Bladedancer Specialization
| Level | Effect | |
|---|---|---|
| Lv 1 | AGI +2 | HP/SP +1% |
| Lv 2 | DEX +2 | HP/SP +2% |
| Lv 3 | STR +2 | HP/SP +3% |
| Lv 4 | DEX +2 | HP/SP +4% |
| Lv 5 | AGI +2 | HP/SP +5% |

Thief · 10 Kugan skills · 1 active, 9 passive
| Level | Effect | |
|---|---|---|
| Lv 1 | AGI +2 | HP/SP +1% |
| Lv 2 | DEX +2 | HP/SP +2% |
| Lv 3 | STR +2 | HP/SP +3% |
| Lv 4 | DEX +2 | HP/SP +4% |
| Lv 5 | AGI +2 | HP/SP +5% |
Next attack will adds Additional attack (twice damage) improved by target's INT. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.
Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack
| Level | Effect |
|---|---|
| Lv 1 | 70% Battle Damage |
| Lv 2 | 90% Battle Damage |
| Lv 3 | 110% Battle Damage |
| Lv 4 | 130% Battle Damage |
| Lv 5 | 150% Battle Damage |
Next attack will adds Additional attack (twice damage) improved by target's VIT. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.
Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack
| Level | Effect |
|---|---|
| Lv 1 | 70% Battle Damage |
| Lv 2 | 90% Battle Damage |
| Lv 3 | 110% Battle Damage |
| Lv 4 | 130% Battle Damage |
| Lv 5 | 150% Battle Damage |
Next attack will add Additional attack which decreases target's HIT for 7 secondes. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.
Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack
| Level | Effect | |
|---|---|---|
| Lv 1 | 70% Battle Damage | HIT -4% |
| Lv 2 | 90% Battle Damage | HIT -8% |
| Lv 3 | 110% Battle Damage | HIT -12% |
| Lv 4 | 130% Battle Damage | HIT -16% |
| Lv 5 | 150% Battle Damage | HIT -20% |
Next attack will add Additional attack which decreases target's DEF for 7 secondes. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.
Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack
| Level | Effect | |
|---|---|---|
| Lv 1 | 70% Battle Damage | DEF -2% |
| Lv 2 | 90% Battle Damage | DEF -4% |
| Lv 3 | 110% Battle Damage | DEF -6% |
| Lv 4 | 130% Battle Damage | DEF -8% |
| Lv 5 | 150% Battle Damage | DEF -10% |
Next attack will add Additional attack which inflicts Poison (50% rate). Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.
Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack
| Level | Effect | |
|---|---|---|
| Lv 1 | 70% Battle Damage | Poison lasts 3sec |
| Lv 2 | 90% Battle Damage | Poison lasts 4sec |
| Lv 3 | 110% Battle Damage | Poison lasts 5sec |
| Lv 4 | 130% Battle Damage | Poison lasts 6sec |
| Lv 5 | 150% Battle Damage | Poison lasts 7sec |
Next attack will add Additional attack which inflicts Blind (50% rate). Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.
Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack
| Level | Effect | |
|---|---|---|
| Lv 1 | 70% Battle Damage | Blind lasts 3sec |
| Lv 2 | 90% Battle Damage | Blind lasts 4sec |
| Lv 3 | 110% Battle Damage | Blind lasts 5sec |
| Lv 4 | 130% Battle Damage | Blind lasts 6sec |
| Lv 5 | 150% Battle Damage | Blind lasts 7sec |
| Level | Effect |
|---|---|
| Lv 1 | Double Attack Level 1 |
| Lv 2 | Double Attack Level 2 |
| Lv 3 | Double Attack Level 3 |
| Lv 4 | Double Attack Level 4 |
| Lv 5 | Double Attack Level 5 |
| Level | Effect |
|---|---|
| Lv 1 | Increase Dodge Level 2 |
| Lv 2 | Increase Dodge Level 4 |
| Lv 3 | Increase Dodge Level 6 |
| Lv 4 | Increase Dodge Level 8 |
| Lv 5 | Increase Dodge Level 10 |
Additional attacks have chances to cloack the user when performed
| Level | Effect |
|---|---|
| Lv 1 | 20% chance |
| Lv 2 | 40% chance |
| Lv 3 | 60% chance |
| Lv 4 | 80% chance |
| Lv 5 | 100% chance |