Hard Specialization
Each level grants +2 to one attribute.
| Level | Effect | |
|---|---|---|
| Lv 1 | VIT+2 | HP/SP +1% |
| Lv 2 | STR+2 | HP/SP +2% |
| Lv 3 | VIT+2 | HP/SP +3% |
| Lv 4 | DEX+2 | HP/SP +4% |
| Lv 5 | VIT+2 | HP/SP +5% |

Blacksmith · 10 Kugan skills · 1 active, 9 passive
Each level grants +2 to one attribute.
| Level | Effect | |
|---|---|---|
| Lv 1 | VIT+2 | HP/SP +1% |
| Lv 2 | STR+2 | HP/SP +2% |
| Lv 3 | VIT+2 | HP/SP +3% |
| Lv 4 | DEX+2 | HP/SP +4% |
| Lv 5 | VIT+2 | HP/SP +5% |
Enable the use of a minored version of Repair Weapon.
| Level | Effect |
|---|---|
| Lv 1 | Repair Weapon Level 1 |
| Lv 2 | Repair Weapon Level 2 |
| Lv 3 | Repair Weapon Level 3 |
| Lv 4 | Repair Weapon Level 4 |
| Lv 5 | Repair Weapon Level 5 |
Enable the use of Skin Tempering.
| Level | Effect |
|---|---|
| Lv 1 | Skin Tempering Level 1 |
| Lv 2 | Skin Tempering Level 2 |
| Lv 3 | Skin Tempering Level 3 |
| Lv 4 | Skin Tempering Level 4 |
| Lv 5 | Skin Tempering Level 5 |
Enable the use of a minored version of Hammer Fall.
| Level | Effect |
|---|---|
| Lv 1 | Hammer Fall Level 1 |
| Lv 2 | Hammer Fall Level 2 |
| Lv 3 | Hammer Fall Level 3 |
| Lv 4 | Hammer Fall Level 4 |
| Lv 5 | Hammer Fall Level 5 |
Enable the use of a minored version of Melt Down.
| Level | Effect |
|---|---|
| Lv 1 | Melt Down Level 1 |
| Lv 2 | Melt Down Level 2 |
| Lv 3 | Melt Down Level 3 |
| Lv 4 | Melt Down Level 4 |
| Lv 5 | Melt Down Level 5 |
Enable the use of Hilt Binding.
| Level | Effect |
|---|---|
| Lv 1 | Hilt Binding Level 1 |
| Lv 2 | Hilt Binding Level 2 |
| Lv 3 | Hilt Binding Level 3 |
| Lv 4 | Hilt Binding Level 4 |
| Lv 5 | Hilt Binding Level 5 |
Stun status received by the player can be contracted by those who sent them.
| Level | Effect |
|---|---|
| Lv 1 | 7% chance |
| Lv 2 | 14% chance |
| Lv 3 | 21% chance |
| Lv 4 | 28% chance |
| Lv 5 | 35% chance |
Reduces damage from targets with neutral defense attribute and from attacks with neutral attribute.
| Level | Effect |
|---|---|
| Lv 1 | 1% to both Resistance |
| Lv 2 | 2% to both Resistance |
| Lv 3 | 3% to both Resistance |
| Lv 4 | 4% to both Resistance |
| Lv 5 | 5% to both Resistance |
The player's equipment is protected against breakage and striping.
This effect affects all pieces of equipment except weapons.
Also grant a small DEF bonus.
| Level | Effect |
|---|---|
| Lv 1 | Defensive Stuff Immunity 7% DEF +1% |
| Lv 2 | Defensive Stuff Immunity 14% DEF +2% |
| Lv 3 | Defensive Stuff Immunity 21% DEF +3% |
| Lv 4 | Defensive Stuff Immunity 28% DEF +4% |
| Lv 5 | Defensive Stuff Immunity 35% DEF +5% |
Grants, for a small period of time (7 seconds), a buff of resistance to damage depending on the equipement total refine level.
Only refine from worn defensive stuff (armor, shield, shoes, muffler, hat) counts in.
The resistance buff is applied as a percentage of damage recieved AND as an additional fixed value.
| Level | Effect |
|---|---|
| Lv 1 | 1% every 6 refines and 0,5 per refine |
| Lv 2 | 1% every 5 refines and 1 per refine |
| Lv 3 | 1% every 4 refines and 1,5 per refine |
| Lv 4 | 1% every 3 refines and 2 per refine |
| Lv 5 | 1% every 2 refines and 2,5 per refine |