Mage
First Jobs · 16 compétences · 13 actif, 3 passif
Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.
Increase SP Recovery
#9 · MG_SRECOVERY
Passive Lv max 10
Increase SP Recovery
Enhances natural SP regeneration. MaxSP affects how much SP restoration is increased by this skill.
Also increases SP recovered from items by 10% per level.
| Niveau | Effet |
|---|---|
| Lv 1 | SP +3 every 10 sec |
| Lv 2 | SP +6 every 10 sec |
| Lv 3 | SP +9 every 10 sec |
| Lv 4 | SP +12 every 10 sec |
| Lv 5 | SP +15 every 10 sec |
| Lv 6 | SP +18 every 10 sec |
| Lv 7 | SP +21 every 10 sec |
| Lv 8 | SP +24 every 10 sec |
| Lv 9 | SP +27 every 10 sec |
| Lv 10 | SP +30 every 10 sec |
Donnée ou augmentée par : Arcane Recovery (Arcanist)
Sight
#10 · MG_SIGHT
Active Lv max 5
Target: SelfElement: Fire
Sight
▶ Voir la démo

Detects hidden enemies in the caster's vicinity.
| Niveau | Effet |
|---|---|
| Lv 1 | 10sec, area 7x7, 0.5sec cooldown on hidden/cloaked humans. |
| Lv 2 | 10sec, area 7x7, 1sec cooldown on hidden/cloaked humans. |
| Lv 3 | 10sec, area 7x7, 1.5sec cooldown on hidden/cloaked humans. |
| Lv 4 | 10sec, area 7x7, 2sec cooldown on hidden/cloaked humans. |
| Lv 5 | 10sec, area 7x7, 2.5sec cooldown on hidden/cloaked humans. |
Donnée ou augmentée par : Arcane Sight (Arcanist), Free Sight (Freelancer)
Napalm Beat
#11 · MG_NAPALMBEAT
Magical attack Lv max 10
Target: 1 EnemyCast: 0.5 sec +0.05 sec per LvRange: 9 CellsDelay: 0.5 sec +0.05 sec per LvElement: Ghost
Napalm Beat
▶ Voir la démo

Attacks a target and all enemies in a 5x5 area around the target with telekinesis.
| Niveau | Effet |
|---|---|
| Lv 1 | 115% MATK damage, delay .55sec |
| Lv 2 | 130% MATK damage, delay .6sec |
| Lv 3 | 145% MATK damage, delay .65sec |
| Lv 4 | 160% MATK damage, delay .7sec |
| Lv 5 | 175% MATK damage, delay .75sec |
| Lv 6 | 190% MATK damage, delay .8sec |
| Lv 7 | 205% MATK damage, delay .85sec |
| Lv 8 | 220% MATK damage, delay .9sec |
| Lv 9 | 235% MATK damage, delay .95sec |
| Lv 10 | 250% MATK damage, delay 1sec |
Donnée ou augmentée par : Arcane Napalm (Arcanist), Charm Napalm (Evoker), Occult Napalm (Demonist), Death Napalm (Necromancer), Hybrid Napalm (Sylph), Witch Napalm (Witch), Red Napalm (Red Mage), Ghost Beat (Ghostmancer)
Safety Wall
#12 · MG_SAFETYWALL
Active Lv max 10
Target: GroundCast: 1 secRange: 9 CellsDelay: ASPD basedElement: GhostRequirement: Napalm Beat 7, Soul Strike 5
Safety Wall
▶ Voir la démo

Creates a magic barrier on a targeted spot that will block melee physical attacks for the duration of the Safety Wall.
Maximum hit: 2, +1 every 3 levels. (Max 5, or 10 if Advanced Spirit Mastery active)
| Niveau | Effet |
|---|---|
| Lv 1 | Lasts 6 sec |
| Lv 2 | Lasts 7 sec |
| Lv 3 | Lasts 8 sec |
| Lv 4 | Lasts 9 sec |
| Lv 5 | Lasts 10 sec |
| Lv 6 | Lasts 11 sec |
| Lv 7 | Lasts 12 sec |
| Lv 8 | Lasts 13 sec |
| Lv 9 | Lasts 14 sec |
| Lv 10 | Lasts 15 sec |
Donnée ou augmentée par : Charm Safety (Evoker), Keep Safety (Shepherd)
Soul Strike
#13 · MG_SOULSTRIKE
Magical attack Lv max 10
Target: 1 EnemyCast: 0.5 secRange: 9 CellsDelay: See belowElement: GhostRequirement: Napalm Beat 4
Soul Strike
▶ Voir la démo

Summons ancient spirits to attack an enemy. Very effective against Undead monsters (+5% damage per level).
| Niveau | Effet |
|---|---|
| Lv 1 | 1 Hit (100% MATK), 1.2 sec delay |
| Lv 2 | 1 Hit (100% MATK), 1 sec delay |
| Lv 3 | 2 Hits (200% MATK), 1.4 sec delay |
| Lv 4 | 2 Hits (200% MATK), 1.2 sec delay |
| Lv 5 | 3 Hits (300% MATK), 1.6 sec delay |
| Lv 6 | 3 Hits (300% MATK), 1.4 sec delay |
| Lv 7 | 4 Hits (400% MATK), 1.8 sec delay |
| Lv 8 | 4 Hits (400% MATK), 1.6 sec delay |
| Lv 9 | 5 Hits (500% MATK), 2 sec delay |
| Lv 10 | 5 Hits (500% MATK), 1.8 sec delay |
Donnée ou augmentée par : Arcane Strike (Arcanist), Arcane Shield (Arcanist), Charm Strike (Evoker), Occult Strike (Demonist), Death Strike (Necromancer), Death Corruption (Necromancer), Sorcerous Strike (Sorcerer), Hybrid Attack (Sylph), Witch Strike (Witch), Red Strike (Red Mage), Ghost Strike (Ghostmancer), Ghost Attack (Ghostmancer)
Cold Bolt
#14 · MG_COLDBOLT
Magical attack Lv max 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsDelay: 0.8 sec +0.2 sec per LvElement: WaterSP Cost: 12/14/16/18/20
Cold Bolt
▶ Voir la démo

Attacks a target with arrows made of ice. Each arrow has power equal to caster's MATK.
| Niveau | Effet |
|---|---|
| Lv 1 | 1 hit |
| Lv 2 | 2 hits |
| Lv 3 | 3 hits |
| Lv 4 | 4 hits |
| Lv 5 | 5 hits |
Donnée ou augmentée par : Spell Cold (Conjurer), Water Elemental Bolt (Hydromancer), Water Elemental Attack (Hydromancer), Red Spell (Red Mage), Battle Ice (Battle Mage)
Frost Diver
#15 · MG_FROSTDIVER
Magical attack Lv max 10
Target: 1 EnemyCast: 0.8 secRange: 9 CellsDelay: 1.5 secElement: WaterRequirement: Cold Bolt 5
Frost Diver
▶ Voir la démo

Freezes an enemy and has chances to make it impossible to move for a certain period of time.
| Niveau | Effet |
|---|---|
| Lv 1 | Lasts 3 sec, 38% Success / 110% MATK |
| Lv 2 | Lasts 6 sec, 41% Success / 120% MATK |
| Lv 3 | Lasts 9 sec, 44% Success / 130% MATK |
| Lv 4 | Lasts 12 sec, 47% Success / 140% MATK |
| Lv 5 | Lasts 15 sec, 50% Success / 150% MATK |
| Lv 6 | Lasts 18 sec, 53% Success / 160% MATK |
| Lv 7 | Lasts 21 sec, 56% Success / 170% MATK |
| Lv 8 | Lasts 24 sec, 59% Success / 180% MATK |
| Lv 9 | Lasts 27 sec, 62% Success / 190% MATK |
| Lv 10 | Lasts 30 sec, 65% Success / 200% MATK |
Donnée ou augmentée par : Charm Diver (Evoker), Water Elemental Utility (Hydromancer)
Stone Curse
#16 · MG_STONECURSE
Curse Lv max 10
Target: 1 EnemyCast: 1 secRange: 2 CellsDelay: ASPD basedElement: Earth
Stone Curse
▶ Voir la démo

Curses an enemy by turning it into a stone, rendering it immobile for 20 seconds.
Does not work on status immune monsters.
| Niveau | Effet |
|---|---|
| Lv 1 | 24% Success |
| Lv 2 | 28% Success |
| Lv 3 | 32% Success |
| Lv 4 | 36% Success |
| Lv 5 | 40% Success |
| Lv 6 | 44% Success |
| Lv 7 | 48% Success |
| Lv 8 | 52% Success |
| Lv 9 | 56% Success |
| Lv 10 | 60% Success |
Donnée ou augmentée par : Charm Stone (Evoker), Earth Elemental Utility (Terramancer), Natural Stone (Druid)
Fire Ball
#17 · MG_FIREBALL
Magical attack Lv max 10
Target: 1 EnemyCast: 0.5 sec+0.05 sec per LvRange: 9 CellsDelay: 0.5 sec+0.05 sec per LvElement: FireRequirement: Fire Bolt 4
Fire Ball
▶ Voir la démo

Attacks a target and enemies in a 5x5 area around it with Fire Ball.
| Niveau | Effet |
|---|---|
| Lv 1 | 115% MATK damage |
| Lv 2 | 130% MATK damage |
| Lv 3 | 145% MATK damage |
| Lv 4 | 160% MATK damage |
| Lv 5 | 175% MATK damage |
| Lv 6 | 190% MATK damage |
| Lv 7 | 205% MATK damage |
| Lv 8 | 220% MATK damage |
| Lv 9 | 235% MATK damage |
| Lv 10 | 250% MATK damage |
Donnée ou augmentée par : Fire Elemental Zone (Pyromancer), Red Area (Red Mage)
Fire Wall
#18 · MG_FIREWALL
Magical attack Lv max 10
Target: GroundCast: 2.15sec-0.15sec per LvRange: 9 CellsElement: FireRequirement: Sight 1, Fire Ball 5
Fire Wall
▶ Voir la démo

Creates a 3 cells of Fire Wall that will block enemies from approaching the caster.
Each hit deals 50% MATK and pushes the enemy back 2 cells.
| Niveau | Effet |
|---|---|
| Lv 1 | 5 sec, 5 Hits |
| Lv 2 | 6 sec, 6 Hits |
| Lv 3 | 7 sec, 7 Hits |
| Lv 4 | 8 sec, 8 Hits |
| Lv 5 | 9 sec, 9 Hits |
| Lv 6 | 10 sec, 10 Hits |
| Lv 7 | 11 sec, 11 Hits |
| Lv 8 | 12 sec, 12 Hits |
| Lv 9 | 13 sec, 13 Hits |
| Lv 10 | 14 sec, 14 Hits |
Donnée ou augmentée par : Charm Fire (Evoker), Fire Elemental Utility (Pyromancer)
Fire Bolt
#19 · MG_FIREBOLT
Magical attack Lv max 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsDelay: 0.8 sec +0.2 sec per LvElement: FireSP Cost: 12/14/16/18/20
Fire Bolt
▶ Voir la démo

Attacks a target with arrows made of fire. Each arrow has power equal to caster's MATK.
| Niveau | Effet |
|---|---|
| Lv 1 | 1 hit |
| Lv 2 | 2 hits |
| Lv 3 | 3 hits |
| Lv 4 | 4 hits |
| Lv 5 | 5 hits |
Donnée ou augmentée par : Spell Fire (Conjurer), Fire Elemental Bolt (Pyromancer), Fire Elemental Attack (Pyromancer), Red Spell (Red Mage), Red Area (Red Mage), Battle Fire (Battle Mage)
Lightning Bolt
#20 · MG_LIGHTNINGBOLT
Magical attack Lv max 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsDelay: 0.8s +0.2s per LvElement: WindSP Cost: 12/14/16/18/20
Lightning Bolt
▶ Voir la démo

Attacks a target with lightning.
| Niveau | Effet |
|---|---|
| Lv 1 | 1 hit |
| Lv 2 | 2 hits |
| Lv 3 | 3 hits |
| Lv 4 | 4 hits |
| Lv 5 | 5 hits |
Donnée ou augmentée par : Spell Lightning (Conjurer), Wind Elemental Bolt (Auramancer), Wind Elemental Attack (Auramancer), Red Spell (Red Mage), Battle Lightning (Battle Mage)
Thunder Storm
#21 · MG_THUNDERSTORM
Magical attack Lv max 10
Target: 1 GroundCast: 1 sec per LvRange: 9 CellsDelay: 2 secElement: WindRequirement: Lightning Bolt 4
Thunder Storm
▶ Voir la démo

Summons a thunderstorm to inflict splash damage in 5x5 area around the targeted spot.
| Niveau | Effet |
|---|---|
| Lv 1 | 1 Bolts (80% MATK damage) |
| Lv 2 | 2 Bolts (160% MATK damage) |
| Lv 3 | 3 Bolts (240% MATK damage) |
| Lv 4 | 4 Bolts (320% MATK damage) |
| Lv 5 | 5 Bolts (400% MATK damage) |
| Lv 6 | 6 Bolts (480% MATK damage) |
| Lv 7 | 7 Bolts (560% MATK damage) |
| Lv 8 | 8 Bolts (640% MATK damage) |
| Lv 9 | 9 Bolts (720% MATK damage) |
| Lv 10 | 10 Bolts (800% MATK damage) |
Donnée ou augmentée par : Witchcraft Storm (Spellcaster), Wind Elemental Zone (Auramancer), Occult Jupitel (Demonist), Red Area (Red Mage)
Energy Coat
#157 · MG_ENERGYCOAT
Active Lv max 5
Cast: 5secDuration: 300 secRequirement: Finish Quest / Platinum Skills
Energy Coat
▶ Voir la démo

Creates a barrier of spiritual energy that will buffer physical attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate.
Reduces damage up to 31% (when SP full) and SP consumption is equal to % SP left (full = 100, mid SP = 50, etc).
| Niveau | Effet |
|---|---|
| Lv 1 | SP Consumption 100% of SP % left, Maximum damage reduction max 31% |
| Lv 2 | SP Consumption 96% of SP % left, Maximum damage reduction max 34% |
| Lv 3 | SP Consumption 92% of SP % left, Maximum damage reduction max 37% |
| Lv 4 | SP Consumption 88% of SP % left, Maximum damage reduction max 40% |
| Lv 5 | SP Consumption 84% of SP % left, Maximum damage reduction max 43% |
| Lv 6 | SP Consumption 80% of SP % left, Maximum damage reduction max 46% |
| Lv 7 | SP Consumption 76% of SP % left, Maximum damage reduction max 49% |
| Lv 8 | SP Consumption 72% of SP % left, Maximum damage reduction max 52% |
| Lv 9 | SP Consumption 68% of SP % left, Maximum damage reduction max 55% |
| Lv 10 | SP Consumption 64% of SP % left, Maximum damage reduction max 58% |
Donnée ou augmentée par : Hybrid Coat (Sylph), Battle Coat (Battle Mage)
Bare Hand Mastery
#259 · MO_IRONHAND
Passive Lv max 10
Bare Hand Mastery
Increases damage with bare hands and Knuckle class weapons.
| Niveau | Effet |
|---|---|
| Lv 1 | Damage +5 |
| Lv 2 | Damage +10 |
| Lv 3 | Damage +15 |
| Lv 4 | Damage +20 |
| Lv 5 | Damage +25 |
| Lv 6 | Damage +30 |
| Lv 7 | Damage +35 |
| Lv 8 | Damage +40 |
| Lv 9 | Damage +45 |
| Lv 10 | Damage +50 |
Two-Handed Weapon Mastery
#3 · SM_TWOHAND
Passive Lv max 10
Two-Handed Weapon Mastery
Increases damage with Two-Handed Weapon class weapon.
+10 damage on skill attacks and +1/5 of the right hand weapon ATK per SkillLv.
| Niveau | Effet |
|---|---|
| Lv 1 | Damage +5, sword/axe/mace/spear damage +0.5% |
| Lv 2 | Damage +10, sword/axe/mace/spear damage +1% |
| Lv 3 | Damage +15, sword/axe/mace/spear damage +1.5% |
| Lv 4 | Damage +20, sword/axe/mace/spear damage +2% |
| Lv 5 | Damage +25, sword/axe/mace/spear damage +2.5% |
| Lv 6 | Damage +30, sword/axe/mace/spear damage +3% |
| Lv 7 | Damage +35, sword/axe/mace/spear damage +3.5% |
| Lv 8 | Damage +40, sword/axe/mace/spear damage +4% |
| Lv 9 | Damage +45, sword/axe/mace/spear damage +4.5% |
| Lv 10 | Damage +50, sword/axe/mace/spear damage +5% |
