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Home › The Codex › Kugan specializations › Bandit

Bandit

Thief · 10 Kugan skills · 1 active, 9 passive

Level

Heist Specialization

#4070 · SPE_7
Passive Max Lv 5

The bandit is a specialist in heavy hitting and ambushes.

He is a jack of all trades who uses all means to achieve his ends.

LevelEffect
Lv 1AGI+2HP/SP +1%
Lv 2LUK+2HP/SP +2%
Lv 3DEX+2HP/SP +3%
Lv 4LUK+2HP/SP +4%
Lv 5AGI+2HP/SP +5%

Heist Venom

#4071 · SPE_7_1
Passive Max Lv 5

Enable the use of a minored version of Envenom

Already in Skill Tree: Chances of inflicting status (15 seconds) and SP cost are increased by 3%/1 per Lv.
LevelEffect
Lv 1Envenom Level 2
Lv 2Envenom Level 4
Lv 3Envenom Level 6
Lv 4Envenom Level 8
Lv 5Envenom Level 10

Heist Detoxify

#4072 · SPE_7_2
Passive Max Lv 5 Already in Skill Tree: Increase level of Detoxify by 1 per Heist Detoxify level.

Enable the use of a minored version of Detoxify

This will increase the heal and the immunity related to Detoxify effects.

LevelEffect
Lv 1Detoxify Level 1
Lv 2Detoxify Level 2
Lv 3Detoxify Level 3
Lv 4Detoxify Level 4
Lv 5Detoxify Level 5

Heist Hiding

#4073 · SPE_7_3
Passive Max Lv 5

Enable the use of a minored version of Hiding

This effect will be granted when entering OR exiting hiding

Already in Skill Tree: When hiding is used the player receives an effect which increase the next damage IF the opponents is hit from the back by 10% per Lv (1.5 +0.5sec per Lv duration)
LevelEffect
Lv 1Hiding Level 1
Lv 2Hiding Level 2
Lv 3Hiding Level 3
Lv 4Hiding Level 4
Lv 5Hiding Level 5

Heist Steal

#4074 · SPE_7_4
Passive Max Lv 5 Already in Skill Tree: Steal Range/SPcost +1 per Lv.

Enable the use of a minored version of Steal.

LevelEffect
Lv 1Steal Level 1
Lv 2Steal Level 2
Lv 3Steal Level 3
Lv 4Steal Level 4
Lv 5Steal Level 5

Heist Throw

#4075 · SPE_7_5
Passive Max Lv 5

Enable the use of a minored version of Pick Stone & Throw Stone.

SP damages are based on minimum ATK, are reduced by target's DEF, are increased by target's MDEF and bears no element

The status effect have a cooldown of 10 seconds

When Pick Stone is used player recieves more stone

Already in Skill Tree: Throw Stone now causes damage to the target's SP, plus there is a high chance of causing the state of Silence (View Wiki for details).
LevelEffect
Lv 1Pick Stone & Throw Stone Level 1
Lv 2Throw Stone Level 2
Lv 3Throw Stone Level 3
Lv 4Throw Stone Level 4
Lv 5Throw Stone Level 5

Heist Slide

#4076 · SPE_7_6
Passive Max Lv 5

Enable the use of a minored version of Back Slide

The bonus is increased by each % of HP lost

Already in Skill Tree: When Back Sliding used, SPcost +1 per Lv, Walking speed bonus by 5+5% per Lv (3 sec)
LevelEffect
Lv 1Back Slide Level 1Delay 2 seconds
Lv 2Back Slide Level 1Delay 1.5 seconds
Lv 3Back Slide Level 1Delay 1 seconds
Lv 4Back Slide Level 1Delay 0.5 seconds
Lv 5Back Slide Level 1No Delay

Heist Trick

#4077 · SPE_7_7
Passive Max Lv 5

When the player is in danger (HP <30%) and receives an attack, the latter becomes inconspicuous, receives a significant dodge bonus and speed bonus

This effect has a 60 second cooldown. The visual effect lasts for about 7 seconds

LevelEffect
Lv 130% avoid rate30% walking speed for 5 seconds
Lv 235% avoid rate35% walking speed for 5.5 seconds
Lv 340% avoid rate40% walking speed for 6 seconds
Lv 445% avoid rate45% walking speed for 6.5 seconds
Lv 550% avoid rate50% walking speed for 7 seconds

Heits Wits

#4078 · SPE_7_8
Passive Max Lv 5

Damage inflicted on opponents with any status are increased.

LevelEffect
Lv 1Damage increased by 1%
Lv 2Damage increased by 2%
Lv 3Damage increased by 3%
Lv 4Damage increased by 4%
Lv 5Damage increased by 5%

Heist Confrontation

#4079 · SPE_7_9
Active Max Lv 5 LP Cost: 10Cast: 0.5secDuration: 10sec

This skill will fail if there is no targets or more than one in a 9x9 area.

If there is only one target in an area of 9x9 cells around the caster, he receives a buff to all damage done for 10 seconds.

All kind of damage are affected by this buff.

LevelEffect
Lv 1Damage increased by 5%
Lv 2Damage increased by 10%
Lv 3Damage increased by 15%
Lv 4Damage increased by 20%
Lv 5Damage increased by 25%
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 23, 2026