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Gypsy

Gypsy

Transcendent Jobs · 10 skills · 4 active, 6 passive

Arrow Vulcan

#394 · CG_ARROWVULCAN
Physical attack Max Lv 10 Target: 1 EnemyCast: 1.8 sec +0.2 sec per LvRange: 9 CellsDelay: See belowRequirement: Throw Arrow 1, Double Strafe 5, Arrow Shower 5 (Dancer)
▶ Watch the demoArrow Vulcan

Fires an awesome flurry of arrows at a targeted enemy.

Requires Musical Instrument for Clown and Whip for Gypsy.

LevelEffect
Lv 1300% damageDelay 2.8sec
Lv 2400% damageDelay 2.8sec
Lv 3500% damageDelay 2.8sec
Lv 4600% damageDelay 2.8sec
Lv 5700% damageDelay 2.8sec
Lv 6800% damageDelay 3sec
Lv 7900% damageDelay 3sec
Lv 81000% damageDelay 3sec
Lv 91100% damageDelay 3sec
Lv 101200% damageDelay 3sec

Moonlit Water Mill

#395 · CG_MOONLIT
Ensemble and Passive Max Lv 5 Upkeep SP Cost: 4*SkillLV SP every 10 sec

Clown and Gypsy ensemble skill that creates a 9x9 cell area around the casters where other players and monsters cannot enter.

This skill cannot offer protection from magic or long ranged attacks.

This skill cannot be cast in areas that are adjacent to obstacles.

* Kugan - Specialization : *

LevelEffect
Lv 14% chance to avoid damage20 sec duration. Flee +2% permanently, doubled if skill active
Lv 28% chance to avoid damage25 sec duration. Flee +4% permanently, doubled if skill active
Lv 312% chance to avoid damage30 sec duration. Flee +6% permanently, doubled if skill active
Lv 416% chance to avoid damage35 sec duration. Flee +8% permanently, doubled if skill active
Lv 520% chance to avoid damage40 sec duration. Flee +10% permanently, doubled if skill active
Lv 622% chance to avoid damage40 sec duration. Flee +12% permanently, doubled if skill active
Lv 724% chance to avoid damage40 sec duration. Flee +14% permanently, doubled if skill active
Lv 826% chance to avoid damage40 sec duration. Flee +16% permanently, doubled if skill active
Lv 928% chance to avoid damage40 sec duration. Flee +18% permanently, doubled if skill active
Lv 1030% chance to avoid damage40 sec duration. Flee +20% permanently, doubled if skill active

Marionette Control

#396 · CG_MARIONETTE
Active Max Lv 5 Target: 1 PlayerRange: 7 Cells
▶ Watch the demoMarionette Control

Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster.

This skill is cancelled if this Party Member is more than 7 cells away from the caster.

Maximum HP divided by 2

* Kugan - Specialization : *

LevelEffect
Lv 1Additional All stats +2, maximum attributes is 102
Lv 2Additional All stats +4, maximum attributes is 104
Lv 3Additional All stats +6, maximum attributes is 106
Lv 4Additional All stats +8, maximum attributes is 108
Lv 5Additional All stats +10, maximum attributes is 110, user can now use skills while using this skill but casting time, ASD and SP cost increased by 150%
Lv 6Additional All stats +12, maximum attributes is 112, skill malus -20%, range 8
Lv 7Additional All stats +14, maximum attributes is 114, skill malus -40%, range 9
Lv 8Additional All stats +16, maximum attributes is 116, skill malus -60%, range 10
Lv 9Additional All stats +18, maximum attributes is 118, skill malus -80%, range 11
Lv 10Additional All stats +20, maximum attributes is 120, skill malus -80%, range 12

Longing for Freedom

#487 · CG_LONGINGFREEDOM
Active and Passive Max Lv 5
▶ Watch the demoLonging for Freedom

Enables movement of Gypsy and Clown within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing Ensemble skill.

The caster will continously spend SP through the duration of the performed Ensemble skill.

Longing for Freedom is cancelled when the Gypsy or Clown move out of the Ensemble skill's range, dies, or uses the Adaptation to Circumstances skill.

LevelEffect
Lv 160% normal speed+4% Movement speed when performing dancing skills
Lv 270% normal speed+8% Movement speed when performing dancing skills
Lv 380% normal speed+12% Movement speed when performing dancing skills
Lv 490% normal speed+16% Movement speed when performing dancing skills
Lv 5100% normal speed+20% Movement speed when performing dancing skills

Wand of Hermode

#488 · CG_HERMODE
Active Max Lv 5

This skill can only be used near Warp Portal inside WoE maps during WoE times.

Hermode's Rod will cancel all positive status, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets.

No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range.

LevelEffect
Lv 110 Sec duration
Lv 220 Sec duration
Lv 330 Sec duration
Lv 440 Sec duration
Lv 550 Sec duration

Tarot Card of Fate

#489 · CG_TAROTCARD
Active Max Lv 5 Target: 1 EnemyCast: 1 secRange: 9 CellsDelay: 3 sec
▶ Watch the demoTarot Card of Fate

Cast a randomly chosen effect from one out of 14 tarot cards.

Each 1 LUK increases 0,05% success per skill level.

Can be critical for greater effects (damages, debuff %, etc), which is only based on Critical value and don't take account cards that give CRIT vs race.

1 more % to get Wheel of Fortune, 2 more % to get Devil, 3 less % to get Sun.

Damage formula is : (HIT + INT) * 10, gets the lowest between DEF/MDEF into account, a critical adds 50% damage and ignore DEF/MDEF.

THE FOOL - Reduce SP to 0 and 100% damage

THE MAGICIAN - matk reduce by 1/2 (2/3 critical) and 50% damage

THE HIGH PRIESTESS - all buffs removed and 50% damage

THE CHARIOT - 200% damage, random armor destroyed

STRENGTH - atk reduce by 1/2 (2/3 critical) and 50% damage

THE LOVERS - 150% heal and 50% damage

WHEEL OF FORTUNE - random 2 other effects (3 effects if critical)

THE HANGED MAN - stop, freeze or stoned (100% chances, 150% on critical)

DEATH - curse, coma and poison (100% chances, 150% on critical) and 100% damage (if target is not affected by coma)

TEMPERANCE - confusion (100% chances, 150% on critical) and 150% damage

THE DEVIL - 400% damage, atk and matk halved (or 1/3 if critical), cursed (100% chances, 150% on critical)

THE TOWER - 300% damage

THE STAR - stun (100% chances, 150% on critical) and 100% damage

THE SUN - atk, matk, hit, flee and def reduced by 20% (30% if critical) (maybe mdef one day), 50% damage

LevelEffect
Lv 18% Success Chance +0,05% each LUK
Lv 216% Success Chance +0,10% each LUK
Lv 324% Success Chance +0,15% each LUK
Lv 432% Success Chance +0,20% each LUK
Lv 540% Success Chance +0,25% each LUK

Advanced Archery Mastery

#1034 · AC_ARCHERY_MASTERY
Passive Max Lv 1

This Advanced Skill Mastery improves the use of the following skills:

Double Strafe, Phantasmic Arrow, Sharp Shooting, Hunt Straff, Charge Arrow, Arrow Shower.

Improved skills receives the following effects:

- Casting time reduced by 25% (do not stack with Bragi)

- After skill delay reduced by 25% (do not stack with Bragi)

- Cooldown reduced by 25%

- SP consumption reduced by 25%

- Effects duration increased by 50%

- Common status have 15% better chance and duration

- Materials requirements have 20% chance to be ignored

Also those damage skills receives the following effects:

- Double Strafe: Damage increased by 2% for every cells between the user and the target

- Phantasmic Arrow: Improves maximum charge, improves charge up speed, improves initiative additinal damages

- Sharp Shooting: Ignores a 20% of target's DEF

- Hunt Straff: Damage increased by 25% minus 1% every target's 4 STR

- Charge Arrow: Damage increased by 100% minus 10% per cells between user and target

- Arrow Shower: Damage increased by 50%

Only ONE advanced mastery skill can be learned
LevelEffect
Lv 1Mastery activated

Advanced Instrument Mastery

#1038 · BD_INSTRUMENT_MASTERY
Passive Max Lv 1

This Advanced Skill Mastery improves the use of the following skills:

Throw Arrow, Musical Strike, Arrow Vulcan.

Improved skills receives the following effects:

- Casting time reduced by 25% (do not stack with Bragi)

- After skill delay reduced by 25% (do not stack with Bragi)

- Cooldown reduced by 25%

- SP consumption reduced by 25%

- Effects duration increased by 50%

- Common status have 15% better chance and duration

- Materials requirements have 20% chance to be ignored

Also those damage skills receives the following effects:

- Throw Arrow: Damage increased by 25%, also increase further status chance/duration bonus

- Musical Strike: Damage increased by 25%, also increase further status chance/duration bonus

- Arrow Vulcan: Damage increased by 25% per common status affecting the target

Only ONE advanced mastery skill can be learned
LevelEffect
Lv 1Mastery activated

Advanced Artist Mastery

#1039 · BD_ARTIST_MASTERY
Passive Max Lv 1

This Advanced Skill Mastery improves the use of the following skills:

Tarot Card, Frost Joker, Pang Voice, Scream, Wink Charm, Moonlit, Marionette Control.

Improved skills receives the following effects:

- Casting time reduced by 25% (do not stack with Bragi)

- After skill delay reduced by 25% (do not stack with Bragi)

- Cooldown reduced by 25%

- SP consumption reduced by 25%

- Effects duration increased by 50%

- Common status have 15% better chance and duration

- Materials requirements have 20% chance to be ignored

Also those damage skills receives the following effects:

- Moonlit: Pushback increased by 2, force Slow status to targets for a short period of time

- Marionette Control: Ignore half HP penalties while using marionette

Only ONE advanced mastery skill can be learned
LevelEffect
Lv 1Mastery activated

Advanced Performing Mastery

#1040 · BD_PERFORMING_MASTERY
Passive Max Lv 1

This Advanced Skill Mastery improves the use of the following skills:

All chanting and dancing skills.

Improved skills receives the following effects:

- Casting time reduced by 25% (do not stack with Bragi)

- After skill delay reduced by 25% (do not stack with Bragi)

- Cooldown reduced by 25%

- SP consumption reduced by 25%

- Effects duration increased by 50%

- Common status have 15% better chance and duration

- Materials requirements have 20% chance to be ignored

Also those damage skills receives the following effects:

- Dissonance: If user's INT higher than target's INT then damage increased by 25% plus 1% every 2 INT points above, on monsters the user's INT is counted half higher

- Ugly Dance : If user's AGI higher than target's AGI then damage increased by 25% plus 1% every 2 AGI points above, on monsters the user's AGI is counted half higher

Also for all performer's sing/dance skills:

- Range increased by 2 and bonus increased by 1/10

Only ONE advanced mastery skill can be learned
LevelEffect
Lv 1Mastery activated
Generated from game data (client skilldescript.lub, server skill_tree.yml) · October 23, 2026