Virtue is faith arranged into order.
Where Sacred heals and Dark answers pain with pain, Virtue keeps the whole rite moving: the chant, the blessing, the law, the cleansing hand, the shining armor worn when doubt would be inconvenient. It is less a single miracle than a disciplined procession of them.
The Virtue path strengthens priestly support and holy conversion. Gloria, Magnificat, Impositio Manus, Lex Aeterna and Suffragium become the backbone of a faster, sharper party rhythm. Aspersio adds holy battle damage based on MATK, lost HP and the enemy's remaining HP, while Mana Recharge improves SP efficiency. Virtue Fortitude cleans non-root common statuses for nearby allies, and Virtue Armor turns the user Holy and Angel for a powerful but costly transformation.
Virtue is a specialist in momentum. It keeps allies casting, striking, recovering and resisting while the enemy loses the chance to breathe.
To march with Virtue is to feel every blessing arrive on time.
That precision is its own kind of holiness.
| Tank | ★★★☆☆ | VIT, Fortitude and Virtue Armor offer resilience, but the path is still support-first. |
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| Tactical | ★★★★☆ | Lex Aeterna windows, Suffragium triggers, cleanse timing and Virtue Armor penalties require good judgment. |
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| Healer | ★★★☆☆ | Virtue supports healing flow and cleansing, but does not specialize in raw HP restoration like Sacred. |
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| Buffer | ★★★★★ | Gloria, Magnificat, Impositio Manus, Suffragium, Aspersio, Mana Recharge and Virtue Armor create a dense buff kit. |
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| Debuffer | ★★☆☆☆ | Lex Aeterna adds burst vulnerability, but Virtue is mainly a buffer and cleanser. |
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| DPS Melee Physical | ★★☆☆☆ | Aspersio can add holy battle damage to attacks, but melee is not the core plan. |
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| DPS Ranged Physical | ★☆☆☆☆ | The specialization has little ranged physical pressure. |
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| DPS Magical | ★★★☆☆ | Aspersio battle damage and holy element boosts give Virtue a useful magical-stat damage angle. |
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| Special | ★★★★★ | Party rhythm buffs, SP efficiency, non-root cleanse and Holy/Angel transformation make Virtue highly distinct. |
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| Resources | ★★★★☆ | Mana Recharge reduces SP consumption, though Virtue Armor can sharply increase costs at lower levels. |
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| Mobility | ★☆☆☆☆ | Virtue improves tempo through spells rather than movement. |
Virtue Specialization
Passive
Max Lv 5
- ID
- 4390
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
| 1 | INT |
| 2 | VIT |
| 3 | LUK |
| 4 | VIT |
| 5 | INT |
- Attribute bonuses add up: at level 5 you get INT +4, VIT +4, LUK +2 and HP/SP +5%.
Virtue Gloria
Passive
Max Lv 5
- ID
- 4391
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Enable the use of a minored version of Gloria.
| Level | Skill |
| 1 | Gloria Level 1 |
| 2 | Gloria Level 2 |
| 3 | Gloria Level 3 |
| 4 | Gloria Level 4 |
| 5 | Gloria Level 5 |
Already Gloria in Skill Tree
Increase the level of Gloria by 1 per Virtue Gloria level.
Virtue Light
Passive
Max Lv 5
- ID
- 4392
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Enable the use of a minored version of Magnificat.
| Level | Skill |
| 1 | Magnificat Level 1 |
| 2 | Magnificat Level 2 |
| 3 | Magnificat Level 3 |
| 4 | Magnificat Level 4 |
| 5 | Magnificat Level 5 |
Already Magnificat in Skill Tree
Increase the level of Magnificat by 1 per Virtue Light level.
Virtue Imposition
Passive
Max Lv 5
- ID
- 4393
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Enable the use of a minored version of Impositio Manus.
| Level | Skill |
| 1 | Impositio Manus Level 1 |
| 2 | Impositio Manus Level 2 |
| 3 | Impositio Manus Level 3 |
| 4 | Impositio Manus Level 4 |
| 5 | Impositio Manus Level 5 |
Already Impositio Manus in Skill Tree
Increase the level of Impositio Manus by 1 per Virtue Imposition level.
Virtue Law
Passive
Max Lv 5
- ID
- 4394
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Enable the use of a minored version of Lex Aeterna.
| Level | Skill | Cooldown |
| 1 | Lex Aeterna Level 1 | 10s |
| 2 | Lex Aeterna Level 2 | 9s |
| 3 | Lex Aeterna Level 3 | 8s |
| 4 | Lex Aeterna Level 4 | 7s |
| 5 | Lex Aeterna Level 5 | 6s |
Already Lex Aeterna in Skill Tree
Lex Aeterna is not granted and has no cooldown. Instead, Lex Aeterna costs more SP but has a reduced after skill delay.
| Level | After Skill Delay | SP cost |
| 1 | -7% | +2 |
| 2 | -14% | +4 |
| 3 | -21% | +6 |
| 4 | -28% | +8 |
| 5 | -35% | +10 |
Virtue Incantation
Passive
Max Lv 5
- ID
- 4395
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Enable the use of a minored version of Suffragium.
| Level | Skill |
| 1 | Suffragium Level 1 |
| 2 | Suffragium Level 2 |
| 3 | Suffragium Level 3 |
| 4 | Suffragium Level 4 |
| 5 | Suffragium Level 5 |
Already Suffragium in Skill Tree
Suffragium is not granted. Instead, on hit or when hit the user can receive the effects of Suffragium.
Suffragium level will be equal to the level acquired but duration is always 10 seconds.
There is more chance to trigger this effect when HP are low.
This effect has an internal cooldown of 5 seconds.
| Level | Rate |
| 1 | 2% |
| 2 | 4% |
| 3 | 6% |
| 4 | 8% |
| 5 | 10% |
- HP lost can increase rate by twice as they reach 0.
- If Suffragium is in your Skill Tree but not learned, the effect has no Suffragium level.
Virtue Enchantment
Passive
Max Lv 5
- ID
- 4396
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Enable the use of a minored version of Aspersio.
Duration of the skill is reduced by half when cast on yourself.
| Level | Skill |
| 1 | Aspersio Level 1 |
| 2 | Aspersio Level 2 |
| 3 | Aspersio Level 3 |
| 4 | Aspersio Level 4 |
| 5 | Aspersio Level 5 |
Already Aspersio in Skill Tree
Aspersio is not granted and its duration is not reduced. Instead, while the user is under effects of Aspersio any attack received leads to Battle Damage on the attacker.
Damage are based on MATK, are reduced by target's MDEF and bear the holy element.
The damage are increased by the player's lost HP, up to 100% MATK if 99% MaxHP are lost.
The damage are increased by the target's left HP, up to 100% MATK if 1% MaxHP is left.
The effect has an internal cooldown of 0.5 second.
| Level | Battle Damage |
| 1 | 30% |
| 2 | 35% |
| 3 | 40% |
| 4 | 45% |
| 5 | 50% |
Virtue Recharge
Passive
Max Lv 5
- ID
- 4397
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Enable the use of a minored version of Mana Recharge.
But maximum SP is reduced.
| Level | Skill | Maximum SP |
| 1 | Mana Recharge Level 1 | Maximum SP -2% |
| 2 | Mana Recharge Level 2 | Maximum SP -4% |
| 3 | Mana Recharge Level 3 | Maximum SP -6% |
| 4 | Mana Recharge Level 4 | Maximum SP -8% |
| 5 | Mana Recharge Level 5 | Maximum SP -10% |
Already Mana Recharge in Skill Tree
Mana Recharge is not granted and maximum SP is not reduced. Instead, SP consumption of all skills is reduced further more.
| Level | SP Consumption |
| 1 | -2% |
| 2 | -4% |
| 3 | -6% |
| 4 | -8% |
| 5 | -10% |
Virtue Fortitude
Active
Max Lv 5
- ID
- 4398
- Type
- Active
- Max level
- 5
- Cost to learn
- 1
- LP cost
- 5
- Casting Time
- 0.5 seconds (interruptible, not reduced by DEX)
- Cooldown
- 5 seconds
- Duration
- depends on level
The user and his nearby party members are cleaned of every non-root common status.
Furthermore all of them receive a buff to those status resistance for a short period of time.
Status affected are debuff (curse, silence, blind, confusion) and DOT (poison, deadly poison, bleeding, burning).
| Level | Duration | Area | Status resistance |
| 1 | 4 seconds | 3x3 | 6% |
| 2 | 11 seconds | 5x5 | 12% |
| 3 | 14 seconds | 7x7 | 18% |
| 4 | 17 seconds | 9x9 | 24% |
| 5 | 20 seconds | 11x11 | 30% |
- Without a party, only the user is affected.
Virtue Armor
Active
Max Lv 5
- ID
- 4399
- Type
- Active
- Max level
- 5
- Cost to learn
- 2
- LP cost
- 30
- Casting Time
- 2 seconds (interruptible, not reduced by DEX)
- Cooldown
- No
- Duration
- 30~90 seconds
For a notable period of time, user's element of defense will be Holy and user's race will be Angel.
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occur.
While under the effect of this skill the user has increased damage from that element.
| Level | Duration | SP of all skills | natural SP recovery | Elemental Boost |
| 1 | 30 seconds | SP use rate +200% | SP regen -40% | +3% |
| 2 | 45 seconds | SP use rate +150% | SP regen -30% | +6% |
| 3 | 60 seconds | SP use rate +100% | SP regen -20% | +9% |
| 4 | 75 seconds | SP use rate +50% | SP regen -10% | +12% |
| 5 | 90 seconds | - | - | +15% |
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 26, 2026