Block damage from physical ttack using Two Handed Sword/Axe/Spear/Mace/Rod. When successful block an attack, caster will be forced to pause momentarily.
If not using Two Handed Sword/Axe/Spear/Mace/Rod, bonus is only 4% per level.
Parrying fails to activate when Stunned, Frozen, Petrified or Asleep.
When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense.
Level
Effect
Lv 1
25 sec
Hit +10
Atk +5%
Def -5%
Lv 2
30 sec
Hit +20
Atk +10%
Def -10%
Lv 3
35 sec
Hit +30
Atk +15%
Def -15%
Lv 4
40 sec
Hit +40
Atk +20%
Def -20%
Lv 5
45 sec
Hit +50
Atk +25%
Def -25%
Tension Relax
#358 · LK_TENSIONRELAX
ActiveMax Lv 5
▶ Watch the demo
Triples your HP recovery speed when sitting, lasts 180 seconds. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else.
It increases your HP and replenishes them, increases your Damage, increases your ASPD by 30%,
increases your movement speed, gives the Endure effect at no further cost but halves your Flee Rate and sets ALL Def AND Mdef to 0 for the skill's duration.
It also drains 0.5% of your current HP every 1.5 seconds. You cannot change equips, use any healing items or receive any heals while this skill is in effect.
You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though).
Frenzy ends and gets 5 sec Cooldown if HP fall below 2 * Lv% of Max HP.
Works on all Knight skills depending on the advanced mastery learned. (Cap damage is LVL*LVL% * Bonus / 100) (Only 50% damage if using long range attacks)
Hits an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon.
This skill's level also affects its cast time and delay.
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Autocounter: Damage increased by 2% per 1% of lost HP, have now chances (0.2% per user's VIT) to stop some offensive effects on targets (Overweight, Maximum Overweight, EDP, Frenzy, Fury, Power Up, True Sight, Elemental Endows, Blessing (monsters only))
- Charge Attack: Damage increase by 33% improved as HP decrease
- Joint Beat: Damage increased by 50% on targets not affected by Joint Beat status, also heals the user for half of the damage
- Headcrush: Damage increased by 100% on targets not affected by bleeding
Some of those none damage skills receives the following effects:
- One Handed Quicken: Grants HIT bonus while active (HIT +1% per skill level)
- Aura Blade: Increase bonus by half
Only ONE advanced mastery skill can be learned
Level
Effect
Lv 1
Mastery activated
Advanced Spear Mastery
#1022 · LK_SPEAR_MASTERY
PassiveMax Lv 1
This Advanced Skill Mastery improves the use of the following skills:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Pierce: Damage ignores half target's DEF
- Spear Boomerang: Damage increased by 75% when user have the initiative, also damage increased by 25% (do not stack with spirit)
- Spear Stab: Damage increased by 100%, this bonus is minored by 10% for every cells between user and target
- Brandish Spear: Damage increased by 50%, damage reduction while casting improved to 40%
- Spiral Pierce: Damage increased if user's STR is higher than target's. (twice more on monsters) by 0.5% per STR higher (max 33%)
Only ONE advanced mastery skill can be learned
Level
Effect
Lv 1
Mastery activated
Advanced Blunt Mastery
#1023 · LK_BLUNT_MASTERY
PassiveMax Lv 1
This Advanced Skill Mastery improves the use of the following skills:
Bowling Bash, Magnum Break, Concentration, Two Handed Quicken.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Bowling Bash: Bowling damage bonus increased by half
- Autocounter: ASPD/CRIT +3 per Skill Lv, improved depending on HP lost
- Magnum Break: Damage increased by 5% per enemies around the user (maximum 50%), also increased damage by 0.5% per % HP lost, Damage and piercing duration x3
Some of those none damage skills receives the following effects:
- Concentration: Reduce DEF penalties
- Two Handed Quicken: Grants CRIT bonus while active (CRIT +0.5 per skill level)
Only ONE advanced mastery skill can be learned
Level
Effect
Lv 1
Mastery activated
Generated from game data (client skilldescript.lub, server skill_tree.yml) · October 23, 2026