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Home › The Codex › Kugan specializations › Arcanist

Arcanist

Mage · 10 Kugan skills · 2 active, 8 passive

Level

Arcane Specialization

#4020 · SPE_2
Passive Max Lv 5

The arcanist specializes in non-elemental magic with versatile uses.

It is largely oriented on the offensive even if some weapons are naturally more effective in defense.

It is difficult to categorize the arcanist in an attack, defense or support role, rather they are masters in the art of managing their resources and the situation at hand.

LevelEffect
Lv 1INT +2HP/SP +1%
Lv 2LUK +2HP/SP +2%
Lv 3DEX +2HP/SP +3%
Lv 4LUK +2HP/SP +4%
Lv 5INT +2HP/SP +5%

Arcane Sight

#4021 · SPE_2_1
Passive Max Lv 5 Already in Skill Tree: For a 0.5sec per Lv, you can see hidden targets.

Enable the use of a minored version of Sight skill

LevelEffect
Lv 1Sight Level 1
Lv 2Sight Level 2
Lv 3Sight Level 3
Lv 4Sight Level 4
Lv 5Sight Level 5

Arcane Napalm

#4022 · SPE_2_2
Passive Max Lv 5

Enable the use of a minored version of Napalm Beat skill

Already in Skill Tree: Napalm beat have 10% chance per Lv of inflicting Slow Cast (double casting time) (7 seconds) and SP cost are increased by 3 per Lv.
LevelEffect
Lv 1Napalm Beat Level 2
Lv 2Napalm Beat Level 4
Lv 3Napalm Beat Level 6
Lv 4Napalm Beat Level 8
Lv 5Napalm Beat Level 10

Arcane Strike

#4023 · SPE_2_3
Passive Max Lv 5 Already in Skill Tree: Soul Strike : Skill's damage +3~15%, Skill's SP cost +5~25%

Enable the use of a minored version of Soul Strike skill

LevelEffect
Lv 1Soul Strike Level 2
Lv 2Soul Strike Level 4
Lv 3Soul Strike Level 6
Lv 4Soul Strike Level 8
Lv 5Soul Strike Level 10

Arcane Recovery

#4024 · SPE_2_4
Passive Max Lv 5 Already in Skill Tree: Increases the natural recovery of SP by 4% per Lv.

Enable the use of Increase SP Recovery skill

LevelEffect
Lv 1Increase SP Recovery Level 2
Lv 2Increase SP Recovery Level 4
Lv 3Increase SP Recovery Level 6
Lv 4Increase SP Recovery Level 8
Lv 5Increase SP Recovery Level 10

Arcane Shield

#4025 · SPE_2_5
Passive Max Lv 5

Enable the use of Magic Shield skill

Magic Shield is a NPC skill which reduces magical or special damage received in exchange for increased physical damage.

Already Soul Strike Learned: While under Magic Shield effects counter to magic attacks with 40/80/120/160/200% battle damage (based on user's MATK, MDEF, neutral) and a heal 10/20/30/40/50% (based on user's MATK, cooldown 0.5s)
LevelEffect
Lv 1Magic Shield Level 1
Lv 2Magic Shield Level 2
Lv 3Magic Shield Level 3
Lv 4Magic Shield Level 4
Lv 5Magic Shield Level 5

Arcane Blaster

#4026 · SPE_2_6
Passive Max Lv 5

Enable the use of a minored version of Sight Blaster skill

Already in Skill Tree: Increases range by 1/1/2/2/3 and Pushback targets by 0/1/1/2/2 cells.
LevelEffect
Lv 1Sight Blaster Level 1
Lv 2Sight Blaster Level 2
Lv 3Sight Blaster Level 3
Lv 4Sight Blaster Level 4
Lv 5Sight Blaster Level 5

Arcane Knowledge

#4027 · SPE_2_7
Passive Max Lv 5

Increases maximum MATK, especially if INT base is low. Every point in INT reduces this bonus by 2.

LevelEffect
Lv 11 per BaseLevel
Lv 21.5 per BaseLevel
Lv 32 per BaseLevel
Lv 42.5 per BaseLevel
Lv 53 per BaseLevel

Arcane Conversion

#4028 · SPE_2_8
Active Max Lv 5 LP Cost: 15Cast: 1.5secDuration: 60 sec

Turns all magical skills to neutral element property.

If this skill is not maxed then they are subject to SP cost, damage, after skill delay and cast penalities.

LevelEffect
Lv 1SP cost/Damage/Cast/Delay +100%/-24%/+24%/+24%
Lv 2SP cost/Damage/Cast/Delay +75%/-18%/+18%/+18%
Lv 3SP cost/Damage/Cast/Delay +50%/-12%/+12%/+12%
Lv 4SP cost/Damage/Cast/Delay +25%/-6%/+6%/+6%
Lv 5SP cost/Damage/Cast/Delay +0%/-0%/+0%/+0%

Arcane Ritual

#4029 · SPE_2_9
Active Max Lv 5 LP Cost: 10Cast: 0.5secDuration: 15 sec

For a period short time, the player draws on his SP to increase the damage he causes.

Also, while this effect is on, any similar effects have an increase SP/damage ratio conversion.

Grants a maximum of 13+3*SkillLv% additional damage by using up to 2+SkillLv% of actual SP (1:20 conversion rate, third on monsters), also improve conversion rate by 10*SkillLv-10% (affect other SP to Damage bonus)

Added damage cannot exceed +30% of the initial damage when SP allows it.

Each SP worth 20 more damage (This does not include the ratio conversion bonus included in this skill).

This effect do not work if SP are lower than 50%

LevelEffect
Lv 1Use up to 3% of actual SP (ratio conversion 0%)
Lv 2Use up to 4% of actual SP (ratio conversion 10%)
Lv 3Use up to 5% of actual SP (ratio conversion 20%)
Lv 4Use up to 6% of actual SP (ratio conversion 30%)
Lv 5Use up to 7% of actual SP (ratio conversion 40%)
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 25, 2026