Ablaze Mistress Card DARO
Weight 1
#10115
Adds 25% to first strikes (HP > 50%)
________________________
Type: Card
Compound on: Weapon
Weight: 1
Ablaze Mistress Elite 0.11% 383 items · Page 1 / 3
Ablaze Mistress Card DARO
Weight 1
#10115
Adds 25% to first strikes (HP > 50%)
________________________
Type: Card
Compound on: Weapon
Weight: 1
Ablaze Mistress Elite 0.11%
Abysmal Knight Card
Weight 1
#4140
Increases physical damage inflicted on Boss monsters by 25%.
Class: Card
Compound on: Weapon
Weight: 1
Abysmal Knight 0.15% Increases physical damage inflicted on Poison elemental monsters by 20%.
Increases magical damage inflicted on Poison elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Anacondaq 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Undead monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Undead monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Ancient Tree 0.15% Atk +25
Class: Card
Compound on: Weapon
Weight: 1
Arccubus Card DARO
Weight 1
#10223
Grants a maximum of 5% damage reduction by using up to 1% of actual SP (1:10 conversion rate, third on monsters)
________________________
Type: Card
Compound on: Armor
Weight: 1
Arccubus Elite 0.11% Increases long range physical attacks by 10%.
Weapon Atk +5.
Class: Card
Compound on: Weapon
Weight: 1
Archer Skeleton 0.15% Each refine of the equipment this card is compound on grants 1% chance to perform double attacks while physically attacking. Up to 10% at +10.
(Applies only when equipped on the right hand)
________________________
When compounded on a Dagger class weapon:
Effect of the card is doubled.
________________________
Type: Card
Compound on: Right-hand Weapon
Weight: 1
Arya Card DARO
Weight 1
#10133
Increases long ranged damage up by 15%
________________________
Type: Card
Compound on: Weapon
Weight: 1
Arya Elite 0.11% Increase 20% more damage on normal monsters. Does not work on players.
Class: Card
Compound on: Garment
Weight: 1
Assassin Cross Eremes 0.1% Increases critical attack damage by 12%.
Critical +7 on Demihuman monsters.
Critical +7 on All players.
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[Swordman Card set]
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Str +10
MaxHP +20%
Increases HP regen by 50%.
Randomly autocasts Level 1 Weapon Perfection when dealing physical attack.
Randomly a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases restoration gained from Red Potion, Yellow Potion and White Potion by 50%.
Additional drop infos: Combo bonus: Adds a 5% chance to obtain Red Potion when killing a monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Assaulter 0.15% Atk +10
Hit +10
Inflict 30% more damage on Shell Fish.
________________________
[Beach Card set]
Shell Fish Card
Crab Card
Aster Card
Increases physical damage inflicted on Water elemental monsters by 30%.
Randomly a defeated Fish monster will drop Raw Fish.
Additional drop infos: Combo bonus: Adds a 30% chance to obtain Raw Fish when killing a Fish monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Aster 0.15% Atk +25
Adds 0.5% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.
Each refine of the equipment this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.
Class: Card
Compound on: Weapon
Weight: 1
Atroce 0.1% Luk +1
Increases critical hit damage by 15%.
Each refine of the equipment this card is compounded on grants additional 1% critical hit damage.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Aunoe 0.15%
Baby Garm Card
Weight 1
#4323
Add the chance of auto casting Level 3 Frost Diver on an enemy when physically attacking.
If the user is equipped with an item compounded to the Garm Card, the chance is greatly increased.
Class: Card
Compound on: Weapon
Weight: 1
Baby Hatii 0.15%
Balor Card DARO
Weight 1
#10113
Ignores 20% of target's DEF and MDEF.
Multiple cards grants reduced benefits which follows those values for 1/2/3/4 cards : 20/36/48/56%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Balor Elite 0.11% Each refine of the equipment this card is compound on grants 0.7% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Hit -10
Endow a weapon with damage that will splash 9 cells around the target with each attack.
Class: Card
Compound on: Weapon
Weight: 1
Baphomet 0.1%
Bastion's Archer Card DARO
Weight 1
#10181
Increase long range damage if target is at a range < 10 cells by 15% if being at maximum range. Bonus decreases as you get closer to the target.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Bastion's Assassin Card DARO
Weight 1
#10179
Damage done from the back +20%, Critical +2
________________________
Type: Card
Compound on: Weapon
Weight: 1
Bastion's Knight Card DARO
Weight 1
#10180
Damage done from the front +15%
________________________
Type: Card
Compound on: Weapon
Weight: 1
Critical +12 on Fish monsters.
Gain 5 SP each time a Fish monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Beetle King 0.15% Each refine of the equipment this card is compound on grants 3 Matk to the wearer. Up to 30 at +10.
________________________
If the weapon this card is compounded on is refined to +7 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +8 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +9 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +10, grants Cast -1%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Beholder master 0.15%
Belial Card DARO
Weight 1
#10192
Increases all kind of damage on Poisoned targets by 30%
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Type: Card
Compound on: Weapon
Weight: 1
Belial Elite 0.11%
Blood Caster Card DARO
Weight 1
#10166
Grants a maximum of 20% additional damage by using up to 5% of actual HP (1:3 conversion rate, third on monsters)
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Type: Card
Compound on: Weapon
Weight: 1
Bloody Argos Card DARO
Weight 1
#10226
Convert 10% of your base damage into HP, benefits are reduced as the number of targets growth (until it reaches twice the initial value)
________________________
Type: Card
Compound on: Weapon
Weight: 1
Blood Argos Elite 0.11% Add 5% chance of casting Level 1 Meteor Storm on an enemy when physically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Bloody Knight 0.15% Increases critical attack damage by 12%.
Critical +7 on Insect monsters.
Class: Card
Compound on: Weapon
Weight: 1
Bloody Murderer 0.15% When compounded to a Bow,
Critical Rate +5, HIT +5,
increases the power of the Arrow Shower skill by 50%.
Class: Card
Compound on: Weapon
Weight: 1
Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Brute monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Brute monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Bradium Golem 0.15%
Bragi Temple Card DARO
Weight 1
#10241
Increases all kind of damage on Bleeding targets by 30%
________________________
Type: Card
Compound on: Weapon
Weight: 1
Bragi Guardian Elite 0.11% Atk +5
Matk +5
Adds a 5% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Breeze 0.15%
Broceliande Card DARO
Weight 1
#10130
10% chance \"Critical +25\" when attacking (magical included)
________________________
Type: Card
Compound on: Weapon
Weight: 1
Broceliande Elite 0.11% Increases physical damage inflicted on Angel monsters by 20%.
Increases magical/misc damage inflicted on Angel monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Butoijo 0.15% Increases physical damage inflicted on Insect monsters by 20%.
Increases magical/misc damage inflicted on Insect monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Caramel 0.15% Critical +12 on Plant monsters.
Gain 5 SP each time a Plant monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Caterpillar 0.15%
Cecil Damon Card
Weight 1
#4368
Reduces after attack delay by 5%
HIT -30
Class: Card
Compound on: Weapon
Weight: 1
Cecil Damon 0.15%
Celine Kimi Card DARO
Weight 1
#31023
MATK +10%
Random chance to autocast Level 3 Critical Wound to all enemies when dealing magical attack.
For each 3 refine levels:
Increases the trigger rate.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Int +1
Luk +1
Matk +5
Class: Card
Compound on: Weapon
Weight: 1
Centipede Larva 0.15% Each refine of the equipment this card is compound on allow the user to reflect any damage received by 1%. Up to 10% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Perfect Dodge +4
Critical +4
Add a chance of auto casting Level 5 Heal on target when the user is phyisically attacking.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Chepet 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Formless monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Formless monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Cobalt Mineral 0.15% Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Atk +15
Hit +10
Inflict 30% more physical damage on Aster.
________________________
[Beach Card set]
Shell Fish Card
Crab Card
Aster Card
Increases physical damage inflicted on Water elemental monsters by 30%.
Randomly a defeated Fish monster will drop Raw Fish.
Additional drop infos: Combo bonus: Adds a 30% chance to obtain Raw Fish when killing a Fish monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Crab 0.15% Increases critical attack damage by 12%.
Critical +7 on Brute monsters.
________________________
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute monsters
when attacking.
+5% EXP from
Brute monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Musical Strike Damage
+10% Throw Arrow Damage
Bard or Dancer Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
Class: Card
Compound on: Weapon
Weight: 1
Cruiser 0.15%
Cryomancer Card DARO
Weight 1
#10169
Reduces Casting time by 10% (multiple cards reduce effects)
________________________
Type: Card
Compound on: Weapon
Weight: 1
Cu Sith Card DARO
Weight 1
#10151
Increases ATK weapon by 40%
________________________
Type: Card
Compound on: Weapon
Weight: 1
Cu Sith Elite 0.11% Each refine of the equipment this card is compound on increases Atk by 5. Up to 50 at +10.
Each refine of the equipment this card is compound on increases Hit by 1. Up to 10 at +10.
________________________
When combined with One-Handed Sword class weapon :
5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.
Each refine of the equipment this card is compound on increases Atk by 1. Up to 10 at +10.
Each refine of the equipment this card is compound on increases Hit by 1. Up to 10 at +10.
________________________
When combined with Two-Handed Sword class weapon :
5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.
Each refine of the equipment this card is compound on increases Atk by 2. Up to 20 at +10.
Each refine of the equipment this card is compound on increases Hit by 1. Up to 10 at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
ATK -3%
Reduces after attack delay by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Increase damage inflicted to all monsters by 5%.
Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.
Gains 1 SP with each physical attack on monsters. Does not work on players.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Dark Priest 0.15%
Darkstrider Card DARO
Weight 1
#10198
Grants up to 20% chance to inflict Coma while attacking if the target has less than 20% MaxHP. Lower its HP are, the higher this effect will occur.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Darkstrider Elite 0.11% Increases all Ghost damage inflicted by 8%, +6% on Ghost physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Death Word 0.15%
Desert Wolf Card
Weight 1
#4082
Atk +5
Increases physical damage inflicted on Small size monsters by 15%.
Class: Card
Compound on: Weapon
Weight: 1
Desert Wolf 0.15% Atk +5
Increases physical damage inflicted to All players by 12%.
Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 12%.
Class: Card
Compound on: Weapon
Weight: 1
Deviace 0.15% Critical +12 on Demon monsters.
Gain 5 SP each time a Demon monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Diabolic 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Angel monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Angel monsters by 2% +2% per Weapon Level.
Class: Card
Compound on: Weapon
Weight: 1
Dolor of Thanatos 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Dragon monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Dragon monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Draco Egg 0.15% Adds 10% chance of gaining 5% of the damage inflicted on target as SP with each attack.
Class: Card
Compound on: Weapon
Weight: 1
Dracula 0.1% Increases physical damage inflicted on Water elemental monsters by 20%.
Increases magical damage inflicted on Water elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Drainliar 0.15% Nullify reduction in damage inflicted on monsters resulting from monster's size.
Increase Weapon Atk by 30%
Class: Card
Compound on: Weapon
Weight: 1
Drake 0.1% Critical +12 on Dragon monsters.
Gain 5 SP each time a Dragon monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Driller 0.15%
Drosera Card
Weight 1
#4421
Critical +15 bonus when performing long ranged physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Drosera 0.15%
Druid Card DARO
Weight 1
#10270
Increases heal power by 15%
________________________
Type: Card
Compound on: Weapon
Weight: 1
Increases critical attack damage by 12%.
Critical +7 on Dragon monsters.
Class: Card
Compound on: Weapon
Weight: 1
Dullahan 0.15% Increases physical damage inflicted on Dragon monsters by 20%.
Increases magical/misc damage inflicted on Dragon monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Petite 0.15% Inflict 20% more damage on Guardians during War of Emperium hours.
Increase Atk by 12% and MATK +4%. Only the first Elder Card will grant you this attack bonus.
Class: Card
Compound on: Weapon
Weight: 1
Elder 0.15%
Electromancer Card DARO
Weight 1
#10271
After Skill Delay reduce by 10% (multiple cards reduce effects)
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Abysmal Knight Card DARO
Weight 1
#24140
Increases physical damage inflicted on Boss monsters by 25 → 28%.
Class: Card
Compound on: Weapon
Weight: 1
Abysmal Knight Elite 0.1%
Elite Anacondaq Card DARO
Weight 1
#24062
Increases physical damage inflicted on Poison elemental monsters by 20 → 24%.
Increases magical damage inflicted on Poison elemental monsters by 10 → 13%.
Class: Card
Compound on: Weapon
Weight: 1
Anacondaq Elite 0.1%
Elite Ancient Tree Card DARO
Weight 1
#24473
Atk +4 → 8, +4 per Weapon Level
Matk +4 → 8, +4 per Weapon Level
Increases physical damage inflicted on Undead monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Undead monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Ancient Tree Elite 0.1%
Elite Andre Card DARO
Weight 1
#24043
Atk +25 → 30
5% chance to increase ATK by 30 for 7 seconds while attacking.
Class: Card
Compound on: Weapon
Weight: 1
Elite Andre Larva Card DARO
Weight 1
#24018
Int +1 → 2
MaxSP +40 → 60
Class: Card
Compound on: Weapon
Weight: 1
Elite Archer Skeleton Card DARO
Weight 1
#24094
Increases long range physical attacks by 10 → 13%.
Weapon Atk +5 → 10.
Class: Card
Compound on: Weapon
Weight: 1
Archer Skeleton Elite 0.1%
Elite Armed Guard Soheon Card DARO
Weight 1
#24575
Each refine of the equipment this card is compound on grants 1% chance of attacking twice while physically attacking +4%. Up to 10% at +10.
________________________
When compounded on Dagger class weapon:
Each refine of the equipment this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Assaulter Card DARO
Weight 1
#24246
Increases critical attack damage by 12 → 15%.
Critical +7 → 12 on Demihuman monsters.
Critical +7 → 12 on All players.
________________________
[Swordman Card set]
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Str +10
MaxHP +20%
Increases HP regen by 50%.
Randomly autocasts Level 1 Weapon Perfection when dealing physical attack.
Randomly a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases restoration gained from Red Potion, Yellow Potion and White Potion by 50%.
Additional drop infos: Combo bonus: Adds a 5% chance to obtain Red Potion when killing a monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Assaulter Elite 0.1%
Elite Aster Card DARO
Weight 1
#24247
Atk +10 → 25
Hit +10
Inflict 15% more damage on Fish.
________________________
[Beach Card set]
Shell Fish Card
Crab Card
Aster Card
Increases physical damage inflicted on Water elemental monsters by 30%.
Randomly a defeated Fish monster will drop Raw Fish.
Additional drop infos: Combo bonus: Adds a 30% chance to obtain Raw Fish when killing a Fish monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Aster Elite 0.1%
Elite Atroce Card DARO
Weight 1
#24425
Atk +25 → 50
Adds 0.5 → 1% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.
Each refine of the equipment this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.
Class: Card
Compound on: Weapon
Weight: 1
Atroce Elite 0.1%
Elite Aunoe Card DARO
Weight 1
#24464
Luk +1 → 2
Increases critical hit damage by 15 → 7%.
Each refine of the equipment this card is compounded on grants additional 1 → 2% critical hit damage.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Aunoe Elite 0.1%
Elite Baby Garm Card DARO
Weight 1
#24323
Add the chance of auto casting Level 3 Frost Diver on an enemy when physically attacking.
Increases damage from Frost Diver by 15%.
If the user is equipped with an item compounded to the Garm Card, the chance is greatly increased.
Class: Card
Compound on: Weapon
Weight: 1
Baby Hatii Elite 0.1%
Elite Banaspaty Card DARO
Weight 1
#24518
Each refine of the equipment this card is compound on grants 0.7 → 0.9% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Baphomet Card DARO
Weight 1
#24147
Hit -10 → 30
Endow a weapon with damage that will splash 9 → 2 cells around the target with each attack.
Class: Card
Compound on: Weapon
Weight: 1
Baphomet Elite 0.1%
Elite Beetle King Card DARO
Weight 1
#24307
Critical +12 → 15 on Fish monsters.
Gain 5 → 10 SP each time a Fish monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Beetle King Elite 0.1%
Elite Beholder Master Card DARO
Weight 1
#24466
Cast time -1%
Each refine of the equipment this card is compound on grants 4 Matk to the wearer. Up to 40 at +10.
________________________
If the weapon this card is compounded on is refined to +8 → 7 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +9 → 8 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +9 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +10, grants Cast -1%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Beholder master Elite 0.1%
Elite Bloody Knight Card DARO
Weight 1
#24320
Add 5 → 4% chance of casting Level 1 Meteor Storm on an enemy when physically attacking.
Increase Fire elemental damage by 10%.
MATK +3%
Class: Card
Compound on: Weapon
Weight: 1
Bloody Knight Elite 0.1%
Elite Bloody Murderer Card DARO
Weight 1
#24214
Increases critical attack damage by 12 → 15%.
Critical +7 → 12 on Insect monsters.
Class: Card
Compound on: Weapon
Weight: 1
Bloody Murderer Elite 0.1%
Elite Bow Guardian Card DARO
Weight 1
#24428
When compounded to a Bow,
ATK +15, Critical Rate +7, HIT +7,
increases the power of the Arrow Shower skill by 50%.
Class: Card
Compound on: Weapon
Weight: 1
Elite Bradium Golem Card DARO
Weight 1
#24472
Atk +4 → 8, +4 per Weapon Level
Matk +4 → 8, +4 per Weapon Level
Increases physical damage inflicted on Brute monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Brute monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Bradium Golem Elite 0.1%
Elite Breeze Card DARO
Weight 1
#24390
Atk +5 → 10
Matk +5 → 10
Adds a 5 → 7% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Breeze Elite 0.1%
Elite Butoijo Card DARO
Weight 1
#24519
Increases physical damage inflicted on Angel monsters by 18%.
Increases magical/misc damage inflicted on Angel monsters by 7%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Butoijo Elite 0.1%
Elite Caramel Card DARO
Weight 1
#24063
Increases physical damage inflicted on Insect monsters by 20 → 23%.
Increases magical/misc damage inflicted on Insect monsters by 10 → 12%.
Class: Card
Compound on: Weapon
Weight: 1
Caramel Elite 0.1%
Elite Caterpillar Card DARO
Weight 1
#24289
Critical +12 → 15 on Plant monsters.
Gain 5 → 10 SP each time a Plant monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Caterpillar Elite 0.1%
Elite Cecil Damon Card DARO
Weight 1
#24368
Reduces after attack delay by 5 → 7%
HIT -30 → 10
Class: Card
Compound on: Weapon
Weight: 1
Elite Centipede Larva Card DARO
Weight 1
#24452
Int +1
Luk +1
Matk +5 → 23
Class: Card
Compound on: Weapon
Weight: 1
Centipede Larva Elite 0.1%
Elite Chepet Card DARO
Weight 1
#24284
Perfect Dodge +4 → 5
Critical +4 → 5
Add 10% chance of auto casting Level 5 Heal on target when the user is phyisically attacking.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Chepet Elite 0.1%
Elite Cobalt Mineral Card DARO
Weight 1
#24475
Atk +4 → 8, +4 per Weapon Level
Matk +4 → 8, +4 per Weapon Level
Increases physical damage inflicted on Formless monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Formless monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Cobalt Mineral Elite 0.1%
Elite Corruption Root Card DARO
Req. Lv 1Weight 1
#24603
Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Crab Card DARO
Weight 1
#24153
Atk +15 → 25
Hit +10 → 15
Inflict 30 → 40% more physical damage on Aster.
________________________
[Beach Card set]
Shell Fish Card
Crab Card
Aster Card
Increases physical damage inflicted on Water elemental monsters by 30%.
Randomly a defeated Fish monster will drop Raw Fish.
Additional drop infos: Combo bonus: Adds a 30% chance to obtain Raw Fish when killing a Fish monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Crab Elite 0.1%
Elite Cruiser Card DARO
Weight 1
#24297
Increases critical attack damage by 12 → 15%.
Critical +7 → 12 on Brute monsters.
________________________
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute monsters
when attacking.
+5% EXP from
Brute monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Musical Strike Damage
+10% Throw Arrow Damage
Bard or Dancer Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
Class: Card
Compound on: Weapon
Weight: 1
Elite Daehyon Card DARO
Weight 1
#24574
Each refine of the equipment this card is compound on increases Atk by 5 → 7. Up to 50 at +10.
Each refine of the equipment this card is compound on increases Hit by 1. Up to 10 at +10.
________________________
When combined with One-Handed Sword class weapon :
5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.
5% Blocking Rate
________________________
When combined with Two-Handed Sword class weapon :
5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Dark Priest Card DARO
Weight 1
#24171
Increase damage inflicted to all monsters by 5 → 7%.
Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.
Gains 1 → 2 SP with each physical attack on monsters. Does not work on players.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Dark Priest Elite 0.1%
Elite Death Word Card DARO
Weight 1
#24388
Increase Ghost damage inflicted by 11%, no matter the type of damage, whether or not these one are physical, magical or special.
Additional physical ghost damage by 6%
Class: Card
Compound on: Weapon
Weight: 1
Death Word Elite 0.1%
Elite Desert Wolf Card DARO
Weight 1
#24082
Atk +5 → 10
Increases physical damage inflicted on Small size monsters by 15 → 20%.
Class: Card
Compound on: Weapon
Weight: 1
Desert Wolf Elite 0.1%
Elite Deviace Card DARO
Weight 1
#24125
Atk +5 → 10
Increases physical damage inflicted to All players by 12 → 15%.
Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 12 → 15%.
Class: Card
Compound on: Weapon
Weight: 1
Deviace Elite 0.1%
Elite Diabolic Card DARO
Weight 1
#24182
Critical +12 → 15 on Demon monsters.
Gain 5 → 10 SP each time a Demon monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Diabolic Elite 0.1%
Elite Dolor of Thanatos Card DARO
Weight 1
#24398
Atk +4 → 8, +4 per Weapon Level
Matk +4 → 8, +4 per Weapon Level
Increases physical damage inflicted on Angel monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Angel monsters by 2% +2% per Weapon Level.
Class: Card
Compound on: Weapon
Weight: 1
Dolor of Thanatos Elite 0.1%
Elite Doppelganger Card DARO
Weight 1
#24142
ASPD +10 → 13%
Atk +15 → 20
Class: Card
Compound on: Weapon
Weight: 1
Doppelganger Elite 0.1%
Elite Draco Egg Card DARO
Weight 1
#24471
Atk +4 → 8, +4 per Weapon Level
Matk +4 → 8, +4 per Weapon Level
Increases physical damage inflicted on Dragon monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Dragon monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Dracula Card DARO
Weight 1
#24134
Adds 10% chance of gaining 5 → 7% of the damage inflicted on target as SP with each attack.
Class: Card
Compound on: Weapon
Weight: 1
Dracula Elite 0.1%
Elite Drainliar Card DARO
Weight 1
#24069
Increases physical damage inflicted on Water elemental monsters by 20 → 24%.
Increases magical damage inflicted on Water elemental monsters by 10 → 13%.
Class: Card
Compound on: Weapon
Weight: 1
Drainliar Elite 0.1%
Elite Drake Card DARO
Weight 1
#24137
Nullify reduction in damage inflicted on monsters resulting from monster's size.
Increase Weapon Atk by 30 → 50%
Class: Card
Compound on: Weapon
Weight: 1
Drake Elite 0.1%
Elite Driller Card DARO
Weight 1
#24180
Critical +12 → 15 on Dragon monsters.
Gain 5 → 10 SP each time a Dragon monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Driller Elite 0.1%
Elite Drops Card DARO
Weight 1
#24004
Dex +1 → 2
Hit +10 → 15
Class: Card
Compound on: Weapon
Weight: 1
Drops Elite 0.1%
Elite Drosera Card DARO
Weight 1
#24421
Critical +15 → 20 bonus when performing long ranged physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Drosera Elite 0.1%
Elite Dullahan Card DARO
Weight 1
#24176
Increases critical attack damage by 12 → 15%.
Critical +7 → 12 on Dragon monsters.
Class: Card
Compound on: Weapon
Weight: 1
Dullahan Elite 0.1%
Elite Earth Petite Card DARO
Weight 1
#24118
Increases physical damage inflicted on Dragon monsters by 20 → 23%.
Increases magical/misc damage inflicted on Dragon monsters by 10 → 12%.
Class: Card
Compound on: Weapon
Weight: 1
Petite Elite 0.1%
Elite Elder Card DARO
Weight 1
#24251
Inflict 20 → 50% more damage on Guardians during War of Emperium hours.
Increase Atk by 14% and MATK by 6%. ATK/MATK bonus do not stack with another same card but stacks with another similar effect cards.
Class: Card
Compound on: Weapon
Weight: 1
Elder Elite 0.1%
Elite Elvira Card DARO
Weight 1
#24577
Increases Ghost elemental magic damage by 5 → 8%.
Each refine of the equipment this card is compound on increases Ghost elemental magic damage by 1%. Up to 10% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Eremes Guile Card DARO
Weight 1
#24360
Critical +12 → 17 against Demihuman monsters.
Critical +12 → 17 against All players.
Class: Card
Compound on: Weapon
Weight: 1
Elite Fabre Card DARO
Weight 1
#24002
Vit +2 → 3
MaxHP +100 → 400
Class: Card
Compound on: Weapon
Weight: 1
Fabre Elite 0.1%
Elite False Angel Card DARO
Weight 1
#24316
Critical +12 → 15 on Angel monsters.
Gain 5 → 10 SP each time an Angel monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
False Angel Elite 0.1%
Elite Familiar Card DARO
Weight 1
#24020
Atk +5 → 10
Matk +5 → 10
Adds 5 → 7% chance of inflicting Blind status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Familiar Elite 0.1%
Elite Fanat Card DARO
Weight 1
#24465
Each refine of the equipment this card is compound on grants 3 → 4 Atk to the wearer. Up to 30 → 40 at +10.
________________________
ASPD +2%
If the weapon this card is compounded on is refined to +8 or higher, grants ASPD +1%.
If the weapon this card is compounded on is refined to +9 or higher, grants ASPD +1%.
If the weapon this card is compounded on is refined to +10, grants ASPD +1%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Female Thiefbug Card DARO
Weight 1
#24026
Agi +2 → 3
Flee +2 → 7
Class: Card
Compound on: Weapon
Weight: 1
Thief Bug Female Elite 0.1%
Elite Flora Card DARO
Weight 1
#24080
Increases physical damage inflicted on Fish monsters by 20 → 23%.
Increases magical/misc damage inflicted on Fish monsters by 10 → 12%.
Class: Card
Compound on: Weapon
Weight: 1
Flora Elite 0.1%
Elite Fruit Pom Spider Card DARO
Weight 1
#24670
Each refine of the equipment this card is compound on increases experience points received upon killing an enemy by 1% +5%. Up to 15% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Fruits Pom Spider Elite 0.1%
Elite Fur Seal Card DARO
Weight 1
#24312
Hit +10 → 12
Flee +3 → 5
Increases Critical by 9 → 12 when attacking Demon and Undead monsters.
________________________
[Acolyte Card set]
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
Reduces cast time by 10%.
Reduces SP cost by 10%.
When equipped by SAcolyte classes:
Reduces damage taken from Undead and Demon monsters by 30%.
Increases experience gained from defeating Undead and Demon monsters by 5%.
________________________
[Monk Card set]
Rideword Card
Cookie Card
Fur Seal Card
Waste Stove Card
STR +3
MaxSP +80
ATK +25
A chance of casting Level 5 Signum Crusis when dealing physical attack.
Increases Asura Strike damage by 10%
When equipped by Monk classes:
Enables uninterruptable skill cast.
Reduces SP cost by 10%.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Seal Elite 0.1%
Elite Gig Card DARO
Weight 1
#24165
Critical +12 → 15 on Insect monsters.
Gain 5 → 10 SP each time an Insect monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Gig Elite 0.1%
Elite Gioia Card DARO
Weight 1
#24576
Every refine of the equipment this card is compound on increases resistance to all elemental physical and magical attacks by 1% +2%. Up to 12% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Goblin Archer Card DARO
Weight 1
#24157
Increases critical attack damage by 12 → 15%.
Critical +7 → 12 on Undead monsters.
Class: Card
Compound on: Weapon
Weight: 1
Goblin Archer Elite 0.1%
Elite Goblin Card DARO
Weight 1
#24060
Increases physical damage inflicted on Brute monsters by 20 → 23%.
Increases magical/misc damage inflicted on Brute monsters by 10 → 12%.
Class: Card
Compound on: Weapon
Weight: 1
Goblin Elite 0.1%
Christmas Goblin Elite 0.1%
Elite Goblin Leader Card DARO
Weight 1
#24155
Inflict 20 → 35% more physical damage on Goblins.
Increase Atk by 14% and Matk by 6%. ATK/MATK bonus do not stack with another same card but stacks with another similar effect cards
Class: Card
Compound on: Weapon
Weight: 1
Goblin Leader Elite 0.1%
Elite Goblin Steamrider Card DARO
Weight 1
#24156
Increases critical attack damage by 12 → 15%.
Critical +7 → 12 on Formless monsters.
Class: Card
Compound on: Weapon
Weight: 1
Goblin Steamrider Elite 0.1%
Elite Golem Card DARO
Weight 1
#24072
Atk +5 → 20
Make a weapon indestructible in battle.
Weapon can still be destroyed during refine attempts.
Class: Card
Compound on: Weapon
Weight: 1
Golem Elite 0.1%
Elite Gryphon Card DARO
Weight 1
#24163
Flee +2 → 5
Critical +7 → 9
Adds the chance of auto casting Level 5 → 7 Bowling Bash skill on enemy while attacking.
Class: Card
Compound on: Weapon
Weight: 1
Gryphon Elite 0.1%
Elite Hell Apocalypse Card DARO
Weight 1
#24477
Atk +4 → 8, +4 per Weapon Level
Matk +4 → 8, +4 per Weapon Level
Increases physical damage inflicted on Demon monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Demon monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Hell Apocalypse Elite 0.1%
Elite Hill Wind Card DARO
Weight 1
#24345
Increase Wind damage inflicted by 11%, no matter the type of damage, whether or not these one are physical, magical or special.
Additional physical Wind damage improved by 6%.
Class: Card
Compound on: Weapon
Weight: 1
Hill Wind Elite 0.1%
Elite Hillslion Card DARO
Weight 1
#24453
Atk +30 → 35
Hit +5 → 10
Class: Card
Compound on: Weapon
Weight: 1
Hillslion Elite 0.1%
Elite Hornet Card DARO
Weight 1
#24019
Str +1 → 2
Atk +10 → 20
Class: Card
Compound on: Weapon
Weight: 1
Hornet Elite 0.1%
Elite Howard Alt-Eisen Card DARO
Weight 1
#24362
Elite Hunter Fly Card DARO
Weight 1
#24115
Adds 3 → 3.5% chance of gaining 15 → 20% of the damage inflicted on target as HP with each attack.
Class: Card
Compound on: Weapon
Weight: 1
Hunter Fly Elite 0.1%
Elite Hydra Card DARO
Weight 1
#24035
Increases physical damage inflicted on Demihuman monsters by 20 → 23%.
Increases physical damage inflicted to All players by 20 → 23%.
Increases magical damage inflicted on Demihuman monsters by 12%.
Increases magical damage inflicted to All players by 12%.
Class: Card
Compound on: Weapon
Weight: 1
Hydra Elite 0.1%
Elite Iara Card DARO
Weight 1
#24720
Healing power +5 → 8%
________________________
When combined with Obeaune Card:
MaxSP +50
________________________
Type: Card
Compound on: Weapon
Weight: 1
Iara Elite 0.1%
Elite Incantation Samurai Card DARO
Weight 1
#24263
Ignores 40 → 50% of target's Hard Defense when attacking.
Class: Card
Compound on: Weapon
Weight: 1
Samurai Specter Elite 0.1%
Elite Injustice Card DARO
Weight 1
#24268
Atk +15 → 20
Add 5 → 10% chance of auto casting Level 1 Sonic Blow on an enemy when physically attacking.
Increases damage from Sonic Blow by 10%.
[Combo Zealotus Card]:
ATK +20, LUK +3
Class: Card
Compound on: Weapon
Weight: 1
Injustice Elite 0.1%
Elite Jungle Mandragora Card DARO
Weight 1
#24669
Each refine of the equipment this card is compound on increases Matk by 3 +5. Up to 35 at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Jungle Madragora Elite 0.1%
Elite Kaho Card DARO
Weight 1
#24065
Increases physical damage inflicted on Earth elemental monsters by 20 → 24%.
Increases magical damage inflicted on Earth elemental monsters by 10 → 13%.
Class: Card
Compound on: Weapon
Weight: 1
Kaho Elite 0.1%
Elite Kobold Archer Card DARO
Weight 1
#24292
Increases critical attack damage by 12 → 15%.
Critical +7 → 12 on Plant monsters.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Kobold Archer Elite 0.1% No item matches these filters.