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Home › The Codex › Kugan: Specializations › Warlord

Warlord

Knight · 10 Kugan skills · 3 active, 7 passive

WIP The lore and ratings of this specialization are being written.

Lord Specialization

Passive Max Lv 5
ID
3500
Type
Passive
Max level
5
Cost to learn
1

Each level grants +2 to one attribute and +1% HP/SP.

LevelAttribute
1STR
2VIT
3STR
4VIT
5STR
  • The Warlord fights at the head of his mercenaries: every order he gives makes them stronger.

Lord Bash

Passive Max Lv 5
ID
3501
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Bash.

LevelSkill
1Bash Level 2
2Bash Level 4
3Bash Level 6
4Bash Level 8
5Bash Level 10
Already in Skill Tree

Each Bash lowers the aggro your Mercenaries generate by 3/6/9/12/15% (by rank) for 7 seconds, and raises yours by the same amount. In the Kugans window (Alt+K), Combat Modes, you can choose the opposite (Mercenaries up, you down).

  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.

Lord Brandish

Passive Max Lv 5
ID
3502
Type
Passive
Max level
5
Cost to learn
1

Stacking: Shield (shared)

Enables the use of a Minor Version of Brandish Spear.

LevelSkill
1Brandish Spear Level 2
2Brandish Spear Level 4
3Brandish Spear Level 6
4Brandish Spear Level 8
5Brandish Spear Level 10
Already in Skill Tree

Each Brandish Spear gives each of your Mercenaries a barrier of 2/3/5/6/7% of its Max HP (by rank) for 7 seconds, and you a barrier 4 times smaller (based on your own Max HP).

  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.

Lord Bowling

Passive Max Lv 5
ID
3503
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Bowling Bash.

LevelSkill
1Bowling Bash Level 2
2Bowling Bash Level 4
3Bowling Bash Level 6
4Bowling Bash Level 8
5Bowling Bash Level 10
Already in Skill Tree

Each Bowling Bash makes the next damage skill of each of your Mercenaries deal 10/20/30/40/50% more (by rank), and your own next damage skill 2/3/5/6/7% more, within 7 seconds.

  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.

Lord Break

Passive Max Lv 5
ID
3504
Type
Passive
Max level
5
Cost to learn
1

Stacking: Recovery (shared)

Enables the use of a Minor Version of Magnum Break.

LevelSkill
1Magnum Break Level 2
2Magnum Break Level 4
3Magnum Break Level 6
4Magnum Break Level 8
5Magnum Break Level 10
Already in Skill Tree

Magnum Break heals you depending on the HP you have lost: (% of HP lost) x 2/4/6/8/10% of your Max HP (by rank). Example at rank 5: with 50% HP left, you recover 5% of your Max HP. Each of your Mercenaries is healed the same way, based on its own HP.

You and your Mercenaries also get the Recovery status for 7 seconds. Internal cooldown: 7 seconds.

  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.

Lord Mercenary

Passive Max Lv 5
ID
3505
Type
Passive
Max level
5
Cost to learn
1

Your Mercenaries last 10/20/30/40/50% longer (by rank), cost that much less zeny to summon, can be summoned again that much sooner after dying or being dismissed, and have 2/4/6/8/10% more Max HP.

LevelDuration / cost / cooldownMax HP
110%+2%
220%+4%
330%+6%
440%+8%
550%+10%
  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.

Lord Calling

Passive Max Lv 5
ID
3506
Type
Passive
Max level
5
Cost to learn
1

Your Mercenaries are summoned with +5/10/15/20/25 Merc Power (by rank).

LevelMerc Power
1+5
2+10
3+15
4+20
5+25
  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.

Lord Formation

Active Max Lv 5
ID
3507
Type
Active
Max level
5
Cost to learn
1
LP Cost
20
Casting Time
Instant
Cooldown
7 seconds

Each of your Mercenaries immediately uses its first attack skill on its target, without SP, and that skill deals 25/50/75/100/125% more damage (by rank).

The LP are refunded if no Mercenary could attack (none out, or no target).

LevelDamage
1+25%
2+50%
3+75%
4+100%
5+125%
  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.

Lord Flag

Active Max Lv 5
ID
3508
Type
Active
Max level
5
Cost to learn
1
LP Cost
30
Casting Time
1 second (interruptible)
Range
7 cells
Duration
60 seconds

Plants a flag on a cell up to 7 cells away, for 60 seconds (one flag at a time). The flag does not move or attack, but casts Magnum Break Level 10 every 3 seconds. Enemies can attack and destroy it. Summon power: 10/20/30/40/50% (by rank).

Choose the flag in the Kugans window (Alt+K), Combat Modes: you, your party members and their Mercenaries within 3 cells of the flag (7x7) get:

Mixed flag: 2/4/6/8/10% more damage dealt and 2/4/6/8/10% less damage taken (by rank).

Damage flag: 3/6/9/12/15% more damage dealt. Resistance flag: 3/6/9/12/15% less damage taken.

Mercenaries get twice the bonus. The bonus adds up with your other damage and resistance bonuses.

LevelMixedDamage or ResistanceSummon power
1+2% / -2%3%10%
2+4% / -4%6%20%
3+6% / -6%9%30%
4+8% / -8%12%40%
5+10% / -10%15%50%
  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.

Lord Sublime

Active Max Lv 5
ID
3509
Type
Active
Max level
5
Cost to learn
2
LP Cost
30
Casting Time
1 second (interruptible)
Duration
60 seconds

Each of your Mercenaries gets 1/2/3/4/5 more passive abilities (by rank) for 60 seconds, never one it already has.

Choose them in the Kugans window (Alt+K), Combat Modes (Lord Sublime 1 to 5); a line left on Random, or an ability it already has, gets a random one instead. The LP are refunded if you have no Mercenary.

LevelAbilities
1+1
2+2
3+3
4+4
5+5
  • Mercenary: each Mercenary you have out (Mercenaries 2.0, summoned with the round Mercenary button; up to two at a time): the Warlord Kugans act on both.
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · November 15, 2026
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