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DARO
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Monk

Monk

Second Jobs · 16 skills · 13 active, 3 passive

What DARO changes · 7 modified skills

Compare official pre-renewal values with DARO. Mastery and Kugan bonuses are shown separately: they depend on your build. The change list is being verified.

Spirits Recovery

#260 · MO_SPIRITSRECOVERY
Passive Max Lv 5 Requirement: Blade Stop 2
▶ Watch the demoSpirits Recovery

Restores additional HP and SP every 10 sec while sitting. If user's carried weight is over 50% of the maximum capacity, this extra HP and SP is recovered every 20 sec.

LevelEffect
Lv 1+4 HP / +2 SP
Lv 2+8 HP / +4 SP
Lv 3+12 HP / +6 SP
Lv 4+16 HP / +8 SP
Lv 5+20 HP / +10 SP

Given or raised by: Guembu Recovery (Guembu Expert)

Call Spirits

#261 · MO_CALLSPIRITS
Build bonuses Active Max Lv 5 Cast: 1 secDuration: 600 secSP Cost: 8Requirement: Bare Hand Mastery 2
▶ Watch the demoCall Spirits

Summons a Spirit Sphere, which can be used to amplify different skill abilities. Each spirit sphere adds 3 ATK.

LevelEffect
Lv 11 sphere maximum
Lv 22 sphere maximum
Lv 33 sphere maximum
Lv 44 sphere maximum
Lv 55 sphere maximum

Given or raised by: Guembu Spirits (Guembu Expert), Byakko Spirits (Byakko Expert), Seiryu Fear (Seiryu Expert), Seiryu Spirits (Seiryu Expert), Free Spirit (Freelancer)

Absorb Spirits

#262 · MO_ABSORBSPIRITS
Build bonuses Active Max Lv 1 Cast: 2 secRange: 9 CellsSP Cost: 5Requirement: Call Spirits 5

Absorbs certain amount of SP from a Spirit Sphere, which can be stolen from other Monks during PvP and WoE.

When used on monsters, this skill has a 20% chance to give the caster an amount of SP that is determined by the level of the targeted monster.

Ineffective against Boss monsters and WoE guardians.

Triple Attack

#263 · MO_TRIPLEATTACK
Build bonuses Passive Max Lv 10 Requirement: Dodge 5
▶ Watch the demoTriple Attack

Enables the chance of automatically delivering a triple attack in battle. This skill can be followed up with Chain Combo.

LevelEffect
Lv 1030% chance for 300% ATK

Triple Attack

Levels above the max (Kugan - Specialization)

LevelEffect
Lv 112% chance for 300% ATK
Lv 214% chance for 300% ATK
Lv 316% chance for 300% ATK
Lv 418% chance for 300% ATK
Lv 520% chance for 300% ATK
Lv 622% chance for 300% ATK
Lv 724% chance for 300% ATK
Lv 826% chance for 300% ATK
Lv 928% chance for 300% ATK
Lv 1030% chance for 300% ATK
Lv 1132% chance for 300% ATK
Lv 1234% chance for 300% ATK
Lv 1336% chance for 300% ATK
Lv 1438% chance for 300% ATK
Lv 1540% chance for 300% ATK

Given or raised by: Byakko Triple (Byakko Expert)

Body Relocation

#264 · MO_BODYRELOCATION
Build bonuses Active Max Lv 1 Target: GroundRange: 18SP Cost: 14Requirement: Spirits Recovery 2, Asura Strike 3, Steel Body 3
▶ Watch the demoBody Relocation

Instantly teleport to a targeted spot if there are no obstacles between the caster and destination.

Each cast requires 1 Spirit Sphere when not in Explosion Spirits status.

Given or raised by: Seiryu Relocation (Seiryu Expert)

Dodge

#265 · MO_DODGE
DARO changes Passive Max Lv 10 Requirement: Bare Hand Mastery 5, Call Spirits 5

Increases flee rate.

LevelEffect
Lv 1Flee +1, Pflee +1.5
Lv 2Flee +3, Pflee +3
Lv 3Flee +4, Pflee +4.5
Lv 4Flee +6, Pflee +6
Lv 5Flee +7, Pflee +7.5
Lv 6Flee +9, Pflee +9
Lv 7Flee +10, Pflee +10.5
Lv 8Flee +12, Pflee +12
Lv 9Flee +13, Pflee +13.5
Lv 10Flee +15, Pflee +15

Given or raised by: Guembu Dodge (Guembu Expert)

Investigate

#266 · MO_INVESTIGATE
Build bonuses Physical attack Max Lv 5 Target: 1 EnemyCast: 1 secRange: 2 CellsDelay: 0.5 secSP Cost: 10/14/17/19/20Requirement: Call Spirits 5
▶ Watch the demoInvestigate

Attacks an enemy with a massive psychic impact that will inflict more damage when the enemy has high Defense.

Each cast requires 1 Spirit Sphere.

Given or raised by: Suzaku Attack (Suzaku Expert), Suzaku Stun (Suzaku Expert), Suzaku Silence (Suzaku Expert)

Finger Offensive

#267 · MO_FINGEROFFENSIVE
DARO changes Physical attack Max Lv 5 Target: 1 EnemyCast: 1 secRange: 9 CellsDelay: 0.5 secRequirement: Investigate 3
▶ Watch the demoFinger Offensive

Attacks a distant enemy by firing Spirit Sphere(s).

Using a lower skill level than learned increases the skill bonus by 20% per unused level.
Each cast requires at least 1 Spirit Sphere.
LevelEffect
Lv 1250% ATK, uses 1 Sphere, SP cost 5
Lv 2300% ATK, uses 2 Spheres, SP cost 10
Lv 3350% ATK, uses 3 Spheres, SP cost 15
Lv 4400% ATK, uses 4 Spheres, SP cost 20
Lv 5500% ATK, uses 5 Spheres, SP cost 25

Steel Body

#268 · MO_STEELBODY
Build bonuses Active Max Lv 5 Target: SelfCast: 5 secSP Cost: 200Requirement: Combo Finish 3
▶ Watch the demoSteel Body

Temporarily enhance caster's Defense and Magic Defense to 90% while halving Movement Speed and decreasing Attack Speed by 25%.

While this skill is active, other skills cannot be used except Heal/Pneuma/Increase Agi/Decrease Agi/Angelus/Blessing/Cure/Ruwach/Teleport and Signum Crucis. Healing effect is 50% less effective than usual.

Each cast requires 5 Spirit Spheres.
LevelEffect
Lv 130 sec
Lv 260 sec
Lv 390 sec
Lv 4120 sec
Lv 5150 sec

Given or raised by: Guembu Steel (Guembu Expert)

Blade Stop

#269 · MO_BLADESTOP
DARO changes Active Max Lv 5 Target: SelfCatch window: 0.5/0.7/0.9/1.1/1.3 secSP Cost: 10Requirement: Dodge 5
▶ Watch the demoBlade Stop

Immobilizes both the caster and an enemy until either one of them dies. Increasing this skill allows the use of other skills during the Blade Stop status. The duration is halved against Boss monsters, again against MVPs and again against Elite monsters.

Duration and Skills Enabled in Blade Stop Status according to skill level:

Caster must be in Explosion Spirits state and have at least 4 Spirit Spheres to use Asura Strike.
Each cast requires 1 Spirit Sphere.
LevelEffect
Lv 15 sec
Lv 210 sec, Finger Offensive enabled
Lv 315 sec, Investigate enabled
Lv 420 sec, Chain Combo enabled
Lv 525 sec, Asura Strike enabled;

Given or raised by: Guembu Blade (Guembu Expert)

Critical Explosion

#270 · MO_EXPLOSIONSPIRITS
DARO changes Active Max Lv 5 Requirement: Absorb Spirits 1

Temporarily increases caster's Critical Attack rate for 180 seconds. During the Explosion Spirits status, natural SP regen is stopped.

Each cast requires 5 Spirit Spheres.
LevelEffect
Lv 1+10 Critical rate
Lv 2+12.5 Critical rate
Lv 3+15 Critical rate
Lv 4+17.5 Critical rate
Lv 5+20 Critical rate
Lv 6+22.5 Critical rate
Lv 7+25 Critical rate
Lv 8+27.5 Critical rate
Lv 9+30 Critical rate
Lv 10+32.5 Critical rate

Given or raised by: Byakko Explosion (Byakko Expert)

Asura Strike

#271 · MO_EXTREMITYFIST
DARO changes Physical attack Max Lv 5 Target: 1 EnemyCast: 4.5sec-0.5sec per LvRange: 2 CellsDelay: 3.5sec-0.5sec per LvRequirement: Explosion Spirits 3, Finger Offensive 3

Only usable during Critical Explosion status. Inflict devastating damage by consuming the caster's remaining SP. After using Asura Strike, the Explosion Spirits status is automatically canceled and will not able to restore SP for 15 seconds. SP regen stop for 15sec (10sec with Advanced Mind Mastery, no penalty at all with Advanced Religious Mastery), also reducing maximum SP by 75% (or 50% if Advanced Mind Mastery learned).

Each cast requires 5 Spirit Spheres.
LevelEffect
Lv 1+400 ATK
Lv 2+550 ATK
Lv 3+700 ATK
Lv 4+850 ATK
Lv 5+1000 ATK

Chain Combo

#272 · MO_CHAINCOMBO
Build bonuses Physical attack Max Lv 5 Requirement: Triple Attack 5
▶ Watch the demoChain Combo

Only usable during Triple Attack delay. Spins a target while attacking the enemy with a combo hit.

This skill can be followed up with Combo Finish.

Adds damage based on actual left HP% of the target, up to 50% (if target's HP are full)

LevelEffect
Lv 1200% ATK
Lv 2250% ATK
Lv 3300% ATK
Lv 4350% ATK
Lv 5400% ATK
Lv 6450% ATK
Lv 7500% ATK
Lv 8550% ATK
Lv 9600% ATK
Lv 10650% ATK

Given or raised by: Byakko Chain (Byakko Expert)

Combo Finish

#273 · MO_COMBOFINISH
Build bonuses Physical attack Max Lv 5 Requirement: Chain Combo 3
▶ Watch the demoCombo Finish

Only usable during Chain Combo delay.

This skill can be followed up with Tiger Knuckle Fist (or Asura Strike skill if the user is in Explosion Spirits state and has summoned at least 4 Spirit Spheres.)

Adds 50% damage based on actual left HP% of the target (each 2% HP left reduces the bonus by 1%, for no bonus if target is full HP)

Each cast requires 1 Spirit Sphere.
LevelEffect
Lv 1300% ATK
Lv 2360% ATK
Lv 3420% ATK
Lv 4480% ATK
Lv 5540% ATK
Lv 6600% ATK
Lv 7660% ATK
Lv 8720% ATK
Lv 9780% ATK
Lv 10840% ATK

Given or raised by: Byakko Finish (Byakko Expert)

Ki Translation

#1015 · MO_KITRANSLATION
DARO changes Active Max Lv 5 Target: 1 PlayerCast: 2 secRange: 9 CellsDelay: 1 sec

Transfer your Spirit Spheres to another party member.

LevelEffect
Lv 1Uses up 1 Spirit Sphere
Lv 2Uses up 2 Spirit Spheres
Lv 3Uses up 3 Spirit Spheres
Lv 4Uses up 4 Spirit Spheres
Lv 5Uses up 5 Spirit Spheres

Ki Explosion

#1016 · MO_BALKYOUNG
DARO changes Physical attack Max Lv 5 Target: 1 EnemyCast: 0 secRange: 1 CellDelay: 1.5 sec

Focus your inner energies and attack an enemy to deal damage and push them away.

The targeted enemy receives 300% damage, and nearby enemies in a 3x3 area around it will be pushed away 5 cells and have a 70% chance to be stunned for 5 sec.

Drains 2%/4% of MaxHP for skill Lv1+/6+ per use.
LevelEffect
Lv 1Overall damage + target's STR%
Lv 2Overall damage + target's VIT%
Lv 3Overall damage + target's AGI%
Lv 4Overall damage + target's DEX%
Lv 5Overall damage + target's INT%

Given or raised by: Seiryu Explosion (Seiryu Expert)

Generated from game data (client skilldescript.lub, server skill_tree.yml) · November 08, 2026
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