Seiryu Specialization
- ID
- 4420
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | DEX |
| 3 | LUK |
| 4 | DEX |
| 5 | STR |

Monk · 10 Kugan skills · 1 active, 9 passive
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | DEX |
| 3 | LUK |
| 4 | DEX |
| 5 | STR |
Enable the use of Dragon Fear, a NPC skill that inflicts one random status on the enemies around you: Stun (5 seconds), Silence (30 seconds), Confusion (30 seconds) or Bleeding (120 seconds).
Cast time 1.5 seconds, cooldown 10 seconds, after skill delay 0.5 second, and you cannot move for 1 second after casting it.
| Level | Skill | SP | Area |
|---|---|---|---|
| 1 | Dragon Fear Level 1 | 30 | Area 3x3 |
| 2 | Dragon Fear Level 2 | 40 | Area 5x5 |
| 3 | Dragon Fear Level 3 | 50 | Area 7x7 |
| 4 | Dragon Fear Level 4 | 60 | Area 9x9 |
| 5 | Dragon Fear Level 5 | 70 | Area 11x11 |
When you use Dragon Fear, it also deals a Battle Damage of 75/150/225/300/375% ATK (by rank) to all enemies in a 29x29 area around you, reduced by their DEF, with your weapon element.
Enable the use of a minored version of Investigate.
| Level | Skill |
|---|---|
| 1 | Investigate Level 1 |
| 2 | Investigate Level 2 |
| 3 | Investigate Level 3 |
| 4 | Investigate Level 4 |
| 5 | Investigate Level 5 |
Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%
| Level | Damage | Casting time | After skill delay | SP cost |
|---|---|---|---|---|
| 1 | +2% | -2% | -2% | +5% |
| 2 | +3% | -3% | -3% | +10% |
| 3 | +4% | -4% | -4% | +15% |
| 4 | +5% | -5% | -5% | +20% |
| 5 | +7% | -7% | -7% | +25% |
Enable the use of a minored version of Call Spirits.
| Level | Skill |
|---|---|
| 1 | Call Spirits Level 1 |
| 2 | Call Spirits Level 2 |
| 3 | Call Spirits Level 3 |
| 4 | Call Spirits Level 4 |
| 5 | Call Spirits Level 5 |
Call Spirits have a reduced casting time.
| Level | Casting Time |
|---|---|
| 1 | -10% |
| 2 | -20% |
| 3 | -30% |
| 4 | -40% |
| 5 | -50% |
Enable the use of a minored version of Finger Offensive.
| Level | Skill |
|---|---|
| 1 | Finger Offensive Level 1 |
| 2 | Finger Offensive Level 2 |
| 3 | Finger Offensive Level 3 |
| 4 | Finger Offensive Level 4 |
| 5 | Finger Offensive Level 5 |
Finger Offensive : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.
| Level | Damage | Casting time | After skill delay | SP cost |
|---|---|---|---|---|
| 1 | +2% | -2% | -2% | +5% |
| 2 | +3% | -3% | -3% | +10% |
| 3 | +4% | -4% | -4% | +15% |
| 4 | +5% | -5% | -5% | +20% |
| 5 | +7% | -7% | -7% | +25% |
Enable the use of a minored version of Body Relocation.
| Level | Skill | Cooldown |
|---|---|---|
| 1 | Body Relocation Level 1 | Cooldown 40 seconds |
| 2 | Body Relocation Level 1 | Cooldown 32 seconds |
| 3 | Body Relocation Level 1 | Cooldown 24 seconds |
| 4 | Body Relocation Level 1 | Cooldown 16 seconds |
| 5 | Body Relocation Level 1 | Cooldown 8 seconds |
When you use Body Relocation, you get Haste for 1.5/2/2.5/3/3.5 seconds (by rank).
Body Relocation costs 50% more SP.
Enable the use of a minored version of Excruciating Palm.
| Level | Skill |
|---|---|
| 1 | Excruciating Palm Level 1 |
| 2 | Excruciating Palm Level 2 |
| 3 | Excruciating Palm Level 3 |
| 4 | Excruciating Palm Level 4 |
| 5 | Excruciating Palm Level 5 |
Increase the level of Excruciating Palm by 1 per Seiryu Explosion level.
Enable the use of Trample, a NPC skill that deals 100% ATK (weapon element) to the target and to the enemies around it, and inflicts Slow on them. After skill delay: 1 second.
| Level | Skill | SP | Cast | Cooldown | Slow | Flinch | Area |
|---|---|---|---|---|---|---|---|
| 1 | Trample Level 1 | 6 | Cast 0.2s | Cooldown 3s | Slow 3s | Flinch +20% | Area 3x3 |
| 2 | Trample Level 2 | 9 | Cast 0.4s | Cooldown 4s | Slow 4s | Flinch +40% | Area 5x5 |
| 3 | Trample Level 3 | 12 | Cast 0.6s | Cooldown 5s | Slow 5s | Flinch +60% | Area 7x7 |
| 4 | Trample Level 4 | 15 | Cast 0.8s | Cooldown 6s | Slow 6s | Flinch +80% | Area 9x9 |
| 5 | Trample Level 5 | 18 | Cast 1s | Cooldown 7s | Slow 7s | Flinch +100% | Area 11x11 |
Increases your damage against a target below 50% HP: nothing at 50% HP, then the lower its HP, the higher the bonus, up to the full bonus at 0 HP.
Example: at rank 5 against a target at 25% HP: +12% (+6% with magic).
| Level | Damage on weak targets |
|---|---|
| 1 | Damage increased by up to 5% |
| 2 | Damage increased by up to 10% |
| 3 | Damage increased by up to 15% |
| 4 | Damage increased by up to 20% |
| 5 | Damage increased by up to 25% |
Grants full immunity to magical and special damage for 3/4/5/6/7 seconds (by rank).
During that time, heals and magic buffs have no effect on you either, even your own (like a Golden Thief Bug Card); potions still work.
| Level | Duration |
|---|---|
| 1 | 3 seconds |
| 2 | 4 seconds |
| 3 | 5 seconds |
| 4 | 6 seconds |
| 5 | 7 seconds |