Advanced Katar Mastery
Enhances damage inflicted with Katar class weapons.
| Level | Effect |
|---|---|
| Lv 1 | Damage +12% |
| Lv 2 | Damage +14% |
| Lv 3 | Damage +16% |
| Lv 4 | Damage +18% |
| Lv 5 | Damage +20% |
Transcendent Jobs · 10 skills · 4 active, 6 passive
Enhances damage inflicted with Katar class weapons.
| Level | Effect |
|---|---|
| Lv 1 | Damage +12% |
| Lv 2 | Damage +14% |
| Lv 3 | Damage +16% |
| Lv 4 | Damage +18% |
| Lv 5 | Damage +20% |

Enchants equipped weapon with deadly poison to enhance its damage and poison targets by chance, causing the target's HP to dramatically decrease for the poison's duration.
The additional damage of this skill is reduced by a third if the attack is not of poison element.
Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100)
Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration
Do NOT work with Berserk and Maximum Overtrust
Consomes 1 Poison Bottle.
| Level | Effect | |
|---|---|---|
| Lv 1 | 1 Small Poison Bottle | Damages +30% (50% Adv Thievery) for 40sec |
| Lv 2 | 1 Poison Bottle | Damages +60% (100% Adv Thievery) for 45sec |
| Lv 3 | 1 Poison Bottle | Damages +90% (150% Adv Thievery) for 50sec |
| Lv 4 | 1 Poison Bottle | Damages +120% (200% Adv Thievery) for 55sec |
| Lv 5 | 1 Poison Bottle | Damages +150% (250% Adv Thievery) for 60sec |

Inflicts a ranged attack to a target, calculated as half of the target's DEF added to half of its MDEF, that is affected by the caster's INT and ATK.
Fix damage are based on BaseLvl of user.

Attacks all enemies in a 5x5 area around the caster with the chance of causing status such as Stun, Blind or Bleed.
| Level | Effect | |
|---|---|---|
| Lv 1 | 76% damage | 10% Chance |
| Lv 2 | 112% damage | 15% Chance |
| Lv 3 | 148% damage | 20% Chance |
| Lv 4 | 184% damage | 25% Chance |
| Lv 5 | 220% damage | 30% Chance |
| Lv 6 | 256% damage | 35% Chance |
| Lv 7 | 292% damage | 40% Chance |
| Lv 8 | 328% damage | 45% Chance |
| Lv 9 | 364% damage | 50% Chance |
| Lv 10 | 400% damage | 55% Chance |

Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it.
Caster's DEX and LUK affect this skill's success rate.
If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP.
Items required to create Deadly Poison:
1 Empty Bottle, 1 Poison Spore
1 Venom Canine, 1 Bee Sting
1 Cactus Needle, 1 Berserk Potion
1 Karvodailnirol
| Level | Effect |
|---|---|
| Lv 1 | Increases poison element damage by 2% |
| Lv 2 | Increases poison element damage by 4% |
| Lv 3 | Increases poison element damage by 6% |
| Lv 4 | Increases poison element damage by 8% |
| Lv 5 | Increases poison element damage by 10% |
Enable to enter an Hallucination Walk.
For 10 seconds, the user receives chance to avoid damage.
If Cloaked: Gets out of the cloaking and tries to inflict Hallucination for 5seconds in a 7x7 area.
If uncloaked: Autospells Cloaking and summons a clone on the same cell as the user which as half of HP/ATK/MATK of user.
| Level | Effect | |
|---|---|---|
| Lv 1 | Hallucination 20% chance | 2% chance to avoid damage (20% for 0.75sec) |
| Lv 2 | Hallucination 40% chance | 4% chance to avoid damage (40% for 0.75sec) |
| Lv 3 | Hallucination 60% chance | 6% chance to avoid damage (60% for 0.75sec) |
| Lv 4 | Hallucination 80% chance | 8% chance to avoid damage (80% for 0.75sec) |
| Lv 5 | Hallucination 100% chance | 10% chance to avoid damage (100% for 0.75sec) |
This Advanced Skill Mastery improves the use of the following skills:
Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Sprinkle Sand: Damage increased by 50% on targets not affected by Blind
- Throw Stone: Damage increased by 50% on targets not affected by Stun
Also those damage skills receives the following effects:
- Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)
- Pick Stone: Pick 3 stones at once
- Hiding: Increase FLEE by 3 and PFLEE by 1 per level while active
- Enhanced Deadly Poison: Increased bonus (original effect 50% per skill level)
| Level | Effect |
|---|---|
| Lv 1 | Mastery activated |
This Advanced Skill Mastery improves the use of the following skills:
Cloaking, Grimtooth, Hallucination.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Grimtooth: Improves splash range by 2, also damage increased by 25% per common status affecting the target
Also those damage skills receives the following effects:
- Cloaking: Increase HIT by 3 and CRIT by 1 per skill level while active. When used while under EDP, will add 30 seconds to EDP duration (for a maximum of use which depends on EDP level, from 6 at level 1 to only 2 at level 5)
| Level | Effect |
|---|---|
| Lv 1 | Mastery activated |
This Advanced Skill Mastery improves the use of the following skills:
Soul Breaker, Sonic Blow, Meteor Assault.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Soul Breaker: Damage increased by 1% every 2 caster's INT over the target's INT, up to 33% max (in this case caster's INT is doubled against monsters)
- Sonic Blow: Damage increased by 1% every % HP lost by target, this effect is somewhat ignored or reduced while under effects of spirit, while under EDP (any level) this special effect is applied twice
- Meteor Assault: Damage increased by 25% if target is not affected by Blind, Stun or Bleeding yet
- Enchant Deadly Poison: All physical damage increased by 1% per target HP percent missing below 50%
| Level | Effect |
|---|---|
| Lv 1 | Mastery activated |
This Advanced Skill Mastery improves the use of the following skills:
Envenomer, Venom Dust, Splasher, Venom Knife, Poison React, Enchant Poison, Enchant Deadly Poison, Detoxity, Create Deadly Poison.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Envenomer: Damage increased by 100% if target is not affected by poison yet
- Venom Knife: Damage increased by 25% if target is not affected by venom yet
- Splasher: Damage increased by 25% minus 1% every 4% target's lost HP, also increase damage by 25% if target is poisoned
Also those damage skills receives the following effects:
- Poison React: Increase activation count to 1 per level, Damage on poison targets consumes 2 counters instead of all and inflict twice damage, Damage on none poison targets ALSO inflicts (normal) poison react improved damage (on top of poison 5)
- Enchant Deadly Poison: Increase DOT common status rate, duration and damages by (up to) 100% while under EDP effects
- Detoxify: Increased heal by half (increased immunity duration)
- Enchant Poison: Increase target's ATK by 5% of caster's DEX per skill level used over 5 (half on allies) and grants (to any type of damage) 4% poison mastery per skill level used over 5
[Lv 1f]: Mastery activated