Ce guide n'est disponible qu'en anglais pour le moment. Les noms d'objets, de compétences et de monstres restent en anglais partout, comme dans le jeu.
Ce guide provient de l'ancien wiki et est en cours de révision ; certains détails peuvent être obsolètes. Le Codex affiche toujours les données actuelles du jeu.
Introduction
The Benedictions feature has been one of the greatest successes of the Mystic Project. Some players farm only to trigger one of the benedictions. A benediction can occur every time a monster dies.
The base appearance rate is 1.5%: each time a monster dies, there is a 1.5% chance that a benediction spawns, whatever its type.
If you kill a monster using DoT damage, items will not be autolooted and benedictions will never appear if you are not within 36 cells of the monster. 36 cells is approximately 2 screens.
List of all benedictions
Mini-Boss
Any monster you kill has a chance to spawn a boss version of itself on the map.
If you track and kill this boss, you have a chance to get Card Shards, which can be traded for an Old Card Album. You can also get Bronze Coins, Old Violet Boxes, some Yggdrasil Seeds and Light White or Blue potions.

Treasure Chest
A Treasure Chest giving a decent amount of money, depending on its level.

Charming Witch
This sage on a broom walks randomly until a player approaches. She then walks towards the player and disappears after dropping some gemstone powders and, if you are lucky enough, even gemstone boxes!

Lucky Poring
These cute Porings can be Common, Uncommon, Rare or Very Rare. The difference between them is the chance to get a rarer item by killing one.
When a Poring spawns, there is a 50% chance that it is a Common one, 30% an Uncommon, 15% a Rare and only 5% a Very Rare.
Upon death, they give a Map Item. Options obtained through Map Items and the Benediction System can receive higher bonuses than options obtained from the NPC in Midgard. See the Quality System for more information.

Altars of Blessing
An Altar of Blessing can appear randomly on the map. Each altar grants one of 6 different bonuses:
- Altar of Wisdom grants 50% more experience points upon a monster kill.
- Altar of Youth boosts your natural SP regeneration by 100%.
- Altar of Combat boosts all damage dealt by 20%.
- Altar of Defense reduces damage received by 30%.
- Altar of Hope improves all your statistics with a bonus of +10 to all stats.
- Altar of Greed increases the zeny obtained upon a monster kill by 100% and increases the drop rate by 30%.

Charity System - Benediction for all
A benediction can affect the whole server when a player generously gives a Token of Charity (cash item) and 500x of a specific "etc" item to a Guard Event. This activates a chosen event benediction for the whole server, so everyone can benefit from it. Only a Guard Event can activate it: the script checks that the required items are present, then deletes them.
The effect appears as an icon on the right side of the screen, is updated if you disconnect and reconnect, and is lost when the event ends. If someone connects 1 hour after the event took place, that person still benefits from the 1 hour that is left.
The "etc" item can be Witched Starsand, Moth Dust, etc. It is a simple item to farm.
EXP Offering
EXP x2 during 2 hours.
Map Item Rate Offering
Map Item rate +50% for 2 hours.
Benediction Rate Offering
Benediction rate +100% for 2 hours.
Drop Rate Offering
Drop rate x2 for 2 hours.

Systèmes de jeu