Iron Tempering
Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 45% chance |
| Lv 2 | 50% chance |
| Lv 3 | 55% chance |
| Lv 4 | 60% chance |
| Lv 5 | 65% chance |
Second Jobs · 25 skills · 9 active, 16 passive
Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 45% chance |
| Lv 2 | 50% chance |
| Lv 3 | 55% chance |
| Lv 4 | 60% chance |
| Lv 5 | 65% chance |
Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 35% chance |
| Lv 2 | 40% chance |
| Lv 3 | 45% chance |
| Lv 4 | 50% chance |
| Lv 5 | 55% chance |
Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 15% chance |
| Lv 2 | 20% chance |
| Lv 3 | 25% chance |
| Lv 4 | 30% chance |
| Lv 5 | 35% chance |
Increases the success rate of forging items with Oridecon.
| Level | Effect |
|---|---|
| Lv 1 | +2% Success rate |
| Lv 2 | +3% Success rate |
| Lv 3 | +4% Success rate |
| Lv 4 | +5% Success rate |
| Lv 5 | +6% Success rate |
Enables forging of Dagger class weapons.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 5% chance |
| Lv 2 | 10% chance |
| Lv 3 | 15% chance |
Enables forging of Sword class weapons.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 5% chance |
| Lv 2 | 10% chance |
| Lv 3 | 15% chance |
Enables forging of Two-Handed Sword class weapons.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 5% chance |
| Lv 2 | 10% chance |
| Lv 3 | 15% chance |
Enables forging of Axe class weapons.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 5% chance |
| Lv 2 | 10% chance |
| Lv 3 | 15% chance |
Enables forging of Mace class weapons.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 5% chance |
| Lv 2 | 10% chance |
| Lv 3 | 15% chance |
Enables forging of Knuckle class weapons.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 5% chance |
| Lv 2 | 10% chance |
| Lv 3 | 15% chance |
Enables forging of Spear class weapons.
Job level, DEX and LUK increase the chances.
| Level | Effect |
|---|---|
| Lv 1 | 5% chance |
| Lv 2 | 10% chance |
| Lv 3 | 15% chance |
Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.
Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectivilty set to 5% and 95% by default).
| Level | Effect |
|---|---|
| Lv 1 | +1 STR, +4 ATK, +4% Hit rate, Strip/Break protection +4% |
| Lv 2 | +8% Hit rate, Strip/Break protection +8% |
| Lv 3 | +12% Hit rate, Strip/Break protection +12% |
| Lv 4 | +16% Hit rate, Strip/Break protection +16% |
| Lv 5 | +20% Hit rate, Strip/Break protection +20% |
Increases the success rate of finding ores dropped from monsters.
Improves weapon knowledge in order to create arms of higher quality.
* Kugan - Specialization : *
| Level | Effect | |
|---|---|---|
| Lv 1 | +2 ATK/HIT | +1% forging |
| Lv 2 | +4 ATK/HIT | +2% forging |
| Lv 3 | +6 ATK/HIT | +3% forging |
| Lv 4 | +8 ATK/HIT | +4% forging |
| Lv 5 | +10 ATK/HIT | +5% forging |
| Lv 6 | +12 ATK/HIT | +6% forging |
| Lv 7 | +14 ATK/HIT | +7% forging |
| Lv 8 | +16 ATK/HIT | +8% forging |
| Lv 9 | +18 ATK/HIT | +9% forging |
| Lv 10 | +20 ATK/HIT | +10% forging |
| Lv 11 | +22 ATK/HIT | +11% forging |
| Lv 12 | +24 ATK/HIT | +12% forging |
| Lv 13 | +26 ATK/HIT | +13% forging |
| Lv 14 | +28 ATK/HIT | +14% forging |
| Lv 15 | +30 ATK/HIT | +15% forging |
Repairs damaged equipments. (Damaged equipments are displayed in red color).
Grants Chemical protection depending on equipment type.
* Kugan - Specialization : *
| Level | Effect | |
|---|---|---|
| Lv 1 | Cast 7,5sec | Chemical Protection 30sec |
| Lv 2 | Cast 6sec | Chemical Protection 60sec |
| Lv 3 | Cast 4,5sec | Chemical Protection 90sec |
| Lv 4 | Cast 3sec | Chemical Protection 120sec |
| Lv 5 | Cast 1,5sec | Chemical Protection 150sec |
| Lv 6 | Cast 1.2sec | Chemical Protection 180sec |
| Lv 7 | Cast 0.9sec | Chemical Protection 210sec |
| Lv 8 | Cast 0.6sec | Chemical Protection 240sec |
| Lv 9 | Cast 0.3sec | Chemical Protection 270sec |
| Lv 10 | No Cast | Chemical Protection 300sec |
Increases resistance to elements and Neutral elemental attacks.
* Kugan - Specialization : *
| Level | Effect | |||
|---|---|---|---|---|
| Lv 1 | Fire | Water | Earth | Wind +2% / Neutral +1% |
| Lv 2 | Fire | Water | Earth | Wind +4 / Neutral +2% |
| Lv 3 | Fire | Water | Earth | Wind +6% / Neutral +3% |
| Lv 4 | Fire | Water | Earth | Wind +8% / Neutral +4% |
| Lv 5 | Fire | Water | Earth | Wind +10% / Neutral +5% |
| Lv 6 | Fire | Water | Earth | Wind +12% / Neutral +6% |
| Lv 7 | Fire | Water | Earth | Wind +14% / Neutral +7% |
| Lv 8 | Fire | Water | Earth | Wind +16% / Neutral +8% |
| Lv 9 | Fire | Water | Earth | Wind +18% / Neutral +9% |
| Lv 10 | Fire | Water | Earth | Wind +20% / Neutral +10% |

Pounds a targeted cell to stun enemies in the impacts vicinity.
Stun duration +33% on monsters.
Lv6+ has a 10sec Cooldown and 1sec Cast.
* Kugan - Specialization : *
Requires a One/Two-handed Axe or Mace class weapon equipped.
| Level | Effect |
|---|---|
| Lv 1 | 40% chance to Stun for 5sec |
| Lv 2 | 45% chance to Stun for 5sec |
| Lv 3 | 50% chance to Stun for 5sec |
| Lv 4 | 55% chance to Stun for 5sec |
| Lv 5 | 60% chance to Stun for 5sec |
| Lv 6 | 65% chance to Stun for 0.5sec |
| Lv 7 | 70% chance to Stun for 1sec |
| Lv 8 | 75% chance to Stun for 1.5sec |
| Lv 9 | 80% chance to Stun for 2sec |
| Lv 10 | 85% chance to Stun for 2.5sec |

Increases the Attack Speed of Axe and Mace one handed or two handed weapon for 90 seconds.
| Level | Effect |
|---|---|
| Lv 1 | ASPD +6%/5% for user/allies |
| Lv 2 | ASPD +12%/10% for user/allies |
| Lv 3 | ASPD +18%/15% for user/allies |
| Lv 4 | ASPD +24%/20% for user/allies |
| Lv 5 | ASPD +30%/25% for user/allies |

Nullifies any reduction in damage resulting from monster size.
*Kugan - Specialization*
| Level | Effect |
|---|---|
| Lv 1 | Lasts 10 sec |
| Lv 2 | Lasts 20 sec |
| Lv 3 | Lasts 30 sec |
| Lv 4 | Lasts 40 sec |
| Lv 5 | Lasts 50 sec |
| Lv 6 | Lasts 60 sec |
| Lv 7 | Lasts 70 sec |
| Lv 8 | Lasts 80 sec |
| Lv 9 | Lasts 90 sec |
| Lv 10 | Lasts 100 sec |

Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon.
*Kugan - Specialization*
| Level | Effect |
|---|---|
| Lv 1 | Damage +5% |
| Lv 2 | Damage +10% |
| Lv 3 | Damage +15% |
| Lv 4 | Damage +20% |
| Lv 5 | Damage +25% |
| Lv 6 | Damage +27% |
| Lv 7 | Damage +29% |
| Lv 8 | Damage +31% |
| Lv 9 | Damage +33% |
| Lv 10 | Damage +35% |
Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active.
This skill can be canceled by casting it once again.
*Kugan - Specialization*
| Level | Effect |
|---|---|
| Lv 1 | 1SP / 1sec |
| Lv 2 | 1SP / 2sec |
| Lv 3 | 1SP / 3sec |
| Lv 4 | 1SP / 4sec |
| Lv 5 | 1SP / 5sec |
| Lv 6 | 2SP / 5sec, Adds 0~3% damage randomly to the max damage |
| Lv 7 | 3SP / 5sec, Adds 0~6% damage randomly to the max damage |
| Lv 8 | 4SP / 5sec, Adds 0~9% damage randomly to the max damage |
| Lv 9 | 5SP / 5sec, Adds 0~12% damage randomly to the max damage |
| Lv 10 | 6SP / 5sec, Adds 0~15% damage randomly to the max damage |
All physical and magical skills deals more damages on a target affected by common status effects.
[Level]: Stun, Splasher, Decreased Agi, Ankle / Freeze / Any others
* Kugan - Specialization : *
| Level | Effect |
|---|---|
| Lv 1 | Adds 2% / 4% / 3% damage |
| Lv 2 | Adds 4% / 8% / 6% damage |
| Lv 3 | Adds 6% / 12% / 9% damage |
| Lv 4 | Adds 8% / 16% / 12% damage |
| Lv 5 | Adds 10% / 20% / 15% damage |
| Lv 6 | Adds 11% / 22% / 16.5% damage |
| Lv 7 | Adds 12% / 24% / 18% damage |
| Lv 8 | Adds 13% / 26% / 19.5% damage |
| Lv 9 | Adds 14% / 28% / 21% damage |
| Lv 10 | Adds 15% / 30% / 22.5% damage |
When you use this skill, all items on the floor will straight go to the inventory.
Do note this skill does not bypass the order of who gets an item first, so you cannot use this skill to snatch an item when another player has the first priority over the item dropped.
Increases amount of zenys obtained by killinger monsters.
| Level | Effect | |
|---|---|---|
| Lv 1 | Area 5x5 | Zenys on monsters +5% |
| Lv 2 | Area 7x7 | Zenys on monsters +10% |
| Lv 3 | Area 9x9 | Zenys on monsters +15% |
| Lv 4 | Area 11x11 | Zenys on monsters +20% |
| Lv 5 | Area 13x13 | Zenys on monsters +25% |

Increases the Attack Speed of Axe and Mace one handed or two handed weapon for 150 seconds.
| Level | Effect |
|---|---|
| Lv 1 | ASPD +30%/25% for user/allies |
Throw an axe at a far enemy causing damages. The skill level is affecting the number of hits.
Requires Axe Class Weapon. (1H or 2H)
| Level | Effect |
|---|---|
| Lv 1 | 6 Hits (600%) |
| Lv 2 | 7 Hits (700%) |
| Lv 3 | 8 Hits (800%) |
| Lv 4 | 9 Hits (900%) |
| Lv 5 | 10 Hits (1000%) |