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Accueil › Le Codex › Kugan : Spécialisations › Falconer

Falconer

Hunter · 10 Compétences Kugan · 1 actif, 9 passif

Falcon is the hunter's second thought, already airborne.

Its adepts do not merely command a bird. They fight as a pair: one eye on the target, one shadow passing over it, one arrow guiding the rhythm while talons write the answer in neutral force. Precision becomes a pact.

The Falcon path strengthens every part of the falcon toolkit. Blitz Beat and Falcon Assault gain stronger tempo, Detecting can slow even unrevealed targets, and Spring Trap keeps the bird useful against traps. Owl Eye turns HIT advantage into raw damage, special attacks feed attack speed, and Falcon Haste shortens all after-skill delays. Later attacks can call extra falcon strikes, apply resistance debuffs and let Falcon Overrun revisit the last marked target with a scaling Falcon Assault.

Falcon rewards consistency. Every hit is a note the bird remembers.

To fight Falcon is to look up too late.

The second attack was already circling.

Tank★☆☆☆☆Falcon has almost no direct mitigation, relying on control and tempo rather than true durability.
Tactical★★★★☆Marking targets, keeping falcon presence, managing Overrun counts and using Detecting well reward planning.
Healer☆☆☆☆☆The specialization has no healing tools.
Buffer★★★☆☆Celerity, Haste and neutral resistance debuffs improve the user's offensive rhythm.
Debuffer★★★☆☆Detecting Slow and falcon-applied resistance debuffs provide useful enemy pressure.
DPS Melee Physical★★☆☆☆Falcon effects can trigger broadly, but the path is not melee-focused.
DPS Ranged Physical★★★★★Falcon Assault, Blitz Beat, HIT-based raw damage and Overrun make Falcon a strong ranged physical path.
DPS Magical★☆☆☆☆Falcon attacks are special/supporting, but not a magical damage identity.
Special★★★★★Companion attacks, LUK-based falcon triggers and Overrun scaling give Falcon a very clear signature.
Resources★★★☆☆Some effects raise SP costs, while after-delay reduction and passive triggers help maintain pressure.
Mobility★★☆☆☆Falcon improves action tempo more than movement.

Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.

Falcon Specialization

Passive Lv max 5
ID
4470
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Each level grants +2 to one attribute and +1% HP/SP.

NiveauAttribute
1DEX
2LUK
3INT
4LUK
5DEX

Falcon Beat

Passive Lv max 5
ID
4471
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Blitz Beat.

Enable the use of Falcon Mastery Level 1.

NiveauSkill
1Blitz Beat Level 1
2Blitz Beat Level 2
3Blitz Beat Level 3
4Blitz Beat Level 4
5Blitz Beat Level 5
Already in Skill Tree

Blitz Beat and Falcon Mastery are not granted. Instead, when hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).

If Falcon Assault hits a target already affected, the effect is renewed for 7 seconds with a 3% bonus per level instead.

NiveauEffectFalcon Assault renewal
1Neutral Damage received +4%+3%
2Neutral Damage received +8%+6%
3Neutral Damage received +12%+9%
4Neutral Damage received +16%+12%
5Neutral Damage received +20%+15%

Falcon Detect

Passive Lv max 5
ID
4472
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Detecting.

Enable the use of Falcon Mastery Level 1.

NiveauSkill
1Detecting Level 1
2Detecting Level 2
3Detecting Level 3
4Detecting Level 4
5Detecting Level 5
SP cost
x2
Already in Skill Tree

While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time (Hunter and Sniper only).

NiveauDurationSP cost
12 seconds+2
24 seconds+4
36 seconds+6
48 seconds+8
510 seconds+10
  • The Slow is applied to every enemy in the Detecting area and cannot be resisted. It also applies to enemies revealed by Sight-type effects.

Falcon Spring

Passive Lv max 5
ID
4473
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Spring Trap.

Enable the use of Falcon Mastery Level 1.

NiveauSkill
1Spring Trap Level 1
2Spring Trap Level 2
3Spring Trap Level 3
4Spring Trap Level 4
5Spring Trap Level 5
Already in Skill Tree

Increase level of Spring Trap by 1 per Falcon Spring level.

Falcon Eye

Passive Lv max 5
ID
4474
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of Owl Eye.

NiveauSkill
1Owl Eye Level 1
2Owl Eye Level 2
3Owl Eye Level 3
4Owl Eye Level 4
5Owl Eye Level 5
Already in Skill Tree

Grants 1/2/3/4/5 raw damage per (user's HIT - target's FLEE) to any attack. Those raw damage are affected by skill's ratio if any.

  • No bonus if your HIT is not higher than the target's FLEE.

Falcon Assault

Passive Lv max 5
ID
4475
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Enable the use of a minored version of Falcon Assault.

Enable the use of Falcon Mastery Level 1.

NiveauSkill
1Falcon Assault Level 1
2Falcon Assault Level 2
3Falcon Assault Level 3
4Falcon Assault Level 4
5Falcon Assault Level 5
CooldownCasting TimeSP cost
10 secondsx2x2.5
Already in Skill Tree

Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.

NiveauDamageCasting timeAfter skill delaySP cost
1+2%-2%-2%+5%
2+3%-3%-3%+10%
3+4%-4%-4%+15%
4+5%-5%-5%+20%
5+7%-7%-7%+25%

Falcon Celerity

Passive Lv max 5
ID
4476
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Special attacks can trigger an attack speed bonus for 7 seconds.

NiveauASPD buff
1Attack speed +2%
2Attack speed +4%
3Attack speed +6%
4Attack speed +8%
5Attack speed +10%
  • Every special (misc) attack that deals damage, such as Blitz Beat or traps, renews the bonus.

Falcon Haste

Passive Lv max 5
ID
4477
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Reduce the after skill delay.

NiveauBonus
1After skill delay -2%
2After skill delay -3%
3After skill delay -4%
4After skill delay -5%
5After skill delay -7%

Falcon Attack

Passive Lv max 5
ID
4478
Type
Passive
Niveau max
5
Coût d'apprentissage
1

Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.

Enable the use of Falcon Mastery Level 1.

Requires the presence of the falcon.

NiveauRate Blitz BeatLevel Blitz Beat
11% + bLUK * 0.02Level 1
22% + bLUK * 0.04Level 2
33% + bLUK * 0.06Level 3
44% + bLUK * 0.08Level 4
55% + bLUK * 0.1Level 5
  • The rate is halved with arrow attacks. Like all autocasts, the chance is lowered when the target is far away and right after another autocast (at most 3 autocasts per second).

Falcon Overrun

Active Lv max 5
ID
4479
Type
Active
Niveau max
5
Coût d'apprentissage
2
LP Cost
6
Casting Time
None
Cooldown
7 seconds
Duration
Instant
Target
Last target hit

Attack the last target hit again (regardless of which attack) via a Falcon Assault.

The level of Falcon Assault depends on how many times the target has been hit before that. Each use of this ability removes 5 hits from the count.

This count only takes into account hits occurring with at least 1s delay.

A hit made via Blitz Beat is counted double.

Requires the presence of the falcon.

NiveauMaximum Level
17
29
311
413
515
  • Hitting another target restarts the count at 1. Falcon Assault is really cast (its casting time and SP cost apply).
Généré à partir des données du jeu (client skilldescript.lub, serveur skill_kugan_specialization_db.yml) · October 26, 2026