Rogue
Second Jobs · 20 skills · 14 active, 6 passive
Compare official pre-renewal values with DARO. Mastery and Kugan bonuses are shown separately: they depend on your build. The change list is being verified.
Vulture's Eye
#44 · AC_VULTURE
Build bonuses
Passive Max Lv 10
Requirement: Owl's Eye 3
Vulture's Eye
Increases HIT and attack range of bow class weapon.
Skills using Snake's Eye as a base gets half of the bonus of Vulture's Eye
| Level | Effect |
|---|---|
| Lv 10 | Range and Hit +10 |
Given or raised by: Hunt Eye (Huntsman)
Double Strafing
#46 · AC_DOUBLE
Build bonuses
Physical attack Max Lv 10
Target: 1 EnemyCast: NoRange: 9 CellsDelay: NoSP Cost: 12Requirement: Vulture's Eye 10
Double Strafing
▶ Watch the demo

Ranged attack, that hits the target twice. Only 1 arrow is consumed.
| Level | Effect |
|---|---|
| Lv 1 | 200% damage |
| Lv 2 | 220% damage |
| Lv 3 | 240% damage |
| Lv 4 | 260% damage |
| Lv 5 | 280% damage |
| Lv 6 | 300% damage |
| Lv 7 | 320% damage |
| Lv 8 | 340% damage |
| Lv 9 | 360% damage |
| Lv 10 | 380% damage |
Given or raised by: Hunt Strafe (Huntsman), Black Straff (Blackguard), Pack Straff (Master of the Pack)
Remove Trap
#124 · HT_REMOVETRAP
DARO changes
Active Max Lv 5
Requirement: Land Mine 1 (Hunter), Double Strafe (Rogue)
Remove Trap
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Removes a trap that has been set on the ground, as well as regain that Trap.
Only your own traps can be removed, except on PvP maps. Used or triggered traps give nothing back.
| Level | Effect |
|---|---|
| Lv 1 | Range 2 |
| Lv 2 | Range 3 |
| Lv 3 | Range 4 |
| Lv 4 | Range 5 |
| Lv 5 | Range 6 |
Given or raised by: Trapper Remove (Trapper)
Snatcher
#210 · RG_SNATCHER
Build bonuses
Passive Max Lv 10
Requirement: Steal 1
Snatcher
▶ Watch the demo

Automatically steals item from monsters while attacking them.
The success rate of stealing items is affected by the skill level of the Thief skill, Steal.
| Level | Effect |
|---|---|
| Lv 1 | 7% chance of Auto Steal |
| Lv 2 | 8.5% chance of Auto Steal |
| Lv 3 | 10% chance of Auto Steal |
| Lv 4 | 11.5% chance of Auto Steal |
| Lv 5 | 13% chance of Auto Steal |
| Lv 6 | 14.5% chance of Auto Steal |
| Lv 7 | 16% chance of Auto Steal |
| Lv 8 | 17.5% chance of Auto Steal |
| Lv 9 | 19% chance of Auto Steal |
| Lv 10 | 20.5% chance of Auto Steal |
Given or raised by: Creep Snatch (Scavenger)
Steal Coin
#211 · RG_STEALCOIN
Build bonuses
Active Max Lv 10
Target: 1 EnemyRange: 1 CellRequirement: Snatcher 4
Steal Coin
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Steals zeny from monsters. Its success rate rises as the skill level is increased. Zeny can only be stolen once from each monster, and using this skill will draw the target monster's aggression.
Given or raised by: Creep Steal (Scavenger), Tricky Mug (Trickster), Tricky Money (Trickster)
Back Stab
#212 · RG_BACKSTAP
DARO changes
Physical attack Max Lv 10
Target: 1 EnemyRange: 1 CellDelay: 0.5secRequirement: Steal Coin 4
Back Stab
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Back Stab is only usable when the caster is facing the enemy's rear. This skill never misses its target, but the target will face the user after it is hit for SkillLvl 6 or higher.
When used with a Bow, this skill's damage is reduced and its range is increased by 9 cells. Back Stab can be used when in Hiding status, but it will cancel Hiding.
| Level | Effect |
|---|---|
| Lv 1 | 350% damage (bow), 570% (dagger), 460% (other weapon). Doesn't turn target around |
| Lv 2 | 400% damage (bow), 640% (dagger), 520% (other weapon). Doesn't turn target around |
| Lv 3 | 450% damage (bow), 710% (dagger), 580% (other weapon). Doesn't turn target around |
| Lv 4 | 500% damage (bow), 780% (dagger), 640% (other weapon). Doesn't turn target around |
| Lv 5 | 550% damage (bow), 850% (dagger), 700% (other weapon). Doesn't turn target around |
| Lv 6 | 600% damage (bow), 920% (dagger), 760% (other weapon) |
| Lv 7 | 650% damage (bow), 990% (dagger), 820% (other weapon) |
| Lv 8 | 700% damage (bow), 1060% (dagger), 880% (other weapon) |
| Lv 9 | 750% damage (bow), 1130% (dagger), 940% (other weapon) |
| Lv 10 | 800% damage (bow), 1200% (dagger), 1000% (other weapon) |
Given or raised by: Edge Stab (Villain)
Tunnel Drive
#213 · RG_TUNNELDRIVE
Build bonuses
Passive Max Lv 5
Requirement: Hiding 1
Tunnel Drive
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Enables movement while in Hiding status. Movement speed is slower than normal walk.
| Level | Effect |
|---|---|
| Lv 1 | 57% of normal speed (walk delay +74%) |
| Lv 2 | 60% of normal speed (walk delay +68%) |
| Lv 3 | 62% of normal speed (walk delay +62%) |
| Lv 4 | 64% of normal speed (walk delay +56%) |
| Lv 5 | 67% of normal speed (walk delay +50%) |
| Lv 6 | 69% of normal speed (walk delay +44%) |
| Lv 7 | 72% of normal speed (walk delay +38%) |
| Lv 8 | 76% of normal speed (walk delay +32%) |
| Lv 9 | 79% of normal speed (walk delay +26%) |
| Lv 10 | 83% of normal speed (walk delay +20%) |
Given or raised by: Edge Hiding (Villain), Edge Trick (Villain)
Raid
#214 · RG_RAID
DARO changes
Physical attack Max Lv 5
Target: SelfArea: 7x7SP Cost: 20Requirement: Tunnel Drive 2, Back Stab 2
Raid
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Attacks all targets around the caster. This attack has a chance of causing Stun and Blind effects on targets within the skill's range.
| Level | Effect |
|---|---|
| Lv 1 | 140%, 13% chance to Stun / Blind |
| Lv 2 | 180%, 16% chance to Stun / Blind |
| Lv 3 | 220%, 19% chance to Stun / Blind |
| Lv 4 | 260%, 22% chance to Stun / Blind |
| Lv 5 | 300%, 25% chance to Stun / Blind |
Given or raised by: Creep Raid (Scavenger), Edge Raid (Villain)
Strip Weapon
#215 · RG_STRIPWEAPON
Build bonuses
Active Max Lv 5
Target: 1 EnemyCast: 1 secRange: 1 CellDelay: 1secSP Cost: 17/19/21/23/25Duration: 75/90/105/120/135 sec + 0.5 sec per DEXD (+15 sec on monsters)Requirement: Strip Armor 5
Strip Weapon
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Forcibly strips the Weapon off a target. In PVP, targeted character temporarily cannot re-equip Weapon.
On monsters, this skill will temporarily reduce Attack Power by 25%. Skill level and caster's DEX affect chance of success.
Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances)
(DEXD = DEX - target's DEX, can't be negative)
On monsters, the chance to strip is increased by 2/5 (x1.4).
| Level | Effect |
|---|---|
| Lv 1 | Chance to strip 7 + (DEXD*0.2)% |
| Lv 2 | Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 3 | Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 4 | Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 5 | Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
Given or raised by: Black Unweapon (Blackguard)
Strip Shield
#216 · RG_STRIPSHIELD
Build bonuses
Active Max Lv 5
Target: 1 EnemyCast: 1 secRange: 1 CellDelay: 1secSP Cost: 12/14/16/18/20Duration: 75/90/105/120/135 sec + 0.5 sec per DEXD (+15 sec on monsters)Requirement: Strip Helm 5
Strip Shield
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Forcibly strips the Shield off a target. In PVP, targeted character temporarily cannot re-equip Shield.
On monsters, this skill will temporarily reduce DEF and MDEF by 15%. Skill level and caster's DEX affect chance of success.
Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances)
(DEXD = DEX - target's DEX, can't be negative)
On monsters, the chance to strip is increased by 2/5 (x1.4).
| Level | Effect |
|---|---|
| Lv 1 | Chance to strip 7 + (DEXD*0.2)% |
| Lv 2 | Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 3 | Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 4 | Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 5 | Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
Given or raised by: Black Unshield (Blackguard)
Strip Armor
#217 · RG_STRIPARMOR
Build bonuses
Active Max Lv 5
Target: 1 EnemyCast: 1 secRange: 1 CellDelay: 1secSP Cost: 17/19/21/23/25Duration: 75/90/105/120/135 sec + 0.5 sec per DEXD (+15 sec on monsters)Requirement: Strip Shield 5
Strip Armor
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Forcibly strips the Armor off a target. In PVP, targeted character temporarily cannot re-equip Armor.
On monsters, this skill will temporarily reduce their VIT by 40% and DEF2 to 0. Skill level and caster's DEX affect chance of success.
Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances)
(DEXD = DEX - target's DEX, can't be negative)
On monsters, the chance to strip is increased by 2/5 (x1.4).
| Level | Effect |
|---|---|
| Lv 1 | Chance to strip 7 + (DEXD*0.2)% |
| Lv 2 | Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 3 | Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 4 | Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 5 | Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
Given or raised by: Black Unarmor (Blackguard)
Strip Helm
#218 · RG_STRIPHELM
Build bonuses
Active Max Lv 5
Target: 1 EnemyCast: 1 secRange: 1 CellDelay: 1secSP Cost: 12/14/16/18/20Duration: 75/90/105/120/135 sec + 0.5 sec per DEXD (+15 sec on monsters)Requirement: Steal Coin 2
Strip Helm
▶ Watch the demo

Forcibly strips the Helmet off a target. In PVP, targeted character temporarily cannot re-equip Helmet.
On monsters, this skill will temporarily reduce their INT by 40% and MDEF2 to 0. Skill level and caster's DEX affect chance of success.
Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances)
(DEXD = DEX - target's DEX, can't be negative)
On monsters, the chance to strip is increased by 2/5 (x1.4).
| Level | Effect |
|---|---|
| Lv 1 | Chance to strip 7 + (DEXD*0.2)% |
| Lv 2 | Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 3 | Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 4 | Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
| Lv 5 | Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) |
Given or raised by: Black Unhelm (Blackguard)
Intimidate
#219 · RG_INTIMIDATE
DARO changes
Active Max Lv 5
Target: 1 EnemyRange: 1 CellDelay: 0.5 secSP Cost: 13/16/19/22/25 (+3 per level above 5)Requirement: Back Stab 4, Raid 5
Intimidate
▶ Watch the demo

Strikes a target and forcibly teleport it with the caster to a random location on the same map.
This skill's success rate is affected by the level difference between caster and target. Boss monsters are unaffected by Intimidate.
If target have already lost some HP : Every HP% lost adds 1% to overall damage
Warp functionality affects only even SkillLv
If target is under Strips effects : Each Strip active adds 20% overall damage per level to formula
| Level | Effect |
|---|---|
| Lv 1 | 130% ATK |
| Lv 2 | 160% ATK |
| Lv 3 | 190% ATK |
| Lv 4 | 220% ATK |
| Lv 5 | 250% ATK |
| Lv 6 | 280% ATK, CD 10sec |
| Lv 7 | 310% ATK, CD 10sec |
| Lv 8 | 340% ATK, CD 10sec |
| Lv 9 | 370% ATK, CD 10sec |
| Lv 10 | 400% ATK, CD 10sec |
Given or raised by: Black Intimidate (Blackguard), Creep Intimidate (Scavenger)
Graffiti
#220 · RG_GRAFFITI
Active Max Lv 1
Target: GroundRange: 1 CellDuration: 180 secSP Cost: 15
Graffiti
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Scribbles graffiti around a targeted cell with a message of up to 20 characters. Graffiti cannot be overlapped or painted over before it disappears.
Cleaner
#222 · RG_CLEANER
Active Max Lv 1
Target: GroundRange: 1 CellArea: 11x11SP Cost: 5Requirement: Gangster's Paradise 1
Cleaner
Removes all Graffiti in an 11x11 area around the targeted cell.
Flag Graffiti
#221 · RG_FLAGGRAFFITI
DARO changes
Active Max Lv 5
Target: GroundRange: 1 CellSP Cost: 10Delay: 1 secDuration: 30 sec (Blind 7 sec)Area: 3x3 cellsRequirement: Cleaner 1
Flag Graffiti
Paints a 3x3 patch of ground next to the user for 30 seconds.
An enemy who walks on the paint (or stays on it) may be Blinded for 7 seconds (normal Blind resistance applies).
The skill level sets the Blind chance and the number of paintings that can be on the ground at the same time.
| Level | Effect |
|---|---|
| Lv 1 | Blind chance 20%, 1 painting at a time |
| Lv 2 | Blind chance 30%, 2 paintings at a time |
| Lv 3 | Blind chance 40%, 3 paintings at a time |
| Lv 4 | Blind chance 50%, 4 paintings at a time |
| Lv 5 | Blind chance 60%, 5 paintings at a time |
Gangster's Paradise
#223 · RG_GANGSTER
Build bonuses
Passive Max Lv 5
Requirement: Strip Shield 3
Gangster's Paradise
▶ Watch the demo

When 2 or more Rogues sit beside each other (3x3 area), they will not be attacked by monsters with the exception of Bosses.
| Level | Effect |
|---|---|
| Lv 1 | 0% chance to work on Boss |
| Lv 2 | 10% chance to work on Boss |
| Lv 3 | 20% chance to work on Boss |
| Lv 4 | 30% chance to work on Boss |
| Lv 5 | 40% chance to work on Boss |
| Lv 6 | 50% chance to work on Boss |
| Lv 7 | 60% chance to work on Boss |
| Lv 8 | Area 5x5, 70% chance to work on Boss |
| Lv 9 | Area 5x5, 80% chance to work on Boss |
| Lv 10 | Area 7x7, 90% chance to work on Boss |
Given or raised by: Creep Paradise (Scavenger)
Compulsion Discount
#224 · RG_COMPULSION
Passive Max Lv 5
Requirement: Gangster's Paradise 1
Compulsion Discount
Purchases item from NPC shops at lower prices.
| Level | Effect |
|---|---|
| Lv 1 | Discount Rate 9% |
| Lv 2 | Discount Rate 13% |
| Lv 3 | Discount Rate 17% |
| Lv 4 | Discount Rate 21% |
| Lv 5 | Discount Rate 25% |
Plagiarism
#225 · RG_PLAGIARISM
Build bonuses
Passive Max Lv 10
Requirement: Intimidate 5
Plagiarism
Enables the use of the last skill that was inflicted by an enemy.
This can only be used to remember character skills, and cannot enable the use of skills exclusive to monsters. Raising skill level will affect the level of skill that remembered.
Given or raised by: Creep Plagia (Scavenger)
Close Confine
#1005 · RG_CLOSECONFINE
DARO changes
Active Max Lv 5
Target: 1 EnemyDuration: 10 secRange: 1 CellDelay: ASPD basedSP Cost: 25Requirement: Finish Quest / Platinum Skills
Close Confine
▶ Watch the demo

For 10 seconds, you grab a single enemy, preventing you and the target to move. While you grab onto someone, you will have +10 bonus to Flee Rate.
The grabbed target cannot turn around or change its direction.
If either the victim or you die, or should any of them teleport away, this skill is cancelled.
| Level | Effect |
|---|---|
| Lv 1 | bonus flee rate +10 |
| Lv 2 | bonus flee rate +15 |
| Lv 3 | bonus flee rate +20 |
| Lv 4 | bonus flee rate +25 |
| Lv 5 | bonus flee rate +30 |
Given or raised by: Edge Confine (Villain)
