Server wipe on December 26Everything starts again from zero, accounts included.Read the announcement β†’
DARO
My account Play now
Home β€Ί The Codex β€Ί Kugan: Specializations β€Ί Doctor

Doctor

Alchemist Β· 10 Kugan skills Β· 2 active, 8 passive

Treat is the gentle side of alchemy, which is not the same as a harmless one.

These specialists understand that survival can be bottled, thrown, shared, preserved and handed to an ally at the exact second panic begins. They are field medics with stained gloves and full satchels, turning preparation into mercy before wounds become graves.

The Treat path improves pharmacy, potion learning and Potion Pitcher, then layers protection and recovery on top. Pitcher can fortify targets, cleanse damage-over-time effects, remove dangerous control statuses and improve healing output. Treat Cure distributes Silver Potions with Antibody protection, while Treat Potion grants Golden Potions for emergency HP recovery across a wide ally radius.

Treat does not need to stand in front to save a fight. It only needs to arrive with the right bottle before the wrong status becomes fatal.

To travel with Treat is to carry a second chance in your pocket.

Sometimes, five of them.

Tankβ˜…β˜…β˜†β˜†β˜†VIT and Fortify help, but Treat is a backline support rather than a dedicated tank.
Tacticalβ˜…β˜…β˜…β˜…β˜†Potion timing, cleanse priorities, Sleeping Power and consumable refresh management reward good awareness.
Healerβ˜…β˜…β˜…β˜…β˜…Potion Pitcher, Golden Potions, improved recovery and emergency item distribution make Treat a strong healing specialization.
Bufferβ˜…β˜…β˜…β˜…β˜†Fortify, Antibody and potion distribution provide valuable defensive support to nearby allies.
Debufferβ˜…β˜…β˜†β˜†β˜†Sleeping Power gives area control, but most of the kit is restorative.
DPS Melee Physicalβ˜…β˜†β˜†β˜†β˜†Treat has little personal melee pressure.
DPS Ranged Physicalβ˜…β˜†β˜†β˜†β˜†The specialization is not built for ranged physical damage.
DPS Magicalβ˜…β˜†β˜†β˜†β˜†INT supports the alchemist role, but Treat does not focus on magical offense.
Specialβ˜…β˜…β˜…β˜…β˜†Temporary Silver and Golden Potions, Antibody and Pitcher-based cleansing give Treat a distinct item-support identity.
Resourcesβ˜…β˜…β˜…β˜…β˜†Pharmacy drops and distributed consumables improve party endurance, though preparation and item flow remain central.
Mobilityβ˜…β˜…β˜†β˜†β˜†Treat supports from position and has no major movement tool.

Treat Specialization

Passive Max Lv 5
ID
4320
Type
Passive
Max level
5
Cost to learn
1

Each level grants +2 to one attribute and +1% HP/SP.

LevelAttribute
1INT
2VIT
3LUK
4VIT
5INT
  • Attribute bonuses add up: at level 5 you get INT +4, VIT +4, LUK +2 and HP/SP +5%.

Treat Pharmacy

Passive Max Lv 5
ID
4321
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Pharmacy.

All monsters can drop some items used in pharmacy skills, with no cooldown nor maximum nor duration, much like a regular loot.

Note that the rate does not depend on the target's base level.

LevelSkill
1Pharmacy Level 2
2Pharmacy Level 4
3Pharmacy Level 6
4Pharmacy Level 8
5Pharmacy Level 10
Monster loot
Base Loot rate
1%
2%
3%
4%
5%
Possible loot (one item at random)
Items
Red Potion, Yellow Potion, White Potion, Blue Potion
Condensed Red Potion, Condensed Yellow Potion, Condensed White Potion
Bottle Grenade, Acid Bottle, Plant Bottle, Marine Sphere Bottle, Glistening Coat
Fireproof Potion, Coldproof Potion, Earthproof Potion, Thunderproof Potion
Anodyne, Aloevera, Alcohol, Embryo
Already Pharmacy in Skill Tree

Increase the level of Pharmacy by 1 per Treat Pharmacy level.

The monster loot stays active.

  • Only monster kills can give the loot.

Treat Learn

Passive Max Lv 5
ID
4322
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Learning Potion.

LevelSkill
1Learning Potion Level 1
2Learning Potion Level 2
3Learning Potion Level 3
4Learning Potion Level 4
5Learning Potion Level 5
Already Pharmacy in Skill Tree

Increase the level of Learning Potion by 1 per Treat Learn level.

Treat Pitcher

Passive Max Lv 5
ID
4323
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Potion Pitcher.

After skill delay is increased.

LevelSkillAfter Skill Delay
1Potion Pitcher Level 11.5s
2Potion Pitcher Level 21.5s
3Potion Pitcher Level 31.5s
4Potion Pitcher Level 41.5s
5Potion Pitcher Level 51s
Already Potion Pitcher in Skill Tree

When Potion Pitcher is cast the target receives the Fortify status for a period of time.

Fortify: Increase maximum HP by BaseLevel * 10 and 20%, and reduce the chance and the duration of common statuses by 25%.

LevelDuration
115 seconds
230 seconds
360 seconds
4105 seconds
5255 seconds
  • Like the normal skill, Potion Pitcher needs a Red, Orange, Yellow, White or Blue Potion depending on its level.

Treat Sleep

Passive Max Lv 5
ID
4324
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Dreamer's Glare.

Dreamer's Glare is a NPC skill which can cause sleep status in a wide area around the user.

LevelSkillSPCastCooldownEffectAreaASD
1Dreamer's Glare Level 1674s20sCause Sleep for 10 seconds7x71.5s
2Dreamer's Glare Level 2904s20sCause Sleep for 10 seconds11x111.5s
3Dreamer's Glare Level 31124s20sCause Sleep for 10 seconds15x151.5s
4Dreamer's Glare Level 41354s20sCause Sleep for 10 seconds19x191.5s
5Dreamer's Glare Level 51574s20sCause Sleep for 10 seconds23x231.5s
Already Pharmacy in Skill Tree

Cooldown and casting time reduced by 5/10/15/20/25%.

  • Sleep can be resisted like any common status.

Treat Detox

Passive Max Lv 5
ID
4325
Type
Passive
Max level
5
Cost to learn
1

When Potion Pitcher is used the target has some chance to be cleaned from any common DoT status (bleeding, poison, deadly poison, burning). Those chances are multiplied by your Potion Pitcher skill level.

LevelChance
12%
24%
36%
48%
510%
  • If this skill is at level 5 and Potion Pitcher is at level 5 then the chance to clean those bad effects is 50%, EACH status may or may not be cleaned, the chance is rolled for every status.
  • Effects are: Bleeding, Poison, Deadly Poison and Burning.

Treat Vaccin

Passive Max Lv 5
ID
4326
Type
Passive
Max level
5
Cost to learn
1

When Potion Pitcher is used the target has some chance to be cleaned of some bad effects affecting it. Those chances are multiplied by your Potion Pitcher skill level.

LevelChance
12%
24%
36%
48%
510%
  • If this skill is at level 5 and Potion Pitcher is at level 5 then the chance to clean those bad effects is 50%, EACH status may or may not be cleaned, the chance is rolled for every status.
  • Effects are: Curse, Freeze, Sleep, Silence, Confusion and Blind.

Treat Mastery

Passive Max Lv 5
ID
4327
Type
Passive
Max level
5
Cost to learn
1

Improves healing received from any spells.

LevelBonus
1Recovery +2%
2Recovery +3%
3Recovery +4%
4Recovery +5%
5Recovery +7%

Treat Cure

Active Max Lv 5
ID
4328
Type
Active
Max level
5
Cost to learn
1
LP cost
8
Casting Time
2.5 seconds (interruptible, not reduced by DEX)
Cooldown
10 seconds
Duration
300 seconds

Within a radius of 11x11 the user and all party members receive some Silver Potion (only the user without a party).

Those potions act like regular Green Potion (cure Poison, Silence, Blind and Confusion) but also grant the status Antibody for 30 seconds and have 34% chance to not be consumed.

Those potions expire after 300 seconds.

When this skill should affect a party member with some potions left, all remaining potions are deleted in order to get new ones with renewed durations.

Antibody: shows the status icon only, it gives no resistance bonus.

LevelPotions Quantity
1x1
2x2
3x3
4x4
5x5
  • Silver Potions cannot be dropped, traded, sold or stored.

Treat Potion

Active Max Lv 5
ID
4329
Type
Active
Max level
5
Cost to learn
2
LP cost
8
Casting Time
2.5 seconds (interruptible, not reduced by DEX)
Cooldown
10 seconds
Duration
300 seconds

Within a radius of 11x11 the user and all party members receive some Golden Potions (only the user without a party).

Those potions can be used to heal some HP, like white potions, but with a better healing value (450~600).

Those potions expire after 300 seconds.

When this skill should affect a party member with some potions left, all remaining potions are deleted in order to get new ones with renewed durations.

LevelPotions Quantity
1x1
2x2
3x3
4x4
5x5
  • Golden Potions cannot be dropped, traded, sold or stored.
  • Like other potions, the healing is increased by VIT and potion healing bonuses.
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) Β· October 26, 2026