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Home › The Codex › Kugan specializations › Bloody Knight

Bloody Knight

Knight · 10 Kugan skills · 1 active, 9 passive

Level

Bloody Specialization

#4150 · SPE_15
Passive Max Lv 5

Little remains of the knight of yesteryear in a blood knight's heart. Cursed for eternity, his quest for blood and corpse is eternal.

Walking on the body of his vanquished, the blood knight is a creature that is best not to approach.

LevelEffect
Lv 1STR+2HP/SP +1%
Lv 2VIT+2HP/SP +2%
Lv 3VIT+2HP/SP +3%
Lv 4VIT+2HP/SP +4%
Lv 5STR+2HP/SP +5%

Bloody Critical

#4151 · SPE_15_1
Passive Max Lv 5

Enable the use of Critical Slash.

Critical Slash is a NPC skill which deals a critical hit no matter what.

Already Autocounter Learned : For 7 seconds after use grants 5/10/15/20/25% chance to counter any short range physical attack with a critical hit (Critical Slash Level 1)
LevelEffect
Lv 1Critical Slash Level 1
Lv 2Critical Slash Level 2
Lv 3Critical Slash Level 3
Lv 4Critical Slash Level 4
Lv 5Critical Slash Level 5

Bloody Wound

#4152 · SPE_15_2
Passive Max Lv 5

Enable the use of Deep Wound.

Deep Wound is a NPC skill which reduce every magical heal recieved by the target (do not reduce item heals)

Already Brandish Spear Learned : Cooldown and casting time reduced by 5/10/15/20/25%
LevelEffect
Lv 1Deep Wound Level 1
Lv 2Deep Wound Level 2
Lv 3Deep Wound Level 3
Lv 4Deep Wound Level 4
Lv 5Deep Wound Level 5

Bloody Slaughter

#4153 · SPE_15_3
Passive Max Lv 5

Enable the use of Slaughter Walk.

Slaughter Walk is a NPC skill which cause Bleeding (60 seconds).

Already Bowling Bash Learned : Slaughter Walk's Cast/Delay reduced by 5% per Bloody Slaughter Level.
LevelEffect
Lv 1Slaughter Walk Level 1
Lv 2Slaughter Walk Level 2
Lv 3Slaughter Walk Level 3
Lv 4Slaughter Walk Level 4
Lv 5Slaughter Walk Level 5

Bloody Drain

#4154 · SPE_15_4
Passive Max Lv 5

Enable the use of Blood Drain.

Blood Drain is a NPC skill which deal at 3 cells range some darkness attribute physical damage and drain HP lost by the enemy.

Already Improve HP recovery Learned : Healing increase by half, also when using this skill 12/14/16/18/20% of the damage are received as a maximum HP buff for 15 secondes
LevelEffect
Lv 1Blood Drain Level 1
Lv 2Blood Drain Level 2
Lv 3Blood Drain Level 3
Lv 4Blood Drain Level 4
Lv 5Blood Drain Level 5

Bloody Gift

#4155 · SPE_15_5
Passive Max Lv 5

Enable the use of Vampire Gift.

Vampire Gift is a NPC skill which deals small to huge physical damage in a small to huge area around the user and drain any HP lost by the enemy this way.

Already Magnum Break Learned : Cooldown and casting time reduced by 5/10/15/20/25%
LevelEffect
Lv 1Vampire Gift Level 1
Lv 2Vampire Gift Level 2
Lv 3Vampire Gift Level 3
Lv 4Vampire Gift Level 4
Lv 5Vampire Gift Level 5

Bloody Crush

#4156 · SPE_15_6
Passive Max Lv 5

Enable the use of a minored version of Head Crush.

Already in Skill Tree: Chances of inflicting status (15 seconds) and SP cost are increased by 3%/1 per SkillLv.
LevelEffect
Lv 1Head Crush Level 1
Lv 2Head Crush Level 2
Lv 3Head Crush Level 3
Lv 4Head Crush Level 4
Lv 5Head Crush Level 5

Bloody Lust

#4157 · SPE_15_7
Passive Max Lv 5

All attacks cause theft of life equal to the damage caused.

This effect has a 0.5 second cooldown.

LevelEffect
Lv 1Drains 1% of damage caused in HP
Lv 2Drains 2% of damage caused in HP
Lv 3Drains 3% of damage caused in HP
Lv 4Drains 4% of damage caused in HP
Lv 5Drains 5% of damage caused in HP

Bloody Wits

#4158 · SPE_15_8
Passive Max Lv 5

Adds damage to a target affected by bleeding.

LevelEffect
Lv 1Damage increased by 3%
Lv 2Damage increased by 6%
Lv 3Damage increased by 9%
Lv 4Damage increased by 12%
Lv 5Damage increased by 15%

Bloody Ritual

#4159 · SPE_15_9
Active Max Lv 5 LP Cost: 10Cast: 0.5secDuration: 15sec

For a period short time, the player draws on his HP to increase the damage he causes.

Also, while this effect is on, any similar effects have an increase HP/damage ratio conversion.

Grants a maximum of 23+3*SkillLv% additional damage by using up to 2+SkillLv% of actual HP (1:3 conversion rate, third on monsters), also improve conversion rate by 10*SkillLv-10% (affect other HP to Damage bonus)

Use with care, can quickly melt HP on target packs

Added damage cannot exceed +30% of the initial damage when HP allows it

Each HP worth 2 more damage (This does not include the ratio conversion bonus included in this skill)

This effect do not work if HP are lower than 50%. When active healing is reduced by half (except for potions)

LevelEffect
Lv 1Use up to 3% of actual HP +0%
Lv 2Use up to 4% of actual HP +10%
Lv 3Use up to 5% of actual HP +20%
Lv 4Use up to 6% of actual HP +30%
Lv 5Use up to 7% of actual HP +40%
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 24, 2026