Muse Specialization
- ID
- 4460
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | LUK |
| 2 | AGI |
| 3 | LUK |
| 4 | DEX |
| 5 | LUK |

Bard & Dancer · 10 Kugan skills · 1 active, 9 passive
Muse is motion made generous.
Where some performers command attention, the Muse gives it direction. A step becomes protection, a turn becomes momentum, and a whole party can feel lighter because one dancer knows exactly when the music should rise.
The Muse path focuses on dance support, movement and ally empowerment. Slinging Arrow gives ranged pressure, Attention Concentrate spreads extra benefits to nearby players, and Moonlit Water Mill supports the dancer's control kit. Tarot gains lower after-skill delay, Basic Dances become stronger and more mobile, and Muse Waltz rewards constant movement with attack avoidance. Mastery improves performance effectiveness, while Muse Rhythm grants nearby allies Heroism, upgraded during performance.
Muse is not only a dancer. It is a battlefield conductor with better footwork than the enemy can punish.
To follow a Muse is to feel every step become useful.
To chase one is to learn that grace can dodge.
| Tank | ★★☆☆☆ | Muse Waltz can avoid follow-up attacks while moving, but direct durability is limited. |
|---|---|---|
| Tactical | ★★★★☆ | Movement, performance state, Tarot timing and Heroism windows require careful positioning. |
| Healer | ★★☆☆☆ | Gypsy's Kiss and dance support can help sustain indirectly, but Muse is not a primary healer. |
| Buffer | ★★★★★ | Basic Dances, performance effectiveness, shared Concentration effects and Heroism make Muse an excellent buffer. |
| Debuffer | ★★★☆☆ | Moonlit Water Mill and Tarot provide control, though support is the main focus. |
| DPS Melee Physical | ★☆☆☆☆ | Muse has little melee identity. |
| DPS Ranged Physical | ★★★☆☆ | Slinging Arrow provides ranged pressure, but damage is secondary to support. |
| DPS Magical | ☆☆☆☆☆ | Muse does not focus on magical damage. |
| Special | ★★★★★ | Movement-based avoidance, stronger dances and party Heroism give Muse a distinct performance support role. |
| Resources | ★★★☆☆ | Dance improvements and performance value help efficiency, though active support still asks for timing. |
| Mobility | ★★★★☆ | Increased movement while performing and Muse Waltz make motion central to the specialization. |
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | LUK |
| 2 | AGI |
| 3 | LUK |
| 4 | DEX |
| 5 | LUK |
Enable the use of a minored version of Throw Arrow. Allow all weapon to use this skill.
| Level | Skill |
|---|---|
| 1 | Throw Arrow Level 1 |
| 2 | Throw Arrow Level 2 |
| 3 | Throw Arrow Level 3 |
| 4 | Throw Arrow Level 4 |
| 5 | Throw Arrow Level 5 |
Increase the level of Throw Arrow by 1 per Muse Sling level.
Stacking: HIT buffFLEE buffAvoidImprove Concentration (shared)
Enable the use of a minored version of Improve Concentration.
| Level | Skill |
|---|---|
| 1 | Improve Concentration Level 1 |
| 2 | Improve Concentration Level 2 |
| 3 | Improve Concentration Level 3 |
| 4 | Improve Concentration Level 4 |
| 5 | Improve Concentration Level 5 |
Every level of this skill grants a new effects to Improve Concentration which is granted to the user and party members within a range of 15x15 and for a short duration (7 seconds).
| Level | Effects |
|---|---|
| 1 | Players can see invisible (SC_INTRAVISION) |
| 2 | Players share Improve Concentration effects (at half the level learned, maximum level 5) |
| 3 | Players receives a hit buff of 10% (SC_BUFF_HIT) |
| 4 | Players receives a flee buff of 10% (SC_BUFF_FLEE) |
| 5 | Players avoid next attack at 50% chance (SC_AVOIDNESS) |
Enable the use of a minored version of Moonlit Water Mill.
| Level | Skill |
|---|---|
| 1 | Moonlit Water Mill Level 1 |
| 2 | Moonlit Water Mill Level 2 |
| 3 | Moonlit Water Mill Level 3 |
| 4 | Moonlit Water Mill Level 4 |
| 5 | Moonlit Water Mill Level 5 |
| Cooldown | Casting Time | SP cost | Duration |
|---|---|---|---|
| 60 seconds | - | x2 | -50% |
Increase the level of Moonlit Water Mill by 1 per Muse Moonlit level.
Enable the use of a minored version of Tarot Card of Fate.
| Level | Skill |
|---|---|
| 1 | Tarot Card of Fate Level 1 |
| 2 | Tarot Card of Fate Level 2 |
| 3 | Tarot Card of Fate Level 3 |
| 4 | Tarot Card of Fate Level 4 |
| 5 | Tarot Card of Fate Level 5 |
| Cooldown | Casting Time | SP cost |
|---|---|---|
| 10 seconds | x2 | x2 |
Reduces Tarot Card of Fate after skill delay.
| Level | Bonus |
|---|---|
| 1 | After skill delay -5% |
| 2 | After skill delay -10% |
| 3 | After skill delay -15% |
| 4 | After skill delay -20% |
| 5 | After skill delay -25% |
Enable the use of a minored version of Basic Dances.
Basic dances are : Humming, Forget Me Not, Fortune's Kiss and Service For You.
| Level | Skill |
|---|---|
| 1 | Basic Dances Level 1 |
| 2 | Basic Dances Level 2 |
| 3 | Basic Dances Level 3 |
| 4 | Basic Dances Level 4 |
| 5 | Basic Dances Level 5 |
Basic Dances are not granted. Instead, increase walking speed while performing.
| Level | Bonus |
|---|---|
| 1 | Walk speed +3% |
| 2 | Walk speed +6% |
| 3 | Walk speed +9% |
| 4 | Walk speed +12% |
| 5 | Walk speed +15% |
While the user is moving it may avoid next attacks.
This effect activate when an attack is received IF the user is not at the same place as the previous attack.
So it cannot protect from the first hit, only from the following ones.
This effect do not stop if active while the player is attacked at the same position.
| Level | Avoid Rate | Duration |
|---|---|---|
| 1 | 10% | 1.5s |
| 2 | 20% | 2s |
| 3 | 30% | 2.5s |
| 4 | 40% | 3s |
| 5 | 50% | 3.5s |
Increase performing skills effectiveness and duration, and reduce their SP cost.
| Level | Bonus |
|---|---|
| 1 | Effectiveness +3%, Duration +3%, SP cost -3% |
| 2 | Effectiveness +6%, Duration +6%, SP cost -6% |
| 3 | Effectiveness +9%, Duration +9%, SP cost -9% |
| 4 | Effectiveness +12%, Duration +12%, SP cost -12% |
| 5 | Effectiveness +15%, Duration +15%, SP cost -15% |
Enable the use of a minored version of Dancing Lesson.
| Level | Skill |
|---|---|
| 1 | Dancing Lesson Level 1 |
| 2 | Dancing Lesson Level 2 |
| 3 | Dancing Lesson Level 3 |
| 4 | Dancing Lesson Level 4 |
| 5 | Dancing Lesson Level 5 |
Increase the level of Dancing Lesson by 1 per Muse Lesson level.
Within a radius of 11x11 the user and all party members receive a lesser Heroism status for a short period of time.
If the user is performing while using this skill every one receive a better Heroism buff instead.
Lesser Heroism increase all attributes by 7% (max +10) while greater Heroism increase all attributes by 14% (max +20).
| Level | Duration |
|---|---|
| 1 | 3 seconds |
| 2 | 6 seconds |
| 3 | 9 seconds |
| 4 | 12 seconds |
| 5 | 15 seconds |