Wipe du serveur le 26 décembreTout repart de zéro.Lire l'annonce →
DARO
Mon compte Jouer maintenant
Accueil › Le Codex › Kugan : Spécialisations › Creation Master

Creation Master

Alchemist · 10 Compétences Kugan · 2 actif, 8 passif

Synthesis is alchemy that learned to breathe.

Its practitioners do not stop at brewing mixtures or throwing bottles. They coax life out of formulae, teach roots to fight, and turn a battlefield into a garden where every leaf has teeth. Their science is patient, strange, and never quite as harmless as it looks.

The Synthesis path focuses on summons and living tools. Sphere Mine, Bio Cannibalize and Plant Cultivation form the base, while Acid Terror directs summoned creatures toward a chosen target. Commands can call temporary Mandragoras into battle, Intimity and Knowledge strengthen homunculi and Kugan summons, and Swarm or Summon fill the field with Mossrings or tree creatures whose power follows the user's INT.

Synthesis wins by multiplying presence. One alchemist becomes a small ecosystem, and that ecosystem keeps biting.

To face Synthesis is to discover that the ground has joined the enemy.

Every seed is a warning.

Tank★★★☆☆Synthesis can hide behind summons and benefits from VIT, but its own direct defenses are moderate.
Tactical★★★★☆Summon placement, target marking, swarm timing and homunculus support reward battlefield planning.
Healer★☆☆☆☆The path is life-themed but does not provide meaningful healing.
Buffer★★★★☆Intimity and Knowledge grant speed, damage and resistance improvements to homunculi and Kugan summons.
Debuffer★★☆☆☆Acid Terror marking helps focus summoned pressure, but debuffing is not the main identity.
DPS Melee Physical★☆☆☆☆Synthesis relies on creatures and tools rather than personal melee damage.
DPS Ranged Physical★★☆☆☆Mines, acid tools and summons can project pressure, but not as a pure ranged physical build.
DPS Magical★★★☆☆Summon power scales with INT, giving the path a meaningful magical-stat damage angle.
Special★★★★★Temporary plants, Mossring swarms, tree creatures and summon-focused buffs give Synthesis a unique army-builder role.
Resources★★★☆☆The specialization depends on LP, summon uptime and occasional Science Essence support rather than constant burst spending.
Mobility★★☆☆☆Synthesis controls space through creatures, not personal movement.

Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.

Synthesis Specialization

Passive Lv max 5
ID
4310
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Each level grants +2 to one attribute and +1% HP/SP.

NiveauAttributeHP/SP
1INT+1%
2LUK+2%
3VIT+3%
4LUK+4%
5INT+5%

Synthesis Mine

Passive Lv max 5
ID
4311
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Sphere Mine (with Pharmacy level 1 if Sphere Mine is not in your Skill Tree).

NiveauSkill
1Sphere Mine & Pharmacy Level 1
2Sphere Mine Level 2 & Pharmacy Level 1
3Sphere Mine Level 3 & Pharmacy Level 1
4Sphere Mine Level 4 & Pharmacy Level 1
5Sphere Mine Level 5 & Pharmacy Level 1
Already in Skill Tree

Increase the level of Sphere Mine by 1 per Synthesis Mine level (normal version, not minored).

Synthesis Bio

Passive Lv max 5
ID
4312
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Bio Cannibalize (with Pharmacy level 1 if Bio Cannibalize is not in your Skill Tree).

NiveauSkill
1Bio Cannibalize Level 2 & Pharmacy Level 1
2Bio Cannibalize Level 4 & Pharmacy Level 1
3Bio Cannibalize Level 6 & Pharmacy Level 1
4Bio Cannibalize Level 8 & Pharmacy Level 1
5Bio Cannibalize Level 10 & Pharmacy Level 1
Already in Skill Tree

Increase the level of Bio Cannibalize by 2 per Synthesis Bio level (normal version, not minored).

Synthesis Cultivation

Passive Lv max 5
ID
4313
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Plant Cultivation (with Pharmacy level 1 if Plant Cultivation is not in your Skill Tree). The version is minored only if Bio Cannibalize is not in your Skill Tree.

NiveauSkill
1Plant Cultivation & Pharmacy Level 1
2Plant Cultivation Level 2 & Pharmacy Level 1
3Plant Cultivation Level 3 & Pharmacy Level 1
4Plant Cultivation Level 4 & Pharmacy Level 1
5Plant Cultivation Level 5 & Pharmacy Level 1
Already in Skill Tree

Increase the level of Plant Cultivation by 1 per Synthesis Cultivation level.

Synthesis Acid

Passive Lv max 5
ID
4314
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Acid Terror.

Pharmacy level 1 is also granted (cumulative with other skills from that specialization).

NiveauSkill
1Acid Terror & Pharmacy Level 1
2Acid Terror Level 2 & Pharmacy Level 1
3Acid Terror Level 3 & Pharmacy Level 1
4Acid Terror Level 4 & Pharmacy Level 1
5Acid Terror Level 5 & Pharmacy Level 1
Already in Skill Tree

Acid Terror: all user's summons and homunculus now target this target with damage increased by 5~25% for 10s.

NiveauSummon damage
1+5%
2+10%
3+15%
4+20%
5+25%

Synthesis Commands

Passive Lv max 5
ID
4315
Type
Passive
Niveau max
5
Coût d'apprentissage
1

By attacking or being attacked the character has a chance to summon a friendly plant (Mandragora) to fight alongside him for a short period of time.

This effect has a cooldown of 7 seconds (attacking and being attacked have separate cooldowns).

Summon's power depends on user's Base Level and INT (80% of Base Level + 40% of total INT).

NiveauChance to summonDurationSummon Power
16%11 seconds8%
27%12 seconds10%
38%13 seconds12%
49%14 seconds14%
510%15 seconds16%

Synthesis Intimity

Passive Lv max 5
ID
4316
Type
Passive
Niveau max
5
Coût d'apprentissage
1

When the character attacks or is attacked their summons / homunculus can receive the status Fast.

Fast: SPD, ASPD, FLEE, HIT augmented by 20%, CAST, ASD and AHD reduced by 50%, can be dismissed by Slow.

NiveauRatesDuration
14%3 seconds
26%4 seconds
38%5 seconds
410%6 seconds
512%7 seconds

Synthesis Knowledge

Passive Lv max 5
ID
4317
Type
Passive
Niveau max
5
Coût d'apprentissage
1

When a summon from a Kugan, a skill and also Homunculus is called, it receives the benefit of a damage buff and resistance buff.

NiveauSummon's damage & Resistance
13%
26%
39%
412%
515%
  • Lasts as long as the summon (10 minutes for the Homunculus).
  • Can be dispelled.

Synthesis Swarm

Active Lv max 5
ID
4318
Type
Active
Niveau max
5
Coût d'apprentissage
1
LP cost
5
Casting Time
0.5 seconds (interruptible, not reduced by DEX)
Cooldown
None
Duration
Depends on level

Summons one Moss Rat to fight alongside the player.

Moss Rats are fragile but a player can have a lot of them alongside him in order to overwhelm enemies.

Summon's power depends on user's Base Level and INT (80% of Base Level + 40% of total INT).

NiveauSummon LevelDurationMaximum Rats
18%40 seconds5
210%45 seconds7
312%50 seconds9
414%55 seconds11
516%60 seconds13
Moss Rat
RoleStrong Attributes > WeaknessRaceElementSizeDEF/MDEFRangeAttack SpeedWalking SpeedHit RecoverySkills
DPSDEX>AGI>LUK>STR>INT>VITPlantEarth 1SmallVery Low / Low1NormalFastFast-
  • Moss Rats have 2/3 less HP than regular summons.

Synthesis Summon

Active Lv max 5
ID
4319
Type
Active
Niveau max
5
Coût d'apprentissage
2
LP cost
30
Casting Time
2.5 seconds (interruptible, not reduced by DEX)
Cooldown
60 seconds
Duration
180 seconds

Summons three creatures to fight alongside the player.

Summon's power depends on user's Base Level and INT (80% of Base Level + 40% of total INT).

The summon's power can be increased with Science Essence (@summonboost).

NiveauSummon Level
114%
218%
322%
426%
530%
Creatures
CreatureRoleStrong Attributes > WeaknessRaceElementSizeDEF/MDEFRangeAttack SpeedWalking SpeedHit RecoverySkills
Fightning TreeDPS/RangedDEX = STR > VIT = LUK > VIT = INTPlantEarth 2Average / AverageSmall5FastFastNopeBash / Bowling Bash / Reject Sword
Frightening TreePhysicalVIT = LUK > INT = AGI > STR = DEXPlantEarth 2Average / AverageSmall5FastFastNopeWide Silence / Wide Curse / Blind Attack
Tactical TreeTacticalDEX = INT > LUK = VIT > STR = AGIPlantEarth 2Low / AverageSmall5FastFastNopeCharge Arrow / Stop / Decrease Agility
Long TreeRangedAGI = LUK > INT = STR > DEX = VITPlantEarth 2Low / AverageSmall5FastFastNopeDouble Strafe
Magical TreeAOEINT = LUK > DEX = AGI > VIT = STRPlantEarth 2High / LowSmall5FastFastNopeFire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, Magic Power
Healer TreeHealerINT = VIT > LUK = STR > AGI = DEXPlantEarth 2Very Low / AverageSmall5FastFastNopeHeal
  • The three summons must first be chosen with @summonconfig; without a configuration the skill fails and the LP are refunded.
  • With this skill at level 5, Base Level 99 and a total INT of 180 the level of the summons is 45.
Généré à partir des données du jeu (client skilldescript.lub, serveur skill_kugan_specialization_db.yml) · October 26, 2026