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Início › O Codex › Kugan: Especializações › Demonist

Demonist

Sage · 10 Habilidades Kugan · 4 ativa, 6 passiva

Occult is the bargain made after the polite schools of magic close their doors.

Its casters do not ask darkness to be safe. They ask it to be useful, then pay in blood, protection and whatever softness remained between them and the abyss. Their power is sharp, expensive, and very willing to answer.

The Occult path focuses on dark magic, sacrifice and demonic support. Dark Strike, Dark Thunder and Dark Breath bring shadow damage, knockback, HP costs and non-natural resistance pressure. Napalm Beat can inflict Meltdawn, Soul Burn gains support through Occult Death, and Conversion creates a dark mana source that restores nearby allies' SP. Incarnation turns the user into a demon with higher ATK/MATK, piercing and dark mastery at the cost of defenses, while Summon and Armor deepen the demonic identity.

Occult is powerful because it is willing to become less human for a while.

To face Occult is to feel the room choose a darker shape.

And then ask what you are willing to lose.

Tank★★☆☆☆Occult has VIT and dark armor options, but Incarnation heavily reduces defenses and HP.
Tactical★★★★★Initiative debuffs, sacrifice mode, dark conversion placement and summon timing require careful judgment.
Healer★★☆☆☆Dark Conversion can restore nearby allies' SP, but the path does not provide real HP healing.
Buffer★★★☆☆Incarnation and Armor strongly buff the user, while Conversion supports ally SP sustain.
Debuffer★★★★☆Non-natural resistance pressure, Slow, Meltdawn and Soul Burn give strong hostile control.
DPS Melee Physical★☆☆☆☆Occult is not a melee physical path, despite Incarnation also raising ATK.
DPS Ranged Physical☆☆☆☆☆The specialization has no ranged physical identity.
DPS Magical★★★★★Dark Strike, Dark Thunder, Dark Breath and Incarnation make Occult a high-pressure magical specialization.
Special★★★★★HP costs, demon form, sacrifice mode, dark summons and SP conversion give Occult a strong unique identity.
Resources★★☆☆☆HP costs, SP penalties and sacrifice tradeoffs make resource management demanding.
Mobility★☆☆☆☆Occult has little movement and may even lose walking speed in its stronger form.

Os textos dos Kugans e das habilidades estão em inglês, exatamente como no jogo.

Occult Specialization

Passive Lv máx. 5
ID
4500
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Each level grants +2 to one attribute and +1% HP/SP.

NívelAttributeHP/SP
1INT+1%
2LUK+2%
3VIT+3%
4LUK+4%
5INT+5%
  • Attribute bonuses are cumulative: at level 5 you get INT +4, LUK +4 and VIT +2.

Occult Strike

Passive Lv máx. 5
ID
4501
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of Dark Strike.

Dark Strike is a NPC skill which can deal dark attribute magical damage to a single target.

Globally this is a dark bolt with less casting time and after skill delay but with higher SP cost.

This skill consumes 1% of the user's HP as an additional cost.

NívelSkillSPCastCoolDownDamageASD
1Dark Strike Level 2160.8s0200% of MATK0.6s
2Dark Strike Level 4201.6s0400% of MATK0.8s
3Dark Strike Level 6242.4s0600% of MATK1s
4Dark Strike Level 8283.2s0800% of MATK1.2s
5Dark Strike Level 10324s01000% of MATK1.4s
Already Soul Strike in Skill Tree

Counter strikes to long ranged attacks with Dark Strike (level 3).

In addition if the player have the initiative when Dark Strike hits a target then it becomes more resistant to none natural elements (holy, dark, poison, ghost) attacks for a short period of time (7 seconds).

A player have the initiative when he didn't get involved in a fight for at least 7 seconds.

NívelCounter AttackDebuff Resistance
14%Resistance +4%
28%Resistance +8%
312%Resistance +12%
416%Resistance +16%
520%Resistance +20%

Occult Jupitel

Passive Lv máx. 5
ID
4502
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of Dark Thunder.

Dark Thunder is a NPC skill which can deal dark attribute magical damage to a single target and push the target back.

Globally this is a dark jupitel thunder with less casting time and after skill delay but with higher SP cost.

This skill consumes 2% of the user's HP as an additional cost.

NívelSkillSPCastCoolDownDamageASDPushback
1Dark Thunder Level 2232.4s0600% of MATK0.5s3 cells
2Dark Thunder Level 4293.2s0800% of MATK0.5s4 cells
3Dark Thunder Level 6354s01000% of MATK0.5s5 cells
4Dark Thunder Level 8414.8s01200% of MATK0.5s6 cells
5Dark Thunder Level 10475.6s01400% of MATK0.5s7 cells
Already Lightning Storm in Skill Tree

Counter strikes to physical melee attacks with Dark Thunder (level 3).

If you have the initiative and are yourself under a modified none natural resistance effect, your Dark Strike makes the target suffer some battle damage and Slows it for a very short period of time.

Those damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the dark element.

NívelCounter AttackBattle DamageSlow Duration
12%20%1s
24%40%1.5s
36%60%2s
48%80%2.5s
510%100%3s

Occult Breath

Passive Lv máx. 5
ID
4503
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of a minored version of Dark Breath.

Dark Breath is a NPC skill which can deal dark attribute special damage to a single target.

Damage are based on target remaining HP, but with a cap based on maximum ATK and MATK.

Since those are special damage no DEF nor MDEF can reduce damage.

This skill consumes 3% of the user's HP as an additional cost.

NívelSkillSPCastCoolDownDamageASDMaximum Damage
1Dark Breath Level 1450.5s10s10% target's HP0600% of (max ATK + max MATK)
2Dark Breath Level 2671s10s20% target's HP0800% of (max ATK + max MATK)
3Dark Breath Level 3901.5s10s30% target's HP01000% of (max ATK + max MATK)
4Dark Breath Level 41122s10s40% target's HP01200% of (max ATK + max MATK)
5Dark Breath Level 51352.5s10s50% target's HP01400% of (max ATK + max MATK)
Already Soul Burn in Skill Tree

Cooldown reduced by 10/20/30/40/50%

  • Dark Breath is granted in both cases.

Occult Napalm

Passive Lv máx. 5
ID
4504
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of a minored version of Napalm Beat.

NívelSkill
1Napalm Beat Level 2
2Napalm Beat Level 4
3Napalm Beat Level 6
4Napalm Beat Level 8
5Napalm Beat Level 10
Already Napalm Beat in Skill Tree

Chances of inflicting Meltdawn (7 seconds) and SP cost are increased.

NívelBonusSP cost
1Chance to inflict Meltdawn 20%+3
2Chance to inflict Meltdawn 40%+6
3Chance to inflict Meltdawn 60%+9
4Chance to inflict Meltdawn 80%+12
5Chance to inflict Meltdawn 100%+15
  • Meltdawn : The damage inflicted by the target affected by this state is partially inflicted on it, up to 20% of the damage inflicted plus a fixed part which depends on its ATK

Occult Death

Passive Lv máx. 5
ID
4505
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of a minored version of Soul Burn.

NívelSkill
1Soul Burn Level 1
2Soul Burn Level 2
3Soul Burn Level 3
4Soul Burn Level 4
5Soul Burn Level 5
Minor Advanced Skill Modifiers
CooldownCasting TimeSP costDuration
x3-x2-
Already Soul Burn in Skill Tree

Increase the level of Soul Burn by 1 per Occult Death level.

Occult Conversion

Active Lv máx. 5
ID
4506
Tipo
Active
Nível máximo
5
Custo de aprendizado
1
LP Cost
8
Cast
0.5 sec (interruptible, not reduced by DEX)
Cooldown
3 seconds
Duration
9/11/13/15/17 seconds
Range
7 cells
Target
Ground

The user can select a cell on the floor within a distance of 7 cells, a dark energy growth here.

This energy serves as a mana source that refill nearby allies SP when they are near (by using Potion Pitcher).

This energy can deals some minor damage to enemy too but can't move.

Summon's power depends on user's Base Level and INT. Up to 2 Dark Energies can exist at the same time.

NívelSummon LevelDuration
18% of (80% Base Level + 40% INT)9 seconds
210% of (80% Base Level + 40% INT)11 seconds
312% of (80% Base Level + 40% INT)13 seconds
414% of (80% Base Level + 40% INT)15 seconds
516% of (80% Base Level + 40% INT)17 seconds
Dark Matter
RoleStrong Attributes > WeaknessRaceElementSizeDEF/MDEFRangeAttack SpeedWalking SpeedHit RecoverySkills
SupportINT>VIT>AGI>LUK>DEX>STRFormlessDark 2SmallLowest / Highest5Slow--Potion Pitcher (allies), Dark Strike

Occult Incarnation

Active Lv máx. 5
ID
4507
Tipo
Active
Nível máximo
5
Custo de aprendizado
1
LP Cost
20
Cast
0.5 sec (interruptible, not reduced by DEX)
Cooldown
None
Duration
20 seconds
Target
Self

It is a form of rampage which allows the user to sacrifice himself for much greater magical power.

First of all the user is associated to the demon race.

As the level of this skill grows the character receive better ATK and MATK and can ignore DEF and MDEF.

This form also grants some dark element mastery.

However, this form no longer allows real protection: DEF and MDEF are halved (nullified in sacrifice mode), Maximum HP are reduced by 25% (50% in sacrifice mode), Walkspeed -10% (-20% in sacrifice mode).

You can use @occult to switch from normal mode to sacrifice mode.

Sacrifice mode bonus written in parentheses.

NívelATK/MATK bonusPiercing DEF/MDEFDark Mastery
12% (4%)3% (5%)2% (4%)
24% (8%)6% (10%)4% (8%)
36% (12%)9% (15%)6% (12%)
48% (16%)12% (20%)8% (16%)
510% (20%)15% (25%)10% (20%)
  • Switching mode with @occult takes effect the next time your stats are recalculated.

Occult Summon

Active Lv máx. 5
ID
4508
Tipo
Active
Nível máximo
5
Custo de aprendizado
2
LP Cost
30
Cast
2.5 sec (interruptible, not reduced by DEX)
Cooldown
60 seconds
Duration
180 seconds
Target
Self

Summons a demon to fight alongside the player.

All demons are tuned for different roles.

Summon's power depends on user's Base Level and INT.

The summon's power can be increased with Essence.

There is a 25% malus HP when active

The demon must first be chosen with @summonconfig. Does not stack with other summons.

NívelSummon Level
140% of (80% Base Level + 40% INT)
250% of (80% Base Level + 40% INT)
360% of (80% Base Level + 40% INT)
470% of (80% Base Level + 40% INT)
580% of (80% Base Level + 40% INT)
Demons
DemonRoleStrong Attributes > WeaknessRaceElementDEF/MDEFRangeAttack SpeedWalking SpeedHit RecoverySkills
IncarnationTankLUK > DEX > INT > AGI > STR > VITDemonDark 2High / High3SlowSlowFastHeal, Devotion
FrusDebufferLUK > STR > DEX > VIT > INT > AGIDemonDark 2Low / Low3AverageAverageAverageSilence Attack, Blind Attack, Curse Attack, Dispell
SkogulDPS/magical/DOTDEX > AGI > LUK > STR > VIT > INTDemonDark 2Medium / Medium3AverageAverageAveragePoison, Bleeding
MatyrDPS/DOTAGI > DEX > STR > INT > LUK > VITDemonDark 2Low / Low3FastFastAverageSonic Blow, Critical Slash
SuccubusDPSINT > VIT > AGI > LUK > DEX > STRDemonDark 2Low / High3AverageAverageAverageWink Charm, Throw Arrow, Arrow Vulcan, Dark Strike
BalordMagicalSTR > INT > VIT > DEX > AGI > LUKDemonDark 2Medium / Medium3SlowSlowFastDark Strike, Darkness Attack, Bowling Bash, Fire Ball, Dark Thunder
  • @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
  • With this skill at level 5, Base Level 99 and a total INT of 180, the Summon Power is 120

Occult Armor

Active Lv máx. 5
ID
4509
Tipo
Active
Nível máximo
5
Custo de aprendizado
2
LP Cost
30
Cast
2 sec (interruptible, not reduced by DEX)
Cooldown
15 seconds
Duration
30/45/60/75/90 seconds
Target
Self

For a notable period of time, user's element of defense will be Dark and user's race will be Demon.

As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.

While under the effect of this skill the user have increased damage from that element.

NívelDurationCasting TimeSP of all skillsnatural SP recoveryElemental Boost
130 seconds2 secondsSP use rate +200%SP regen -40%+3%
245 seconds2 secondsSP use rate +150%SP regen -30%+6%
360 seconds2 secondsSP use rate +100%SP regen -20%+9%
475 seconds2 secondsSP use rate +50%SP regen -10%+12%
590 seconds2 seconds--+15%
  • The Elemental Boost applies to all your Dark element attacks (physical, magical and special).
Gerado a partir dos dados do jogo (skilldescript.lub do cliente, skill_kugan_specialization_db.yml do servidor) · October 26, 2026