Dual Specialization
- ID
- 4720
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | DEX |
| 2 | AGI |
| 3 | DEX |
| 4 | AGI |
| 5 | DEX |

Assassin · 10 Kugan skills · 1 active, 9 passive
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | DEX |
| 2 | AGI |
| 3 | DEX |
| 4 | AGI |
| 5 | DEX |
For jobs which could not wear one handed weapon in each hands this capacity grants the ability to so. Only classes that can wear 1H Sword, 1H Axe, 1H Dagger, 1H Spear or Mace.
| Level | Effect |
|---|---|
| 1 | Unlocks the weapon in non-guiding hand, must be level 1, only one card allowed (a weapon with more cards goes in the guiding hand, with a message) |
| 2 | Grants access in non-guiding hand to Weapons Lvl 1 & 2. A second card can be taken into account (up to two cards). Can't equip Weapons Lvl 3, 4 or 5 |
ASPD bonus +10/20%
Enable the use of Lefthand Mastery.
| Level | Skill |
|---|---|
| 1 | Lefthand Mastery Level 1 |
| 2 | Lefthand Mastery Level 2 |
| 3 | Lefthand Mastery Level 3 |
| 4 | Lefthand Mastery Level 4 |
| 5 | Lefthand Mastery Level 5 |
Increase the level of Lefthand Mastery by 1 per Dual LeftHand level.
Increase ATK depending on the ATK of the left-hand weapon, with a weapon or offhand weapon in your left hand, or a katar (a two-handed weapon or a shield does not count).
| Level | offhand ATK bonus |
|---|---|
| 1 | 10% |
| 2 | 20% |
| 3 | 30% |
| 4 | 40% |
| 5 | 50% |
Enable the use of Righthand Mastery.
| Level | Skill |
|---|---|
| 1 | Righthand Mastery Level 1 |
| 2 | Righthand Mastery Level 2 |
| 3 | Righthand Mastery Level 3 |
| 4 | Righthand Mastery Level 4 |
| 5 | Righthand Mastery Level 5 |
Increase the level of Righthand Mastery by 1 per Dual RightHand level.
Increase ATK depending on the righthand weapon ATK, with a weapon or offhand weapon in your left hand, or a katar (a two-handed weapon or a shield does not count): the righthand weapon ATK is increased by the bonus below (for example, a 100 ATK weapon at level 5 gives +25 ATK).
| Level | right hand ATK bonus |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
| 4 | 20% |
| 5 | 25% |
Enable the use of Double Attack.
Without Double Attack in your skill tree, its rank adds up with the rank of Larceny Attack: rank 5 + rank 5 = Double Attack Level 10.
| Level | Skill |
|---|---|
| 1 | Double Attack Level 1 |
| 2 | Double Attack Level 2 |
| 3 | Double Attack Level 3 |
| 4 | Double Attack Level 4 |
| 5 | Double Attack Level 5 |
Works now on any kind of weapons and with additional chance.
| Level | Add Chance |
|---|---|
| 1 | +2% to Double Attack |
| 2 | +4% to Double Attack |
| 3 | +6% to Double Attack |
| 4 | +8% to Double Attack |
| 5 | +10% to Double Attack |
Stacking: HIT buffASPD buff (shared)
When physically attacking (melee attacks and normal attacks) with a weapon or offhand weapon in your left hand, or a katar, have a chance to get an ASPD bonus for 7 seconds.
If katar is equipped, ASPD bonus divided by 2 (rounded down).
Two-handed weapons (other than katars) and shields do not count.
| Level | Rate | Bonus | Bonus (Katar) |
|---|---|---|---|
| 1 | 1% | 6% | 3% |
| 2 | 2% | 7% | 3% |
| 3 | 3% | 8% | 4% |
| 4 | 4% | 9% | 4% |
| 5 | 5% | 10% | 5% |
Also increases HIT by the same values (+6/7/8/9/10% HIT for 7 seconds, not reduced with a katar), together with the ASPD bonus.
With a weapon or offhand weapon in your left hand, or a katar, grants chance to inflicts offhands battle damage when attacking in melee with a weapon.
| Level | Chance |
|---|---|
| 1 | 1.5% |
| 2 | 3% |
| 3 | 4.5% |
| 4 | 6% |
| 5 | 7.5% |
Increase chance by 0.5% per level of Dual Improvement.
With a weapon or offhand weapon in your left hand, or a katar, have some chance to parrying attacks.
This is not connected to the skill Parry.
Fails if the user is Stoned, Stunned, Frozen or Asleep.
| Level | Bonus |
|---|---|
| 1 | Parrying 2% |
| 2 | Parrying 4% |
| 3 | Parrying 6% |
| 4 | Parrying 8% |
| 5 | Parrying 10% |
With a weapon or offhand weapon in your left hand, or a katar, adds some flee.
| Level | Bonus |
|---|---|
| 1 | Flee +2 |
| 2 | Flee +4 |
| 3 | Flee +6 |
| 4 | Flee +8 |
| 5 | Flee +10 |
When attacking (physical or magical attacks) with a weapon or offhand weapon in your left hand, or a katar, have a chance to inflict Critical Wounds to the target.
| Level | Rate | Duration | Level / Effect |
|---|---|---|---|
| 1 | 1% | 5 seconds | Level 1 (20%) |
| 2 | 2% | 6 seconds | Level 1 (20%) |
| 3 | 3% | 6 seconds | Level 2 (40%) |
| 4 | 4% | 7 seconds | Level 2 (40%) |
| 5 | 5% | 7 seconds | Level 3 (60%) |
Stacking: Perfect Dodge bonus (shared)
Only usable with a weapon or offhand weapon in your left hand, or a katar (not a two-handed weapon, not a shield); otherwise the skill fails and the LP are refunded.
The stacks last 10 seconds, refreshed by each new stack; they are lost when they wear off or when the user dies.
The effect is interrupted if the target changes (the stacks start over on the new target) or if the weapons are changed (the skill ends with its stacks). Recasting the skill keeps the stacks.
For the duration of this skill every attacks performed (physical or magical) by the user adds a "dual" stack.
Each stack grants to all none skill physical attacks a +1% chance to perform a Double Attack (stacks with other double attack sources).
Each stack grants a bonus at piercing damage (ATK2), those damage are not multiplied by skills ratios (just like refine damage from weapons).
Piercing damage per stack are equal to: 10 + base DEX / 10
If Katar equipped, half chances to stack.
| Level | Maximum Stacks |
|---|---|
| 1 | 4 |
| 2 | 8 |
| 3 | 12 |
| 4 | 16 |
| 5 | 20 |
With a weapon or offhand weapon in your left hand, or a katar, each stack adds as much perfect dodge as the stack number.