Transcendent Jobs · 9 skills · 5 active, 4 passive
Chase Walk
#389 · ST_CHASEWALK
ActiveMax Lv 5Cast: 1.2 sec
▶ Watch the demo
Enters a special Hiding status in which caster can move without being detected by skills.
However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Demon and Boss monsters.
During WoE, this skill will consume 5 times as much SP.
12 SP/10 sec, +2 STR/INT/DEX after 10 seconds.
14 SP/10 sec, +4 STR/INT/DEX after 10 seconds.
16 SP/10 sec, +6 STR/INT/DEX after 10 seconds.
18 SP/10 sec, +8 STR/INT/DEX after 10 seconds.
20 SP/10 sec, +10 STR/INT/DEX after 10 seconds.
* Kugan - Specialization : *
22 SP/10 sec, +12 STR/INT/DEX after 10 seconds.
24 SP/10 sec, +14 STR/INT/DEX after 10 seconds.
26 SP/10 sec, +16 STR/INT/DEX after 10 seconds.
28 SP/10 sec, +18 STR/INT/DEX after 10 seconds.
30 SP/10 sec, +20 STR/INT/DEX after 10 seconds.
Level
Effect
Lv 1
70% Movement Speed,
Lv 2
75% Movement Speed,
Lv 3
80% Movement Speed,
Lv 4
85% Movement Speed,
Lv 5
90% Movement Speed,
Lv 6
95% Movement Speed,
Lv 7
100% Movement Speed,
Lv 8
105% Movement Speed,
Lv 9
110% Movement Speed,
Lv 10
115% Movement Speed,
Sword Reject
#390 · ST_REJECTSWORD
ActiveMax Lv 5
If enemy is using a Sword Class Weapon, activating this skill can deflect attacks, reducing damage from Swords by half for 300 seconds.
A total of 3 attacks can be deflected after this skill is casted.
On monsters, the damage that is deflected will be directed back at the monster.
Works on all weapons but with halved rates.
If active when hit by a sword or a dagger, success rate is still 75% and you still can have the bonus thanks to the Kugan.
If active when hit by any other weapon, success rate is halved : (Base SuccessRate + Kugan Bonus) /2 [It will be divided only if the ennemy use another weapon than a Sword or a Dagger]
- 37.5% without Kugan Bonus at SkillLvl 5
- 50% with Kugan Bonus at SkillLvl 10
* Kugan - Specialization : *
Level
Effect
Lv 1
15% Chance of Reflection
Lv 2
30% Chance of Reflection
Lv 3
45% Chance of Reflection
Lv 4
60% Chance of Reflection
Lv 5
75% Chance of Reflection
Lv 6
80% Chance of Reflection (Total of 4 attacks)
Lv 7
85% Chance of Reflection (Total of 4 attacks)
Lv 8
90% Chance of Reflection (Total of 5 attacks)
Lv 9
95% Chance of Reflection (Total of 5 attacks)
Lv 10
100% Chance of Reflection (Total of 6 attacks)
Preserve
#475 · ST_PRESERVE
ActiveMax Lv 5Cast: 1 sec
▶ Watch the demo
Prevents the automatic copying of skills through the Plagiarism skill in order to preserve the last skill copied through Plagiarism.
Level
Effect
Lv 1
Lasts 600sec
Cast 1sec
The Plagia skill cost 4% less SP, inflect 1% more damage, has a cast time and delay reduced by 2%
Lv 2
Lasts 900sec
Cast 0,5sec
The Plagia skill cost 8% less SP, inflect 2% more damage, has a cast time and delay reduced by 4%
Lv 3
Lasts 1200sec
Cast 0sec
The Plagia skill cost 12% less SP, inflect 3% more damage, has a cast time and delay reduced by 6%
Lv 4
Lasts 1500sec
Cast 0sec
The Plagia skill cost 16% less SP, inflect 4% more damage, has a cast time and delay reduced by 8%
Lv 5
Lasts 1800sec
Cast 0sec
The Plagia skill cost 20% less SP, inflect 5% more damage, has a cast time and delay reduced by 10%
This skill's success rate increases if the caster has higher DEX than the target.
Level
Effect
Lv 1
7% Chance
Lv 2
9% Chance
Lv 3
11% Chance
Lv 4
13% Chance
Lv 5
15% Chance
Steal Backpack
#391 · ST_STEALBACKPACK
ActiveMax Lv 5On Monsters: Combine Steal and Steal Coins together in a large area.Target: EnemyCast: 1.25sec -0.25sec per LvDelay: 1 secCooldown: 10 secRange: 9 cellsRequirement: Snatcher 10, Improve Dodge 10
On Players:
- Send the stripped equipment back to the storage.
- if no stripped equipment: 7% chance per level to send a piece of equipment back to the storage.
- If failed, send a random item of the inventory back to the storage.
Level
Effect
Lv 1
3x3 Area.
Lv 2
5x5 Area.
Lv 3
7x7 Area.
Lv 4
9x9 Area.
Lv 5
11x11 Area.
Advanced Thievery Mastery
#1041 · TF_THIEVERY_MASTERY
PassiveMax Lv 1Also for Assassin Cross: Enchant Deadly Poison.
This Advanced Skill Mastery improves the use of the following skills:
Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Sprinkle Sand: Damage increased by 50% on targets not affected by Blind
- Throw Stone: Damage increased by 50% on targets not affected by Stun
Also those damage skills receives the following effects:
- Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)
- Pick Stone: Pick 3 stones at once
- Hiding: Increase FLEE by 3 and PFLEE by 1 per level while active
This Advanced Skill Mastery improves the use of the following skills:
Hiding, Backstab, Raid, Chase Walk.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Backstab: Damage increased by 25%, also increased by 25% if user have the initiative
- Raid: Damage increased by 50% if target is not affected by blind or stun yet, also increased by 50% if user have the initiative
Also those damage skills receives the following effects:
- Hiding: Increase FLEE by 3 and PFLEE by 1 per level while active
- Chase Walk: Double attibutes bonus. Allows to cast hiding, switching from chasewalk to hiding (but hiding do not allow to return into the ChaseWalk status again)
Chase walk, intimidate, envenom, throwstone and sprinkle can be used while hiding (which ends hiding afterwards)
Only ONE advanced mastery skill can be learned
Level
Effect
Lv 1
Mastery activated
Advanced Striking Mastery
#1046 · ST_STRIKING_MASTERY
PassiveMax Lv 1
This Advanced Skill Mastery improves the use of the following skills:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Double Strafe: Damage increased by 30% minus 3% for every cells between the user and the target
- Envenomer: Damage increased by 100% if target is not affected by poison yet
- Intimidiate: Damage increased by 50%, also increased by 50% if target is affected by one of the strip (or more than one)
Also those damage skills receives the following effects:
- Reject Sword: Activations count increased by 2
- Preserve: Character is undispellable while active
Envenom, Backstab and Intimidate can now get more range throught vulture eye (only when using a bow), Intimidate is only boosted by 25% when mastered (+ effects from divests)
Only ONE advanced mastery skill can be learned
Level
Effect
Lv 1
Mastery activated
Advanced Larceny Mastery
#1047 · ST_LARCENY_MASTERY
PassiveMax Lv 1
This Advanced Skill Mastery improves the use of the following skills: