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Home › The Codex › Kugan: Specializations › Red Mage

Red Mage

Super Novice · 10 Kugan skills · 1 active, 9 passive

WIP The lore and ratings of this specialization are being written.

Red Mage Specialization

Passive Compassion Max Lv 5
ID
4780
Type
Passive
Max level
5
Cost to learn
1

Each level grants +2 to one attribute and +1% HP/SP.

LevelAttribute
1INT
2LUK
3INT
4LUK
5INT

Red Spell

Passive Max Lv 5
ID
4781
Type
Passive
Max level
5
Cost to learn
1

Enables the use of Fire Bolt, Cold Bolt, Lightning Bolt & Earth Spike level 2/3/4/5/7 (minored).

LevelSkill
1All bolts level 2
2All bolts level 3
3All bolts level 4
4All bolts level 5
5All bolts level 7
Already Fire Bolt in Skill Tree

Each bolt inflicts a debuff elemental resistance of other elements by 5/10/15/20/25% for 10sec (only the last bolt's debuff is kept).

Red Heal

Passive Max Lv 5
ID
4782
Type
Passive
Max level
5
Cost to learn
1

Stacking: Max HP buff (shared)

Enables the use of Healing (minored).

LevelSkill
1Heal Level 1
2Heal Level 2
3Heal Level 3
4Heal Level 4
5Heal Level 5
Already in Skill Tree

Increases target's MaxHP by 200/400/600/800/1000% of caster's base INT for 120 seconds.

Red Cure

Passive Max Lv 5
ID
4783
Type
Passive
Max level
5
Cost to learn
1

Enables the use of Cure (minored).

LevelSkill
1Cure Level 1
2Cure Level 2
3Cure Level 3
4Cure Level 4
5Cure Level 5
Already in Skill Tree

Cure always autocasts Status Recovery and Detoxify at level acquired depending on Red Cure Level.

Red Napalm

Passive Max Lv 5
ID
4784
Type
Passive
Max level
5
Cost to learn
1

Stacking: Max HP buffMax HP debuff (shared)

Enables the use of Napalm Beat (minored).

LevelSkill
1Napalm Beat Level 1
2Napalm Beat Level 2
3Napalm Beat Level 3
4Napalm Beat Level 4
5Napalm Beat Level 5
Already in Skill Tree

When Napalm Beat is used, targets loose 4~20% of max HP for 7s (only 1/10 on mvp, only 1/2 on boss) and user gain 4~20% of max HP for 7s (7/9/11/13/15s when the target is a monster), after that this skill leech BaseLevel HP per level (+INT%) upon strike, for a maximum of 2~10% of target max HP (only 1/10 on mvp, only 1/2 on boss) and of self max HP (the lowest applies), the target loose 4~20% of its HP (only 1/10 on mvp, only 1/2 on boss) upon hit, those damage are ghost and reduced by MDEF.

The HP leeched are never more than the HP the target really lost from this hit: a target that has no HP left to steal gives nothing.

Red Strike

Passive Max Lv 5
ID
4785
Type
Passive
Max level
5
Cost to learn
1

Enables the use of Soul Strike (minored).

LevelSkill
1Soul Strike Level 2
2Soul Strike Level 4
3Soul Strike Level 6
4Soul Strike Level 8
5Soul Strike Level 10
Already in Skill Tree

Soul Strike cost reduced by 20~100%, targets loose 4~20 SP (+INT%) (reduced by MDEF on players) and you gain that much: only the SP a player really loses; against a monster (no SP), up to 1/2/3/4/5% of your MaxSP per cast, which can be more than the SP paid. Soul Strikes cast without paying SP (autocast, scroll) give nothing against monsters.

Red Sanctuary

Passive Max Lv 5
ID
4786
Type
Passive
Max level
5
Cost to learn
1

Enables the use of Sanctuary (minored).

LevelSkill
1Sanctuary Level 1
2Sanctuary Level 2
3Sanctuary Level 3
4Sanctuary Level 4
5Sanctuary Level 5
Already Sanctuary in Skill Tree

Sanctuary heals less your enemies by 20/40/60/80/100% (by rank).

Red Crasher

Passive Max Lv 5
ID
4787
Type
Passive
Max level
5
Cost to learn
1

Stacking: Shield (shared)

Enables the use of Magic Crasher (minored).

LevelSkill
1Magic Crasher Level 1
2Magic Crasher Level 2
3Magic Crasher Level 3
4Magic Crasher Level 4
5Magic Crasher Level 5
Minor Advanced Skill Modifiers
CooldownCasting TimeSP cost
3 seconds+50%+50%
Already in Skill Tree

When used this spell now grants to the user a shield based on 1/2/3/4/5% of its Max HP plus 3/6/9/12/15 x base INT, for 12 seconds.

Red Area

Passive Max Lv 5
ID
4788
Type
Passive
Max level
5
Cost to learn
1

Enable the use of Thunder Storm, Frost Nova, Fire Ball and Heaven's Drive level 2/3/4/5/7 (minored).

LevelSkill
1Level 2
2Level 3
3Level 4
4Level 5
5Level 7
If Fire Bolt is available (Skill Tree or Kugan)

Each bolt cast the AOE skill of its own element at 20~100% chance at the level of Red Area (1~5).

  • Fire Bolt casts Fire Ball, Cold Bolt casts Frost Nova, Lightning Bolt casts Thunder Storm and Earth Spike casts Heaven's Drive.

Red Logic

Active Max Lv 5
ID
4789
Type
Active
Max level
5
Cost to learn
2
LP Cost
30
Cast
None
Cooldown
None
Duration
90 seconds
Target
Self

Stacking: MATK buff (shared)

Each magical hit grants a stack, max 1 per second, which improves next healing by 1~5%, max 20~100%.

Also each healing grants an MATK buff of 3/6/9/12/15% for 7 seconds.

LevelHealing per stackMax healing bonusMATK buff
1+1%+20%+3%
2+2%+40%+6%
3+3%+60%+9%
4+4%+80%+12%
5+5%+100%+15%
  • All stacks are used by the next healing skill of the user; they are lost when the skill ends.
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · November 15, 2026
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