Server wipe on December 26Everything starts again from zero, accounts included.Read the announcement →
DARO
My account Play now
Home › The Codex › Kugan specializations › Red Mage

Red Mage

Super Novice · 10 Kugan skills · 1 active, 9 passive

Level

Red Mage Specialization

#4780 · SPE_78
Passive Max Lv 5
LevelEffect
Lv 1INT +2HP/SP +1%
Lv 2LUK +2HP/SP +1%
Lv 3INT +2HP/SP +1%
Lv 4LUK +2HP/SP +1%
Lv 5INT +2HP/SP +1%

Red Spell

#4781 · SPE_78_1
Passive Max Lv 5

Enable the use of all bolts.

Already Bolts in Skill Tree: Each bolt inflicts a debuff elemental resistance of other elements by 5/10/15/20/25% for 10sec.
LevelEffect
Lv 1All bolts level 2
Lv 2All bolts level 3
Lv 3All bolts level 4
Lv 4All bolts level 5
Lv 5All bolts level 7

Red Heal

#4782 · SPE_78_2
Passive Max Lv 5

Enable the use of Healing.

Already Healing in Skill Tree: Increases target's HP by 200/400/600/800/1000% of INT's caster for 120 seconds.
LevelEffect
Lv 1Healing Level 1
Lv 2Healing Level 2
Lv 3Healing Level 3
Lv 4Healing Level 4
Lv 5Healing Level 5

Red Cure

#4783 · SPE_78_3
Passive Max Lv 5

Enable the use of Cure.

Already Cure in Skill Tree: Cure autocasts Status Recovery and Detoxify at level acquired depending on Red Cure Level.
LevelEffect
Lv 1Cure Level 1
Lv 2Cure Level 2
Lv 3Cure Level 3
Lv 4Cure Level 4
Lv 5Cure Level 5

Red Napalm

#4784 · SPE_78_4
Passive Max Lv 5

Enable the use of Napalm Beat.

user gain 4/8/12/16/20% of max HP for 7s, after that this skill leech BaseLevel HP per level (+INT%) upon strike, for a maximum of 2/4/6/8/10% of target max HP or self max HP,

the target loose 4/8/12/16/20% of its HP (only 1/10 on mvp, only 1/2 on boss) upon hit regarless of HP recovered by the user, those damage are reduced by MDEF).

Already Napalm Beat in Skill Tree: Targets loose 4/8/12/16/20% of MaxHP for 7s (only 1/10 on mvp, only 1/2 on boss) and
LevelEffect
Lv 1Napalm Beat Level 1
Lv 2Napalm Beat Level 2
Lv 3Napalm Beat Level 3
Lv 4Napalm Beat Level 4
Lv 5Napalm Beat Level 5

Red Strike

#4785 · SPE_78_5
Passive Max Lv 5

Enable the use of Soul Strike.

Already Soul Strike in Skill Tree: Soul Strike cost reduced by 20/40/60/80/100%, drains 4/8/12/16/20 SP (+INT%) (reduced by MDEF).
LevelEffect
Lv 1Soul Strike Level 2
Lv 2Soul Strike Level 4
Lv 3Soul Strike Level 6
Lv 4Soul Strike Level 8
Lv 5Soul Strike Level 10

Red Sanctuary

#4786 · SPE_78_6
Passive Max Lv 5

Enable the use of Sanctuary.

Already Sanctuary in Skill Tree: Sanctuary heals less your enemies by 20/40/60/80/100%.
LevelEffect
Lv 1Sanctuary Level 1
Lv 2Sanctuary Level 2
Lv 3Sanctuary Level 3
Lv 4Sanctuary Level 4
Lv 5Sanctuary Level 5

Red Crasher

#4787 · SPE_78_7
Passive Max Lv 5

Enable the use of .

Already in Skill Tree: On hit this spell now grants to the user a shield based on 1/2/3/4/5% of its HP plus 3/6/9/12/15 x INT.
LevelEffect
Lv 1Magic Crasher Level 1
Lv 2Magic Crasher Level 2
Lv 3Magic Crasher Level 3
Lv 4Magic Crasher Level 4
Lv 5Magic Crasher Level 5

Red Area

#4788 · SPE_78_8
Passive Max Lv 5

Enable the use of Thunder Storm, Frost Nova, Fire Ball, Heaven Drive.

Already AOE skills in Skill Tree: Each bolt cast the AOE skill of its own element at 20/40/60/80/100% chance level 1.
LevelEffect
Lv 1Thunder StormFrost NovaFire BallHeaven Drive Level 2
Lv 2Thunder StormFrost NovaFire BallHeaven Drive Level 3
Lv 3Thunder StormFrost NovaFire BallHeaven Drive Level 4
Lv 4Thunder StormFrost NovaFire BallHeaven Drive Level 5
Lv 5Thunder StormFrost NovaFire BallHeaven Drive Level 7

Red Logic

#4789 · SPE_78_9
Active Max Lv 5 LP Cost: 30Duration: 90sec

Each magical hit grants a stack, max 1 per second, which improves next healing. Also each healing grants an MATK buff of 3/6/9/12/15% for 7 seconds.

LevelEffect
Lv 1Healing +1%, max +20%
Lv 2Healing +2%, max +40%
Lv 3Healing +3%, max +60%
Lv 4Healing +4%, max +80%
Lv 5Healing +5%, max +100%
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 25, 2026