WIP L'histoire et les notes de cette spécialisation sont en cours d'écriture.
Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.
Marksman Specialization
Passive
Lv max 5
- ID
- 3530
- Type
- Passive
- Niveau max
- 5
- Coût d'apprentissage
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Niveau | Attribute |
| 1 | DEX |
| 2 | LUK |
| 3 | DEX |
| 4 | LUK |
| 5 | DEX |
- The Marksman masters the bow: steady aim, long range pressure and the perfect shot.
Marksman Straff
Passive
Lv max 5
- ID
- 3531
- Type
- Passive
- Niveau max
- 5
- Coût d'apprentissage
- 1
Enables the use of a Minor Version of Double Strafe.
| Niveau | Skill |
| 1 | Double Strafe Level 2 |
| 2 | Double Strafe Level 4 |
| 3 | Double Strafe Level 6 |
| 4 | Double Strafe Level 8 |
| 5 | Double Strafe Level 10 |
Already in Skill Tree
Each Double Strafe hit that lands gives you HIT +1 and lowers the target's FLEE by 1, up to 5/10/15/20/25 (by rank).
Both effects last 7 seconds, renewed by each new hit.
Marksman Shooting
Passive
Lv max 5
- ID
- 3532
- Type
- Passive
- Niveau max
- 5
- Coût d'apprentissage
- 1
Cumul :
Bonus ATK (partagé)
Enables the use of a Minor Version of Sharp Shooting.
| Niveau | Skill |
| 1 | Sharp Shooting Level 1 |
| 2 | Sharp Shooting Level 2 |
| 3 | Sharp Shooting Level 3 |
| 4 | Sharp Shooting Level 4 |
| 5 | Sharp Shooting Level 5 |
Already in Skill Tree
Once every 7 seconds, Sharp Shooting also deals battle damage to every target it hits: (HIT given by your HIT buffs) x 50% ATK, half of the DEF ignored, element of the equipped arrow, doubled on monsters.
When this happens, you get ATK + that HIT bonus for 7 seconds (at most +10/20/30/40/50 by rank): the buff also shows when the 7 seconds are over.
Only the HIT buffs count (Double Strafe with Marksman Straff, Concentration-type buffs...), not your equipment or your DEX. Example: with +20 HIT from buffs, the extra damage is 1000% ATK.
Marksman Shower
Passive
Lv max 5
- ID
- 3533
- Type
- Passive
- Niveau max
- 5
- Coût d'apprentissage
- 1
Enables the use of a Minor Version of Arrow Shower.
| Niveau | Skill |
| 1 | Arrow Shower Level 2 |
| 2 | Arrow Shower Level 4 |
| 3 | Arrow Shower Level 6 |
| 4 | Arrow Shower Level 8 |
| 5 | Arrow Shower Level 10 |
Already in Skill Tree
Targets hit by Arrow Shower lose 2/4/6/8/10% FLEE (by rank) for 7 seconds.
Marksman Counter
Passive
Lv max 5
- ID
- 3534
- Type
- Passive
- Niveau max
- 5
- Coût d'apprentissage
- 1
Enables the use of a Minor Version of Phantasmic Arrow.
| Niveau | Skill |
| 1 | Phantasmic Arrow Level 1 |
| 2 | Phantasmic Arrow Level 2 |
| 3 | Phantasmic Arrow Level 3 |
| 4 | Phantasmic Arrow Level 4 |
| 5 | Phantasmic Arrow Level 5 |
Already in Skill Tree
For 1 second after a ranged attack is aimed at you (physical, magic or special, hit or not), Phantasmic Arrow deals 30/60/90/120/150% more damage (by rank): a ranged counter-attack.
Marksman Stance
Passive
Lv max 5
- ID
- 3535
- Type
- Passive
- Niveau max
- 5
- Coût d'apprentissage
- 1
Each ranged shot made from the same cell as the previous one gives ATK +1, up to +15/30/45/60/75 (by rank), for 7 seconds (renewed by each shot).
A shot from another cell restarts the bonus at +1. A shot that hits several targets counts once.
| Niveau | Maximum ATK |
| 1 | +15 |
| 2 | +30 |
| 3 | +45 |
| 4 | +60 |
| 5 | +75 |
Marksman Crippling
Passive
Lv max 5
- ID
- 3536
- Type
- Passive
- Niveau max
- 5
- Coût d'apprentissage
- 1
Your critical ranged shots make the target walk 50% slower for 0.5/1/1.5/2/2.5 seconds (by rank).
Other ranged shots have a 5% chance to do the same.
| Niveau | Duration |
| 1 | 0.5 seconds |
| 2 | 1 seconds |
| 3 | 1.5 seconds |
| 4 | 2 seconds |
| 5 | 2.5 seconds |
Marksman Accuracy
Active
Lv max 5
- ID
- 3537
- Type
- Active
- Niveau max
- 5
- Coût d'apprentissage
- 1
- LP Cost
- 15
- Casting Time
- Instant
- Duration
- 7 seconds
For 7 seconds, each point of hit chance above 100% against the target is turned into 0.5/1/1.5/2/2.5 raw damage (by rank) per hit.
Example at rank 5: 130% hit chance against a target gives +75 damage per hit.
| Niveau | Damage per point over 100% |
| 1 | 0.5 |
| 2 | 1 |
| 3 | 1.5 |
| 4 | 2 |
| 5 | 2.5 |
Marksman Cover
Active
Lv max 5
- ID
- 3538
- Type
- Active
- Niveau max
- 5
- Coût d'apprentissage
- 1
- LP Cost
- 15
- Casting Time
- Instant
- Duration
- 7 seconds
For 7 seconds, damage taken from ranged physical attacks is reduced by 15/30/45/60/75% (by rank).
| Niveau | Ranged resistance |
| 1 | 15% |
| 2 | 30% |
| 3 | 45% |
| 4 | 60% |
| 5 | 75% |
Marksman Volley
Active
Lv max 5
- ID
- 3539
- Type
- Active
- Niveau max
- 5
- Coût d'apprentissage
- 2
- LP Cost
- 30
- Casting Time
- Instant
- Duration
- 7 seconds
Your next 2/4/6/8/10 ranged attacks (by rank) within 7 seconds also deal battle damage of 400% ATK, element of the equipped arrow, reduced by the target's DEF with half of the DEF ignored.
| Niveau | Empowered shots |
| 1 | 2 |
| 2 | 4 |
| 3 | 6 |
| 4 | 8 |
| 5 | 10 |
Généré à partir des données du jeu (client skilldescript.lub, serveur skill_kugan_specialization_db.yml) · November 15, 2026