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Accueil › Le Codex › Kugan : Spécialisations › Juggernaut

Juggernaut

Blacksmith · 10 Compétences Kugan · 1 actif, 9 passif

Destroy is the part of blacksmithing that stops caring what survives the demonstration.

Its juggernauts do not simply hit hard. They hit as if armor, shields, helmets and weapons are temporary disagreements waiting to be settled. Their craft is excessive force made deliberate, a brutal science of bending metal and confidence until both give way.

The Destroy path specializes in breaking equipment and chaining that destruction into more pressure. Armor, Shield, Helm and Weapon Break form the core, while Destroy Will helps bypass enemy immunity. Counter and Mastery can trigger break skills from incoming or outgoing hits, adapting to melee, magical or ranged styles depending on weapon choice. Destroy Cycle lets break skills call other break skills and stack ATK/MATK, while Destroy Uprise overcharges the user's equipment for major power at the risk of breaking it.

Destroy is not subtle. It is a promise that the enemy's build will leave the fight in pieces.

To face Destroy is to count your gear after every impact.

If you still can.

Tank★★★☆☆VIT and Uprise defenses help, but self-break risk and offensive focus keep it from being a pure tank.
Tactical★★★★☆Choosing break targets, chaining break skills and managing Uprise risk create strong tactical play.
Healer☆☆☆☆☆Destroy has no healing role.
Buffer★★★☆☆Destroy Cycle and Uprise grant strong self ATK/MATK or defensive spikes.
Debuffer★★★★★Equipment breaking, immunity bypass and triggered break skills make Destroy a top-tier denial specialization.
DPS Melee Physical★★★★☆STR scaling, break pressure and stacking ATK buffs support strong melee aggression.
DPS Ranged Physical★★★☆☆Guns can redirect the break-trigger identity into long-range attacks, giving unusual ranged potential.
DPS Magical★★★☆☆Rods can make break triggers work through magical attacks, and Cycle stacks MATK as well as ATK.
Special★★★★★Gear destruction, chained break skills and self-overcharged equipment risk make Destroy highly distinctive.
Resources★★☆☆☆The path can be costly because Uprise risks breaking the user's own gear and demands repair awareness.
Mobility★★☆☆☆Destroy advances through pressure rather than dedicated movement tools.

Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.

Destroy Specialization

Passive Lv max 5
ID
4360
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Each level grants +2 to one attribute and +1% HP/SP.

NiveauAttribute
1STR
2VIT
3STR
4DEX
5STR
  • Attribute bonuses add up: at level 5 you get STR +6, VIT +2, DEX +2 and HP/SP +5%.
  • The juggernaut is a monster of destruction that is difficult to stop as the excessive force can bend both steel used by humans and the flesh of monsters.
  • It is even said that some juggernauts specialized in magic and ranged attacks for more exotic uses of this art without subtleties.

Destroy Armor

Passive Lv max 5
ID
4361
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of Armor Break.

Armor Break is a NPC skill which deals a normal weapon attack and grants a chance to break target's armor.

Note: (user's STR - target's STR)% more chance to break from this skill (less if the target has more STR).

Note: Every level of Weapon Research adds 2.5% of the chance to break.

Note: Chance are doubled against monsters.

NiveauSkillSPCastCooldownBase Chance
1Armor Break Level 2301s5s4% to break armor
2Armor Break Level 4301s5s8% to break armor
3Armor Break Level 6301s5s12% to break armor
4Armor Break Level 8301s5s16% to break armor
5Armor Break Level 10301s5s20% to break armor
Already Meltdown in Skill Tree

For 7 seconds after each use of Armor Break, grants 2/4/6/8/10% chance to cast Meltdown at level 10 on hit (which improves its duration since it is recast again). The chance depends on the level of Destroy Armor.

Destroy Shield

Passive Lv max 5
ID
4362
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of Shield Break.

Shield Break is a NPC skill which deals a normal weapon attack and grants a chance to break target's shield.

Note: (user's STR - target's STR)% more chance to break from this skill (less if the target has more STR).

Note: Every level of Weapon Research adds 2.5% of the chance to break.

Note: Chance are doubled against monsters.

NiveauSkillSPCastCooldownBase Chance
1Shield Break Level 2301s5s4% to break shield
2Shield Break Level 4301s5s8% to break shield
3Shield Break Level 6301s5s12% to break shield
4Shield Break Level 8301s5s16% to break shield
5Shield Break Level 10301s5s20% to break shield
Already Meltdown in Skill Tree

For 7 seconds after each use of Shield Break, grants 2/4/6/8/10% chance to cast Meltdown at level 10 on hit (which improves its duration since it is recast again). The chance depends on the level of Destroy Armor.

Destroy Headgear

Passive Lv max 5
ID
4363
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of Helm Break.

Helm Break is a NPC skill which deals a normal weapon attack and grants a chance to break target's helm.

Note: (user's STR - target's STR)% more chance to break from this skill (less if the target has more STR).

Note: Every level of Weapon Research adds 2.5% of the chance to break.

Note: Chance are doubled against monsters.

NiveauSkillSPCastCooldownBase Chance
1Helm Break Level 2301s5s4% to break helm
2Helm Break Level 4301s5s8% to break helm
3Helm Break Level 6301s5s12% to break helm
4Helm Break Level 8301s5s16% to break helm
5Helm Break Level 10301s5s20% to break helm
Already Meltdown in Skill Tree

For 7 seconds after each use of Helm Break, grants 2/4/6/8/10% chance to cast Meltdown at level 10 on hit (which improves its duration since it is recast again). The chance depends on the level of Destroy Armor.

Destroy Weapon

Passive Lv max 5
ID
4364
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of Weapon Break.

Weapon Break is a NPC skill which deals a normal weapon attack and grants a chance to break target's weapon.

Note: (user's STR - target's STR)% more chance to break from this skill (less if the target has more STR).

Note: Every level of Weapon Research adds 2.5% of the chance to break.

Note: Chance are doubled against monsters.

NiveauSkillSPCastCooldownBase Chance
1Weapon Break Level 2301s5s4% to break weapon
2Weapon Break Level 4301s5s8% to break weapon
3Weapon Break Level 6301s5s12% to break weapon
4Weapon Break Level 8301s5s16% to break weapon
5Weapon Break Level 10301s5s20% to break weapon
Already Meltdown in Skill Tree

For 7 seconds after each use of Weapon Break, grants 2/4/6/8/10% chance to cast Meltdown at level 10 on hit (which improves its duration since it is recast again). The chance depends on the level of Destroy Armor.

Destroy Will

Passive Lv max 5
ID
4365
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Grants chances to ignore enemy equipment's immunity when it comes to destroying or stripping it.

NiveauBypass Rate
13%
26%
39%
412%
515%

Destroy Counter

Passive Lv max 5
ID
4366
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Grants a chance to destroy enemy equipment on each hit received, works only for short ranged attacks.

In fact this skill will autocast each of the Break skills (above) at level 5 on the attacker, each with its own chance.

If these skills are acquired then their level is added.

If the user is equipped with a rod then those effects only work on magical attacks.

If the user is equipped with a revolver or a grenade launcher then those effects only work on long ranged attacks.

NiveauRate
11%
22%
33%
44%
55%
  • Like all autocasts, the chance is lowered when the target is far away and right after another autocast (at most 3 autocasts per second).
  • When hit by a ranged weapon attack, the chance is halved.

Destroy Mastery

Passive Lv max 5
ID
4367
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Grants a chance to destroy enemy equipment with every hit inflicted to targets, works only for short ranged attacks.

In fact this skill will autocast each of the Break skills (above) at level 5, each with its own chance.

If these skills are acquired then their level is added.

If the user is equipped with a rod then those effects only work on magical attacks.

If the user is equipped with a revolver or a grenade launcher then those effects only work on long ranged attacks.

NiveauRate
11%
22%
33%
44%
55%
  • Like all autocasts, the chance is lowered when the target is far away and right after another autocast (at most 3 autocasts per second).

Destroy Cycle

Passive Lv max 5
ID
4368
Type
Passive
Niveau max
5
Coût d'apprentissage
1

This Kugan has no effect yet: it gives neither autospell nor ATK/MATK buff.

Destroy Uprise

Active Lv max 5
ID
4369
Type
Active
Niveau max
5
Coût d'apprentissage
2
LP cost
15
Casting Time
0.5 seconds (interruptible, not reduced by DEX)
Cooldown
15 seconds
Duration
15 seconds

For a limited period of time the equipment is much more efficient but has a significant chance of breaking with use.

Weapon can break on hit (weapon attacks). Armor, shield, muffler and shoes can break when hit.

This effect increases the ATK and DEF/MDEF of the user.

NiveauBonusBreak on/when hit
15%0.5%
210%1%
315%1.5%
420%2%
525%2.5%
  • Each piece of stuff can break separately.
  • Immunity effects can prevent those breaks.
Généré à partir des données du jeu (client skilldescript.lub, serveur skill_kugan_specialization_db.yml) · October 26, 2026