Larceny Specialization
- ID
- 4060
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | AGI |
| 2 | LUK |
| 3 | AGI |
| 4 | DEX |
| 5 | AGI |

Thief · 10 Kugan skills · 1 active, 9 passive
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | AGI |
| 2 | LUK |
| 3 | AGI |
| 4 | DEX |
| 5 | AGI |
Enables the use of Improve Dodge.
| Level | Skill |
|---|---|
| 1 | Improve Dodge Level 2 |
| 2 | Improve Dodge Level 4 |
| 3 | Improve Dodge Level 6 |
| 4 | Improve Dodge Level 8 |
| 5 | Improve Dodge Level 10 |
Each hit you take (that deals damage) gives you a Flee buff for 3 seconds: FLEE +1/2/3/4/5% (by rank), plus 1 FLEE per 5/4/3/2/1% (by rank) of your HP missing.
Example: at rank 5 with 40% of your HP missing: FLEE +5% and +40 FLEE for 3 seconds.
Enables the use of Double Attack.
Without Double Attack in your skill tree, its rank adds up with the rank of Dual Attack: rank 5 + rank 5 = Double Attack Level 10.
| Level | Skill |
|---|---|
| 1 | Double Attack Level 1 |
| 2 | Double Attack Level 2 |
| 3 | Double Attack Level 3 |
| 4 | Double Attack Level 4 |
| 5 | Double Attack Level 5 |
Now works with any kind of weapons (not bare-handed) and increased odds.
| Level | Add Chance |
|---|---|
| 1 | +2% to Double Attack |
| 2 | +4% to Double Attack |
| 3 | +6% to Double Attack |
| 4 | +8% to Double Attack |
| 5 | +10% to Double Attack |
Stacking: Perfect Dodge buffAvoid (shared)
Enables the use of a Minor Version of Back Slide (always level 1: you jump 5 cells back).
| Level | Skill | Delay |
|---|---|---|
| 1 | Back Slide Level 1 | After-cast delay 2 seconds |
| 2 | Back Slide Level 1 | After-cast delay 1.5 seconds |
| 3 | Back Slide Level 1 | After-cast delay 1 second |
| 4 | Back Slide Level 1 | After-cast delay 0.5 seconds |
| 5 | Back Slide Level 1 | No after-cast delay |
Back Slide costs 2/4/6/8/10 more SP (by rank) and gives you Perfect Dodge +3/6/9/12/15 for 7 seconds.
If your HP is below 33% when you use it, you also get a 30/35/40/45/50% chance (by rank), +1% per 3 points of base AGI (bonuses not counted), to avoid the next attack. It lasts only 0.13/0.16/0.19/0.22/0.25 seconds and ends after the first attack avoided.
Example: at rank 5 with 99 base AGI: 83% chance to avoid.
Without Throw Stone in your skill tree: gives Pick Stone (level 1) and Throw Stone at the level of this Kugan.
| Level | Skill |
|---|---|
| 1 | Pick Stone & Throw Stone Level 1 |
| 2 | Throw Stone Level 2 |
| 3 | Throw Stone Level 3 |
| 4 | Throw Stone Level 4 |
| 5 | Throw Stone Level 5 |
Pick Stone gives 0/1/1/2/2 more stones (by rank).
Each Throw Stone hit also inflicts Confusion and Blind for 3/4/5/6/7 seconds (target's resistances apply) and damages the target's SP by 6/8/10/12/14% of your minimum ATK, reduced by the target's DEF, increased by its MDEF, without element. At most once every 10 seconds.
Enables the use of a Minor Version of Steal.
| Level | Skill |
|---|---|
| 1 | Steal Level 1 |
| 2 | Steal Level 2 |
| 3 | Steal Level 3 |
| 4 | Steal Level 4 |
| 5 | Steal Level 5 |
In exchange for a higher SP cost, Steal is more likely to succeed.
| Level | Chance | SP cost |
|---|---|---|
| 1 | +3% | +1 |
| 2 | +6% | +2 |
| 3 | +9% | +3 |
| 4 | +12% | +4 |
| 5 | +15% | +5 |
The user has a small chance to dodge any type of attack.
| Level | Bonus |
|---|---|
| 1 | Avoidness 2% |
| 2 | Avoidness 3% |
| 3 | Avoidness 4% |
| 4 | Avoidness 5% |
| 5 | Avoidness 7% |
Lowers the target's natural resistance (from its attributes) to the common statuses you inflict (Stun, Sleep, Poison, Bleeding, Blind, Silence, Curse, Confusion...): its resistance to the chance and its resistance to the duration are both lowered by 5/10/15/20/25% (by rank).
Example: at rank 5, against a target with 50% natural resistance, a status with a 50% chance lands 31% of the time instead of 25%, and a 10 second status lasts 6.25 seconds instead of 5.
Resistances from cards and equipment are not lowered, and a target without natural resistance gains nothing: this Kugan is stronger against resistant targets.
| Level | Status Rate | Status Duration |
|---|---|---|
| 1 | Chance resistance -5% | Duration resistance -5% |
| 2 | Chance resistance -10% | Duration resistance -10% |
| 3 | Chance resistance -15% | Duration resistance -15% |
| 4 | Chance resistance -20% | Duration resistance -20% |
| 5 | Chance resistance -25% | Duration resistance -25% |
Increases the damage inflicted on targets with Blind Status.
| Level | Skill |
|---|---|
| 1 | Damage increased by 3% |
| 2 | Damage increased by 6% |
| 3 | Damage increased by 9% |
| 4 | Damage increased by 12% |
| 5 | Damage increased by 15% |
For 15 seconds, gives you a Flee bonus that is higher when your base AGI is low: +7 Flee per rank, plus 10% of your Base Level per rank, minus half of your base AGI.
Example: at rank 5 with Base Level 99 and 60 base AGI: 35 + 49 - 30 = Flee +54.
While it lasts, each attack aimed at you, hit or dodged, has a 2/4/6/8/10% chance (by rank) to Blind the attacker for 7 seconds (the attacker's resistances apply).
| Level | Flee Bonus |
|---|---|
| 1 | Flee +7 +10% of Base Level - 50% of base AGI |
| 2 | Flee +14 +20% of Base Level - 50% of base AGI |
| 3 | Flee +21 +30% of Base Level - 50% of base AGI |
| 4 | Flee +28 +40% of Base Level - 50% of base AGI |
| 5 | Flee +35 +50% of Base Level - 50% of base AGI |