Ninpo Specialization
- ID
- 4590
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | AGI |
| 3 | DEX |
| 4 | AGI |
| 5 | STR |
- HP/SP bonus: +1% per level (+5% at level 5).

Ninja · 10 Kugan skills · 1 active, 9 passive
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | AGI |
| 3 | DEX |
| 4 | AGI |
| 5 | STR |
Enable the use of a minored version of Haze Slasher.
| Level | Skill |
|---|---|
| 1 | Haze Slasher Level 2 |
| 2 | Haze Slasher Level 4 |
| 3 | Haze Slasher Level 6 |
| 4 | Haze Slasher Level 8 |
| 5 | Haze Slasher Level 10 |
Haze Slasher inflicts battle damage which depends on user's AGI and target health. Haze Slasher is not granted.
Those Damage are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.
The higher the HP of the target, the higher those damage are.
The higher the AGI of the user, the higher those damage are.
This effect have a cooldown of 1 second.
A user with 100 AGI attacking a target with full HP with this kugan at level 5 will receives battle damage equals to 400% of ATK, reduced by DEF.
| Level | Battle Damage |
|---|---|
| 1 | 20% |
| 2 | 40% |
| 3 | 60% |
| 4 | 80% |
| 5 | 100% |
Stacking: Critical buffPerfect Dodge bonus (shared)
Enable the use of a minored version of Shadow Leap.
Skill delay is increase depending on this skill level.
| Level | Skill | ASD |
|---|---|---|
| 1 | Shadow Leap Level 1 | 4 seconds |
| 2 | Shadow Leap Level 1 | 3.5 seconds |
| 3 | Shadow Leap Level 1 | 3 seconds |
| 4 | Shadow Leap Level 1 | 2.5 seconds |
| 5 | Shadow Leap Level 1 | 2 seconds |
Using Shadow Leap grants a perfect flee and critical buff for a short period of time (7 seconds). Shadow Leap is not granted.
| Level | Bonus |
|---|---|
| 1 | 2 |
| 2 | 4 |
| 3 | 6 |
| 4 | 8 |
| 5 | 10 |
Enable the use of a minored version of Shadow Slash.
| Level | Skill |
|---|---|
| 1 | Shadow Slash Level 1 |
| 2 | Shadow Slash Level 2 |
| 3 | Shadow Slash Level 3 |
| 4 | Shadow Slash Level 4 |
| 5 | Shadow Slash Level 5 |
Adds 3/6/9/12/15 critical rate to Shadow Slash. Shadow Slash is not granted.
Enable the use of a minored version of Cicada Skin Shed.
Have an ASD of 4 seconds (instead of 1).
| Level | Skill |
|---|---|
| 1 | Cicada Skin Shed Level 1 |
| 2 | Cicada Skin Shed Level 2 |
| 3 | Cicada Skin Shed Level 3 |
| 4 | Cicada Skin Shed Level 4 |
| 5 | Cicada Skin Shed Level 5 |
Increase the level of Cicada Skin Shed by 1 per Ninpo Shell level.
Enable the use of Combo Attack.
Combo Attack is a NPC skill which inflicts multiple hits physical damage at weapon range.
Every hits of this attack may starts effects and increase after hit delay of the target.
Damage for each hits are: 150+(user's AGI - target's AGI)% (max AGI bonus is 100).
Defense is reduced by 50% when casting this skill.
| Level | Skill | SP | Cast | Cooldown | Number of hits |
|---|---|---|---|---|---|
| 1 | Combo Attack Level 1 | 35 | 0.2s | 5s | 2 hits |
| 2 | Combo Attack Level 2 | 35 | 0.4s | 5s | 3 hits |
| 3 | Combo Attack Level 3 | 35 | 0.6s | 5s | 4 hits |
| 4 | Combo Attack Level 4 | 35 | 0.8s | 5s | 5 hits |
| 5 | Combo Attack Level 5 | 35 | 1s | 5s | 6 hits |
For 7 seconds after use of Ninja Aura grants 10/20/30/40/50% chance to avoid next attack (the effect ends after one avoided attack).
Enable the use of a minored version of Killing Strike and Ninja Aura.
Killing Strike have a cooldown of 5 seconds.
| Level | Skill |
|---|---|
| 1 | Killing Strike Level 2, Ninja Aura Level 1 |
| 2 | Killing Strike Level 4, Ninja Aura Level 1 |
| 3 | Killing Strike Level 6, Ninja Aura Level 1 |
| 4 | Killing Strike Level 8, Ninja Aura Level 1 |
| 5 | Killing Strike Level 10, Ninja Aura Level 1 |
For a very short period of time (3 seconds) the user have a very high avoid chance to any kind of attacks after delivering a Killing Strike. Killing Strike is not granted.
Those chances depends on the total agility of the user.
This effect have an internal cooldown of 15 seconds.
| Level | Avoid chance |
|---|---|
| 1 | AGI * 0.15% |
| 2 | AGI * 0.30% |
| 3 | AGI * 0.45% |
| 4 | AGI * 0.60% |
| 5 | AGI * 0.75% |
Deals more damage when doing attacks while hiding or cloaking status on.
| Level | Damage bonus | Window after leaving |
|---|---|---|
| 1 | Damage +2% | 0.2 second |
| 2 | Damage +4% | 0.4 second |
| 3 | Damage +6% | 0.6 second |
| 4 | Damage +8% | 0.8 second |
| 5 | Damage +10% | 1 second |
The agility of the user is turned into several speed bonuses.
Bonus are ASD (after skill delay), cast time, speed (walking speed), ASPD (attack speed) and flee.
Only flee is express as +x bonus instead of +x%.
| Level | bonus formula |
|---|---|
| 1 | 1% every 33 base AGI |
| 2 | 1% every 27 base AGI |
| 3 | 1% every 21 base AGI |
| 4 | 1% every 15 base AGI |
| 5 | 1% every 9 base AGI |
Stacking: DEF debuffMDEF debuffMax HP debuffDamage debuff (shared)
The user invokes clones of himself in order to overwhelm his enemies.
A clone have same attributes as the user reduces by a 1/3 (damage, HP, DEF and MDEF) and cannot use skills.
| Level | Clone number |
|---|---|
| 1 | 2 |
| 2 | 3 |
| 3 | 4 |
| 4 | 5 |
| 5 | 6 |