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Inicio › El Codex › Kugan: Especializaciones › Marksman

Marksman

Hunter · 10 Habilidades Kugan · 3 activa, 7 pasiva

WIP La historia y las notas de esta especialización se están escribiendo.

Los textos de los Kugans y de las habilidades están en inglés, exactamente como en el juego.

Marksman Specialization

Passive Lv máx 5
ID
3530
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Each level grants +2 to one attribute and +1% HP/SP.

NivelAttribute
1DEX
2LUK
3DEX
4LUK
5DEX
  • The Marksman masters the bow: steady aim, long range pressure and the perfect shot.

Marksman Straff

Passive Lv máx 5
ID
3531
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of a Minor Version of Double Strafe.

NivelSkill
1Double Strafe Level 2
2Double Strafe Level 4
3Double Strafe Level 6
4Double Strafe Level 8
5Double Strafe Level 10
Already in Skill Tree

Each Double Strafe hit that lands gives you HIT +1 and lowers the target's FLEE by 1, up to 5/10/15/20/25 (by rank).

Both effects last 7 seconds, renewed by each new hit.

Marksman Shooting

Passive Lv máx 5
ID
3532
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Acumulación: Bonificación de ATK (compartido)

Enables the use of a Minor Version of Sharp Shooting.

NivelSkill
1Sharp Shooting Level 1
2Sharp Shooting Level 2
3Sharp Shooting Level 3
4Sharp Shooting Level 4
5Sharp Shooting Level 5
Already in Skill Tree

Once every 7 seconds, Sharp Shooting also deals battle damage to every target it hits: (HIT given by your HIT buffs) x 50% ATK, half of the DEF ignored, element of the equipped arrow, doubled on monsters.

When this happens, you get ATK + that HIT bonus for 7 seconds (at most +10/20/30/40/50 by rank): the buff also shows when the 7 seconds are over.

Only the HIT buffs count (Double Strafe with Marksman Straff, Concentration-type buffs...), not your equipment or your DEX. Example: with +20 HIT from buffs, the extra damage is 1000% ATK.

Marksman Shower

Passive Lv máx 5
ID
3533
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of a Minor Version of Arrow Shower.

NivelSkill
1Arrow Shower Level 2
2Arrow Shower Level 4
3Arrow Shower Level 6
4Arrow Shower Level 8
5Arrow Shower Level 10
Already in Skill Tree

Targets hit by Arrow Shower lose 2/4/6/8/10% FLEE (by rank) for 7 seconds.

Marksman Counter

Passive Lv máx 5
ID
3534
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of a Minor Version of Phantasmic Arrow.

NivelSkill
1Phantasmic Arrow Level 1
2Phantasmic Arrow Level 2
3Phantasmic Arrow Level 3
4Phantasmic Arrow Level 4
5Phantasmic Arrow Level 5
Already in Skill Tree

For 1 second after a ranged attack is aimed at you (physical, magic or special, hit or not), Phantasmic Arrow deals 30/60/90/120/150% more damage (by rank): a ranged counter-attack.

Marksman Stance

Passive Lv máx 5
ID
3535
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Each ranged shot made from the same cell as the previous one gives ATK +1, up to +15/30/45/60/75 (by rank), for 7 seconds (renewed by each shot).

A shot from another cell restarts the bonus at +1. A shot that hits several targets counts once.

NivelMaximum ATK
1+15
2+30
3+45
4+60
5+75

Marksman Crippling

Passive Lv máx 5
ID
3536
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Your critical ranged shots make the target walk 50% slower for 0.5/1/1.5/2/2.5 seconds (by rank).

Other ranged shots have a 5% chance to do the same.

NivelDuration
10.5 seconds
21 seconds
31.5 seconds
42 seconds
52.5 seconds

Marksman Accuracy

Active Lv máx 5
ID
3537
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
1
LP Cost
15
Casting Time
Instant
Duration
7 seconds

For 7 seconds, each point of hit chance above 100% against the target is turned into 0.5/1/1.5/2/2.5 raw damage (by rank) per hit.

Example at rank 5: 130% hit chance against a target gives +75 damage per hit.

NivelDamage per point over 100%
10.5
21
31.5
42
52.5

Marksman Cover

Active Lv máx 5
ID
3538
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
1
LP Cost
15
Casting Time
Instant
Duration
7 seconds

For 7 seconds, damage taken from ranged physical attacks is reduced by 15/30/45/60/75% (by rank).

NivelRanged resistance
115%
230%
345%
460%
575%

Marksman Volley

Active Lv máx 5
ID
3539
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
2
LP Cost
30
Casting Time
Instant
Duration
7 seconds

Your next 2/4/6/8/10 ranged attacks (by rank) within 7 seconds also deal battle damage of 400% ATK, element of the equipped arrow, reduced by the target's DEF with half of the DEF ignored.

NivelEmpowered shots
12
24
36
48
510
Generado a partir de los datos del juego (cliente skilldescript.lub, servidor skill_kugan_specialization_db.yml) · November 15, 2026
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