Guembu Specialization
Each level grants +2 to one attribute.
| Level | Effect | |
|---|---|---|
| Lv 1 | VIT+2 | HP/SP +1% |
| Lv 2 | LUK+2 | HP/SP +2% |
| Lv 3 | AGI+2 | HP/SP +3% |
| Lv 4 | LUK+2 | HP/SP +4% |
| Lv 5 | VIT+2 | HP/SP +5% |

Monk · 10 Kugan skills · 1 active, 9 passive
Each level grants +2 to one attribute.
| Level | Effect | |
|---|---|---|
| Lv 1 | VIT+2 | HP/SP +1% |
| Lv 2 | LUK+2 | HP/SP +2% |
| Lv 3 | AGI+2 | HP/SP +3% |
| Lv 4 | LUK+2 | HP/SP +4% |
| Lv 5 | VIT+2 | HP/SP +5% |
Enable the use of Spirits Recovery.
| Level | Effect |
|---|---|
| Lv 1 | Spirits Recovery Level 1 |
| Lv 2 | Spirits Recovery Level 2 |
| Lv 3 | Spirits Recovery Level 3 |
| Lv 4 | Spirits Recovery Level 4 |
| Lv 5 | Spirits Recovery Level 5 |
Enable the use of a minored version of Call Spirits.
| Level | Effect |
|---|---|
| Lv 1 | Call Spirits Level 1 |
| Lv 2 | Call Spirits Level 2 |
| Lv 3 | Call Spirits Level 3 |
| Lv 4 | Call Spirits Level 4 |
| Lv 5 | Call Spirits Level 5 |
Enable the use of Dodge.
This perfect flee effect have a cooldown of 7 seconds.
| Level | Effect |
|---|---|
| Lv 1 | Dodge Level 2 |
| Lv 2 | Dodge Level 4 |
| Lv 3 | Dodge Level 6 |
| Lv 4 | Dodge Level 8 |
| Lv 5 | Dodge Level 10 |
Enable the use of a minored version of Steel Body.
| Level | Effect |
|---|---|
| Lv 1 | Steel Body Level 1 |
| Lv 2 | Steel Body Level 2 |
| Lv 3 | Steel Body Level 3 |
| Lv 4 | Steel Body Level 4 |
| Lv 5 | Steel Body Level 5 |
Enable the use of a minored version of Blade Stop.
If the user is the target of Blade Stop, instead of being the perpetrator, these effects occur in the same way.
Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.
| Level | Effect |
|---|---|
| Lv 1 | Blade Stop Level 1 |
| Lv 2 | Blade Stop Level 2 |
| Lv 3 | Blade Stop Level 3 |
| Lv 4 | Blade Stop Level 4 |
| Lv 5 | Blade Stop Level 5 |
The user has a chance to avoid attacks when seriously injured (HP <50%). The lower his HP, the higher his chances.
Also in attack or defense situation if the user is in danger (HP <30%) he has chances of automatically recovering 5 spheres. This effect has a 10 second cooldown.
| Level | Effect |
|---|---|
| Lv 1 | 7% avoid rate, surge rate 2% |
| Lv 2 | 14% avoid rate, surge rate 4% |
| Lv 3 | 21% avoid rate, surge rate 6% |
| Lv 4 | 28% avoid rate, surge rate 8% |
| Lv 5 | 35% avoid rate, surge rate 10% |
Increases resistance to knockback and interrupting spells.
| Level | Effect | |
|---|---|---|
| Lv 1 | 5% cast cancel | 8% knockback |
| Lv 2 | 10% cast cancel | 16% knockback |
| Lv 3 | 15% cast cancel | 24% knockback |
| Lv 4 | 20% cast cancel | 32% knockback |
| Lv 5 | 25% cast cancel | 40% knockback |
Reduces the chances of suffering a common status and their duration if applicable.
| Level | Effect |
|---|---|
| Lv 1 | Rate -2% Duration -3% |
| Lv 2 | Rate -4% Duration -6% |
| Lv 3 | Rate -6% Duration -9% |
| Lv 4 | Rate -8% Duration -12% |
| Lv 5 | Rate -10% Duration -15% |
Grants full immunity to physical attacks for a short period of time.
| Level | Effect |
|---|---|
| Lv 1 | 3 seconds |
| Lv 2 | 4 seconds |
| Lv 3 | 5 seconds |
| Lv 4 | 6 seconds |
| Lv 5 | 7 seconds |