Qilin Specialization
- ID
- 3580
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | INT |
| 3 | STR |
| 4 | INT |
| 5 | STR |
- The Qilin Expert turns every spirit sphere into strength, mind and fury.

Monk · 10 Kugan skills · 1 active, 9 passive
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | INT |
| 3 | STR |
| 4 | INT |
| 5 | STR |
Enables the use of a Minor Version of Spiritual Bestowment (Ki Translation).
| Level | Skill |
|---|---|
| 1 | Spiritual Bestowment Level 1 |
| 2 | Spiritual Bestowment Level 2 |
| 3 | Spiritual Bestowment Level 3 |
| 4 | Spiritual Bestowment Level 4 |
| 5 | Spiritual Bestowment Level 5 |
Each Spiritual Bestowment gives you and the target ATK +5/10/15/20/25 (by rank) per sphere sent, for 30 seconds.
Enables the use of a Minor Version of Excruciating Palm (Ki Explosion).
| Level | Skill |
|---|---|
| 1 | Excruciating Palm Level 1 |
| 2 | Excruciating Palm Level 1 |
| 3 | Excruciating Palm Level 1 |
| 4 | Excruciating Palm Level 1 |
| 5 | Excruciating Palm Level 1 |
For 15 seconds after Excruciating Palm, each of your attacks that hits also deals battle damage of 25/50/75/100/125% ATK (by rank), ignoring DEF, Neutral element, doubled on monsters, able to be critical. No cooldown.
Enables the use of a Minor Version of Dangerous Soul Collect.
| Level | Skill |
|---|---|
| 1 | Dangerous Soul Collect Level 1 |
| 2 | Dangerous Soul Collect Level 1 |
| 3 | Dangerous Soul Collect Level 1 |
| 4 | Dangerous Soul Collect Level 1 |
| 5 | Dangerous Soul Collect Level 1 |
7 seconds after Dangerous Soul Collect, you get 1/2/3/4/5 spirit spheres back (by rank). Using it again restarts the 7 seconds.
Enables the use of a Minor Version of Absorb Spirits.
| Level | Skill |
|---|---|
| 1 | Absorb Spirits Level 1 |
| 2 | Absorb Spirits Level 1 |
| 3 | Absorb Spirits Level 1 |
| 4 | Absorb Spirits Level 1 |
| 5 | Absorb Spirits Level 1 |
Absorb Spirits on an enemy (absorbing something or not) lowers its damage and raises the damage it takes by 3/6/9/12/15% (by rank) for 7 seconds. If something is absorbed, the effect is 1.5 times stronger and lasts 14 seconds.
Enables the use of a Minor Version of Palm Strike (it still needs Fury, like the normal skill).
| Level | Skill |
|---|---|
| 1 | Palm Strike Level 1 |
| 2 | Palm Strike Level 2 |
| 3 | Palm Strike Level 3 |
| 4 | Palm Strike Level 4 |
| 5 | Palm Strike Level 5 |
For 7 seconds after Palm Strike, the target suffers more critical hits: every attacker has a 10/20/30/40/50% higher critical chance against it (rank 5: 30% becomes 45%), and it takes 5/10/15/20/25% more damage from critical hits (by rank).
Enables the use of a Minor Version of Tiger Fist (it still needs a combo, like the normal skill).
| Level | Skill |
|---|---|
| 1 | Tiger Fist Level 1 |
| 2 | Tiger Fist Level 2 |
| 3 | Tiger Fist Level 3 |
| 4 | Tiger Fist Level 4 |
| 5 | Tiger Fist Level 5 |
For 7 seconds after Tiger Fist, the target takes 10/20/30/40/50% more damage (by rank) from combo skills: Triple Attack, Chain Combo, Combo Finish, Tiger Fist, Chain Crush Combo and Asura Strike.
Each time you attack or are attacked (hit or not), you have a 2/4/6/8/10% chance (by rank) to get a spirit sphere. If your spheres are full, you recover 2/4/6/8/10 SP instead (like an item, item healing bonuses included).
| Level | Chance | SP when full |
|---|---|---|
| 1 | 2% | 2 |
| 2 | 4% | 4 |
| 3 | 6% | 6 |
| 4 | 8% | 8 |
| 5 | 10% | 10 |
All your battle damage (the extra damage of Kugans, Additional Attacks..., from this specialization or not) is increased by 0.2/0.4/0.6/0.8/1% per point of INT (by rank), half of it for magic battle damage.
| Level | Per INT point |
|---|---|
| 1 | +0.2% |
| 2 | +0.4% |
| 3 | +0.6% |
| 4 | +0.8% |
| 5 | +1% |
For 60 seconds, each attack that hits also deals battle damage of (your Max SP x 10/20/30/40/50%)% ATK (by rank), reduced by DEF, Ghost element, doubled on monsters, able to be critical. Example at rank 5 with 1500 Max SP: 750% ATK. Internal cooldown: 1 second.
A skill that needs spirit spheres triggers it without cooldown, and the damage is multiplied by the number of spheres the skill needs (bonuses that lower that number do not count).
| Level | % of Max SP |
|---|---|
| 1 | 10% |
| 2 | 20% |
| 3 | 30% |
| 4 | 40% |
| 5 | 50% |