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Home › The Codex › Kugan: Specializations › Bladesinger

Bladesinger

Bard & Dancer · 10 Kugan skills · 4 active, 6 passive

WIP The lore and ratings of this specialization are being written.

Bladesinger Specialization

Passive Max Lv 5
ID
3540
Type
Passive
Max level
5
Cost to learn
1

Each level grants +2 to one attribute and +1% HP/SP.

LevelAttribute
1AGI
2LUK
3AGI
4LUK
5AGI
  • The Bladesinger fights while performing: every dodge becomes the start of a counter-attack.

Bladesinger Moonlit

Passive Max Lv 5
ID
3541
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Moonlit Water Mill (duration -50%, cooldown 10 seconds, casting time 2 seconds).

LevelSkill
1Moonlit Water Mill Level 1
2Moonlit Water Mill Level 2
3Moonlit Water Mill Level 3
4Moonlit Water Mill Level 4
5Moonlit Water Mill Level 5
Already in Skill Tree

When a melee attack hits you while you have less than 50% HP, Moonlit Water Mill is cast at your learned level, at most once every 75/60/45/30/15 seconds (by rank).

Bladesinger Concentration

Passive Max Lv 5
ID
3542
Type
Passive
Max level
5
Cost to learn
1

Stacking: Critical buff (shared)

Enables the use of a Minor Version of Improve Concentration.

LevelSkill
1Improve Concentration Level 2
2Improve Concentration Level 4
3Improve Concentration Level 6
4Improve Concentration Level 8
5Improve Concentration Level 10
Already in Skill Tree

Using Improve Concentration also gives CRIT +3/6/9/12/15 (by rank) for 15 seconds.

Bladesinger Double

Passive Max Lv 5
ID
3543
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Double Attack.

LevelSkill
1Double Attack Level 2
2Double Attack Level 4
3Double Attack Level 6
4Double Attack Level 8
5Double Attack Level 10
Already in Skill Tree

Each Double Attack gives, for 7 seconds, +2/4/6/8/10% chance of a second hand strike and CRIT +2/4/6/8/10 (by rank). Each new Double Attack renews the 7 seconds.

Bladesinger Hermode

Passive Max Lv 5
ID
3544
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Hermode's Rod.

LevelSkill
1Hermode's Rod Level 1
2Hermode's Rod Level 2
3Hermode's Rod Level 3
4Hermode's Rod Level 4
5Hermode's Rod Level 5
Already in Skill Tree

Hermode's Rod level +1/2/3/4/5 (by rank).

  • Hermode's Rod (new version, for every Clown and Gypsy): can be used anywhere. Allies in its area take 7% less magic damage per level, flinch 7% less after a magic hit per level, cast 0.1 second faster per level (after all the other reductions, down to instant) and get Perfect Dodge +2 per level. It no longer blocks magic or removes buffs.

Bladesinger Performance

Passive Max Lv 5
ID
3545
Type
Passive
Max level
5
Cost to learn
1

While you are performing (song or dance), Perfect Dodge +1/2/3/4/5 and ASPD +2/3/4/5/7% (by rank).

LevelPerfect DodgeASPD
1+1+2%
2+2+3%
3+3+4%
4+4+5%
5+5+7%

Bladesinger Riposte

Active Max Lv 5
ID
3546
Type
Active
Max level
5
Cost to learn
1
SP Cost
7/9/11/13/15 (paid when the Additional Attack is delivered)
Cooldown
2 seconds (between two Additional Attacks)

Stacking: Perfect Dodge buff (shared)

Next attack will add an Additional Attack that deals battle damage of 100/150/200/250/300% ATK (by rank), reduced by DEF, Neutral element, and gives you Perfect Dodge +3/6/9/12/15 for 7 seconds.

Additional Attack (like Gladiator, Bladedancer and Deadeye): using this Kugan arms it, and your next attack that hits also delivers it. Only one Additional Attack can be armed at a time: the last one used replaces the previous one.

SP cost 7/9/11/13/15 (paid when it is delivered), at most one every 2 seconds.

LevelDamagePerfect Dodge
1100%+3
2150%+6
3200%+9
4250%+12
5300%+15

Maestro

Active Max Lv 5
ID
3547
Type
Active
Max level
5
Cost to learn
1
SP Cost
7/9/11/13/15 (paid when the Additional Attack is delivered)
Cooldown
2 seconds (between two Additional Attacks)

Next attack will add an Additional Attack that deals battle damage of 200/250/300/350/400% ATK (by rank), reduced by DEF, Neutral element.

After you perfectly dodge an attack, your next Maestro deals double damage; after a normal dodge, 1.5 times the damage.

Additional Attack (like Gladiator, Bladedancer and Deadeye): using this Kugan arms it, and your next attack that hits also delivers it. Only one Additional Attack can be armed at a time: the last one used replaces the previous one.

SP cost 7/9/11/13/15 (paid when it is delivered), at most one every 2 seconds.

LevelDamage
1200%
2250%
3300%
4350%
5400%

Aladora

Active Max Lv 5
ID
3548
Type
Active
Max level
5
Cost to learn
1
LP Cost
25
Casting Time
Instant
Cooldown
7 seconds

Each time you perfectly dodge an attack, you get an Aladora stack for 7 seconds (at most 2/4/6/8/10 by rank).

Use this skill within 1 second after a perfect dodge: you jump next to the attacker if it is at most 1/2/3/4/5 cells away (by rank), then strike it with Critical Slash Level 1 once every 0.2 second, 2/4/6/8/10 times plus your stacks. The stacks are then reset.

The LP are refunded if the conditions are not met.

LevelMaximum stacksJump rangeStrikes
121 cells2 + stacks
242 cells4 + stacks
363 cells6 + stacks
484 cells8 + stacks
5105 cells10 + stacks

Symphony

Active Max Lv 5
ID
3549
Type
Active
Max level
5
Cost to learn
2
LP Cost
30
Casting Time
1 second (interruptible)
Cooldown
15 seconds
Duration
40/45/50/55/60 seconds

Counts every attack you perfectly dodge, up to 20/40/60/80/100 (by rank).

When used, ASPD, HIT, CRIT and ATK +0.2% per counted dodge (up to +4/8/12/16/20%), for 40/45/50/55/60 seconds; the count is then reset.

The LP are refunded if no dodge was counted.

LevelMaximum countMaximum bonusDuration
120+4%40 seconds
240+8%45 seconds
360+12%50 seconds
480+16%55 seconds
5100+20%60 seconds
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · November 15, 2026
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