Wipe du serveur le 26 décembreTout repart de zéro.Lire l'annonce →
DARO
Mon compte Jouer maintenant
Accueil › Le Codex › Kugan : Spécialisations › Villain

Villain

Rogue · 10 Compétences Kugan · 1 actif, 9 passif

Edges are assassins of angles, silence and the instant before a target understands where danger stands.

They do not win by meeting strength head-on. They fracture attention, slide through blind spots, and make the back of an enemy's guard more important than the front. Their art is built on initiative: strike first, strike from the wrong side, and leave the opponent slower, weaker or trapped before the duel has properly begun.

Backstab and Raid define their pressure, but the Edge path is more than a knife in the dark. Close Confine fixes a victim in place, Hiding and Tunnel Drive turn terrain into cover, Reject Sword gives defensive teeth, and Invisible techniques let the assassin remain dangerous while unseen. Their mobility is precise rather than explosive, built from short windows, speed penalties reduced, and moments of vanished presence.

An Edge does not need to overpower the enemy.

They only need to decide which direction the enemy forgot to defend.

Tank★★☆☆☆Reject Sword and stealth tools help survival, but the specialization avoids pressure more than it absorbs it.
Tactical★★★★★Initiative, back attacks, Close Confine, invisibility and positional debuffs create very high decision depth.
Healer☆☆☆☆☆No healing tools are present.
Buffer★★☆☆☆Waltz, Wits and Trick provide personal mobility and back-damage benefits.
Debuffer★★★★☆Backstab DEF reduction, Raid HIT pressure and confinement tools make Edge a strong disruption path.
DPS Melee Physical★★★★☆Backstab, Raid and back-damage scaling support strong close physical burst.
DPS Ranged Physical☆☆☆☆☆No ranged physical identity is present.
DPS Magical☆☆☆☆☆The specialization does not build around magical damage.
Special★★★★★Invisibility, initiative rules, back-angle scaling and Abyss give Edge a very specialized assassin profile.
Resources★★☆☆☆The kit has normal HP/SP scaling but no major resource recovery engine.
Mobility★★★★★Hiding, Tunnel Drive, speed improvements and invisibility make this one of the most mobile Assassin paths.

Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.

Edge Specialization

Passive Lv max 5
ID
4280
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Each level grants +2 to one attribute and +1% HP/SP.

NiveauAttributeHP/SP
1AGI+1%
2STR+2%
3AGI+3%
4DEX+4%
5AGI+5%

Edge Stab

Passive Lv max 5
ID
4281
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Backstab.

NiveauSkill
1Backstab Level 2
2Backstab Level 4
3Backstab Level 6
4Backstab Level 8
5Backstab Level 10
Already in Skill Tree

As long as the player has the initiative in battle then Backstab adds a DEF debuff on hit for a short period of time (7 seconds).

A player has the initiative when he didn't get involved in a fight for at least 7 seconds.

This DEF debuff will be applied after the Backstab hit, so the first hit does not get benefit from it.

In addition, Backstab staggers targets more efficiently.

Stagger effect will increase target's after hit delay.

NiveauDEF debuffStaggering
13%Stagger +10%
26%Stagger +20%
39%Stagger +30%
412%Stagger +40%
515%Stagger +50%

Edge Raid

Passive Lv max 5
ID
4282
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Raid.

NiveauSkill
1Raid Level 1
2Raid Level 2
3Raid Level 3
4Raid Level 4
5Raid Level 5
Already in Skill Tree

Raid adds a HIT debuff on hit for a short period of time (7 seconds).

NiveauDebuff
1HIT -5% and -5
2HIT -10% and -10
3HIT -15% and -15
4HIT -20% and -20
5HIT -25% and -25

Edge Confine

Passive Lv max 5
ID
4283
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Close Confine.

NiveauSkill
1Close Confine Level 1
2Close Confine Level 2
3Close Confine Level 3
4Close Confine Level 4
5Close Confine Level 5
Already in Skill Tree

Close Confine grants now a foe bonus against the confined target and for a short period of time (7 seconds).

A foe bonus grants damage and resistance to a specific target.

NiveauBonus
13%
26%
39%
412%
515%

Edge Hiding

Passive Lv max 5
ID
4284
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Hiding & Tunnel Drive.

NiveauSkill
1Hiding Level 1 & Tunnel Drive Level 1
2Hiding Level 1 & Tunnel Drive Level 2
3Hiding Level 1 & Tunnel Drive Level 3
4Hiding Level 1 & Tunnel Drive Level 4
5Hiding Level 1 & Tunnel Drive Level 5
Already in Skill Tree

Increase the level of Tunnel Drive by 1 per Edge Hiding level (normal version, not minored).

  • Hiding is only granted if it is not in your Skill Tree and not already learned.

Edge Reject

Passive Lv max 5
ID
4285
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Reject Sword.

NiveauSkill
1Reject Sword Level 1
2Reject Sword Level 2
3Reject Sword Level 3
4Reject Sword Level 4
5Reject Sword Level 5
Minor Advanced Skill Modifiers
CooldownCasting TimeSP costDuration
30 seconds2 seconds+150%-90%
Already in Skill Tree

Increase the level of Reject Sword by 1 per Edge Reject level (normal version, not minored).

  • The casting time of the minored Reject Sword is not reduced by DEX.

Edge Trick

Passive Lv max 5
ID
4286
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of Invisible.

Invisible is a NPC skill which cloaks the user and grants him the possibility to attack without breaking it.

Attacks and skills do not uncloak the user.

NiveauSkillSPCastDurationCooldownUncloaking
1Invisible Level 1300.5s3s7s0%
2Invisible Level 2400.5s4s7s0%
3Invisible Level 3500.5s5s7s0%
4Invisible Level 4600.5s6s7s0%
5Invisible Level 5700.5s7s7s0%
Already Tunnel Drive in Skill Tree

When used, Invisible increases the caster's Backstab damage by 3/6/9/12/15% for 7 seconds as well.

  • Note that monsters which use this skill have way more duration; those effects are only for players.

Edge Waltz

Passive Lv max 5
ID
4287
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Reduce all penalties on walking speed and slightly increase walking speed.

NiveauWalk penalty reductionWalk bonus
18%1%
216%2%
324%3%
432%4%
540%5%

Edge Wits

Passive Lv max 5
ID
4288
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Physical damage done to the target's back is increased.

NiveauBonus
1Damage to the back +2%
2Damage to the back +4%
3Damage to the back +6%
4Damage to the back +8%
5Damage to the back +10%

Edge Abyss

Active Lv max 5
ID
4289
Type
Active
Niveau max
5
Coût d'apprentissage
2
LP cost
10
Casting Time
1 second (interruptible, not reduced by DEX)
Cooldown
15 seconds
Duration
Depends on level
Area
3x3 (party members)

The player becomes invisible for a short time (Invisible level 6 to 10).

Attacking or using abilities does not end this invisibility (but a Ruwach or whatever).

Party members next to the player (adjacent square) are also affected by this ability.

NiveauDuration
18 seconds
29 seconds
310 seconds
411 seconds
512 seconds
  • Without a party, only the user is affected.
Généré à partir des données du jeu (client skilldescript.lub, serveur skill_kugan_specialization_db.yml) · October 26, 2026