Arcane Specialization
- ID
- 4020
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | INT |
| 2 | LUK |
| 3 | DEX |
| 4 | LUK |
| 5 | INT |

Mage · 10 Kugan skills · 2 active, 8 passive
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | INT |
| 2 | LUK |
| 3 | DEX |
| 4 | LUK |
| 5 | INT |
Enable the use of a Minor Version of Sight.
| Level | Skill |
|---|---|
| 1 | Sight Level 1 |
| 2 | Sight Level 2 |
| 3 | Sight Level 3 |
| 4 | Sight Level 4 |
| 5 | Sight Level 5 |
Upon casting Sight, the caster can see hidden monsters and players on the screen for 0.5 to 2.5 seconds (similar to the Maya Purple Card).
| Level | Duration |
|---|---|
| 1 | 0,5s |
| 2 | 1s |
| 3 | 1,5s |
| 4 | 2s |
| 5 | 2,5s |
Enable the use of a Minor Version of Napalm Beat.
| Level | Skill |
|---|---|
| 1 | Napalm Beat Level 2 |
| 2 | Napalm Beat Level 4 |
| 3 | Napalm Beat Level 6 |
| 4 | Napalm Beat Level 8 |
| 5 | Napalm Beat Level 10 |
Napalm Beat has a chance of inflicting Slow Cast (double casting time) for 7 seconds on the target. Napalm Beat's SP cost is increased.
| Level | Bonus | SP cost |
|---|---|---|
| 1 | Chance to inflict Slow Cast 10% | +3% |
| 2 | Chance to inflict Slow Cast 20% | +6% |
| 3 | Chance to inflict Slow Cast 30% | +9% |
| 4 | Chance to inflict Slow Cast 40% | +12% |
| 5 | Chance to inflict Slow Cast 50% | +15% |
Enables the use of a Minor Version of Soul Strike.
| Level | Skill |
|---|---|
| 1 | Soul Strike Level 2 |
| 2 | Soul Strike Level 4 |
| 3 | Soul Strike Level 6 |
| 4 | Soul Strike Level 8 |
| 5 | Soul Strike Level 10 |
Soul Strike : Skill's damage +3~15%, Skill's SP cost +5~25%
Enables the use of Increase SP Recovery.
| Level | Skill |
|---|---|
| 1 | Increase SP Recovery Level 2 |
| 2 | Increase SP Recovery Level 4 |
| 3 | Increase SP Recovery Level 6 |
| 4 | Increase SP Recovery Level 8 |
| 5 | Increase SP Recovery Level 10 |
Further increases the natural recovery of SP.
| Level | Bonus |
|---|---|
| 1 | Natural SP recovery +4% |
| 2 | Natural SP recovery +8% |
| 3 | Natural SP recovery +12% |
| 4 | Natural SP recovery +16% |
| 5 | Natural SP recovery +20% |
Enables the use of Magic Shield.
Magic Shield is a NPC skill which reduces Magical and Special Damage received but increases Physical Damage received.
| Level | Skill | SP | Cast | Duration | Effects |
|---|---|---|---|---|---|
| 1 | Magic Shield Level 1 | 10 | 0,5s | 30s | Reduce Magical and Special Damage by 3%, increases Physical Damage by 4% |
| 2 | Magic Shield Level 2 | 20 | 1s | 30s | Reduce Magical and Special Damage by 6%, increases Physical Damage by 8% |
| 3 | Magic Shield Level 3 | 30 | 1,5s | 30s | Reduce Magical and Special Damage by 9%, increases Physical Damage by 12% |
| 4 | Magic Shield Level 4 | 40 | 2s | 30s | Reduce Magical and Special Damage by 12%, increases Physical Damage by 16% |
| 5 | Magic Shield Level 5 | 50 | 2,5s | 30s | Reduce Magical and Special Damage by 15%, increases Physical Damage by 20% |
While under the effect of Magic Shield (or Stone Skin), the user counters incoming magic attacks with 40/80/120/160/200% Battle Damage (based on user's MATK, reduced by target's MDEF, neutral element) and heals themselves for 10/20/30/40/50% of their MATK, reduced by their own MDEF (cooldown 0.5s).
Enables the use of a Minor Version of Sight Blaster.
| Level | Skill |
|---|---|
| 1 | Sight Blaster Level 1 |
| 2 | Sight Blaster Level 2 |
| 3 | Sight Blaster Level 3 |
| 4 | Sight Blaster Level 4 |
| 5 | Sight Blaster Level 5 |
Increases range by 1/1/2/2/3 and pushback targets by 0/1/1/2/2.
Increases users maximum MATK, especially if their INT is low. Every point in base INT reduces this bonus by 2.
| Level | Bonus |
|---|---|
| 1 | 1 x BaseLevel |
| 2 | 1,5 x BaseLevel |
| 3 | 2 x BaseLevel |
| 4 | 2,5 x BaseLevel |
| 5 | 3 x BaseLevel |
Turns all magical Skills into Neutral Element property.
While this kugan is not maxed out, all skills used under this effect suffer a penalty to SP cost, after skill delay and casting time, and damage is reduced (magical and physical).
Using the skill again while the effect is active ends it.
| Level | SP cost | Damage (magical and physical) | Casting Time | After skill Delay |
|---|---|---|---|---|
| 1 | +100% | -24% | +24% | +24% |
| 2 | +75% | -18% | +18% | +18% |
| 3 | +50% | -12% | +12% | +12% |
| 4 | +25% | -6% | +6% | +6% |
| 5 | +0% | -0% | +0% | +0% |
While this skill is active the caster draws on their SP to increase their damage.
Additionally, any similar effects have an increased SP/damage ratio conversion.
| Level | Maximum SP conversion | Max Bonus Damage | Ratio conversion bonus |
|---|---|---|---|
| 1 | Use up to 3% of current SP | 13% | +0% |
| 2 | Use up to 4% of current SP | 16% | +10% |
| 3 | Use up to 5% of current SP | 19% | +20% |
| 4 | Use up to 6% of current SP | 22% | +30% |
| 5 | Use up to 7% of current SP | 25% | +40% |