Byakko Specialization
Each level grants +2 to one attribute.
| Level | Effect | |
|---|---|---|
| Lv 1 | STR+2 | HP/SP +1% |
| Lv 2 | AGI+2 | HP/SP +2% |
| Lv 3 | DEX+2 | HP/SP +3% |
| Lv 4 | AGI+2 | HP/SP +4% |
| Lv 5 | STR+2 | HP/SP +5% |

Monk · 10 Kugan skills · 1 active, 9 passive
Each level grants +2 to one attribute.
| Level | Effect | |
|---|---|---|
| Lv 1 | STR+2 | HP/SP +1% |
| Lv 2 | AGI+2 | HP/SP +2% |
| Lv 3 | DEX+2 | HP/SP +3% |
| Lv 4 | AGI+2 | HP/SP +4% |
| Lv 5 | STR+2 | HP/SP +5% |
Enable the use of a minored version of Triple Attack.
| Level | Effect |
|---|---|
| Lv 1 | Triple Attack Level 2 |
| Lv 2 | Triple Attack Level 4 |
| Lv 3 | Triple Attack Level 6 |
| Lv 4 | Triple Attack Level 8 |
| Lv 5 | Triple Attack Level 10 |
Enable the use of a minored version of Call Spirits.
| Level | Effect |
|---|---|
| Lv 1 | Call Spirits Level 1 |
| Lv 2 | Call Spirits Level 2 |
| Lv 3 | Call Spirits Level 3 |
| Lv 4 | Call Spirits Level 4 |
| Lv 5 | Call Spirits Level 5 |
Enable the use of a minored version of Critical Explosion.
| Level | Effect |
|---|---|
| Lv 1 | Critical Explosion Level 1 |
| Lv 2 | Critical Explosion Level 2 |
| Lv 3 | Critical Explosion Level 3 |
| Lv 4 | Critical Explosion Level 4 |
| Lv 5 | Critical Explosion Level 5 |
Enable the use of a minored version of Chain Combo.
| Level | Effect |
|---|---|
| Lv 1 | Chain Combo Level 1 |
| Lv 2 | Chain Combo Level 2 |
| Lv 3 | Chain Combo Level 3 |
| Lv 4 | Chain Combo Level 4 |
| Lv 5 | Chain Combo Level 5 |
Enable the use of a minored version of Combo Finish.
| Level | Effect |
|---|---|
| Lv 1 | Combo Finish Level 1 |
| Lv 2 | Combo Finish Level 2 |
| Lv 3 | Combo Finish Level 3 |
| Lv 4 | Combo Finish Level 4 |
| Lv 5 | Combo Finish Level 5 |
Enable the use of a minored version of Asura Strike.
Asura Strike casting time is multipled by 8.
| Level | Effect | |
|---|---|---|
| Lv 1 | Asura Strike Level 1 | 100 sec CD |
| Lv 2 | Asura Strike Level 2 | 80 sec CD |
| Lv 3 | Asura Strike Level 3 | 60 sec CD |
| Lv 4 | Asura Strike Level 4 | 40 sec CD |
| Lv 5 | Asura Strike Level 5 | 20 sec CD |
Enable the use of a minored version of Tiger Knucle Fist.
| Level | Effect |
|---|---|
| Lv 1 | Tiger Knucle Fist Level 1 |
| Lv 2 | Tiger Knucle Fist Level 2 |
| Lv 3 | Tiger Knucle Fist Level 3 |
| Lv 4 | Tiger Knucle Fist Level 4 |
| Lv 5 | Tiger Knucle Fist Level 5 |
Enable the use of a minored version of Chain Crush Combo.
Heal are based on STR and VIT.
| Level | Effect |
|---|---|
| Lv 1 | Chain Crush Combo Level 1 |
| Lv 2 | Chain Crush Combo Level 2 |
| Lv 3 | Chain Crush Combo Level 3 |
| Lv 4 | Chain Crush Combo Level 4 |
| Lv 5 | Chain Crush Combo Level 5 |
The next time Triple Attack hits the other combos are cascaded, with no delay nor SP cost nor sphere cost.
The chance to hit for combos after Triple Attack is reduced, however.
Triple Attack > Chain Combo > Combo Finish > Pulse Strike.
Chain Combo and Combo Finish are used at level aquired (or level 1).
While this effect is active all combo (Triple Attack, Chain Combo, Combo Finish) have modified damage.
Pulse Strike is used at level 1 but damaged increased with this skill level (starts with 3x300% in an area of 11x11).
This effect ends as soon as a Triple Attack occurs.
| Level | Effect | ||
|---|---|---|---|
| Lv 1 | 30% Hit Penalty | -10% Combo | Pulse Strike +0% |
| Lv 2 | 25% Hit Penalty | -5% Combo | Pulse Strike +10% |
| Lv 3 | 20% Hit Penalty | +0% Combo | Pulse Strike +20% |
| Lv 4 | 15% Hit Penalty | +5% Combo | Pulse Strike +30% |
| Lv 5 | 10% Hit Penalty | +10% Combo | Pulse Strike +40% |