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DARO
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Knight

Knight

Second Jobs · 11 skills · 9 active, 2 passive

What DARO changes · 8 modified skills

Compare official pre-renewal values with DARO. Mastery and Kugan bonuses are shown separately: they depend on your build. The change list is being verified.

Pierce

#56 · KN_PIERCE
DARO changes Physical attack Max Lv 10 Target: 1 EnemyCast: 0 secRange: 3 CellsDelay: ASPD basedRequirement: Spear Mastery 1
▶ Watch the demoPierce

Attacks an enemy using a thrusting stab with a number of additional hits that depend on the monster's size.

Small Monsters: 1 hit

Medium Monsters: 2 hits

Large Monsters: 3 hits

Requires Spear class weapon equipped.
LevelEffect
Lv 1110% ATK, HIT +5%
Lv 2120% ATK, HIT +10%
Lv 3130% ATK, HIT +15%
Lv 4140% ATK, HIT +20%
Lv 5150% ATK, HIT +25%
Lv 6160% ATK, HIT +30%
Lv 7170% ATK, HIT +35%
Lv 8180% ATK, HIT +40%
Lv 9190% ATK, HIT +45%
Lv 10200% ATK, HIT +50%

Given or raised by: Spartan Pierce (Spartan), White Pierce (White Knight)

Brandish Spear

#57 · KN_BRANDISHSPEAR
DARO changes Physical attack Max Lv 10 Target: 1 EnemyCast: 0.7 secRange: 3 CellsDelay: ASPD basedRequirement: Peco Peco Ride 1, Spear Stab 3
▶ Watch the demoBrandish Spear

A powerful lancing strike. Doesn't require a peco peco anymore.

While casting the user's DEF is reduced by 20%.

Requires a Spear class weapon equipped.
LevelEffect
Lv 1120% ATK, 1 cell splash range
Lv 2140% ATK, 1 cell splash range
Lv 3160% ATK, 1 cell splash range
Lv 4180% ATK, 2 cells splash range
Lv 5200% ATK, 2 cells splash range
Lv 6220% ATK, 2 cells splash range
Lv 7240% ATK, 3 cells splash range
Lv 8260% ATK, 3 cells splash range
Lv 9280% ATK, 3 cells splash range
Lv 10300% ATK, 4 cells splash range

Given or raised by: Spartan Brandish (Spartan), Bloody Wound (Bloody Knight)

Spear Stab

#58 · KN_SPEARSTAB
Build bonuses Physical attack Max Lv 10 Target: 1 EnemyCast: 0 secRange: 4 CellsDelay: ASPD basedRequirement: Pierce 5
▶ Watch the demoSpear Stab

Attacks an enemy with a forceful spear stab that will knock it back by 6 cells.

Requires Spear class weapon equipped.
LevelEffect
Lv 1120% Damage
Lv 2140% Damage
Lv 3160% Damage
Lv 4180% Damage
Lv 5200% Damage
Lv 6220% Damage
Lv 7240% Damage
Lv 8260% Damage
Lv 9280% Damage
Lv 10300% Damage

Given or raised by: Spartan Stab (Spartan), White Stab (White Knight)

Spear Boomerang

#59 · KN_SPEARBOOMERANG
DARO changes Physical attack Max Lv 5 Target: 1 EnemyCast: 0 secRange: See belowDelay: 0.7 secRequirement: Pierce 3
▶ Watch the demoSpear Boomerang

Attacks an enemy from a distance by hurling a spear.

Damage is based on the user's base ATK plus the weapon's ATK.

Increases status effect coming from arrows and cards.

Duration of those status effect is reduce by a third.

Under Knight spirit: ignores flee, damage +50% and delay divided by 2.

Upon a successful hit, inflicts a Spear Stack for 10 seconds, max 15 Stacks, refreshed for all Stacks everytime a new stack is added.

If this target is hit by Spiral Pierce, then, Spiral Pierce damage are increased by 20% per stack, up to 9999 per stack. The stacks are then removed.

Requires Spear class weapon equipped.
LevelEffect
Lv 1210% Damage, 3 Cells range, 50% status effect
Lv 2245% Damage, 5 Cells range, 60% status effect
Lv 3280% Damage, 7 Cells range, 70% status effect
Lv 4315% Damage, 9 Cells range, 80% status effect
Lv 5350% Damage, 11 Cells range, 90% status effect

Given or raised by: Spartan Boomerang (Spartan)

Two-Hand Quicken

#60 · KN_TWOHANDQUICKEN
DARO changes Active Max Lv 10 Duration: 300 secRequirement: Two-Handed Sword Mastery 1
▶ Watch the demoTwo-Hand Quicken

Temporarily increases attack speed with two-handed Sword/Axe/Spear/Mace/Rod. If you unequip the weapon, this effect will disappear.

Works with any two-handed weapons, but weapons other than two-handed Swords, Axes, Spears and Maces only gain 2% per SkillLv instead of 3%.

Under knight soul link this skill add 5% ASPD.

Only effective for Two-Handed weapon.

Stacking: Two-Hand Quicken (shared)

LevelEffect
Lv 10ASPD +30%

Two-Hand Quicken

Levels above the max (Kugan - Specialization)

LevelEffect
Lv 1ASPD +3%
Lv 2ASPD +6%
Lv 3ASPD +9%
Lv 4ASPD +12%
Lv 5ASPD +15%
Lv 6ASPD +18%
Lv 7ASPD +21%
Lv 8ASPD +24%
Lv 9ASPD +27%
Lv 10ASPD +30%
Lv 11ASPD +33%
Lv 12ASPD +36%
Lv 13ASPD +39%
Lv 14ASPD +42%
Lv 15ASPD +45%

Given or raised by: Enraged Quicken (Berserker)

Auto Counter

#61 · KN_AUTOCOUNTER
DARO changes Active Max Lv 5 Requirement: Two-Handed Sword Mastery 1
▶ Watch the demoAuto Counter

After receiving a normal attack from an enemy within weapon range, automatically retaliate with a mighty attack whose critical rate is increased by 20% per skill level.

May work on melee skills at 25% + 0.1% per point of user's HIT above the attacker's HIT (user's HIT is counted twice on monsters): the skill misses and is countered. Skills cannot be used while in counter stance

Grants 5+2*SkillLv% damage reduction against all attacks, and reduces the enemies' critical chance by 0.5+0.2*SkillLv%, for 10 seconds when used

LevelEffect
Lv 10.4 Seconds, 20% Crit Rate, 120% Dmg
Lv 20.8 Seconds, 40% Crit Rate, 140% Dmg
Lv 31.2 Seconds, 60% Crit Rate, 160% Dmg
Lv 41.6 Seconds, 80% Crit Rate, 180% Dmg
Lv 52 Seconds, 100% Crit Rate, 200% Dmg
Lv 62 Seconds, 120% Crit Rate, 220% Dmg
Lv 72 Seconds, 140% Crit Rate, 240% Dmg
Lv 82 Seconds, 160% Crit Rate, 260% Dmg
Lv 92 Seconds, 180% Crit Rate, 280% Dmg
Lv 102 Seconds, 200% Crit Rate, 300% Dmg

Given or raised by: Enraged Counter (Berserker), White Counter (White Knight), Bloody Critical (Bloody Knight)

Bowling Bash

#62 · KN_BOWLINGBASH
DARO changes Physical attack Max Lv 10 Target: 1 EnemyCast: 0.5 sec + 0.1 sec fixedRange: 2 CellsDelay: ASPD basedRequirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5
▶ Watch the demoBowling Bash

Strikes an enemy with massive force, causing it to tumble away and damage other enemies that happen to be in its path.

The initial strike hits in 3x3 and causes a retreat in the opposite direction.

Opponents in the initial strike zone and in the path of the initial targets also take damage and retreat (in a random direction).

Each square traversed increases damage by + 50% (flat) (so maximum 250% if the skill is max lvl and the target travels all 5 spaces)

If the target hits or is against a wall at the time of the hit, it suffers + 500% (flat) (if and only if the direction of the push goes towards the wall)

If the target collides with other enemies it suffers + 25% (flat) per target, and + 300% (flat) in addition if it is still in a 5x5 zone around the player (so it has little or no retreat)

These bonuses are given for level 10: they are multiplied by SkillLv / 10, capped at + 1000% and halved with bows and guns.

User's DEF is reduced to 0 during casting time.

LevelEffect
Lv 1275% Damage, pushback 1 cell
Lv 2300% Damage, pushback 1 cell
Lv 3325% Damage, pushback 2 cells
Lv 4350% Damage, pushback 2 cells
Lv 5375% Damage, pushback 3 cells
Lv 6400% Damage, pushback 3 cells
Lv 7425% Damage, pushback 4 cells
Lv 8450% Damage, pushback 4 cells
Lv 9475% Damage, pushback 5 cells
Lv 10500% Damage, pushback 5 cells

Given or raised by: Enraged Bash (Berserker), Bloody Slaughter (Bloody Knight)

Peco Peco Ride

#63 · KN_RIDING
Passive Max Lv 1 Requirement: Endure 1

Enables riding of Peco Peco.

While riding, the weight limit is increased by 1000.

Cavalry Mastery

#64 · KN_CAVALIERMASTERY
Passive Max Lv 5 Requirement: Peco Peco Ride 1

Increases attack speed while mounted on a Pecopeco.

Mastering this skill raises attack speed so that attack speed reduction while mounted on a Pecopeco is fully nullified.

LevelEffect
Lv 160% ASPD
Lv 270% ASPD
Lv 380% ASPD
Lv 490% ASPD
Lv 5Normal ASPD

Charge Attack

#1001 · KN_CHARGEATK
DARO changes Physical attack Max Lv 5 Target: 1 EnemyCast: 0.5 secRange: 14 CellsDelay: ASPD basedRequirement: Finish Quest / Platinum Skills
▶ Watch the demoCharge Attack

Charge at the single enemy that's away from you at range immediately.

Further the enemy is from you, higher your Atk will be, but also increase your casting time of this skill. Can be used everywhere, no more map restriction.

Damage is only dealt if the path to the target is a straight line.

LevelEffect
Lv 135% damage each 1 Cell distance (max 12)
Lv 240% damage each 1 Cell distance (max 12)
Lv 345% damage each 1 Cell distance (max 12)
Lv 450% damage each 1 Cell distance (max 12)
Lv 555% damage each 1 Cell distance (max 12)

Given or raised by: Enraged Charge (Berserker), White Charge (White Knight)

One-Hand Quicken

#495 · KN_ONEHAND
DARO changes Active Max Lv 10 Duration: 300 sec

Increases attack speed when using a One-Handed weapon class. (Sword, Mace, Dagger, Book, Spear, Axe, Knuckle, Instrument, Whip).

Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast.

Unequipping Sword will cancel this skill's effect.

Under knight soul link this skill give 30% ASPD regardless of SkillLv.

LevelEffect
Lv 10ASPD +15%

One-Hand Quicken

Levels above the max (Kugan - Specialization)

LevelEffect
Lv 1ASPD +1.5%
Lv 2ASPD +3%
Lv 3ASPD +4.5%
Lv 4ASPD +6%
Lv 5ASPD +7.5%
Lv 6ASPD +9%
Lv 7ASPD +10.5%
Lv 8ASPD +12%
Lv 9ASPD +13.5%
Lv 10ASPD +15%
Lv 11ASPD +16.5%
Lv 12ASPD +18%
Lv 13ASPD +19.5%
Lv 14ASPD +21%
Lv 15ASPD +22.5%

Given or raised by: Spartan Quicken (Spartan)

Generated from game data (client skilldescript.lub, server skill_tree.yml) · November 08, 2026
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