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Home › The Codex › Kugan specializations › Bladedancer

Bladedancer

Thief · 10 Kugan skills · 1 active, 9 passive

Level

Bladedancer Specialization

#4850 · SPE_85
Passive Max Lv 5
LevelEffect
Lv 1AGI +2HP/SP +1%
Lv 2DEX +2HP/SP +2%
Lv 3STR +2HP/SP +3%
Lv 4DEX +2HP/SP +4%
Lv 5AGI +2HP/SP +5%

Bladedance Smart

#4851 · SPE_85_1
Passive Max Lv 5

Next attack will adds Additional attack (twice damage) improved by target's INT. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.

Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack

LevelEffect
Lv 170% Battle Damage
Lv 290% Battle Damage
Lv 3110% Battle Damage
Lv 4130% Battle Damage
Lv 5150% Battle Damage

Bladedance Vigor

#4852 · SPE_85_2
Passive Max Lv 5

Next attack will adds Additional attack (twice damage) improved by target's VIT. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.

Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack

LevelEffect
Lv 170% Battle Damage
Lv 290% Battle Damage
Lv 3110% Battle Damage
Lv 4130% Battle Damage
Lv 5150% Battle Damage

Bladedance Offensive

#4853 · SPE_85_3
Passive Max Lv 5

Next attack will add Additional attack which decreases target's HIT for 7 secondes. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.

Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack

LevelEffect
Lv 170% Battle DamageHIT -4%
Lv 290% Battle DamageHIT -8%
Lv 3110% Battle DamageHIT -12%
Lv 4130% Battle DamageHIT -16%
Lv 5150% Battle DamageHIT -20%

Bladedance Defensive

#4854 · SPE_85_4
Passive Max Lv 5

Next attack will add Additional attack which decreases target's DEF for 7 secondes. Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.

Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack

LevelEffect
Lv 170% Battle DamageDEF -2%
Lv 290% Battle DamageDEF -4%
Lv 3110% Battle DamageDEF -6%
Lv 4130% Battle DamageDEF -8%
Lv 5150% Battle DamageDEF -10%

Bladedance Poison

#4855 · SPE_85_5
Passive Max Lv 5

Next attack will add Additional attack which inflicts Poison (50% rate). Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.

Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack

LevelEffect
Lv 170% Battle DamagePoison lasts 3sec
Lv 290% Battle DamagePoison lasts 4sec
Lv 3110% Battle DamagePoison lasts 5sec
Lv 4130% Battle DamagePoison lasts 6sec
Lv 5150% Battle DamagePoison lasts 7sec

Bladedance Blind

#4856 · SPE_85_6
Passive Max Lv 5

Next attack will add Additional attack which inflicts Blind (50% rate). Those attacks are battle damage based on ATK, reduced by DEF, neutral element. Additional attacks can't stacks, only the last one is kept and delivered on the next attack. Those damage must touch in order to inflict full damage, if not they lack so part of it.

Additional Attack consumes 5+2/4/6/8/10 SP, has a 2sec internal cooldown, can't stacks, only the last one is kept and delivered on the next attack

LevelEffect
Lv 170% Battle DamageBlind lasts 3sec
Lv 290% Battle DamageBlind lasts 4sec
Lv 3110% Battle DamageBlind lasts 5sec
Lv 4130% Battle DamageBlind lasts 6sec
Lv 5150% Battle DamageBlind lasts 7sec

Bladedance Combo

#4857 · SPE_85_7
Passive Max Lv 5
Already Double Attack in Skill Tree: When performing a Double Attack the next Additionnal Attack will deal 10/20/30/40/50% more damage in the formula. (190/230/270/310/350% battle damage if Bladedance Smart or Vigor). (120/140/160/180/200% battle damage if any other additional attack)
LevelEffect
Lv 1Double Attack Level 1
Lv 2Double Attack Level 2
Lv 3Double Attack Level 3
Lv 4Double Attack Level 4
Lv 5Double Attack Level 5

Bladedance Combo II

#4858 · SPE_85_8
Passive Max Lv 5
Already Increase Dodge in Skill Tree: An Additionnal Attack have 20/40/60/80/100% chance to ignore half of target's DEF.
LevelEffect
Lv 1Increase Dodge Level 2
Lv 2Increase Dodge Level 4
Lv 3Increase Dodge Level 6
Lv 4Increase Dodge Level 8
Lv 5Increase Dodge Level 10

Bladedance Cloak

#4859 · SPE_85_9
Active Max Lv 5 LP Cost: 30Duration: 60 sec

Additional attacks have chances to cloack the user when performed

LevelEffect
Lv 120% chance
Lv 240% chance
Lv 360% chance
Lv 480% chance
Lv 5100% chance
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 24, 2026