The bandit is a specialist in heavy hitting and ambushes.
He is a jack of all trades who uses all means to achieve his ends.
Level
Effect
Lv 1
AGI+2
HP/SP +1%
Lv 2
LUK+2
HP/SP +2%
Lv 3
DEX+2
HP/SP +3%
Lv 4
LUK+2
HP/SP +4%
Lv 5
AGI+2
HP/SP +5%
Heist Venom
#4071 · SPE_7_1
PassiveMax Lv 5
Enable the use of a minored version of Envenom
Already in Skill Tree: Chances of inflicting status (15 seconds) and SP cost are increased by 3%/1 per Lv.
Level
Effect
Lv 1
Envenom Level 2
Lv 2
Envenom Level 4
Lv 3
Envenom Level 6
Lv 4
Envenom Level 8
Lv 5
Envenom Level 10
Heist Detoxify
#4072 · SPE_7_2
PassiveMax Lv 5Already in Skill Tree: Increase level of Detoxify by 1 per Heist Detoxify level.
Enable the use of a minored version of Detoxify
This will increase the heal and the immunity related to Detoxify effects.
Level
Effect
Lv 1
Detoxify Level 1
Lv 2
Detoxify Level 2
Lv 3
Detoxify Level 3
Lv 4
Detoxify Level 4
Lv 5
Detoxify Level 5
Heist Hiding
#4073 · SPE_7_3
PassiveMax Lv 5
Enable the use of a minored version of Hiding
This effect will be granted when entering OR exiting hiding
Already in Skill Tree: When hiding is used the player receives an effect which increase the next damage IF the opponents is hit from the back by 10% per Lv (1.5 +0.5sec per Lv duration)
Level
Effect
Lv 1
Hiding Level 1
Lv 2
Hiding Level 2
Lv 3
Hiding Level 3
Lv 4
Hiding Level 4
Lv 5
Hiding Level 5
Heist Steal
#4074 · SPE_7_4
PassiveMax Lv 5Already in Skill Tree: Steal Range/SPcost +1 per Lv.
Enable the use of a minored version of Steal.
Level
Effect
Lv 1
Steal Level 1
Lv 2
Steal Level 2
Lv 3
Steal Level 3
Lv 4
Steal Level 4
Lv 5
Steal Level 5
Heist Throw
#4075 · SPE_7_5
PassiveMax Lv 5
Enable the use of a minored version of Pick Stone & Throw Stone.
SP damages are based on minimum ATK, are reduced by target's DEF, are increased by target's MDEF and bears no element
The status effect have a cooldown of 10 seconds
When Pick Stone is used player recieves more stone
Already in Skill Tree: Throw Stone now causes damage to the target's SP, plus there is a high chance of causing the state of Silence (View Wiki for details).
Level
Effect
Lv 1
Pick Stone & Throw Stone Level 1
Lv 2
Throw Stone Level 2
Lv 3
Throw Stone Level 3
Lv 4
Throw Stone Level 4
Lv 5
Throw Stone Level 5
Heist Slide
#4076 · SPE_7_6
PassiveMax Lv 5
Enable the use of a minored version of Back Slide
The bonus is increased by each % of HP lost
Already in Skill Tree: When Back Sliding used, SPcost +1 per Lv, Walking speed bonus by 5+5% per Lv (3 sec)
Level
Effect
Lv 1
Back Slide Level 1
Delay 2 seconds
Lv 2
Back Slide Level 1
Delay 1.5 seconds
Lv 3
Back Slide Level 1
Delay 1 seconds
Lv 4
Back Slide Level 1
Delay 0.5 seconds
Lv 5
Back Slide Level 1
No Delay
Heist Trick
#4077 · SPE_7_7
PassiveMax Lv 5
When the player is in danger (HP <30%) and receives an attack, the latter becomes inconspicuous, receives a significant dodge bonus and speed bonus
This effect has a 60 second cooldown. The visual effect lasts for about 7 seconds
Level
Effect
Lv 1
30% avoid rate
30% walking speed for 5 seconds
Lv 2
35% avoid rate
35% walking speed for 5.5 seconds
Lv 3
40% avoid rate
40% walking speed for 6 seconds
Lv 4
45% avoid rate
45% walking speed for 6.5 seconds
Lv 5
50% avoid rate
50% walking speed for 7 seconds
Heits Wits
#4078 · SPE_7_8
PassiveMax Lv 5
Damage inflicted on opponents with any status are increased.