The White Knight is a brave fighter who scours the battlefield in search of allies to save and innocent to protect.
His bravery is unwavering and he never wavers in the face of adversity.
Level
Effect
Lv 1
STR+2
HP/SP +1%
Lv 2
DEX+2
HP/SP +2%
Lv 3
VIT+2
HP/SP +3%
Lv 4
LUK+2
HP/SP +4%
Lv 5
STR+2
HP/SP +5%
White Pierce
#4141 · SPE_14_1
PassiveMax Lv 5
Enable the use of a minored version of Pierce.
Already in Skill Tree: Pierce : Each hits have 5~25% chance to deal or improve a debuff in ATK by 1%, up to 3~15
Level
Effect
Lv 1
Pierce Level 2
Lv 2
Pierce Level 4
Lv 3
Pierce Level 6
Lv 4
Pierce Level 8
Lv 5
Pierce Level 10
White Stab
#4142 · SPE_14_2
PassiveMax Lv 5
Enable the use of a minored version of Spear Stab.
Already in Skill Tree: Spear Stab : Skill's stagger target +10~50%, also grants 20~100% autospell Provoke level aquired +5 if Endure is activated
Level
Effect
Lv 1
Spear Stab Level 1
Lv 2
Spear Stab Level 2
Lv 3
Spear Stab Level 3
Lv 4
Spear Stab Level 4
Lv 5
Spear Stab Level 5
White Recovery
#4143 · SPE_14_3
PassiveMax Lv 5
Enable the use of Moving HP Recovery.
This bonus is higher if the HP is low (until doubling it).
Already in Skill Tree: Each time a physical hit is received will moving the player receives a MDEF and DEF bonus for a short duration (3,5 seconds). (1% MDEF/DEF, 1% HP lost boost for every 50/33/25/20/17% HP Lost)
Level
Effect
Lv 1
Moving HP Recovery Level 1
Lv 2
Moving HP Recovery Level 2
Lv 3
Moving HP Recovery Level 3
Lv 4
Moving HP Recovery Level 4
Lv 5
Moving HP Recovery Level 5
White Charge
#4144 · SPE_14_4
PassiveMax Lv 5
Enable the use of a minored version of Charge Attack.
Already in Skill Tree: Charge Attack has its damage reduced by 30%/30%/25%/25%/20% but causes a better pusback (1/2/2/3/3) and has a chance to provoke at the target (20% chance per Lv).
Level
Effect
Lv 1
Charge Attack Level 1
Lv 2
Charge Attack Level 2
Lv 3
Charge Attack Level 3
Lv 4
Charge Attack Level 4
Lv 5
Charge Attack Level 5
White Counter
#4145 · SPE_14_5
PassiveMax Lv 5
Enable the use of a minored version of Autocounter.
Already in Skill Tree: Counterattack from this ability have a great chance to causes stun (75+25% per Lv) for 0.8 + 0.2sec per Lv.
Level
Effect
Lv 1
Autocounter Level 1
Lv 2
Autocounter Level 2
Lv 3
Autocounter Level 3
Lv 4
Autocounter Level 4
Lv 5
Autocounter Level 5
White Beat
#4146 · SPE_14_6
PassiveMax Lv 5
Enable the use of a minored version of Joint Beat.
If target have all its HP then their is more chance to cause Break Neck.
Already in Skill Tree: The ability has a chance to cause Break Neck. (6 + 4% chance for 8 + 2,5 sec per Lv)
Level
Effect
Lv 1
Joint Beat Level 1
Lv 2
Joint Beat Level 2
Lv 3
Joint Beat Level 3
Lv 4
Joint Beat Level 4
Lv 5
Joint Beat Level 5
White Parry
#4147 · SPE_14_7
PassiveMax Lv 5Already in Skill Tree: Grants a passive bonus to parrying. (+2% per Lv)