The juggernaut is a monster of destruction that is difficult to stop as the excessive force can bend both steel used by humans and the flesh of monsters.
It is even said that some juggernauts specialized in magic and ranged attacks for more exotic uses of this art without subtleties.
Level
Effect
Lv 1
STR+2
HP/SP +1%
Lv 2
VIT+2
HP/SP +2%
Lv 3
STR+2
HP/SP +3%
Lv 4
DEX+2
HP/SP +4%
Lv 5
STR+2
HP/SP +5%
Destroy Armor
#4361 · SPE_36_1
PassiveMax Lv 5Note: STR increase chance to break from this skill.
Enable the use of Armor Break.
Armor Break is a NPC skill which grant a chance to break target's armor.
Already Meltdown Learned : For 7 seconds after use grants 2/4/6/8/10% chance to recast it at level 10 on hit (which improve duration since recasted again)
Level
Effect
Lv 1
Armor Break Level 2
Lv 2
Armor Break Level 4
Lv 3
Armor Break Level 6
Lv 4
Armor Break Level 8
Lv 5
Armor Break Level 10
Destroy Shield
#4362 · SPE_36_2
PassiveMax Lv 5
Enable the use of Shield Break.
Shield Break is a NPC skill which grant a chance to break target's shield.
Already Meltdown Learned : For 7 seconds after use grants 2/4/6/8/10% chance to recast it at level 10 on hit (which improve duration since recasted again)
Level
Effect
Lv 1
Shield Break Level 2
Lv 2
Shield Break Level 4
Lv 3
Shield Break Level 6
Lv 4
Shield Break Level 8
Lv 5
Shield Break Level 10
Destroy Headgear
#4363 · SPE_36_3
PassiveMax Lv 5
Enable the use of Helm Break.
Helm Break is a NPC skill which grant a chance to break target's helmet.
Already Meltdown Learned : For 7 seconds after use grants 2/4/6/8/10% chance to recast it at level 10 on hit (which improve duration since recasted again)
Level
Effect
Lv 1
Helm Break Level 2
Lv 2
Helm Break Level 4
Lv 3
Helm Break Level 6
Lv 4
Helm Break Level 8
Lv 5
Helm Break Level 10
Destroy Weapon
#4364 · SPE_36_4
PassiveMax Lv 5
Enable the use of Weapon Break.
Weapon Break is a NPC skill which grant a chance to break target's weapon.
Already Meltdown Learned : For 7 seconds after use grants 2/4/6/8/10% chance to recast it at level 10 on hit (which improve duration since recasted again)
Level
Effect
Lv 1
Weapon Break Level 2
Lv 2
Weapon Break Level 4
Lv 3
Weapon Break Level 6
Lv 4
Weapon Break Level 8
Lv 5
Weapon Break Level 10
Destroy Will
#4365 · SPE_36_5
PassiveMax Lv 5
Grants chances to ignore enemy equipment's immunity when it comes to destroying or striping it.
Level
Effect
Lv 1
3% bypass
Lv 2
6% bypass
Lv 3
9% bypass
Lv 4
12% bypass
Lv 5
15% bypass
Destroy Counter
#4366 · SPE_36_6
PassiveMax Lv 5
Grants a chance to destroy enemy equipment on each hit recieved, works only short ranged attacks.
In fact this skill will autocast one of the Brake skills (above) at level 5.
If these skills are acquired then their level is added.
If the user is equipped with a rod then those effects only works on magical attacks.
If the user is equipped with a gun (any kind) fitted then those effects only works on long ranged attacks.
Level
Effect
Lv 1
1% chance
Lv 2
2% chance
Lv 3
3% chance
Lv 4
4% chance
Lv 5
5% chance
Destroy Mastery
#4367 · SPE_36_7
PassiveMax Lv 5
Grants a chance to destroy enemy equipment with every hits inflicted to targets, works only short ranged attacks.
In fact this skill will autocast one of the Brake skills (above) at level 5.
If these skills are acquired then their level is added.
If the user is equipped with a rod then those effects only works on magical attacks.
If the user is equipped with a gun (any kind) fitted then those effects only works on long ranged attacks.
Level
Effect
Lv 1
1% chance
Lv 2
2% chance
Lv 3
3% chance
Lv 4
4% chance
Lv 5
5% chance
Destroy Cycle
#4368 · SPE_36_8
PassiveMax Lv 5
Each breaking skills may cast other breaking skills.
For example Weapon Break may cast Shield Break or Armor Break or Helm Break.
Skills are casted at the acquired level or 1 (if not acquired).
Also when a breaking skill is used the user receives a +2 buff to ATK/MATK for a short period of time (7 seconds), this buff may stack over and over for a maximum which depends on level of this skill.