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Home › The Codex › Kugan: Specializations › Bandit

Bandit

Thief · 10 Kugan skills · 1 active, 9 passive

WIP The lore and ratings of this specialization are being written.

Heist Specialization

Passive Max Lv 5
ID
4070
Type
Passive
Max level
5
Cost to learn
1

Each level grants +2 to one attribute and +1% HP/SP.

LevelAttribute
1AGI
2LUK
3DEX
4LUK
5AGI

Heist Venom

Passive Max Lv 5
ID
4071
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Envenom.

LevelSkill
1Envenom Level 2
2Envenom Level 4
3Envenom Level 6
4Envenom Level 8
5Envenom Level 10
Already in Skill Tree

Chances of inflicting Poison (15 seconds) and SP cost are increased.

LevelBonusSP cost
1Chance to inflict Poison +3%+1
2Chance to inflict Poison +6%+2
3Chance to inflict Poison +9%+3
4Chance to inflict Poison +12%+4
5Chance to inflict Poison +15%+5

Heist Detoxify

Passive Max Lv 5
ID
4072
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Detoxify.

LevelSkill
1Detoxify Level 1
2Detoxify Level 2
3Detoxify Level 3
4Detoxify Level 4
5Detoxify Level 5
Already in Skill Tree

Increases the level of Detoxify by 1 per Heist Detoxify level (normal version, not minored).

  • This will increase the heal and the immunity related to Detoxify effects.
  • Without a staff, bow or gun, the range of the minored Detoxify is reduced from 9 to 6 cells.

Heist Hiding

Passive Max Lv 5
ID
4073
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Hiding.

LevelSkill
1Hiding Level 1
2Hiding Level 2
3Hiding Level 3
4Hiding Level 4
5Hiding Level 5
Already in Skill Tree

Each time you use Hiding (to hide or to come out), your next damaging attack within 2/2.5/3/3.5/4 seconds (by rank) deals +10/20/30/40/50% damage if it hits the target from behind (Back Stab always counts). That attack ends the effect, from behind or not.

The extra damage is capped at 8 x your max ATK (melee), 4 x your max ATK (ranged), 4 x your max MATK (magic) or 2 x (max ATK + max MATK) (misc).

Heist Steal

Passive Max Lv 5
ID
4074
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Steal.

LevelSkill
1Steal Level 1
2Steal Level 2
3Steal Level 3
4Steal Level 4
5Steal Level 5
Already in Skill Tree

In exchange for a higher SP cost, Steal has an increased range.

LevelRangeSP cost
1+1 cell+1
2+2 cells+2
3+3 cells+3
4+4 cells+4
5+5 cells+5

Heist Throw

Passive Max Lv 5
ID
4075
Type
Passive
Max level
5
Cost to learn
1

Without Throw Stone in your skill tree: gives Pick Stone (level 1) and Throw Stone at the level of this Kugan. Without a staff, bow or gun, the range of the minored Throw Stone is reduced from 7 to 5 cells.

LevelSkill
1Pick Stone & Throw Stone Level 1
2Throw Stone Level 2
3Throw Stone Level 3
4Throw Stone Level 4
5Throw Stone Level 5
Already in Skill Tree

Pick Stone gives 0/1/1/2/2 more stones (by rank).

Each Throw Stone hit also damages the target's SP by 6/8/10/12/14% of your minimum ATK, reduced by the target's DEF, increased by its MDEF, without element (no effect on monsters).

It also has a 50/62.5/75/87.5/100% chance (by rank) to inflict Silence for 6/8/10/12/14 seconds (target's resistances apply). A target silenced this way cannot be silenced again by it for 10 seconds (10 targets remembered).

Heist Slide

Passive Max Lv 5
ID
4076
Type
Passive
Max level
5
Cost to learn
1

Stacking: Move speed buff (shared)

Without Back Slide in your skill tree: gives the minored Back Slide (level 1), with an extra after-cast delay (see the table).

LevelSkillDelay
1Back Slide Level 1After-cast delay +2 seconds
2Back Slide Level 1After-cast delay +1.5 seconds
3Back Slide Level 1After-cast delay +1 second
4Back Slide Level 1After-cast delay +0.5 seconds
5Back Slide Level 1No extra after-cast delay
Already in Skill Tree

Each Back Slide gives you +10/15/20/25/30% walking speed (by rank) for 3 seconds, +1% per 1% of HP you have lost. Back Slide costs 1/2/3/4/5 more SP.

Example: at rank 5 with 40% HP left: +90% walking speed.

Heist Trick

Passive Max Lv 5
ID
4077
Type
Passive
Max level
5
Cost to learn
1

Stacking: Move speed buffAvoid (shared)

When an enemy attacks you (hit or miss) while your HP is 33% or less, you get for 5/5.5/6/6.5/7 seconds (by rank): a 30/35/40/45/50% chance to completely avoid each attack that would damage you (physical, magic, misc), and +30/35/40/45/50% walking speed.

60 second cooldown. The visual effect lasts about 7 seconds, whatever the rank.

LevelAvoidWalking SpeedDuration
1Avoid chance 30%Walking speed +30%5 seconds
2Avoid chance 35%Walking speed +35%5.5 seconds
3Avoid chance 40%Walking speed +40%6 seconds
4Avoid chance 45%Walking speed +45%6.5 seconds
5Avoid chance 50%Walking speed +50%7 seconds
  • Larceny Slide (from Scoundrel Specialization) will replace this dodge effect.

Heist Wits

Passive Max Lv 5
ID
4078
Type
Passive
Max level
5
Cost to learn
1

Increases all your damage (physical, magic, misc) by 2/3/4/5/7% (by rank) for each common status the target suffers from.

Example: at rank 5 against a target that is both Stunned and Poisoned: +14% damage.

LevelSkill
1Damage +2% per common status on the target
2Damage +3% per common status on the target
3Damage +4% per common status on the target
4Damage +5% per common status on the target
5Damage +7% per common status on the target
  • Counted statuses: Bleeding, Blind, Burning, Confusion, Curse, Deadly Poison, Freeze, Silence, Poison, Sleep, Stone, Stun.

Heist Confrontation

Active Max Lv 5
ID
4079
Type
Active
Max level
5
Cost to learn
2
LP Cost
10
Casting Time
1 second (interruptible)
Cooldown
No
Duration
10 seconds
Target
Self

Stacking: Damage buff (shared)

If the user is facing only one target in an area of 7x7 cells around them, they receive a buff to all damage done for 10 seconds.

All types of damage are affected by this buff.

This skill fails (LP refunded) if there is no target or more than one in a 7x7 area.

LevelDamage
1Damage increased by 5%
2Damage increased by 10%
3Damage increased by 15%
4Damage increased by 20%
5Damage increased by 25%
  • On normal maps, monsters are counted. On PvP and GvG maps, only players who are not in your party are counted (monsters are not).
  • Summons count too, yours included: you must really be alone with your target.
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · November 08, 2026
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