing physical attack.
Class: Katar
Attack: 105
Weight: 120
Element: Fire
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Katar of Raging Blaze [3]
ATK 105Weapon Lv 3Req. Lv 55Weight 120
#1277
A Katar molded from an inferno.
Adds 5% chance of inflicting Silence status on target when dealing physical attack.
Class: Katar
Attack: 105
Weight: 120
Element: Fire
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Katar of Shiver [2]
ATK 110Weapon Lv 4Req. Lv 90Weight 270
#1298
Katar that has killed many victims, its shape makes enemy shiver.
________________________
For each refine level:
Critical +1
________________________
When combined with Mobster Card:
Increases critical hit damage by 5%.
________________________
When combined with Sedora Card:
Increases critical hit damage by 5%.
________________________
Type: Katar
Attack: 110
Weight: 270
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 90
Assassin Cross
Katar of Speed
ATK 175Weapon Lv 4
#1283
Rental Item
Reduces after attack delay by 3%
Increase damage of Sonic Blow by 25%.
Class: Katar
Attack: 170
Weight: 70
Weapon Level: 4
Level Requirement: 80
Jobs: Assassin
Krishna [2]
ATK 120Weapon Lv 3Req. Lv 50Weight 120
#1284
A katar decorated in black. It requires huge strength just to wave it.
Increases Grim Tooth damage by 10%.
Adds 0.5% chance of autocasting Level 1 Sonic Blow (Or activate based on learned skill level) when dealing physical attack.
When combined with Assassin's Handcuffs:
Flee -10%
Increases damage of Sonic Blow by 20%.
Class: Katar
Attack: 120
Weight: 120
Weapon Level: 3
Level Requirement: 50
Jobs: Assassin Cross
Eremes Guile 0.5%
Lohengrin [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30233
Retains the last elemental enchantement used.
Gives 25% chance to cast the elemental bolt at Level 2
Gives 10% chance to cast that same bolt at Level 3.
Lv5 weapons : Grants 2% more damage and heal per refine.
________________________
Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Loki's Nail
ATK 115Weapon Lv 3Req. Lv 55Weight 120
#1262
A double bladed katar that inflicts incurable wounds.
Adds 3% chance of inflicting Bleeding status on target when dealing physical attack.
Class: Katar
Attack: 115
Weight: 120
Weapon Level: 3
Level Requirement: 55
Jobs: Assassin
Master Katar [4] DARO
ATK 110Weapon Lv 4Req. Lv 95Weight 125
#30344
Master weapon use to make Weapon Lv5.
________________________
Type: Katar
Attack: 110
Weight: 125
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 95
Metal Katar [1]
ATK 75Weapon Lv 3Req. Lv 1
#1296
Katar Made up of Metal.
________________________
For each refine level:
ATK +5
Increases critical hit damage by 1%.
________________________
Base Level at least 20:
For each 10 Base Level:
ATK +5
(Applies up to level 120.)
________________________
Type: Katar
Attack: 75
Weight: 0
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Assassin Cross
Meuchler-OS [2]
ATK 190Weapon Lv 4Req. Lv 85Weight 130
#28038
Katar with black blades that engraved with turquoise colored motif.
________________________
ATK +3%
________________________
Refine Level +5:
Reduces after attack delay by 7%.
________________________
Refine Level +7:
Increases damage of Cross Ripper Slasher by 15%.
________________________
Refine Level +9:
Increases physical damage inflicted on Small and Medium size monsters by 20%.
________________________
Type: Katar
Attack: 190
Weight: 130
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 85
Assassin
Moortimer [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30347
20% chance to finish weak targets (HP < 20%).
Have 0,5% chance to cause Coma when attacking physically.
Lv5 weapons : Grants 2% more damage and heal per refine.
________________________
Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Perfect Katar
ATK 120Weapon Lv 1
#1272
Katar from Guild of Brave Adventurers.
Atk +50%
Class: Katar
Attack: 120
Weight: 0
Weapon Level: 1
Jobs: Assassin
Reaper Cross [2]
ATK 250Weapon Lv 4Req. Lv 90Weight 150
#28042
범상치 않은 특이한 형태의 Katar.
________________________
ATK +5%
1제련당 원거리 물리 damage 1%씩 increase.
9제련 시, 롤링 커터 damage 30% increase.
11제련 시, 크로스 리퍼 슬래셔 damage 20% increase.
계열 : 카타르 공격 : 250
Weight: 150
Weapon Level: 4
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Requirement:
Base level 90
Assassin
Ru Gold Katar [2]
ATK 190Weapon Lv 3Req. Lv 83Weight 120
#28006
Golden katar which has destructive power.
________________________
AGI +8
STR +8
________________________
Type: Katar
Attack: 190
Weight: 120
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Base level 83
Assassin
Schlaeger [3] DARO
ATK 130Weapon Lv 5Req. Lv 95Weight 150
#30346
10% chance to cast Sonic Blow Level 5 when physically attacking.
10% chance to cast Strip Armor Level 5 when physically attacking.
10% chance to cast Meteor Assault Level 3 when physically attacked.
Maximum HP/SP -10%.
Lv5 weapons : Grants 2% more damage and heal per refine.
________________________
Type: Katar
Attack: 130
Weight: 150
Weapon Level: 5
Refinable: Yes
________________________
Requirement:
Base level 95
Sharpened Leg Bone of Ghoul
ATK 150Weapon Lv 3Req. Lv 65Weight 170
#1260
A Katar crafted from a ghoul's femur that still radiates a dark, deathly aura.
Class: Katar
Attack: 150
Weight: 170
Element: Undead
Weapon Level: 3
Level Requirement: 65
Jobs: Assassin
Thanos Katar [1]
ATK 220MATK 80Weapon Lv 4Req. Lv 80Weight 180
#28000
A katar sculpted from Gray Shard to counter Magic Sword Tartanos.
It offers incredible power and magic at a great cost.
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INT +6
VIT +6
LUK -6
MATK +80
________________________
Adds a chance of draining 5% of physical damage into HP and SP.
________________________
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipped.
________________________
Type: Katar
Attack: 220
Weight: 180
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 80
Assassin
Unholy Touch
ATK 151Weapon Lv 4Req. Lv 70Weight 125
#1263
A katar said to be purely forged out of the resentment of the dead.
Critical -1
Adds chance of inflicting Curse status on target when dealing physical attack.
Unrefineable
Class: Katar
Attack: 151
Weight: 125
Element: Shadow
Weapon Level: 4
Level Requirement: 70
Jobs: Assassin
Unholy Touch
ATK 179Weapon Lv 4
#1274
Rental Item
A katar said to be purely forged out of the resentment of the dead.
Critical -1
Has 50% chance of causing Curse effect on enemies in battle.
Unrefineable
Indestructible
Class: Katar
Attack: 179
Weight: 0
Element: Shadow
Weapon Level: 4
Level Requirement: 1
Jobs: Assassin
Unity Katar [1]
ATK 123Weapon Lv 3Req. Lv 1Weight 65
#28011
A certified kingdom equipment for adventurer.
________________________
Increases ATK by (Refine*Refine*1.25)
________________________
Type: Katar
Attack: 123
Weight: 65
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Assassin classes
Upgrade Katar [1]
ATK 80Weapon Lv 3Req. Lv 1Weight 100
#1292
A katar that is coated with elunium and gold.
________________________
For each refine level:
ATK +10
Increases critical hit damage by 2%.
________________________
Base Level at least 70:
For every 10 base level increment, increases ATK by 10.
________________________
Type: Katar
Attack: 80
Weight: 100
Weapon Level: 3
Refinable: Yes
________________________
Requirement:
Assassin classes
Valorous Carnage Katar
ATK 130Weapon Lv 3Req. Lv 80
#1280
This equipment has been specifically modified to DaRO.
STR +3, INT +3, DEX +3
MATK +15%, Heal power +15
Physical Attack Strength to Demihuman/Player +60%.
Magical Attack Strength to Demihuman/Player +30%.
Ignore 20% of Physical and Magical Defense of Demihuman/Player.
***Each Weapon Refining Level:***
Physical Attack Strength to Demihuman/Player +4%
Magical Attack Strength to Demihuman/Player +2%
Critical and Critical Damage +1%
________________________
Indestructible
Class: Katar
Attack: 130
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Assassin
Various Jur [4]
ATK 90Weapon Lv 1Req. Lv 1Weight 80
#1264
Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
Adds 0.1% chance of inflicting Bleeding status on wielder when dealing physical attack.
Class: Katar
Attack: 90
Weight: 80
Weapon Level: 1
Jobs: Assassin
Eremes Guile 4.29%
Vicious Mind Katar [1]
ATK 180Weapon Lv 4Req. Lv 90Weight 180
#28008
Katar imbued with Vicious Mind.
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Increases ATK by (refinelv*refinelv).
(up to +15 refine level)
________________________
Type: Katar
Attack: 180
Weight: 180
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 90
Assassin
Wild Beast Claw [1]
ATK 160Weapon Lv 4Req. Lv 55Weight 145
#1268
A katar crafted from the body of a huge beast, and the wounds it inflicts are very difficult to heal.
Adds 1% chance of inflicting Level 1 Critical Wound status to enemy when dealing physical attack.
Critical Wound reduces the effect of Heal, Sanctuary, Potion Pitcher, and other recovery items by 20%.
Refine Level +9: decreases healing effects by 40%.
Class: Katar
Attack: 160
Weight: 145
Weapon Level: 4
Level Requirement: 55
Jobs: Assassin Cross

Assassin Cross Eremes 30%
Gremlin Elite 1%
Osiris Elite 12.7%
Assassin Eremes 1.09%
Assassin 6.24%
Byorgue 3.73%
Alicel Elite 2.18%
Lesser Fire Elemental Elite 0.22%
Leech Elite 0.22%
Nightmare Terror Elite 1%
Acidus Elite 3.74%
Headless Mule Elite 1%
Injustice Elite 1.06%
Hatii Elite 40.64%
Deviace Elite 1.46%
Eddga Elite 40.64%
Penomena Elite 1%
Killer Mantis Elite 1%
Living Dead 1.87%
Ghoul Elite 1%
Zombie Master Elite 1%
Diabolic Elite 3.74%
Obsidian Elite 3.74%
Hillslion Elite 3.74%
Hell Poodle 1.87%